# ABOUT BETFURY

Leading Crypto Casino

BetFury is a perfect platform with unique Original games, various features, and amazing crypto partnerships. For seven years, we created a system in which everyone will find their key to earning crypto and learning a zen of relaxation. The friendly community and the wide range of opportunities will help you with this.<br>

* Safe & fair gambling
* Own developed [Original games](https://betfury.com/casino/originals)
* 11 000+ [Slots from top providers](https://betfury.com/casino/slots)
* Jackpots
* Multichain crypto support
* Stable daily BFG Staking payouts in **USDT** or **BFG**
* [Bonuses](https://betfury.com/bonus-cabinet): Cashback, Rakeback, Weekly & Monthly bonuses
* Free-to-Play activities
* Free **BTC** faucet ([Free Crypto Boxes](https://betfury.com/boxes/all))
* [Rank VIP system](https://betfury.com/rank-system)
* Friendly customer care 24/7 + VIP host
* [Sports Betting](https://betfury.com/sports)
* Well-known partners

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/a0aHfZtaB7VHK4w6gV2x/2News%20Banner.png" alt=""><figcaption></figcaption></figure>

The BetFury team has united crypto-enthusiasts from all over the world. We are all bound up in developing iGaming and doing our best to make your experience unforgettable.&#x20;

We want to create a bigger, more profitable, successful, and enjoyable platform for everyone. Therefore, we use blockchain development's maximum capabilities with an off-chain betting system to provide several advantages: platform scaling, paltry commission, min bets, and instant transactions.

**Join our social media to be aware of the latest news, promotions, and updates:**

📨 [Telegram Channel](https://t.me/betfuryofficialchannel)  📣 [Telegram Chat](https://t.me/Betfury)   👑 [VIP Club](https://t.me/betfury_vip_notices)\
🕊️ [Twitter](https://twitter.com/betfury_gaming/)  ▶️ [YouTube](https://www.youtube.com/@BFcrypto_sports)  👾 [Discord](https://discord.com/invite/betfury)   🎶 [TikTok](https://www.tiktok.com/@betfury_sports) 💬 [Facebook](https://www.facebook.com/betfury.games)


# BFG TOKEN OVERVIEW

BFG is the internal token of the BetFury platform launched on BSC

<img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/YXLNe0hwZ1ukJ0HdGsYv/image.png" alt="" data-size="original">

**Name:** BFG Token

**Ticker:** BFG

**Chain:** BSC (BEP-20)

**Wallets:** Binance Smart Chain

**Smart contract address:** <https://bscscan.com/address/0xbb46693ebbea1ac2070e59b4d043b47e2e095f86>\
\
[BFG is certified by CertiK](https://skynet.certik.com/projects/betfury) – the leading blockchain security company. Having the great trust from users, we received the official confirmation of reliability and security.

BFG holders can trade, play, stake BFG, and be rewarded with **the highest APRs, discounts, and bonuses** based on their token holdings. Trade, analyze, and store BFG tokens on various crypto platforms:

* **Exchange:** [PancakeSwap](https://pancakeswap.finance/swap?inputCurrency=0x55d398326f99059ff775485246999027b3197955\&outputCurrency=0xbb46693ebbea1ac2070e59b4d043b47e2e095f86). BetFury offers a convenient Crypto Swap feature that facilitates fast exchanges for users who prefer to swap BFG within the BetFury platform
* **Wallets:** [Binance Wallet](https://www.binance.com/en/how-to-buy/betfury), [MetaMask](https://betfury.com/news/bfg-metamask-guide), [TrustWallet](https://trustwallet.com/), [Klever](https://klever.io/en/), [Ledger Wallet](https://www.ledger.com/), [Rabby Wallet](https://rabby.io/).&#x20;
* **Crypto analytics:** [CoinMarketCap](https://coinmarketcap.com/currencies/betfury/), [CryptoRank](https://cryptorank.io/price/bfg-token), [CoinGecko](https://www.coingecko.com/en/coins/bfg-token), [Dexguru](https://dex.guru/token/0xbb46693ebbea1ac2070e59b4d043b47e2e095f86-bsc), [Crypto.com](https://crypto.com/price/betfury), [Chainplay](https://chainplay.gg/games/betfury/), [LunarCrush](https://lunarcrush.com/en/topic/bfg).

Once you’ve got and started holding BFG tokens on BetFury, you can receive a part of the platform's profit from the Staking pool.


# Tokenomics

Discover BFG tokenomics, including token distribution, liquidity, transparency and other for efficient trading and community growth.

The BetFury team announced a new chapter for further BFG token enhancement by presenting an upgraded tokenomics. The novel tokenomics will support new buyback and lock mechanics for BFG.&#x20;

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FKurjoiM5KvdB4w7nquhM%2Ftelegram-cloud-document-2-5339151885213387516.jpg?alt=media&amp;token=2a23135c-2ece-431f-8bba-2dfb8d917a7f" alt=""><figcaption></figcaption></figure>

The new BFG tokenomics allows users to track the distribution of the team's tokens across several streams: the BFG Staking Pool, community activities, marketing, and collaborative initiatives. The team's tokens are located at public addresses, demonstrating its transparency.\
**5,000,000,000 BFG** — the total BFG emission.

The BFG mining ended on June 13, 2023, and no additional tokens were produced for the market.&#x20;

**1,700,646,605 BFG** — the total burnt amount (updated on September, 2026) of the BFG tokens ([contract address](https://bscscan.com/token/0xbb46693ebbea1ac2070e59b4d043b47e2e095f86?a=0x000000000000000000000000000000000000dead)).

These BFG tokens are no longer a part of the BFG circulating supply and no longer exist within the crypto market.&#x20;

**1,000,000,000 BFG** — the tokens held by the BetFury team are locked for three years within the BFG Staking pool as part of the stBFG staking process ([contract address](https://bscscan.com/address/0x6B06bFd96eE684eC1625264B973c652a13d97f78)).

Following the initial three-year lockup period, a 20-month (approx. 1.7-year) token unlocking phase commences, during which 5% of the locked amount is released monthly.

**500,000,000 BFG** — the tokens owned by the BetFury team for community activities and events ([contract address](https://bscscan.com/address/0x9eAB462f05FaD16870e0a91F87C99E5064b6dCc9)).

Recognizing the importance of user experience, the team allocates funds for community development. The community is a vital indicator of a healthy project ecosystem and token, hence the team's commitment to its enhancement.

**617,626 BFG** — DEX liquidity due to [CoinMarketCap](https://coinmarketcap.com/currencies/betfury/). The liquidity provided by our partners ensures efficient trading of BFG beyond the BetFury platform.

**1,122,808,916 BFG** — circulating supply due to [CoinMarketCap](https://coinmarketcap.com/currencies/betfury/). The BetFury team aims to decrease the circulating supply of BFG through a novel and strategically built deflationary mechanism.

Note: Circulation Supply and Liquidity numbers on CMC update in real-time, so they may differ from the ones mentioned above.&#x20;

**14,451,519 BFG** — locked by BetFury users as part of stBFG Staking ([contract address](https://bscscan.com/address/0x343FEC76950938a45d9dE62BeA9b1F214dFF57Ce)).

**29,195,000 BFG** — was sent to the **Treasury** (updated on September, 2026)**.** This is a one-time initiative aimed to boost the token's value & reduce its circulation supply. Our team has accumulated part of the revenue over the previous few months to make this initial buyback. Further buybacks will follow monthly revenue according to the updated tokenomics.

These tokens will be incentivized to stBFG/BFG holders and active platform users ([contract address](https://bscscan.com/address/0x35fC216d996490b0Fd02dbf5B0FDC0a7cf569945)).

***\*Treasury*** is a specialized public wallet where the BetFury team locks tokens acquired through monthly buybacks from the circulating supply and users’ lost BFG bets. These tokens are locked in the Treasury and periodically distributed as incentives to stBFG/BFG holders and active platform users. The team retains the authority to modify the terms of distribution as needed.


# How to get BFG tokens?

Discover the ways to earn BFG tokens on BetFury through gameplay, bonuses, events, crypto swaps, and more.

### **Play on BetFury**

* Get BFG by placing BFG bets in [all games](https://betfury.com/casino) and[ sports](https://betfury.com/sports) and win.
* Receive a boosted TG Monthly Bonus in BFG after connecting the BetFury [Telegram Bot](https://t.me/Betfury_Bot) to your account.
* [Rise your Rank on BetFury](https://betfury.com/rank-system) to receive up to 25% Cashback in BFG;
* Loot fantastic Rakeback and Weekly & Monthly Bonuses from Rank 1;
* Get the BFG tokens during Coindrop, Rain, etc;
* Choose great Bonus Packs on the [Bonuses page](https://betfury.com/bonus-cabinet);
* [Join regular battles, events, and tournaments](https://betfury.com/promo) to multiply BFG;
* Gather Weekly and Monthly Bonuses in BFG based on your wager and lost deposit funds between accrual periods;
* [Be an active VIP user](https://betfury.com/vip-club) to earn BFG regularly;

### **Swap Crypto**

Get BFG directly on BetFury using [Crypto Swap](https://betfury.com/about-bfg?modal=Wallet\&data=tab-1) or trade it on [PancakeSwap](https://pancakeswap.finance/swap?inputCurrency=0x55d398326f99059ff775485246999027b3197955\&outputCurrency=0xbb46693ebbea1ac2070e59b4d043b47e2e095f86). Moreover, read the tutorial on [How to add BFG](https://betfury.com/news/bfg-metamask-guide) from the game balance on BetFury to MetaMask.


# BFG Utilities

Explore the various utilities of BFG tokens, including staking, trading, betting and exclusive bonuses.

The BFG token holders have many options for interacting with the token and receiving exclusive offers on the BetFury platform.&#x20;

### Staking&#x20;

[BFG Staking](https://betfury.com/staking) is a unique system of passive earning. Every platform user can receive daily payouts in **BFG** or **USDT** for keeping over **100 BFG** tokens on the account. The APY value reaches up to 60%, and an additional 1% bonus is provided when choosing BFG. Moreover, if you convert your BFG to stBFG tokens and lock them in the BFG Staking pool, you will be granted double APY. The pool is regularly replenished on a scheduled weekly basis.

### **Trading**

We have many awesome partnerships that allow you to trade, analyze, and store BFG tokens on various crypto platforms:

* **Exchange:** [PancakeSwap](https://pancakeswap.finance/swap?inputCurrency=0x55d398326f99059ff775485246999027b3197955\&outputCurrency=0xbb46693ebbea1ac2070e59b4d043b47e2e095f86). BetFury offers a convenient Crypto Swap feature that facilitates fast exchanges for users who prefer to swap BFG within the BetFury platform
* **Wallets:** [Binance Wallet](https://www.binance.com/en/how-to-buy/betfury), [MetaMask](https://betfury.com/news/bfg-metamask-guide), [TrustWallet](https://trustwallet.com/), [Klever](https://klever.io/en/), [Ledger Wallet](https://www.ledger.com/), [Rabby Wallet](https://rabby.io/).&#x20;
* **Crypto analytics:** [CoinMarketCap](https://coinmarketcap.com/currencies/betfury/), [CryptoRank](https://cryptorank.io/price/bfg-token), [CoinGecko](https://www.coingecko.com/en/coins/bfg-token), [Dexguru](https://dex.guru/token/0xbb46693ebbea1ac2070e59b4d043b47e2e095f86-bsc), [Crypto.com](https://crypto.com/price/betfury), [Chainplay](https://chainplay.gg/games/betfury/), [LunarCrush](https://lunarcrush.com/en/topic/bfg).

### **Betting**

BFG tokens are available for gaming in slots and Original games. The minimum bet in Original games is **0.00000001 BFG**. Enjoy the brightest games in the crypto world!

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/2qHL69ZmMNQRCifF37KN/image.png" alt=""><figcaption></figcaption></figure>

BFG tokens are also available for placing bets on Sports Betting. Make sports bets with high odds and other great features.

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/sM52aXSvMGLeYXoJPpw3/News%20_%20Bet%20on%20Sports%20with%20BFG!.jpg" alt=""><figcaption></figcaption></figure>

**BetFury Bonuses**

* Play your favorite games, level up your Rank, and get the Cashback in BFG.
* Loot Rakeback and Weekly & Monthly Bonuses from Rank 1.
* Choose great Bonus Packs on the [Bonuses page](https://betfury.com/bonus-cabinet).

**Coindrops, Rain & Tips**

* Get different crypto goodies during Coindrop, Rain, etc.&#x20;
* Follow the BetFury [Telegram chat](https://t.me/Betfury) so as not to miss it
* Check out also partners' social networks


# BFG Staking

BFG Staking is a unique system of passive earning with up to 40% APY.

[BFG Staking](https://betfury.com/staking) is a unique system of passive earning with up to 60% APY! Every platform user can receive daily payouts just for keeping tokens on the account. It’s quite easy because the awesome platform's profit is available by having only 100 BFG tokens!

## **How do staking payouts work?**

<div align="left"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FjwH3HI88qQPNUKeDmtX7%2F%D0%97%D0%BD%D1%96%D0%BC%D0%BE%D0%BA%20%D0%B5%D0%BA%D1%80%D0%B0%D0%BD%D0%B0%202026-07-06%20%D0%BE%2016.27.42.png?alt=media&amp;token=846a4ba9-2479-4fb9-99a3-0d84b4336932" alt="" width="320"><figcaption></figcaption></figure></div>

Every 24 hours, the Staking pool distributes 3% of its current balance among BFG and stBFG holders. Rewards can be claimed in USDT or BFG. By choosing BFG, users receive an additional +1% staking reward bonus. Besides, tracking and calculating your estimated payout on the Staking page is easy. The more BFG tokens you stake, the higher your daily rewards.

## How to double your staking APY?

Convert BFG to stBFG (special internal BetFury token) on the BFG Staking page. These assets will be locked for 365 days, giving you additional profit. If you stake stBFG, you will get the x2 Staking reward boost. Thus, stBFG holders will receive twice as much passive income as BFG holders.

#### Where do the funds in the staking pool come from?

The Staking pool is regularly replenished with real USDT from a specifically allocated portion of the platform’s Adjusted Net Gaming Revenue (ANR). Replenishments follow an internal schedule designed to maintain long-term platform stability. The final decision regarding each replenishment is made by the BetFury team.

## **Which BFG can you stake?**

* You can win tokens by playing Original games and Slots.
* You can buy BFG using [Crypto Swap](https://betfury.com/?modal=Wallet\&data=tab-1) or trade it on [PancakeSwap](https://pancakeswap.finance/swap?inputCurrency=0x55d398326f99059ff775485246999027b3197955\&outputCurrency=0xbb46693ebbea1ac2070e59b4d043b47e2e095f86), etc.

## **Staking pool balance**

The current Staking pool balance is displayed on the Staking page, allowing users to track the available rewards pool in real time. Since the daily distribution equals 3% of the current pool balance, users can easily estimate their potential rewards using the built-in calculator.

Stake on BetFury, receive an amazing profit, and enjoy one of the most relevant passive earnings in the crypto world!


# Buyback, Lock & Burn

Read about the BFG token buyback, lock, and burn mechanisms designed to increase scarcity, boost value, and promote long-term growth.

The BetFury team supports a healthy tokeconomics and manages the token's deflationary strategy. The mechanism involves repurchasing tokens from the market using the BetFury team's revenue.\
The BetFury team is committed to fostering a healthy token economy and facilitating the continuous growth of the ecosystem. For these reasons, we have reinforced the BFG deflationary mechanism with additional processes.

#### **stBFG token lock**

The creation of a system with stBFG tokens is intended to have a positive impact on the growth of the value of BFG in the long term. To confirm our intentions and confidence in further BFG development, we have locked 1 000 000 000 team tokens for 3 years. After that, 5% of these tokens will be gradually unlocked monthly. In total, it takes us 4.8 years to get our tokens back. The BetFury team does not stake locked stBFG, so only you get double APY. Our team earns from the regular dividend pool and redirects these assets to the project's development.

Here is a link to the public contract where we have locked stBFG:\
→ <https://bscscan.com/address/0x343FEC76950938a45d9dE62BeA9b1F214dFF57Ce>

#### **stBFG burn**

The stBFG tokens, backed by BFG, are burned immediately when users make early withdrawals from the BFG Staking pool before the 1-year lock period, with a certain fee required where 50% of the fee is burned.

### **Lost BFG Bets Utilization**

Lost BFG bets are directed toward bonus payouts, regular token burns, and the Treasury address.

#### **BFG Buyback & Burn**

The monthly burn of BFG tokens will no longer include the burning of losing gaming bets and team tokens. Losing bets will be redirected to the BFG Staking pool due to all the [GGR distributions](https://docs.betfury.com/white-paper/utility-and-sustainability#gross-gaming-revenue). However, the BFG tokens lost through bets are included in the token burn process.

When burned, the BFG tokens are permanently removed from circulation, decreasing the available supply. Token burns also contribute to investors' confidence as they demonstrate a commitment to managing token supply and maintaining long-term value.

Burning Smart Contract: [bscscan.com/tx/0x14842942d4186b5ad15ea63ba63ae0102a15d9e0e51d83db9de7645c70ded685](https://bscscan.com/tx/0x14842942d4186b5ad15ea63ba63ae0102a15d9e0e51d83db9de7645c70ded685)

#### BFG Buyback & Lock

Every month, the BetFury team buys back tokens from the circulating supply using funds from the revenue streams mentioned above and locks them in a specialized wallet called **Treasury**. Once in a selected period, these bought-back BFG tokens will be incentivized to stBFG/BFG holders and active platform users. The team reserves the right to adjust the distribution terms.

#### More information

📕Check the more detailed info about the deflationary strategy in the updated [**White paper**](https://docs.betfury.com/white-paper/about-bfg)**.**&#x20;


# GAMES

Play exciting games, slots, and live casino with top providers, high RTP, and low minimum bets on BetFury.

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2Fs3sjEvlOR3U6WgAQhgp0%2FChatGPT%20Image%2020%20%D0%BB%D0%B8%D0%BF.%202026%20%D1%80.%2C%2013_56_01.png?alt=media&amp;token=5a14c49a-93ec-4c48-a21c-08e07b209286" alt=""><figcaption></figcaption></figure>

BetFury offers amazing [Original Games](https://betfury.com/casino/originals) and entertainment from top providers. In addition, the platform has [Table](https://betfury.com/casino/table-games), [Live games](https://betfury.com/casino/live-casino), as well as categories that make it easy to find what you want. We offer many betting cryptocurrencies, high RTP, and low minimum bets.

The **Original Games** are a unique entertainment created by the BetFury team, especially for you! You can play 24 games: [Plinko](https://betfury.com/casino/games/plinko), [Dice](https://betfury.com/casino/games/dice), [Circle](https://betfury.com/casino/games/circle), [Crash](https://betfury.com/casino/games/crash), [Hi-Lo](https://betfury.com/casino/games/hilo), [Lite Crash](https://betfury.com/casino/games/litecrash), [Keno](https://betfury.com/casino/games/keno), [Stairs](https://betfury.com/casino/games/stairs), [Mines](https://betfury.com/casino/games/mines), [CoinFlip](https://betfury.com/casino/games/coinflip), [Limbo](https://betfury.com/casino/games/limbo), [Cryptos](https://betfury.com/casino/games/cryptos), [Triple](https://betfury.com/casino/games/triple), [Fury Wild](https://betfury.com/casino/games/furywild), [Tower](https://betfury.com/casino/games/tower), [Ring](https://betfury.com/casino/games/ring), [Space Dice](https://betfury.com/casino/games/spacedice), [FuryPharaoh](https://betfury.com/casino/games/furypharaoh), [Roulette](https://betfury.com/casino/games/roulette), [Blackjack](https://betfury.com/casino/games/blackjack), [NFT Lootboxes](https://betfury.com/nft/lootboxes), [FuryWaves](https://betfury.com/futures/furywaves), [FuryHeist](https://betfury.com/casino/games/furyheist), and [Futures](https://betfury.com/futures/btc). The unique design, atmospheric content, and many features for a comfortable game will immediately plunge you into the world of excitement and big wins.

There are [more than 11 000 Slots](https://betfury.com/casino/slots) on the platform today! Instant wins, mega multipliers, bonus rounds, and other features make online one-armed bandits even more exciting. The stellar list of providers is one more thing we can boast about. Pragmatic Play, Spinomenal, NetEnt, RedTiger, Playson, Booongo, Endorphina, Habanero, Tomhorn, Wazdan, Yggdrasil, and more among them.

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/z5s6GVOK2npsgJyByZNL/image.png)

Many slots can be played with a minimum bet amount. Participate in internal Battles or Tournaments to increase your skill and get cool prizes. In addition, **DemoMode** is available in Slots, which allows you to play for free without betting real money. This will help you quickly master your gambling skills and prepare for the real game!


# Original Games

Play exclusive Original Games like Plinko, Dice, Crash, and more with the highest RTP on the market – up to 99.28%.

**BetFury** presents the most popular own-developed [Original Games](https://betfury.com/nft/lootboxes) in the casino scene, playable with top cryptocurrencies. Currently, users can enjoy: [Plinko](https://betfury.com/casino/games/plinko), [Dice](https://betfury.com/casino/games/dice), [Circle](https://betfury.com/casino/games/circle), [Crash](https://betfury.com/casino/games/crash), [Hi-Lo](https://betfury.com/casino/games/hilo), [Lite Crash](https://betfury.com/casino/games/litecrash), [Keno](https://betfury.com/casino/games/keno), [Stairs](https://betfury.com/casino/games/stairs), [Mines](https://betfury.com/casino/games/mines), [CoinFlip](https://betfury.com/casino/games/coinflip), [Limbo](https://betfury.com/casino/games/limbo), [Cryptos](https://betfury.com/casino/games/cryptos), [Triple](https://betfury.com/casino/games/triple), [Fury Wild](https://betfury.com/casino/games/furywild), [Tower](https://betfury.com/casino/games/tower), [Ring](https://betfury.com/casino/games/ring), [Space Dice](https://betfury.com/casino/games/spacedice), [FuryPharaoh](https://betfury.com/casino/games/furypharaoh), [Roulette](https://betfury.com/casino/games/roulette), [Blackjack](https://betfury.com/casino/games/blackjack), [NFT Lootboxes](https://betfury.com/nft/lootboxes), [FuryWaves](https://betfury.com/futures/furywaves), [FuryHeist](https://betfury.com/casino/games/furyheist), and [Futures](https://betfury.com/futures/btc).

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FKa9QfcyTknBEZ4LdkSWn%2Foriginal-games-top.png?alt=media&amp;token=56268370-82b4-4595-8b4e-497dbaee0453" alt=""><figcaption></figcaption></figure>

Users can enjoy Original games with any crypto on the platform and some fiat currencies (MXN, CLP, PEN, COP). Off-chain bet solutions allow us to reduce minimum bets in every Original game. The BetFury team has developed some practical features to make the gameplay even more fun:

* **Live Game Chart**\
  Turn on the **Live Chart** in every game and track your profit on a colorful chart📊 Statistics are "live" while the player is in the game. New statistics update every time you enter the game. Participating in **Battles**, a **Live Chart** will track Your Profit, Your Current Prize, Your Place

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/43EAzD91Ud6059ZeKb3O/spaces_-Mb_sa_RE9qwp6oJnG4V_uploads_bnlU4s4sfYloppauzxhS_image%20\(1\).png)

* **Auto Mode** \
  Let Auto Mode take the lead if you have the gaming strategy and desire to win. Click the "Auto" button, select the number and size of the desired bets, set the desired winning amount, and start your favorite Original game.&#x20;
* **Hotkeys**\
  BetFury does the most for the user's comfort; therefore, hotkeys were created. This makes the process easier just with a few tabs on your keyboard!&#x20;
* **Favorite**\
  Games that you like the most can be added to “Favorite.” Get fast access through the Favourites section on the main page.&#x20;
* **Fast Mode**\
  Skip animation during the gameplay to save time for wins.&#x20;
* **Jackpots**\
  Some Original games on BetFury have Jackpot options. Follow the rules to hit your lucky win! The amount of Jackpot you win depends on the size of your bet.
* **Fairness**\
  Every bet result on BetFury is absolutely random!  The provably fair principle is based on SHA256 technology, the same as Bitcoin. Check the hash of each round in the "[Fairness](https://betfury.com/fairness)" pop-up.


# Fairness

Every Lucky result on BetFury is absolutely random. Read about fairness and check it yourself!

Every Lucky result on BetFury is absolutely random. Check it yourself!

## How does it work?

The provably fair principle is based on SHA256 technology the same as Bitcoin. The procedure of checking bet results allows you to verify the fairness of each bet.

### **1. Press Fairness**

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/iODFYLa7LZMXHYe2IjtQ/image.png)

Before placing a bet you may check the hash of the next round number in the "Fairness" pop-up. Hash is a random result, generated and mixed with random Server seed. Every round has its own hash. No-one knows the result before placing a bet.

### **2. Place a bet**

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/ojsRNwaovJQnWHgEqMG8/image.png)

During the bet, the result is fixed in a special "Random Seed" field. By clicking "Fairness" you can find the current round hash (encrypted winning result) and history of completed bets with all the details.

### **3. Check hash**

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/woTKjLSqPhNVFhjtViXR/image.png)

Click "Check". Then in the opened window paste Random Seed you've copied. The issued hash below must match that fixed on BetFury.

### FREQUENTLY ASKED QUESTIONS

#### What is a Server Seed?&#x20;

Server Seed is a random sequence of 64 symbols (numbers and letters) generated by a server.

#### What is a Random Seed?

Random seed is a combination of Random winning number and Server seed.

#### What is a Hash Round?

It’s a specific formula for turning a piece of digital data like a paragraph of text or a file, into a line of characters called a hash of the data.

#### How does hashing proceed?

The provably fair system on BetFury is based on the SHA256 algorithm and consists of Random seed. Every round has its own hash that consists of Random winning uniquely generated for every bet.

#### When is the random number generated?

Random Lucky result is generated and mixed with random Server seed for every bet. You may see the Hash round before you make a bet in the Fairness section.

#### Why SHA-256?

Presently SHA-256 is the most secure hashing function. This function expresses the possible combinations or values that result from the given input data. Using the SHA-256 function makes it (nearly) impossible to duplicate a hash because there are just too many combinations to try and process.


# Terms of Service

This section provides all the information about maximum bet amounts and payout limits for BetFury Original games. You can enjoy significantly higher maximum bet limits, allowing for larger wagers across our games. VIP players are granted even higher limits, offering the best gaming experience.

💡 Please note that the maximum payout limits will remain unchanged, ensuring fair and consistent gameplay for everyone.

Below you will find detailed tables with the current Max Bet and Max Payout values for each game (all limits are listed in $ for clarity):

<table><thead><tr><th width="129.62109375">Game</th><th width="147.0390625">Max Bet</th><th width="106.72265625">Max Payout</th><th width="148">Max Bet (VIP)</th><th>Max Payout (VIP)</th></tr></thead><tbody><tr><td>Dice</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Space Dice</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Keno</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>CoinFlip</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Lite Crash</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Blackjack</td><td>$7 000 ($28 000 in some cases)</td><td>$100 000</td><td>$21 000 ($84 000 in some cases)</td><td>$300 000</td></tr><tr><td>Limbo</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Crash</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Roulette</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Plinko</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Mines</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr></tbody></table>

<table><thead><tr><th width="129.5">Game</th><th width="146.65625">Max Bet</th><th width="107.43359375">Max Payout</th><th width="148">Max Bet (VIP)</th><th>Max Payout (VIP)</th></tr></thead><tbody><tr><td>Ring</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Cryptos</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Tower</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>FuryPharaoh</td><td>$1 000 ($80 000 with Bonus Buy)</td><td>$100 000</td><td>$3 000 ($240 000 with Bonus Buy)</td><td>$300 000</td></tr><tr><td>Stairs</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Hilo</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Fury Wild</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Circle</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Triple</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr><tr><td>Other games</td><td>$7 000</td><td>$100 000</td><td>$21 000</td><td>$300 000</td></tr></tbody></table>


# CRYPTO STAKING

NEW Staking With the Highest Profit – Up to 60% APRs

BetFury expands the boundaries for all crypto enthusiasts. Enjoy the new Earn tool for passive income – Crypto Staking with up to 60% APRs! It’s one of the most beneficial offers in the industry. Choose between Flexible and Fixed-Term mechanics and stake top currencies for maximum profit. It's time to consider Crypto Staking and determine how it works.

#### **➡️**  [**Earn Up to 60% APRs**](https://betfury.com/crypto-staking)

## About Crypto Staking

This is a universal Earn tool for making money by holding popular cryptocurrencies. BetFury offers Staking of **BTC**, **USDT**, **ETH**, **BNB**, **TRX**, and other currencies. BFG Staking remains in a separate tab with the same conditions as before. Let's look at the Flexible and Boosted Fixed-Term Staking types and check out things that will help you maximize and calculate your income.

<div align="left"><figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/7vuQxrqp2qWmSNbZml5E/download%20(1).png" alt="" width="375"><figcaption></figcaption></figure></div>

## **Flexible Staking**&#x20;

You are already familiar with this mechanic from BFG Staking. You hold cryptocurrency and receive income without having to lock up assets. It is quite convenient because of the opportunity to take your funds back anytime. Whether you're an experienced investor or just stepping into the crypto world, Flexible Staking opens doors to secure, risk-free, and rewarding opportunities.

The reward percentages depend on the selected pool and are accrued 30 minutes after confirmation. The minimum harvest for Flexible Staking is $0.10. The reward will be accrued in the currency you staked. The entire amount upon withdrawal will be divided into two parts: 50% of the income will go to the game balance, 50% will be distributed in the Calendar.&#x20;

## Boosted Fixed-Term Staking

This mechanic of Crypto Staking offers top rewards in exchange for freezing your funds. You can choose 30, 60, 90, 180, or 365 days, or select some for a few contracts. One APR will be in effect for the entire duration of the blocking. The longer the selected period, the higher the APR and Staking payouts. However, you should fulfill the additional wager condition. Wagering can be done using other currencies. If you do not make the specified wager within the allotted time, you won't receive the reward.

The reward percentages of Boosted Fixed-Term Staking are accrued once a day. They don’t depend on the dollar exchange rate and are static, without conversion through fiat. Rewards are distributed to your balance and put into the Calendar with a share of 50% to 50%, respectively. The reward will be accrued in the currency you staked. The minimum harvest for Boosted Fixed-Term Staking is $0.10.

If you think you can add more crypto for Staking, you can always create a new contract. If your funds are locked in the Boosted Fixed-Term Staking, you can withdraw them only with an Early Redemption fee.

In this instance, you will return your assets minus your reward and the 5% fee. For example, you staked $1 000 and chose Fixed-Term Staking for 30 days. If you harvested a reward on the 15th day and closed the deal on the 16th, you will get your *$1 000 - claimed reward - %5*.

<div align="left"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FKEHYuGQaGopbqkShiZgl%2Fboosted-staking-popup.png?alt=media&amp;token=e70af305-5dfa-43ed-827f-e9a7e67171d3" alt="" width="563"><figcaption></figcaption></figure></div>

#### Example of BTC Fixed-Term Staking

* Fury goes to the Earn → Crypto Staking tab.
* He stakes $1 000 in BTC and chooses 30 days.
* Fury loves to play Original games, so he uses Boosted Fixed-Term Staking. Fury sees the x4 wager requirement ($4 000 in our case) and completes it within 30 days.
* At the end of the period, he receives a cool BTC reward for Fixed-Term Staking with an additional bonus for the wager.

#### 🍕  Referral Program – Get up to 15%

Each referrer can earn money if their referrals participate in Staking. BetFury offers up to a 15% reward for all referrals. The reward depends on the number of BFG tokens on your balance at the moment of rewards accrual and the chosen Staking type. The more BFG tokens you have on your balance at the moment of rewards distribution, the more rewards you get! If your referral chooses Boosted Fixed-Term Staking, and you have over 1.8M BFG, the percentage will be 15%! All rewards from the referral program will be paid in BFG or USDT.\
\
Referral rewards that remain unclaimed for 90 consecutive days will automatically expire.

#### **✅  Auto-Subscription**

This feature allows you to create new Staking contracts automatically after the current one expires. By checking the “Auto-Subscription” box, you can easily take advantage of favorable conditions in the future.

#### **🧮  Staking Calculator**

You can easily calculate your income. The Staking Calculator will help you estimate the profit from Boosted Fixed-Term or Flexible Staking and show it on the screen.

## **Join BFG Staking with x2 APY**

BFG Staking is a unique tool that allows you to receive top currencies daily for holding over 100 BFG on your balance. Its profit can reach up to 60% APY. You can also convert BFG tokens into stBFG (a special internal BetFury token) on the BFG Staking page with a 0% fee. New stBFG tokens will be locked for 365 days, allowing you to get an x2 APY boost. Thus, as a stBFG holder, you will receive twice as much profit as regular BFG holders.

To sum up, the new Crypto Staking is an amazing opportunity to profit from top crypto. Train on Flexible Staking and try Boosted Fixed-Term mechanics for maximum profit. Use Auto-Subscription and calculate your income using the Staking Calculator. Play Slots and Original games to increase your wager and get even more crypto. We wish you good luck and great earnings.


# Terms of services

Review BetFury Crypto Staking terms, including staking types, eligibility, withdrawal rules, and benefits for various cryptocurrencies.

These Terms of Use are entered into between you, hereinafter referred to as “you” or “your” and betfury.io (hereinafter referred to as “BetFury”) as defined below. References to “you” and/or “your” are references to any person using, accessing, or attempting to use BetFury Crypto Staking. Please, read the terms carefully as they govern your use of BetFury Crypto Staking.

BetFury Crypto Staking are provided by Universe B Games B.V., a company incorporated under the laws of Curacao, registration no 155126 and license # GLH-OCCHKТW0712232020 in a partnership with the Service Provider company DIGITALRIDE SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ incorporated under the laws of the Republic of Poland, number in the Register of Virtual Currency activities RDWW-737, dated May 4, 2023.

By making use of BetFury Crypto Staking, you acknowledge, agree and confirm that:

1. As with any asset, the value of Digital Currencies, as defined below, may fluctuate significantly and there is a substantial risk of economic losses when purchasing, selling, holding or investing in Digital Currencies and their derivatives.
2. You shall assume all risks related to BetFury Crypto Staking and transactions of digital currencies and their derivatives;
3. BetFury should not be held liable for any such risks or adverse outcomes;
4. You voluntarily use BetFury Crypto Staking;
5. You understand the mechanism and algorithm of BetFury crypto staking in total capacity.
6. You confirm your understanding that BetFury Crypto Staking is not a financial instrument. BetFury Crypto Staking is a product that is designed to attract new audiences to the Betfury platform.&#x20;
7. You confirm your understanding that BetFury Crypto Staking is not an activity covered by our gaming license and is offered by Betfury separately from the main activity.
8. You expressly agree that you assume all risks in connection with your access and use of the services. You further expressly waive and release us from any and all liability, claims, causes of action, or damages arising from or in any way relating to your use of the BetFury Crypto Staking.
9. You represent that you are at least the age of majority in your jurisdiction and have the full right, power, and authority to enter into and comply with the terms and conditions of this Agreement on behalf of yourself.

By assessing, using or attempting to use BetFury Crypto Staking in any capacity, you acknowledge that you accept and agree to be bound by these Terms. If you do not agree, do not access BetFury Crypto Staking or utilize BetFury Crypto Staking service. You automatically agree to comply with these rules by using BetFury Crypto Staking.&#x20;

## General Provisions&#x20;

## 1. Changes to these Terms

BetFury reserves the right to change or amend these Terms at its sole discretion. BetFury will notify about such changes by updating the terms on its website and modifying the “last revised” date displayed in the header of the document. All the changes to these Terms will become effective upon publication on the website or release to users. Hence, your continued use of BetFury Crypto Staking service implies your automatic acceptance of the modified Terms.

If you do not agree to any changes to these Terms, you must refrain from using BetFury Crypto Staking service immediately. BetFury highly recommends you to frequently review these terms to ensure your understanding of the Terms that apply to your use of our staking programs.

## 2. Staking Programs&#x20;

BetFury may, but is not obliged to, provide Staking Programs for specific Digital Currencies to reward, as per certain conditions, users who participate in such programs. When making use of such Staking Programs, you should note that:&#x20;

* BetFury has the right to initiate or terminate Staking Program for any Digital Currencies or modify rules of such programs at its sole discretion;
* You agree that all investment operation conducted on BetFury represent your true investment intentions and that you unconditionally accept the potential risks and benefits of your investment decision;
* When using BetFury Staking Program you should fully recognize the risks of investing in Digital Assets and operate cautiously;

When providing Digital Assets to BetFury for the purpose of staking, you are prompted to agree with all of the following terms:&#x20;

* The rewards rates or the APRs
* The number of Digital Assets offered for staking&#x20;
* The minimum and maximum amount available for staking
* The reward distribution frequency for every staking type&#x20;
* The minimum claim amount&#x20;
* The reward distribution ratio&#x20;

### 2.1 Flexible Staking&#x20;

* With Flexible Staking there is no need to stake (lock) a specific amount. Once you confirm the Digital Assets you want to participate in our Flexible Staking, we will use your balance as a reference to calculate the rewards.
* Flexible Staking consists of rewards that start accruing the minute you subscribe to a specific Digital Currency.&#x20;
* The rewards are distributed every 30 (thirty minutes) and have to be claimed for them to appear in your balance.&#x20;
* The minimum claim amount is $0.10 and BetFury reserves the right to amend this amount at its sole discretion.&#x20;
* Real-Time APR is a live indication of rewards you can receive, and it's subject to change depending on the market conditions.
* Rewards from Flexible Staking are provided in tokens of the staked currency. You can also opt for BFG.
* Even though the rewards are accrued every 30 minutes, they are not automatically distributed to your game balance and have to be claimed.&#x20;
* Once you claim your rewards from flexible or classic fixed-term pools, 50% of the total amount will be distributed to your balance and the remaining 50% will be linearly distributed to the calendar over the period of 6 (six) days for common users and 3 (three) days for VIP users. &#x20;
* In the event when the rewards are not claimed from the calendar every day, they will be burned.&#x20;
* Flexible Staking does not imply the “lock” of funds on the platform. With Flexible Staking you can make use of your Digital Assets as you wish.
* Tiered APRs are APRs that depend on the amount participating in staking and these types of APRs may be available for certain Digital Assets only.&#x20;

#### **Example: Flexible Staking with Tiered APRs**&#x20;

You subscribed 1,500 USDT to a Flexible Staking Offer for ABC token with the following tiered APRs:&#x20;

* Tier 1: 0 - 500 ABC = 11%
* Tier 2: >500 ABC = 6%

Taking the aforementioned conditions into consideration, your rewards after 30 (thirty) days of Flexible Staking will be 9.45 ABC. &#x20;

1. 500 ABC \* (11% / 365 days \* 30 days) = 4.52 ABC;
2. 1,000 ABC  \* (6% / 365 days \* 30 days) =  4.93 ABC;&#x20;
3. 4.52 ABC + 4.93 ABC = 9.45 ABC.

This example is intended to illustrate how Flexible Staking Rewards are calculated. It is not intended to give any representation of the performance of particular Digital Assets nor the volatility of particular Digital Assets or the Digital Asset markets in general. The Digital Assets used in this example are completely fictional.

#### **Additional Flexible Staking Conditions**

The following additional conditions apply to Flexible Staking:

&#x20;• The minimum stake amount per user is $10 per individual Digital Asset.\
&#x20;• The maximum total amount eligible for Flexible Staking is $100.000, calculated as the aggregate balance across all Digital Assets participating in Flexible Staking.\
&#x20;• To receive Flexible Staking rewards, users must meet the Required Wager for the Total Stake Amount, as defined in the table below.\
\
Required Wager for Total Stake Amount (30 days)

| **Total Sum of User Balances in Flexible Staking** | **Monthly Wager Limit (30 days)** |
| -------------------------------------------------- | --------------------------------- |
| $10 – $250                                         | $10                               |
| $251 – $500                                        | $1.000                            |
| $501 – $1.000                                      | $5.000                            |
| $1.001 – $5.000                                    | $10.000                           |
| $5.001 – $25.000                                   | $25.000                           |
| $25.001 – $100.000                                 | $75.000                           |

&#x20;• The available staking balance under the Required Wager limit is calculated based on the total amount of eligible BFG and stBFG tokens, rather than each token type separately.

&#x20;• Rewards are calculated starting from the largest balance to the smallest balance within the applicable staking limit.

### **2.2 Boosted Fixed-Term Staking (with Wager)**

#### **Boosted Fixed-Term Staking Rewards**&#x20;

* Boosted Fixed-Term Staking rewards start accruing at the Boosted Fixed-Term Staking Rewards Rate (APR) the day after you subscribe.
* Boosted Fixed-Term Staking rewards will be calculated based on the number of days elapsed and a 365-day year.
* Boosted Fixed-Term Staking rewards will be distributed daily at 01:00 UTC+0.&#x20;
* You do not earn any Boosted Fixed-Term Staking rewards for the first day you subscribe.&#x20;
* The rewards will be calculated by reference to the Fixed-Term Rewards Rate (APR) on the day the rewards accrue.&#x20;
* Rewards from Boosted Fixed-Term Staking are provided in tokens of the staked currency. You can also opt for BFG.
* Once you subscribe to one/multiple Boosted Fixed-Term Staking (with Wager) periods, you acknowledge, agree, and confirm that you are required to meet the minimum wager requirements for each of the Boosted Fixed-Term Staking pools.&#x20;
* If you do not meet the minimum wager requirements, you acknowledge, agree, and confirm that your Rewards Rate (APR) for that position will be based on the fixed APR of 0%.
* If you have multiple Fixed-Term positions that require wager, your wager will be filled to the open positions, starting from the lowest amount of wager required to the highest amount. Your accrued wager is distributed to your staking positions based on the amount (from lowest to highest) and not on the subscription date.
* If your position expires and the auto-subscribe function is disabled, your subscription amount will be automatically transferred to your balance, while all the unclaimed rewards have to be claimed manually from the “Active Position” tab.
* Minimum wager requirements for each lock period are expressly stipulated on the staking popup. Minimum wager requirements can be modified at BetFury’s sole discretion. In case of any modifications to minimum wager requirements, the updated amounts will be depicted on the staking page, but there will be no announcement via social media channels.

**Example: Boosted Fixed-Term Staking**&#x20;

You locked 1 000 USDT in a 30-day Fixed-Term with Wager Pool. The multiplier for this pool is set at 3, meaning that to receive the APR displayed for this pool on the Staking Page, your last 30 days' wager at the moment of rewards distribution has to be at least 3 000 USDT. If at the moment of reward distribution, your last 30 days' wager is below 3 000 USDT, the platform will distribute the rewards based on the APR of 0%.&#x20;

#### **About Claiming Payouts**

* Even though the rewards are accrued once a day, they are not automatically distributed to your balance and have to be claimed.&#x20;
* Once you claim your rewards, 50% of the total amount will be distributed to your game balance, and the remaining 50% will be linearly distributed to the calendar over the period of 3 (three) days for VIP users and 6 (six) days for common users.&#x20;
* In the event that the rewards are not claimed from the calendar every day, they will be burned.&#x20;
* If your position expires and the auto-subscribe function is disabled, your subscription amount will be automatically transferred to your balance, while all the unclaimed rewards have to be claimed manually from the “Active Position” tab.

#### **Changes to Rewards Rate (APR)**

* The Boosted Fixed-Term Staking Rewards Rate (APR) may vary from time to time, but all users will be informed about such changes well in advance.&#x20;
* If the Boosted Fixed-Term Staking Rewards Rate (APR) gets changed, it will apply from the time and date specified by BetFury. If no time is specified, it will be 00:00 UTC+0 on the day BetFury announces the change will take effect on the platform.&#x20;

#### **Redemption**&#x20;

* BetFury will return the staked assets to your game balance immediately after the end of the Boosted Fixed-Term Staking term.&#x20;
* BetFury also permits users to make use of an early redemption.&#x20;
* If you opt for redemption before the settlement date, you will be charged a penalty fee of 5% on your principal amount, and you will not be entitled to any Fixed-Term rewards you have managed to claim till that time.&#x20;
* In the event of an early redemption, you authorize BetFury to deduct the penalty fee of 5% from your principal amount and the rewards that you have managed to claim within this position.&#x20;
* In the event of an early redemption, your assets will be redeemed to your balance immediately, taking into account all penalty fees.&#x20;

**Example: Early Redemption with Boosted Fixed-Term Staking**&#x20;

Let’s take an earlier example with a 90-day lock period and an APR of 30% for ABC tokens. Imagine you decide to make an early redemption of your subscription amount, meaning you are willing to return your Digital Assets before the Settlement Date. In this case, early redemption was triggered 40 days after the first interest date. This brings us to the following calculations.&#x20;

1. Rewards after 40 staking days: 50 000 ABC \* (30% / 365 days \* 40 days) = 1 643.84 ABC.
2. Your penalty fee: 50 000 ABC \* 5% = 2 500 ABC&#x20;
3. Redemption Amount: 50 000 ABC (Principal Amount) - 2 500 ABC (5% Penalty Fee) - 1 643.84 ABC (your claimed rewards) = 45 856.36 ABC.

As can be seen from the above calculations, your redemption amount or the amount that will be returned to your balance as a result of an early redemption is 45 856.36 ABC.

Formula: *Redemption Amount = Principal Amount - 5% Penalty Fee - All Claimed Rewards*.

#### **Auto-Subscription**

* When you subscribe to Fixed-Term Staking, BetFury may permit you to automatically subscribe to the same Fixed-Term Staking product at the Settlement Date, using the Auto-Subscribe feature. Fixed-Term Staking Rewards generated from the previous Fixed-Term period will not be used when you use the Auto-Subscribe feature.&#x20;
* The new Fixed-Term period will have the same Fixed-Term period as the preceding Fixed-Term period.
* Fixed-Term rewards start to accrue from the day you Auto-Subscribe to the new period.&#x20;
* You can amend the Auto-Subscribe feature at any time up until 23:59 UTC+0 the day before the Settlement Date of the preceding Fixed-Term period.
* BetFury may refuse to act on your Auto-Subscribe instructions in case the Subscription Limit for a Fixed-Term product has been reached.&#x20;

#### **Manipulation Events**&#x20;

* Changes to the Fixed-Term Rewards Rate may take place and the users will be informed accordingly via our social media channels. BetFury will not be liable for any losses arising from, or connected with, changes to the Fixed-Term Rewards Rate (APR), whether or not you were aware of those changes.&#x20;
* BetFury may stop, suspend or cancel your participation in Flexible and/or Fixed-Term Staking products in the event you create multiple accounts on the platform.&#x20;

### **2.3 Wager Accrual**&#x20;

#### **2.3.1 Original Games & Slots**

For all Original games, the multiplier is set at 0.75. Thus, for every 1 000 USD in bet amount, users will accumulate 750 USD in wager. For all slot games, the multiplier is set at 1, meaning that for every 1 000 USD in bet amount, users will accumulate 1 000 USDT in wager.

#### **2.3.2 Sports Betting**

In the case of Sports Betting, the multiplier is set at 3. This signifies that for every 1 000 USDT in bet amount, users will accumulate 3 000 USD in wager.

#### **2.3.3 Futures**

For futures, the positions are also counted into Boosted Fixed-Term Staking (with Wager), but must be validated - those positions should have an ROI of +/- 5% or are open for more than 60 seconds to be counted.

#### **2.3.4 Exclusions**

Wager accrual does not apply to Live, Table, and Special Games and is expressly excluded from the wager accrual process.&#x20;

#### **2.3.5 Modification of Multipliers**

BetFury retains the right to modify the multipliers delineated in Sections 2.3.1, 2.3.2, 2.3.3 at its sole discretion and without prior notice. Any such modifications will be incorporated into the Terms of Use; hence, you should refer to these Terms regularly.

### **2.4 Definitions**&#x20;

* Early Redemption means ending your participation in the Fixed-Term product before the Settlement Date.&#x20;
* Eligible Fixed-Term Assets means Digital Assets selected by BetFury that are available for staking.
* Locked Distribution Frequency means the time or frequency at which Boosted Fixed-Term Staking Rewards will be distributed to your game balance and your calendar.
* Settlement Date means the last day of the Boosted Fixed-Term Staking.
* Rewards mean the returns you get on your subscription amount based on the Rewards Rate (APR).
* Rewards Rate (APR) means the annual percentage rate at which Rewards are earned by you.
* Subscription Amount means the amount you are willing to stake in the Boosted Fixed-Term Staking offerings.&#x20;
* Subscription Limits means the maximum amount of Fixed-Term Assets, or the quantity of any other matter that BetFury may determine at its sole discretion from time to time, that may be used to limit your ability to Subscribe to Flexible or Boosted Fixed-Term Staking.&#x20;
* Minimum wager requirements mean the minimum amount of wager you are supposed to have to receive the APR for the pool you subscribed to.

## **3. Obligations and Warranties**

By using the BetFury Crypto Staking, you hereby undertake to:

* Use only ONE Betfury account;
* Use the Betfury Account, the Betfury Platform, and the Betfury Crypto Staking  in good faith;
* Not violate or breach any terms of these Terms, and other platform documents, or any Applicable Law in any relevant jurisdiction;
* Not commit, conduct, or perform any misrepresentation, fraud, malicious act, or criminal activities;
* Not provide false, inaccurate, incomplete, out-of-date, or misleading information;&#x20;
* Not interfere, intercept, or expropriate our network, system, data, or information;
* Not transmit or upload any virus or other malicious software or program, or try to gain unauthorized access to other users’ accounts, website, network, or systems concerning the Betfury Crypto Staking;
* Not decompile, reverse engineer, or disassemble any of our programs, systems, or products, or in any way infringe the Intellectual Property rights and/or those of our partners;
* Not cause or launch any programs or scripts for the purpose of scraping, indexing, surveying, or otherwise data mining any portion of any of our programs, systems, or products, or unduly burdening or hindering the operation and/or functionality of any aspect of the Betfury Crypto Staking;
* Keep the data required for using the Betfury Account unavailable for third parties;
* Inform Betfury about any change in the information and documents submitted to Betfury, in particular in your contact details, within 1 (one) day of the change.
* Comply with these Terms and other Betfury Platform Terms.

The list of obligations defined in this section is not exhaustive. If other obligations arise from the mechanics of using Betfury Crypto Staking or from other provisions of these Rules, the User is obliged to fulfill them.

## 4. Limitation of Liability

The BetFury Crypto Staking and any related products or services are offered on a strictly “as-is” and “where-available” basis, and Betfury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the BetFury Crypto Staking and any related products or services are offered without any warranty as to merchantability or fitness for any particular purpose.

You acknowledge and agree that the use of the BetFury Crypto Staking is at your own risk. To the maximum extent allowed by law, Betfury, its affiliates and subsidiaries, its licensors, and their respective employees, contractors, agents, suppliers, and vendors shall have no liability or responsibility whatsoever for any damages or loss - whether direct or indirect, consequential, incidental, punitive or otherwise - arising in connection with BetFury Crypto Staking or any data or values relating thereto, whether arising out of negligence or otherwise. Without limiting any of the foregoing, in no event shall Betfury have any liability for any lost profits or indirect, punitive, special, or consequential damages or losses, even if notified of the possibility thereof.

BetFury does not bear any responsibility in the case of loss of funds, which occurred because of illegal actions of third parties, in particular, but not exclusively, in the case of hacker attacks, DDOS attacks, and other actions of third parties, which are aimed at acquiring funds.

We assume no liability or responsibility for any:(a) errors, mistakes, or inaccuracies of content and/or software, or services, proposed by BetFury;(b) interruption or cessation of function related to the software and BetFury Crypto Staking services;(c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website;(d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury website.

## 5. Taxation&#x20;

The User shall be responsible for payment of all applicable taxes, if any, to which the Staking Rewards might be subject, and any other taxes that may apply to the User. Betfury makes no representations in this regard. The User agrees to indemnify and hold Betfury harmless against any taxes, including penalties, duties, and interest levied by any government on the Staking Rewards.

BetFury shall not be required to compensate you for your tax obligations or advise you in relation to your tax issues. The uncertainty in tax legislation relating to the Digital Assets may expose you to any currently unknown or future tax consequences associated with your holding of Digital Assets and the use of the BetFury Crypto Staking, for which BetFury shall not be held liable. You shall hold BetFury harmless from any expenses and losses resulting from the above uncertainty.

## 6. Anti-Money Laundering, Suspension and Termination

The Digital Assets, which you have topped up or will top up into your  BetFury account, or the funds, which you have used or will use for the purchase of the Digital Assets to be topped up into your BetFury account and which you will use in BetFury Crypto Staking are not derived from money laundering, terrorist financing, fraud or any other illegal or criminal activity under any  Law in the respective jurisdiction.&#x20;

We may be forced to suspend, discontinue, or change aspects of the BetFury Crypto Staking in any jurisdiction, without notice, if demanded by the regulators or Applicable Law, or for whatever other reason. In this case, the Digital Assets in your BetFury Account may be frozen for an indefinite period of time until the matter is resolved.

BetFury reserves the right, without explaining the reason, to ask you for confirmation of the origin of the funds which you have topped up or will top up into your BetFury account, or the funds which you have used or will use for the purchase of the Digital Assets to be topped up into your BetFury account. Betfury reserves the right to freeze your funds until you confirm the origin of these funds.

BetFury reserves the right to restrict, suspend, or terminate access to BetFury Crypto Staking without notice where:

* We reasonably suspect that you or your BetFury Account and/or  BetFury Crypto Staking and/or money on it  is or has been associated with, or poses a high risk of, money laundering, financing of terrorism, fraud, or any other financial crime;
* You use multiple accounts to bypass the AML policy or to abuse the system.
* Your BetFury Account and/or BetFury Crypto Staking is the subject of any legal, regulatory, or government process, and/or we, in our sole discretion, consider there to be a heightened risk of legal or regulatory non-compliance;

Suspicious accounts can also be considered accounts that have no activity on the platform and/or perform the same type of operations for a certain period of time.

BetFury reserves the right to require the user to withdraw funds to the same wallet from which the deposit was made.

BetFury also reserves the right, in the event of suspicion of a violation of the AML policy, to require you to undergo a KYC at any stage of interaction, both at the stage of depositing funds and during their withdrawal. This requirement is mandatory for all users of the Betfury platform.

For flexible staking, the requirement that all crypto deposits must meet a basic rollover requirement is applied. A rollover means that all users must make a 100% wager for the gaming or 300% for the sports betting from the coming deposit before a withdrawal can be made. This rule does not apply to fixed staking, provided that the entire amount of the deposit is made to the fixed staking. If part of the deposit is made to fixed staking, then the rollover requirement is applied to the remaining amount that is not made to fixed staking.

BetFury will make all reasonable efforts to provide you with notice of any decision to restrict, suspend, or terminate your BetFury Account and/or the BetFury Crypto Staking services that BetFury offers, unless we are prevented from doing so by any legal or regulatory process or requirement, or where doing so may compromise BetFury’s security and/or risk management procedures. You accept and agree that Betfury is under no obligation to disclose to you the fact of or reason for any decision to restrict, suspend, or terminate your BetFury Account and/or the BetFury Crypto Staking services, and shall have no liability to you in connection with the restriction, suspension, or termination of your BetFury Account.

BetFury Crypto Staking is subject to all AML requirements defined by the Betfury platform Terms and Conditions.

## 7. Restrictions

You represent that you are not (a) the subject of economic or trade sanctions administered or enforced by of United Nations, European Union, and United States of America or otherwise designated on any list of prohibited or restricted parties by any governmental authority or (b) a citizen, resident, or organized from the country or territory which is a subject of economic or trade sanctions enforced by of United Nations, European Union, and United States of America.

You are not permitted to access or use Betfury Crypto Staking in any jurisdiction or country if it would be contrary to the law or regulation of that jurisdiction or if it would subject us to the laws of, or any registration requirement with, such jurisdiction. We reserve the right to limit the availability of Betfury to any person, geographic area, or jurisdiction, at any time and at our sole and absolute discretion.

Access to Betfury Crypto Staking is prohibited to wallets and persons who are citizens and/or residents of the United States of America. Access to Betfury Crypto Staking is prohibited to wallets and persons located in, established in, or a resident of Belarus, Myanmar (Burma), Côte D'Ivoire (Ivory Coast), Cuba, Crimea and Sevastopol, the so-called Donetsk People’s Republic, Democratic Republic of Congo, Iran, Iraq, Gaza, Libya, the so-called Luhansk People’s Republic, Mali, Nicaragua, Democratic People’s Republic of Korea (North Korea), Russia, Somalia, Sudan, Syria, Yemen, Zimbabwe. The use of software to change the IP address by citizens or residents of the countries defined in this clause will be considered a gross violation of these Terms and will give Betfury the right to confiscate the deposited funds and block access to such a person. Confiscated funds may be returned, subject to confirmation of the legality of the origin of such funds and full-person verification.&#x20;

YOU ARE RESPONSIBLE FOR DETERMINING WHETHER THE USE OF THE BETFURY CRYPTO STAKING IS LEGAL IN YOUR JURISDICTION, AND YOU SHALL NOT USE IT SHOULD SUCH USE BE ILLEGAL IN YOUR JURISDICTION. IF YOU ARE UNCERTAIN, PLEASE SEEK INDEPENDENT LEGAL ADVICE.

## 8. Service Availability&#x20;

While we will do everything we can to provide continuous operations, Betfury does not provide any warranty or guarantee in relation to the availability of the Betfury Crypto Staking. Without limiting the generality of the foregoing, we do not guarantee continuous access to the Betfury or to the Betfury Crypto Staking, and make no representation that the Betfury and/or the Betfury Crypto Staking offered therein will be available without interruption; or that there will be no delays, failures, errors, omissions, or loss of transmitted information.

## 9. Final Provisions&#x20;

This document may have been translated and published in different languages. In the event of any inconsistency, misstatements, omissions, or errors appearing in any translated version, the English version shall prevail.

You confirm that you are familiar with these Terms and that you fully understand them. These Terms are mandatory for everyone using the BetFury Crypto Staking service. By using it, you accept these Terms and undertake to comply with them. These Terms are binding on all users, without exception. By using Betfury Crypto Staking, you automatically agree to these Terms and undertake to comply with them.

This Document, together with the Betfury Terms and Conditions, the Privacy Policy, and other Betfury platform rules, represents the entire agreement between you and Betfury in relation to the use of the BetFury Crypto Staking.


# CRYPTO LOANS

Get instant crypto loans on BetFury with low interest rates, flexible LTV options, and secure collateral management for financial flexibility.

Have you ever been in a situation where you wanted to use one currency instead of another without trading your assets? We have a solution! BetFury is launching a new feature: [**Crypto Loans**](https://betfury.com/crypto-loans). Borrow assets with confidence that you will not go into the red because we have taken care of a user-friendly approach with favorable conditions. Let's discover how to use Crypto Loans.

## What are Crypto Loans & LTV?

Crypto Loans is a financial service that gives you access to liquidity in exchange for collateral. Our system differs from other exchanges in its ability to secure borrowing. Therefore, you can easily control the collateral amount and not overpay.

<div align="left"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FZErfPrTWCCfAoDoUqTOM%2FButtons%20%2B%20image%20(1)%20(1).png?alt=media&amp;token=ca8a3c12-59a4-4de6-a7d3-1dfa15f54002" alt=""><figcaption></figcaption></figure></div>

Loan-to-value (LTV) is the ratio (%) of the loan to the collateral amount. Our Crypto Loans are centered around core metrics: Initial LTV, Margin Call LTV, and Liquidation LTV. Initial LTV determines the starting amount for the loan. Margin Call shows when your LTV level is close to Liquidation. Liquidation is the process by which the platform liquidates your collateral assets to repay the loan.

## Benefits of Using BetFury Crypto Loans

* **The Lowest Interest Rate**\
  Our Interest Rate is the lowest among all CEXs. For example, it equals 6.6% for USDT (30-day period). This value is 5-6 times less than on some top platforms.
* **Creating Positions With LTV < Initial LTV**\
  You can choose the amount of collateral assets so that the LTV decreases to 50%. It will allow you to be much further away from Liquidation.
* **The Gap Between Margin Call LTV & Liquidation LTV**\
  We’ve increased the gap between Margin Call LTV and Liquidation LTV, so you have time to react.

## Tiers of Сollateral Currencies

There are five **Loanable Currencies**: BTC, USDT, ETH, BNB, and TRX. You can borrow up to $200 000 in one of these assets. Thus, your loan can reach $1 000 000 if you choose all these currencies. The number of **Collateral Assets** exceeds 15 currencies. Each of the Collateral Assets has different LTV levels for the above metrics:

* **Tier 1: USDT, BTC & ETH**\
  Initial LTV = **80%**, Margin Call LTV = **90%**, Liquidation LTV = **95%**.
* **Tier 2: BNB & TRX**\
  Initial LTV = **80%**, Margin Call LTV = **85%**, Liquidation LTV = **90%**.
* **Tier 3: All Other Tokens:**\
  Initial LTV = **75%**, Margin Call LTV = **80%**, Liquidation LTV = **85%**.

You may have noticed that the difference between Initial and Liquidation LTV is 10-15%. It considers volatility and any crypto price movement. Check out an example that displays LTV changes and reasons for Liquidation.

### **Example of Liquidation**

Suppose you want to borrow 10 000 USDT and choose BTC as collateral. The minimum collateral amount will be 10 000 / 80% = 12 500 USDT (0.2083 BTC if 1 Bitcoin = $60 000). If the BTC price drops to $53 342, your current LTV will exceed 90%, and you will receive the Margin Call. If you do not add funds to the collateral amount and the BTC price drops to $50 534, the LTV will exceed 95%, and the position will be liquidated.

## How to Avoid Liquidation?

1. You can create positions with LTV from 50% to 75-80% (depending on a currency tier). It allows you to choose a collateral amount that makes your position safer. Using the example above, you can place from 0.2083 BTC to 0.3333 BTC as collateral.&#x20;
2. You always have the opportunity to add additional funds between the Margin Call LTV and Liquidation LTV to reduce the risk level.

## Closing Positions & Interest Calculation

You will enter an **overdue period** if you do not close your position within the specified time. In the case of Liquidation, the platform closes your position regardless of the period. All these cases involve various types of commission.&#x20;

The main fee is Outstanding Interest, which is responsible for using Crypto Loans. It depends on the **Annual Interest Rate** of the loan currency and the chosen term. Outstanding Interest is calculated hourly and accrued with **Hourly Interest Rate** (Annual Interest Rate / 365 / 24). You can find each loanable asset's Annual and Hourly Interest Rates on the Crypto Loans page.

💡 Suppose you borrow 10 000 USDT for 30 days. Your Annual and Hourly Interest Rates will be 6.6% and 0.000753%. Then, your Outstanding Interest (for 1 hour) = 0.0753 USDT.

Now, let's take this example with a 30-day borrowing limit and check out all possible cases.

* **Successful Position Closing**\
  If you promptly close the position in 10 days (240 hours), the Outstanding Interest will reach 18 USDT (0.0003 BTC). This value will be added to your loan amount.
* **Entering the Overdue Period**\
  If you fail to return your loan amount, your position will enter the overdue period. In this case, the commission increases by 3 times. Then, the Overdue Interest will be added to the Outstanding Interest. The overdue period also has some limitations. The maximum overdue period for a 7-day position is **48 hours**; for a 14-day position is **72 hours**; for a 30-day position or longer – **168 hours**. After these deadlines, your position will be liquidated.
* **Liquidation**\
  If the BTC price falls to the Margin Call level and you don't take action, the position will be liquidated. It involves an additional **2%** fee of your collateral amount. If your position is liquidated during the overdue period, the total commission will be (Outstanding Interest + Overdue Interest + 2% Liquidation Fee).&#x20;

⚠️  Important! The service fee is not deducted from the balance but is added to your total loan. Therefore, prolonged non-payment increases LTV and the chances of Liquidation.

## How to Take a Loan?

1. Go to the Crypto Loans page.
2. Choose the Loanable Coin & tap Borrow.
3. Enter the crypto amount you want to borrow or can use as collateral.
4. Select the Loan Term and view the current Initial, Margin Call & Liquidation LTV.
5. Congratulations, you have successfully borrowed crypto.

BetFury Crypto Loans is a safe feature that allows you to borrow crypto for your needs. You can use these assets in platform games, trade them on Futures, etc. If you return crypto promptly, you will pay the minimum fee and get a profit. This feature is perfect for managing multiple assets and using market movements to make money.


# NFT LOOTBOXES

Win Rare NFTs in BetFury NFT Lootboxes

NFTs are still popular and are a quite valuable asset in the crypto world. Many Betfurians have asked about the development of our NFT ecosystem. That's why we're introducing an amazing new feature – [NFT Lootboxes](https://betfury.com/nft/lootboxes). Let’s check how this Original game works.

#### What are NFT Lootboxes?

Lootboxes are well-known features for receiving random rewards. They have become famous in video games such as CS:GO. Our team created NFT Lootboxes with similar mechanics that include many profitable rewards. The main prizes are rare NFTs that can be worth a fortune!

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/5zNbl6KKEo5L0SUOvWFH/image.png" alt=""><figcaption></figcaption></figure>

#### How to Win NFT?

* Go to the NFT Lootboxes section.
* Select the Lootbox with a reward you intend to receive.
* Click "Open" to go to the most interesting.
* Buy a Spin using any available currency on BetFury.
* Check the percentage chance of winning each prize.
* Click "Spin" and try your luck.
* NFT and Free Spins will be waiting for you on the Bonuses page.
* Crypto and Free Bets will be credited to your account automatically.

#### Variety of Rewards

Many Lootboxes have different chances of dropping NFTs and a range of lucrative rewards. Here’s a list of things you can win:

* BFG, BTC, ETH, USDT, BNB, or TRX.
* Free Spins for Slots or Original games;
* Free Bets for Sports Betting;

If you want to make money on NFTs, you can choose another way and select BFG as the reward. If the NFT costs $1k, you will get $1k in BFG on your game balance. If a specific NFT is unavailable for transfer due to technical reasons or someone else won it, contact BetFury Support and resolve this issue. We will offer you the choice of either a reward in BFG or getting another NFT from this collection.

Standard NFT Lootboxes guarantee prizes, while exclusive ones include a sector without rewards. However, the probability of this sector appearing is only 1%. Therefore, the likelihood of missing a prize is minimal. Moreover, you can explore NFT Lootboxes without using real money. To do this, click “Demo Spin” and learn how it works.

#### Adding NFTs to Your Wallet

To receive the main reward, a rare NFT, you should enter your wallet address and network correctly. Currently, all NFTs from Lootboxes support three networks: Polygon, Ethereum, and Solana. So, watch the entered data so as not to lose your assets. Among the variety of wallets, we recommend using MetaMask and Trust Wallet because they support BFG and are the best options for NFTs.

To sum up, NFT Lootboxes are an incredible feature for NFT fans and those wishing to get rich. This is another world for profitable entertainment, just like our casino games. Note that NFT Lootboxes are just the beginning of BetFury’s journey in the NFT ecosystem. Therefore, prepare for our team’s other revolutionary ideas and attractive novelties!


# Lootboxes Terms & Conditions

Review BetFury NFT Lootboxes terms, including rewards, purchase rules, and withdrawals.

1\. NFT LOOTBOXES – is a game on the BetFury platform, that is built on a random drop generator system. The player has the opportunity to win NFT or other prizes, namely: Free Bets, Free Spins, BFG tokens, and other types of crypto-assets by buying a spin.&#x20;

2\. The result of each round of NFT Lootbox is calculated in a deterministic way, taking into account a random starting number for each round and an additional starting number provided by the user when the “spin” button is pressed.

3\. You must have the appropriate amount of funds on your balance to participate in the game. The spin cost is calculated based on the value of the Lootbox assets and is indicated in the Lootbox itself. You can spin with any currency available on BetFury, except FUNFURY.

4\. By purchasing Boxes, you understand and agree that you may receive (a) the active(s) that has a fair market value equal to or lower than the price of the Box, (b) the active(s) that have a fair market value equal to or greater than the price of the Box, (c) NFT the price of which is not stable and may change due to circumstances beyond Betfury's control. After pressing the "spin" button price of the spin will be instantly debited from your account balance. Afterward, you will see a visual animation to signify the action. It is important to note that this animation is purely for display purposes of random asset drop process. The fallout of assets in each box occurs due to the random fallout of a number without any manual intervention.

5\. If you win Free Spins as a result of the round, such assets appear in your Bonus cabinet and will be available for activation. If you win Free Bets - you can claim them in the Sports sections. If you win BFG or other crypto assets as a result of the round, such assets are credited to your account balance on the platform automatically.

6\. . When winning NFT, the user can:

* pick up the NFT itself or its equivalent in BFG, if this NFT is available on  BetFury.
* take the NFT equivalent in BFG or USDT if NFT is unavailable on the platform. The same provision applies if several users win NFT almost simultaneously or a user has already won the NFT that was won by another user before.

7\. To replace the NFT, you need to contact support. After winning the NFT, the latter enters user's Bonus account. If the user does not collect his NFT within 7 days from the winning date, he will automatically be credited with the equivalent in BFG, and the NFT will remain as the property of BetFury.

8\. If a user chooses to receive NFTs, it may take up to 72 hours for the NFTs to be credited to user's wallet. Ownership of an NFT is transferred to the user from the moment the NFT appears in their wallet.

During the same time, you will receive a message from us if something goes wrong or if we cannot transfer your won NFT to you. If we are unable to transfer NFT to you - you are eligible to receive the winning equivalent in BFG or USDT.

9\. The price of the NFT in the Lootbox corresponds to the price at which BetFury platform bought it on the market or is equal to the market price if BetFury has not redeemed such NFT. However, the price is not limited to this and is not final. The price may vary due to many market factors, and BetFury is not responsible for such user changes.

9.1. If the market value of the won NFT becomes greater by 5% or more percentages than the price indicated in the corresponding Lootbox on BetFury platform, then we reserve the right to refuse the transfer of  NFT and pay the equivalent of the value of the won NFT in BFG or USDT at the NFT\`s price indicated in the corresponding Lootbox on BetFury platform.

10\. NFT Lootboxes do not participate in Daily Battles. Cashback does not apply to NFT Lootboxes wager. All other BetFury platform bonuses - Weekly, Monthly, Rakeback, and Rank upgrading - apply on NFT Lootboxes. Sharing of NFT Lootboxes taking part in Share\&Win competition.&#x20;

11\. Demo spins – means the user's trial play of the game without the possibility of winning and without withdrawing funds from his deposit wallet. The player uses a demo spin to test the game and understand the game's mechanics.

12\.  The player is allowed to make 50 demo spins per calendar day. Fairness does not apply to the demo spin.

13\.  In case of violation by the user of these rules or the General Terms and Conditions of BetFury, use of dishonest (fraud) methods, the platform reserves the right to notify the user of these circumstances, suspend the activity of such a user on the platform or completely block the activity of such a user and cancel all results will be won. In addition, the platform reserves the right to return the deposit or purchase amount to the user. Other funds and prizes are returned to the platform.&#x20;

14\.  These rules are developed and operated exclusively on BetFury platform and only for registered users. Additional conditions and rules that are not defined by these rules are governed by the General Terms and Conditions of BetFury.

15\.  By using NFT in any way or under any conditions specified in these Rules, the user accepts the terms of these Rules and bears personal responsibility for all possible risks associated with such use and implementation.

<br>


# BATTLES & TOURNAMENTS

Join BetFury Tournaments & Battles, compete for massive rewards across all game categories!

Welcome to the BetFury battle zone. As everyone knows, our exciting gambling competitions are becoming more and more recognizable. It is certainly not the Roman Colosseum, although even better! Join the fight and develop as a warrior on the way to victory and crypto enrichment.

Our platform provides many different Tournaments and Battles. These can be competitions from top-tier providers or our internal events. Often, one Tournament can include several Battles to collect points. As a result, the most active users receive the best rewards. We think that you have every chance to become one of them!

Explore different types of Battles and Tournaments, pump up your gaming skills, and become the king of Slots, Table, Live, and Original games.


# Fight & Share Up to $100 000

[Battles](https://betfury.com/promo/battles) are constant confrontations between Betfurians that take place every day. There are many types of Battles for all tastes: Daily, Weekly, Sports, Thematic, VIP Battles, etc. They also are divided into Battles for profit (benefit received from winnings is taken into account) and for the wager (the entire amount you wagered affects your place in the Leaderboard).

You can easily start fighting for amazing prizes up to $100 000! Your reward depends on your place in the Leaderboard and will be paid in two cryptocurrencies: BFG and USDT. Don't stand still, fighter – it's your time to win!

## How to Join Battles?

<img src="https://lh5.googleusercontent.com/GcdzWjaGDB5bd_CsD2JbKrXlGJD00sWL9OMJKuy4rn3sP6BsTvoGn7BIArP5zwUW1oQjJdamomD4FWaqSKtt8xH1QHpOmIY3_iLkCltxpzEi3VZ8TQ0rxGj1MKiEobB8LLei3lJaDZvnERm4g4s" alt="" data-size="original">

1️⃣ Find a Battle\
Access to the Battles is open, and you can find it:&#x20;

* In the “Promotions” section of the left sidebar;
* At the bottom of the Main page and Original games window;
* In the[ BetFury Official Channel](https://t.me/betfuryofficialchannel).

2️⃣ Join the Battle\
Start playing games and participating in the chosen Battle, and you’ll automatically join it. Play at full blast and track your place on the Leaderboard.

3️⃣ Enjoy the glory\
Receive the reward according to the place taken in the Leaderboard. The reward is accrued immediately after the Battle ends.

## Choose Battles For Your Taste

Are you a master of a blade or a ranged weapon? Do you prefer classic profitable Daily Battles or rare themed Battles? We have everything you might like. Depending on the type of Battle, the prize pool also changes, which can reach $1 000 000! You can follow the results directly in the promotions of the Battles.

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/UYlgsLSFhbqapFTbE0ov/NER%20Frame%20426876050.png)

* $20 000 Daily Battles Play all Original games and slots, place bets on Sports to join. Every day 1 000 lucky winners share the main reward – $20 000. The 1st place player gets $6 000!
* Up to $10 000 in Sports Battles Do you like to follow sports achievements and be on top of all sports events? Place bets on specific sports and automatically participate in Battles. Share the prize pool with true sports fans. As Mr. Fury says, “Faster, stronger, richer!”.
* Up to $20 000 in Special Provider's Battles Are you interested in playing games from different providers and choosing your favorites? Participate in Battles from top providers in the crypto world and share a rich prize pool – $20 000!
* Up to $20 000 in Thematic Battles Winter or summer, bright holidays or crypto events - there are many reasons for great Battles on BetFury. Themed games allow you to feel the unreal atmosphere, and the competitive spirit will help you to win. Participate in Themed Battle and try your luck in various themed slots!

💡 Special Thematic and Provider's Battles have priority over Daily Battles. For instance, if some providers launch Battles with their Slots, these games do not participate in Daily Battles.


# Take Part in Grand Tournaments

Enter BetFury’s Tournaments with top prizes, exclusive bonuses, and huge progressive prize pools.

Tournaments on BetFury are huge events with fascinating prize pools. They are divided into two main categories: Tournaments from providers and internal BetFury Tournaments. The main difference lies in games that participate in the competition. For instance, a Tournament from Pragmatic Play will only include a certain category of games created by this provider. Our competitions can include any activity (not just games). It can be a Tournament for VIPs, referrer races, Promo codes hunting, etc.

## How to Join & Win Tournaments?

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfPD-UH_XOuDJBEnTtdoPiGVsABHS8LxrAsUnQ5GN9_zhzuCe4qZFa5xJEsyyy_LreQiDhraKmxIW1e_sJf3Njn6hqdd2Tu7aiAdJAY95qmfoYEGM1Zm2EPyFPC1W2c53RKmc4AfaVQWolche1ogjTt6icj?key=uOwZXsqdlDIJXZ1snimMSQ)

1️⃣ Find a Tournament\
Access to the Tournaments is open, and you can find it:&#x20;

* In the “Promotions” section of the left sidebar;
* In the right-side menu of the BetFury Main page;
* On the[ BetFury Official Telegram Channel](https://t.me/betfuryofficialchannel) or other social networks.

2️⃣ Join & Enter the Leaderboard\
Start playing the participating games or completing the given tasks. If the Tournament involves collecting points, get as many of them as possible.

3️⃣ Share the Prize Pool\
Receive the reward according to the place taken in the Leaderboard. The reward is accrued immediately after the Tournament ends.

## Fixed & Progressive Prize Pools

A fixed prize pool is a common reward for all Tournament participants, the amount of which does not change during the event.

A progressive prize pool is an alternative to the fixed type, which increases the reward relative to the total bet amount. It is displayed in blue and consists of a guaranteed prize pool + % of the wager accumulated during the Tournament.&#x20;

The progressive prize pool has a maximum limit set by the platform. When the total amount reaches this value, the growth stops. Tournaments with point collection and a progressive prize pool increase the reward due to the wagering progress of all connected Battles. The percentage of the Sports wager is added to the progressive prize pool without a boost with an x1 coefficient.


# SPORTS BETTING

Get ready for the insane number of breathtaking activities at the [BetFury sports arena](https://betfury.com/sports). Bet on 80+ sports and 50 000+ live events monthly on BetFury. Enjoy boosted odds, crypto bets, and exciting sport features!

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/QrVhbikMQqeacqZoLGe9/News%20_%20More%20Profit.jpg" alt=""><figcaption></figcaption></figure>

**Bets and currencies**

Bets are available in all crypto (BFG, BTC, ETH, etc.) and fiat currencies (MXN, CLP, PEN, and COP). Bets in all currencies will be converted to USD/EUR. Participate in as many events as you want with minimal bets of 0.1 USD/EUR. In the My Bets section, you can track your bets according to the currency selected for betting. If you choose BTC currency, it will be converted to USD/EUR, but this bet will be displayed in your BTC history.

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/sM52aXSvMGLeYXoJPpw3/News%20_%20Bet%20on%20Sports%20with%20BFG!.jpg" alt=""><figcaption></figcaption></figure>

**Referral bonuses**&#x20;

Get 1,5% from the platform's house edge. Bring the friends together to cheer for your sports favorites and reap more ringing crypto. &#x20;

**Staking rewards**&#x20;

All funds from losing bets replenish the Staking pool every 24 hours and are shared among users in the daily distribution of staking rewards.&#x20;

**Rank bonuses**

Take part in more sports activities and upgrade your Rank according to the wagered amount. High-top ranks get access to the VIP program and exclusive bonuses on BetFury. Note that rank bonuses from sports bets are credited after an event has been held with coefficient x3 (1$ spent on sports bet=3$ for Rank wager).

**Restricted countries**

Be attentive! Sports Betting on BetFury is not accessible for the following countries:&#x20;

🇺🇸 USA 🇱🇻 Latvia 🇸🇬 Singapore 🇮🇱 Israel 🇬🇧 UK

**All Sports Betting news is on BetFury's Official social networks. Follow & stay tuned:**

📨 [Telegram Channel](https://t.me/betfuryofficialchannel)  🕊️ [Twitter](https://twitter.com/betfury_gaming/)  <br>


# Free Bets

BetFury Free Bets let you wager on sports with no risk! Get refunds on losses or enjoy risk free betting.

A Free Bet is a bonus bet that you can use for [Sports](https://betfury.com/sports). We offer two types: Bet Refund and No Risk Bet. Both are only available for single bets on sporting events.

## Types of BetFury Free Bets

### 🔄 Free Bet Refund

A Bet Refund means that you receive winnings, but the amount of the Free Bet will be deducted. For example, if you have a $5 Free Bet and your bet wins, $5 will be deducted from the winnings. This bonus can be used for bets with odds ranging from 1.01 to 5.0 (or other values, depending on the promotion terms).

#### Advantages of Bet Refund

You can use these bonus funds to place sports bets without spending your own money, making it a risk-free way to enjoy betting. If a bet placed with a Free Bet receives a "Refund" status, you can use the bonus again to place another bet.

### 💸 No Risk Bet

A No Risk Bet is a regular bet, but if you lose, you will get the bet amount back. For example, if you have bet insurance for $15 and your bet loses, you will receive your $15 back. This bonus is available for bets with odds ranging from 1.01 to 5.0 (or other values, depending on the promotion terms).

#### How to use a No Risk Bet?

To use a No Risk Free Bet, you must place a bet with your own funds, matching the amount allocated for this bonus bet.\
If your bet is lost, the amount will be refunded to your balance, and the Free Bet will be considered used and expired.

#### Example of using a No Risk Bet:

Imagine you placed a bet on a match between Belgium and Italy on the "Total Over 2.0" market. The game ends with a score of 1-1, and your bet does not win. In this case, the amount you wagered with the No-Risk Bet will be returned to your balance, but the Free Bet will no longer be usable.

## How to get and activate a Free Bet Refund & No Risk Bet?

You can get a Bet Refund or No Risk Bet either through a promo code or by being active on the platform. Participate in contests and giveaways on [Telegram](https://t.me/betfuryofficialchannel) and [X](https://x.com/betfury_gaming) social media channels to increase your chances. If the bonus is credited to your account automatically, you’ll find it in the "My Bets" – "Bonuses" section.

Here’s a quick **guide** on how to activate a Free Bet:

* &#x20;Enter the Promo code [here](https://betfury.com/promo/promo-codes) or in the [‘Bonuses’](https://betfury.com/bonus-cabinet) section if you have one.&#x20;

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FdhNll6UNz8qlIIrGLYcP%2F1170_654-1.jpg?alt=media&amp;token=2762f2b8-8df9-42ef-a74e-aeec9d834a19" alt=""><figcaption></figcaption></figure>

* After entering the code, head over to [BetFury Sports Betting](https://betfury.com/sports) and open the "My Bets" tab.

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2Fha055sGSXoSDxy10s2cI%2F1170_654-2.jpg?alt=media&amp;token=97bfc9ad-459c-47c7-9643-ec0981dd637f" alt=""><figcaption></figcaption></figure>

* Make sure to activate your Free Bet before it expires.

<div data-full-width="false"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2F3FrWMAQwU2XQKUOdQ1lr%2F1170_654-3.jpg?alt=media&amp;token=49324d6d-00cd-4721-b0b5-85b64a990635" alt=""><figcaption></figcaption></figure></div>

* Be sure to read the bonus details carefully and redeem your Free Bet within the allotted time.

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2F8H3qzpsArSsR3jlS0nFi%2F1170_654-4.jpg?alt=media&amp;token=008ff5ec-c1e3-4c2b-9de4-376473dc1f26" alt=""><figcaption></figcaption></figure>

* Select the match & market according to the betting conditions. Click on the bonus icon next to the amount column.

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FgZMPUF32OK0jsXZyeaMD%2F1170_654-5.jpg?alt=media&amp;token=c9da4afe-8e67-459e-9c56-bd4a3a72afce" alt=""><figcaption></figcaption></figure>

* Use the Free Bet on your single bet and enjoy!

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2Fp04UjXjvvlI84Atspy26%2F1170_654-6.jpg?alt=media&amp;token=3f9f2586-fe72-4762-bf1b-97dbb75b2989" alt=""><figcaption></figcaption></figure>

❗️ **Always check the wager requirements**: if it says that the Promo code is incorrect, it may mean you haven't met the requirements.\
❗️ You can copy/paste or enter the Promo code manually. \
❗️The Free Bet can be applied to all sports or limited to a specific sport, as outlined in the promotion rules.

### Free Bets Rules

1. Free bets can only be placed on single events (Combo and System bets are not allowed).
2. Free bets can be placed on events with odds ranging from 1.01 to 5 (or another).
3. The events eligible for betting with a Free bet may vary depending on the specific Free bet offer. You can find the list of eligible events on the "My Bets > Bonuses" page in the description of the Free bet.
4. Free bets must be used within 7 days of activation (depending on the Free Bet offer). However, if the individual expiration date of a Free bet occurs before the 7-day period is complete, the Free bet cannot be used.
5. The bet history will display only the winnings the user receives on his balance.


# Xmas Party Free Bets T\&C

1. The promotion runs from December 26, 2022, till January 03, 2022.
2. Free bets are accrued for every 3 Combo bets on a certain event in a particular period of time with the following outcomes: won or lost.
3. All bets must correspond to the requirements to count toward the progress of achieving a Free bet.&#x20;
4. Only combo-type bets are counted for Free Bets. The single-type and system-type bets do not count toward the progress of Free Bets accrual.
5. The participating bets for Free Bets accrual should be either won or lost. Any other bet results will not be counted for achieving Free bets.&#x20;
6. Bets on all markets are counted into progress for obtaining a Free bet.
7. Users can place bets on pre-match and live matches.
8. All bets must correspond to the requirements to count toward the progress of achieving a Free bet.&#x20;
9. To receive Free Bets, the user has to make bets on certain events, in a  particular period of time and in the following categories:

a) Soccer category on the English Premier League in this period of time 26.12.2022 - 28.12.2022.

b) Basketball category on the NBA in this period of time 29.12.2022 - 31.12.2022.

c) Ice Hockey category on the NHL in this period of time 01.01.2023 - 03.01.2023.

10\. The minimum bet amount is $10, and the minimum bet coefficient is 2,5 of the total odds for Combo bets.&#x20;

11\. The time for Free bets activation is 3 days. The time for using Free bets after activation is 3 days. In case the user does not activate and use Free bets on time, the Free bets will be expired.&#x20;

12\. Free bets will be available for all cryptocurrencies in USD conversion. All the winnings from Free bets will be accrued in BFG to the game balance regardless of the currency of the Free bet that has been placed.

13\. All the available Free bets will be displayed in the Sports tab in the My bets, Bonuses section.&#x20;

14\. The maximum number of Free Bets that users can earn and use is 10 for the whole event period.&#x20;

15\. Free bets can be placed on all markets and events.

16\. The bet amount of each Free bet is $15. These funds are considered as a Bonus so the user cannot withdraw the amount of Free bets from the game balance. Only the received amount winnings from Free bets are available to be withdrawn.

17\. In the case of winnings on Free bets, only the amount of the winnings will be credited to the game balance. The amount of Free bet will be deducted as a bonus.

18\. Free bets can be used only for 1,01 - 5 range coefficients in any Sport categories.&#x20;

19\. The made wager on the Free bets will not be counted into promotions, account wagers, battles, tournaments, etc.

20\. In the case of rollbacks, the platform reserves the right to deduct the received winning for Free bets from the user’s balance.

21\. BetFury reserves the right to change the rules or suspend this promotion if it becomes necessary.

22\. BetFury reserves the right to suspend, withdraw or cancel any payouts or winnings associated with Free bet funds in case of suspected abuse of bonus offers.&#x20;

23\. Attempting to circumvent the rules and conditions of Free bets bonus withdrawal will be considered a fraudulent abuse of Bonus offers. If the rules violation is detected, betfury.io reserves the right to take appropriate measures, including the complete blocking of your account or the confiscation of funds won by dishonest means.&#x20;


# FIFA World Cup Games T\&C

1. The promotion runs from November 20, 2022, till December 18, 2022.&#x20;
2. All activities are meant to be activated after the official start of the World Cup matches on November 20, 2022.&#x20;
3. Points Race is a tournament in which users can participate playing the Battles included in the tournament. Players earn points in the Battles. Points obtained for winning in Battles are summed up automatically for the final Tournament.&#x20;
4. The amount of points depends on the place taken in the Battle: the higher place - the more points. The points distribution is presented on the leaderboard of every single Battle.&#x20;
5. The announced prizes in the tournament will be paid in cryptocurrency equivalent.&#x20;
6. Prediction Event is a free activity for players. The event runs from November 20, 2022, till December 18, 2022. Participants make predictions on the outcomes of the World Cup 2022 matches. Players can predict the following outcomes: 1x2 or the accurate score. Only one option of prediction is available per user for one match.&#x20;
7. Each correct prediction will bring a certain amount of points. Points obtained for correct predictions are summed up automatically for the final stage of World Cup 2022 matches.&#x20;
8. At each stage of the World Cup 2022, the amount of points varies depending on the predicted outcome.&#x20;
9. In the group stage, the correct prediction for 1x2 will bring 1 point, and the correct prediction of the accurate score will bring 2 points.&#x20;
10. In the 1/8 and 1/4 stages, the correct prediction for 1x2 will bring 2 points, and the correct prediction of the accurate score will bring 4 points.&#x20;
11. In the 1/2 stage, the correct prediction for 1x2 will bring 3 points, and the correct prediction of the accurate score will bring 6 points.&#x20;
12. In the game of 3rd place, the correct prediction for 1x2 will bring 4 points, and the correct prediction of the accurate score will bring 8 points.&#x20;
13. In the final game, the correct prediction for 1x2 will bring 5 points, and the correct prediction of the accurate score will bring 10 points.&#x20;
14. Matches for prediction will appear on the day of the game at 00:00 UTC on the landing page. Participants can make predictions only before the start of a match. Overtimes are not included in predictions only the main time of the match counts.&#x20;
15. Free bets are accrued for every 3 single or/and combo bets on the World Cup 2022 matches with the following outcomes: won or lost. All bets must correspond to the requirements to count toward the progress of achieving a Free bet.&#x20;
16. The minimum bet amount is $10, and the minimum bet coefficient is 1,5 for Single bets, for Combo bets at least one bet should be with a 1,5 coefficient to receive a Free Bet. The time for Free bets activation is 3 days.&#x20;
17. The time for using Free bets after activation is 3 days. In case the user does not activate and use Free bets on time, the Free bets will be expired.&#x20;
18. Free bets will be available for all cryptocurrencies in USD conversion. All the winnings from Free bets will be accrued in BFG regardless of the currency of the Free bet that has been placed.&#x20;
19. The bet amount of Free bets is $10. Free bets can be used only for 1,01 - 5 range coefficients in any Sport categories. The maximum number of Free Bets that users can earn is 20 for the whole event period.&#x20;
20. In the case of winnings on Free bets, only the amount of the winnings will be credited to the game balance. The amount of Free bet will be deducted as a bonus.&#x20;
21. The made wager on the Free bets will not be counted into promotions, account wagers, battles, tournaments, etc.&#x20;
22. BetFury reserves the right to suspend, withdraw or cancel any payouts or winnings associated with Free bet funds in case of suspected abuse of bonus offers.&#x20;
23. To take part in Giveaways on social networks, users need to have an account on BetFury, while all rewards will be accrued to the game balance on the platform.&#x20;
24. Bots, fake, and duplicate accounts can’t participate in the event and will be removed from participation if such are detected.&#x20;
25. BetFury reserves the right to send the winnings within 72h after the end of the FIFA World Cup Games event to double-check the results.&#x20;
26. BetFury reserves the right to change the rules or suspend this promotion if it becomes necessary.


# Free Bets T\&C

1. The promotion runs from November 20, 2022, till December 18, 2022.&#x20;
2. Free bets are accrued for every 3 single or/and combo bets on the World Cup 2022 matches with the following outcomes: won or lost.&#x20;
3. Only single and combo-type bets are counted for Free Bets. The system-type bets do not count toward the progress of Free Bets accrual.&#x20;
4. The participating bets for Free Bets accrual should be either won or lost. Any other bet results will not be counted for achieving Free bets.&#x20;
5. Bets on all markets are counted into progress for obtaining a Free bet.
6. The users can place bets on pre-match and live matches.&#x20;
7. All bets must correspond to the requirements to count toward the progress of achieving a Free bet.&#x20;
8. To receive Free Bets, the user has to make bets on the World Cup 2022 matches in the Soccer category.&#x20;
9. The minimum bet amount is $10, and the minimum bet coefficient is 1,5 for Single bets, for Combo bets at least one bet should be with a 1,5 coefficient to get counted for Free bets.&#x20;
10. The time for Free bets activation is 3 days. The time for using Free bets after activation is 3 days. In case the user does not activate and use Free bets on time, the Free bets will be expired.
11. Free bets will be available for all cryptocurrencies in USD conversion. All the winnings from Free bets will be accrued in BFG to the game balance regardless of the currency of the Free bet that has been placed.&#x20;
12. All the available Free bets will be displayed in the Sports tab in the My bets, Bonuses section.&#x20;
13. The maximum number of Free Bets that users can earn is 20 for the whole event period.
14. Free bets can be placed on all markets and events.&#x20;
15. The bet amount of each Free bet is $10. These funds are considered a Bonus so the user cannot withdraw the amount of Free bets from the game balance. Only the received amount winnings from Free bets are available to withdraw.&#x20;
16. In the case of winnings on Free bets, only the amount of the winnings will be credited to the game balance. The amount of Free bet will be deducted as a bonus.
17. Free bets can be used only for 1,01 - 5 range coefficients in any Sport categories.&#x20;
18. The made wager on the Free bets will not be counted into promotions, account wagers, battles, tournaments, etc.&#x20;
19. In the case of rollbacks, the platform reserves the right to deduct the received winning for Free bets from the user’s balance.&#x20;
20. BetFury reserves the right to change the rules or suspend this promotion if it becomes necessary.&#x20;
21. BetFury reserves the right to suspend, withdraw or cancel any payouts or winnings associated with Free bet funds in case of suspected abuse of bonus offers.&#x20;
22. Attempting to circumvent the rules and conditions of Free bets bonus withdrawal will be considered a fraudulent abuse of Bonus offers. If the rules violation is detected, Betfury.io reserves the right to take appropriate measures, including the complete blocking of your account or the confiscation of funds won by dishonest means.


# Prediction Event T\&C

1. The promotion runs from November 20, 2022, till December 18, 2022.&#x20;
2. The announced prizes in the tournament will be paid in cryptocurrency equivalent.
3. Prediction Event is a free activity for players. Participants make predictions on the outcomes of the World Cup 2022 matches.&#x20;
4. Players can predict the following outcomes: 1x2 or the accurate score. Only one option of prediction is available per user.
5. Each correct prediction will bring a certain amount of points. Points obtained for correct predictions are summed up automatically for the final stage of World Cup 2022 matches.&#x20;
6. At each stage of the World Cup 2022, the amount of points varies depending on the predicted outcome.
7. In the group stage, the correct prediction for 1x2 will bring 1 point, and the correct prediction of the accurate score will bring 2 points.&#x20;
8. In the 1/8 and 1/4 stages, the correct prediction for 1x2 will bring 2 points, and the correct prediction of the accurate score will bring 4 points.
9. In the 1/2 stage, the correct prediction for 1x2 will bring 3 points, and the correct prediction of the accurate score will bring 6 points.&#x20;
10. In the game of 3rd place, the correct prediction for 1x2 will bring 4 points, and the correct prediction of the accurate score will bring 8 points.&#x20;
11. In the final game, the correct prediction for 1x2 will bring 5 points, and the correct prediction of the accurate score will bring 10 points.
12. Matches for prediction will appear on the day of the game at 00:00 UTC on the landing page. Participants can make predictions only before the start of a match. Overtimes are not included in predictions only the main time of the match counts.&#x20;
13. The table of points refreshes as soon as the outcome of the match is known.
14. Bots, fake, and duplicate accounts can’t participate in the event and will be removed from participation if such is detected.&#x20;
15. BetFury reserves the right to suspend, withdraw or cancel any payouts or winnings associated with Bonus funds in case of suspected abuse of bonus offers.
16. BetFury reserves the right to send the winnings within 72h after the end of the Prediction Event event to double-check the results.&#x20;
17. BetFury reserves the right to change the rules or suspend this promotion if it becomes necessary.
18. If two or more users have the same number of points, the rule of predictions order is applied. The predictions made first will be included to the rating table.&#x20;

    For example, two users have the same number of points (40 points). The first user made a prediction on Team 1 at 00:02 UTC, and the second user made a prediction on Team 1 at 00:04 UTC. Both users will receive points for the correct prediction, but the first user will take the higher place in the rating table as he has made a prediction earlier. The second user will take the lower place.


# ACCOUNT & PROFILE

Control your profile, track wager, set security options, and customize your gaming experience.

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/57jFcVGeFsEwfT0Fuouh/Group%201171275358.png" alt=""><figcaption></figcaption></figure>

Every user on BetFury has his personal account, which is the place for setting settings and tracking gaming activity such as bets, transaction history, total wager, and personalization tools. Also, here, you can see your Rank and progress till reaching the next one. Changing an avatar is available from rank 2.&#x20;

You may set security related to email and pass, such as changing email, changing pass, and two-factor authorization. This provides users with maximum confidence that playing on BetFury is secure. Decide what info will be public in your profile.

![](https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/RXJIsHySCcB6u2VzoXiN/image.png)

Privacy Policy​ ensures that BetFury protects the data you provide us from the moment you log in and throughout your experience on betfury.com. Which information about our users do we publish? Only nicknames, amounts of big wins, Jackpots, and TOP places in the events and competitions.

### **User Profile**

User Profile contains information about your activity that is accessible to other players.\
Visit the Profiles of other users by clicking on their avatars. Find a User in the internal chat and get to know him more thanks to gaming info:

* Rank            &#x20;
* Chat Activity
* Likes & Tips&#x20;
* Statistics
* Top Favorite Games
* Top Battles Rewards


# Safety

Keep your account secure with strong passwords and 2FA authentication.

Your account security is a priority for BetFury. But you should secure your data with extra protection by yourselves!

**Set a reliable Password**\
Please use a strong password (up cases, letters, numbers, and special symbols included). Make sure it's not the same as your password connected to any other service or website.

**Set 2FA** authentication\
To activate 2FA, you need no more than a few minutes. However, you would have a good grade level of protection and a guarantee that you, and only you, can access your account.

* Sign in via Google or email/pass
* Open your Account page on BetFury
* Check if your Email is valid in the **"My Email"** field
* Come up with a strong password
* Activate 2FA\
  (you must have installed an app similar to **Google Authenticator** or **Authy**)\
  Reliably save the recovery code from the authenticator

⚠️Use 2FA authentication to protect your Email📧 and exchange account💸! Play with pleasure and most importantly - safely!


# Vault

Keep your Crypto Safe with the innovative wallet on BetFury!

Vault is the innovative in-house wallet on BetFury, which allows you to deposit or withdraw crypto and fiat funds in a safe place without leaving the platform. This reliable tool will be extremely useful for players who aim to take winnings and losses under control or simply don’t want to hold all coins and tokens on the game balance.

Keeping your funds safe and sound has always remained the top priority for the BetFury team. You can use vault storage, designed to manage your funds most robustly and support the idea of responsible gambling on BetFury. [Read more](https://betfury.com/news/vault-storage) how to use super reliable **Vault**.

**Watch Vault Balance in Main Balance**&#x20;

Activate “Show Vault Balance“option in the Main Balance field and control your funds easily. See the currencies for which you have balances in Vault. View your Vault balance in USDT. Vault balance is not available for playing!

**⚠️Pay Attention:**

* Deposits and withdrawals on Vault are accessible in any available cryptocurrency (BTC, ETH, etc.) and fiat (MXN, CLP, PEN, COP), and the amount is not restricted.
* Transactions limit: one transaction per minute for one currency. That means you can't transfer one currency 2 times a minute, but you can transfer different currencies within this time.
* Due to the Progressive Lock Mechanism, BFG tokens are unavailable for depositing on Vault.


# Deposit & Withdrawal

Deposit & withdraw crypto with 50+ supported coins, fiat purchases, and low-fee swaps.

BetFury offers over 35 crypto and 4 fiat currencies for betting. There are three primary ways to refill your balance. Firstly, you can send funds from external wallets using any available network. Secondly, you can buy crypto deposit cash directly on the platform for fiat via Visa, MasterCard, etc. Finally, BetFury offers a Crypto Swap option that allows you to swap tokens with low fees without using other exchanges.

<div align="left"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2Fu0P5TxxS8srCMfetmULd%2FScreenshot%202024-07-11%20at%2013.11.42.png?alt=media&amp;token=f464da13-93ff-4c38-90b1-9b46f1fa594c" alt="" width="563"><figcaption></figcaption></figure></div>

## Deposit Crypto

* Log in to your BetFury account.
* Go to the "Wallet" tab and select the "Crypto Deposit" option.
* Specify the currency and the convenient network. For example, you can deposit ETH through ERC-20, BNB Chain, Arbitrum, or Optimism.
* Select a Deposit Bonus to profit when depositing funds.
* Copy your unique address and send the currency.

💡 Carefully check all the data to avoid loss of funds. The deposit is credited automatically. If you do not receive your crypto instantly, don’t worry. In rare cases, the deposit may take 24-72 hours.

## Buy Crypto

BetFury provides popular payment services for fast and convenient crypto deposits via Visa, MasterCard, etc. How to use the "Buy Crypto" option?

* Log in to your BetFury account.
* Click “Wallet” and “Buy Crypto”.
* Choose your region (country).
* Select the fiat-crypto currency pair.
* Enter the amount you’re purchasing.
* Choose the Payment method & offer.
* Tap on ✔ to agree with the Disclaimer. If you don't, the purchase button will be disabled.
* Continue the process on a payment service side.
* Pass the verification if it's needed.
* Wait for your transaction's "Completed" status.&#x20;
* Congrats! Your crypto is on the BetFury balance.

### About Payment Methods

You can purchase crypto via Neteller, Skrill, Latam Cash, PIX, Multibanco, and 10+ other payment methods. They require no additional documents for transactions up to €700 – €1 000 and accounts already created. You may be asked for verification only if you use any of the payment methods above for the first time. Together with Visa, MasterCard, PayPal, and Apple Pay, we cover many countries and fiat currencies. After selecting country + currency, we automatically highlight the best options depending on price, fees, availability of KYC, etc. Thus, buy crypto easily and enjoy all the BetFury services.

#### Transaction Fees

Any cryptocurrency transfer includes a commission. It depends on the selected network or payment service. How about checking out some simple examples:

1\. Fury deposits ETH through the ERC-20 network. In this case, the fee will be 0.005 ETH. If he had chosen the Arbitrum network, the commission would have been 0.00053 ETH, almost ten times less.

2\. Fury buys USDT. The transaction fee (for the USD-USDT pair) will equal 14.6% for $30 and 5.7% for $100. As you can see, the bigger the amount – the lower the fees. Thus, making one big deposit is more profitable than several small ones.

## Deposit Cash

* Open your Wallet tab and click “Deposit Cash”.
* Choose the fiat currency (MXN, CLP, PEN, and COP) and enter the amount.
* Pick one of the available deposit methods.
* Agree with the disclaimer and finish the transaction on the method’s side.
* Wait until your funds are delivered to the BetFury account.

## Crypto Withdrawal

The withdrawal of funds works like the deposit process. You should fill out all the necessary data and finish the transaction using the selected method (when necessary).

<div align="left"><figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FPGeJmUjusbg5AbgfUZZL%2FScreenshot%202024-07-11%20at%2013.12.21.png?alt=media&amp;token=6a0b63a8-b53f-4387-82d4-1c452ec4a877" alt="" width="563"><figcaption></figcaption></figure></div>


# BONUS SYSTEM

Claim bonuses from your first bet! Enjoy cashback, rakeback, and exclusive VIP rewards.

BetFury Bonus System is one of the most generous offers in the crypto industry! Every player receives Bonuses from the first bet. You won't need to run around the platform and search because Fury collected all rewards in one place. Harvest those juicy Bonuses in a few clicks:

* [Cashback](/betfury/bonus-system/cashback)
* [Rakeback](/betfury/bonus-system/rakeback)
* [Weekly Bonus](/betfury/bonus-system/weekly-bonus)
* [Weekly Sports Bonus](/betfury/bonus-system/weekly-sport-bonus)
* [Monthly Bonus](/betfury/bonus-system/monthly-bonus)

Moreover, we have prepared some exclusive [VIP Bonuses](/betfury/bonus-system/vip-bonuses) for our loyal and high-ranked users:

* VIP Bounty Bonus
* Birthday Bonus


# Free-to-Play

Claim Free BTC, FUNFURY tokens, and spin the Fury Wheel for a chance to win real crypto.

**Free-to-Play** is a well-known feature in gambling, which allows playing for free without real currency. Open Free BTC Box (from Rank 2) every 60 min. Tricky Mr. Fury also gifts free BFG tokens to attentive players just for catching him. The Free-to-Play feature expands the range of possibilities.

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/7MkalBbQVXUD5CE0RG1h/6News%20Banner.png" alt=""><figcaption></figcaption></figure>

## **FUNFURY token**&#x20;

This is the free platform token, which can be obtained in [Fury Wheel](https://betfury.com/?openPopup=FuryWheel) and [Free Box](https://betfury.com/boxes/all). It is available for all Rank 1 Betfurians. As soon as you get FUNFURY, you can bet (Min bet = 10 FUNFURY) in the Original games. FUNFURY bets do not participate Staking, total wager, Cashback, Rakeback accrual, or Referral bonuses.

## Fury Wheel&#x20;

You can get FUNFURY tokens and real crypto up to 1 BTC. Special Fury Wheel rewards users of Ranks 2-16 with real crypto.

## FUNFURY Free Box (only Rank 1)

Get up to 7 200 free FUNFURY tokens daily by withdrawing tokens every 60 min.&#x20;

## FunFury Battle&#x20;

Place bets in [Original Games](https://betfury.com/casino/originals) with FUNFURY & join the [FUNFURY Battle](https://betfury.com/?contentType=active\&battleId=6627db0101e356b1581d3f2f) to win real crypto! Move up on the leaderboard and share $150 in USD daily! The competition starts every 12 hours. It's available only for Rank 1 users. Players can track recent winnings on the Leaderboard, and 300 winners share the prize pool. At the end of each competition, the FUNFURY balance is reset to zero for all users.

Play with pleasure and participate in the daily FUNFURY Battle to get real crypto!

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/YvnPNDZQrIU1oCpce3xs/11News%20Banner.png" alt=""><figcaption></figcaption></figure>


# Deposit Bonuses & Free Spins

Free Spins and Deposit Bonuses are the basis of any progress in the casino. They help players earn their first funds without unnecessary risk. BetFury offers two options for receiving them: Welcome Pack and Promo Packs. They are implemented as follows.

## Casino Welcome Pack

It contains three welcome bonuses, available for activation with three separate deposits. Thus, you receive a reward for the first deposit and can earn a second reward. In general, each newcomer can claim up to $10 500 (590%) Deposit Bonus + 225 Free Spins for all stages!

Each level has three deposit ranges, which makes the bonus system flexible for beginners. You can get information about the minimum deposit, etc., in the offer details window. Each welcome deposit bonus provides an additional bonus – an increase in the standard percentage for a specific time.

➤ [Read MORE About the Welcome Pack](/betfury/bonus-system/welcome-pack-terms-and-conditions)

⚠️  Welcome bonuses cannot be activated from tips or other accounts – the deposit should be made from an external wallet.

## Promo Packs

Promo Packs also include various Deposit Bonuses and Free Spins (deposit & no-deposit). They have unique terms, conditions, and requirements for activation time and amount. You can find this information in the Bonus Details Pop-up. You can use Promo Packs together with Welcome Packs to increase your income and BetFury Rank as quickly as possible.

➤ [Read MORE About Promo Packs](/betfury/bonus-system/promo-packs-terms-and-conditions)


# Cashback

Earn Cashback on BetFury and get up to 20% back on your bets.

[Cashback](https://betfury.com/bonus-cabinet) is available for everyone from the beginning of using the platform. The more you play on BetFury – the higher the Rank and Cashback amount you will get. Cashback is calculated twice a week on Tuesday and Friday. It allows you to regain up to 25% of deposit funds lost between accrual periods. Please note that the amount specified in the Bonus may change. The bonus amount depends on the total amount of lost funds, and if there were winnings during this period, the final amount of Cashback will decrease.

The percentage of the Bonus depends on the player’s Rank and the category of the game:

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/5LSjhi7x0SaweuVpX4uR/Group%201171276346.png" alt=""><figcaption></figcaption></figure>

When Cashback is claimed, part of the Bonus goes to the balance, and the other part is distributed to the Bonus calendar.&#x20;

### Cashback Distribution in Calendar

**Ranks 1 – 5:**\
50% of the amount goes to your balance\
50% of the amount goes to the calendar for 3 days

**Ranks 6 – 10 (including VIP transfer):**\
75% of the amount goes to your balance\
25% of the amount goes to the calendar for 3 days\
For VIP players, 100% is credited to the balance

🗓 The minimum amount for distribution to the calendar is $0.003 per day. The smaller amount is credited to the balance in full.

### Limitations:

The bonus will expire if you do not withdraw the accrued Cashback before the next accrual. Cashback is calculated only for bets in Casino and Sports. Sports bets include:

* Closed bets with a coefficient of 1.2 and more;
* Rank 1-12: Only combo bets or system bets count;
* Rank 13-20: All types of sports bets are considered.

Disclaimer: In case bonus abuse or illegal methods of obtaining Cashback are detected, BetFury reserves the right to stop (in full or in part) the accrual of Cashback to the player.


# Rakeback

BetFury Rakeback gives 10% back on every bet. Activate boosts and enjoy extra rewards.

Rakeback is a unique feature that gives you 10% back for every bet. It’s available to all players on the platform and never expires. The Bonus is calculated by the formula Wager X House Edge in % X 10%. The House Edge percentage depends on the game category.

Rakeback can be doubled using Rakeback Boost. It can be activated when claiming Cashback, Weekly and Monthly Bonuses, or funds from the calendar. Besides, Super VIP users can activate Rakeback Boost once a day, whenever they want. When Rakeback is claimed, part of the Bonus goes to the balance, and the other part is distributed to the Bonus calendar.&#x20;

### Rakeback Distribution in Calendar

**Ranks 1 – 10 (including VIP transfer):**\
50% of the amount goes to your balance\
​​50% of the amount goes to the calendar for 3 days

**For VIP users:**\
70% of the amount goes to your balance\
30% of the amount goes to the calendar for 2 day

🗓 The minimum amount for distribution to the calendar is $0.003 per day. The smaller amount is credited to the balance in full.

### Limitations:

Rakeback can be withdrawn once every 20 minutes. \
Rakeback that remains unclaimed for 90 consecutive days will automatically expire.\
Rakeback is awarded according to:

* Casino bets (Slots, BetFury Originals)
* Sports bets (Completed bets with a coefficient of 1.1 and more)
* Live Casino bets (for players from Rank 10 and above in games from Evolution, Pragmatic Play, and Ezugi providers)


# Weekly Bonus

Earn the bonus based on your activity and enjoy weekly payouts.

Weekly Bonus is a reward for your activity during the previous week. It’s available to all players on the platform. This bonus is calculated based on your wager and lost deposit funds between accrual periods. Weekly Bonus is calculated every Saturday and issued based on activity from Saturday to Friday. The amount of the accrued bonus is updated once every 24 hours (at 00:00 UTC). Please note that the amount specified in the bonus may change up and down. When Weekly Bonus is claimed, part of the Bonus goes to the balance, and the other part is distributed to the Bonus calendar.&#x20;

### Weekly Bonus Distribution in Calendar

**Ranks 1 – 10 (including VIP transfer):**\
25% of the amount goes to your balance\
​​75% of the amount goes to the calendar for 7 days

**For VIPs:**\
30% of the amount goes to your balance\
70% of the amount goes to the calendar for 5 day

🗓 The minimum amount for distribution to the calendar is $0.003 per day. The smaller amount is credited to the balance in full.

### Limitations:

It will disappear if you don't claim the accrued Weekly Bonus by the end of the next week. The Bonus is awarded according to:

* Casino bets (Slots, BetFury Originals)
* Live Casino bets (for players from Rank 10 and above in games from Evolution, Pragmatic Play, and Ezugi providers)


# Monthly Bonus

Get rewards every month based on your wager

Receive a reward for your monthly results. This Bonus is available to all players on the platform. It’s calculated based on your Wager in a specific category and the deposit funds lost between accrual periods. Monthly Bonus can be increased up to X3 with the help of the [TG Monthly Bonus](/betfury/bonus-system/tg-bonuses). Monthly Bonus is calculated on the first day of the month and issued based on activity for the previous month. The amount of the accrued bonus is updated once every 24 hours (at 00:00 UTC). Please note that the amount specified in the bonus may change up and down. When Monthly Bonus is claimed, part of the Bonus goes to the balance, and the other part is distributed to the Bonus calendar.&#x20;

### Monthly Bonus Distribution in Calendar

**Ranks 1 – 10 (including VIP transfer):**\
25% of the amount goes to your balance\
​​75% of the amount goes to the calendar for 30 days

**For VIPs:**\
25% of the amount goes to your balance\
75% of the amount goes to the calendar for 15 day

✈️ If you have connected a BetFury Bot, the distribution will be the next:

**Ranks 1 – 10 (including VIP transfer):**\
25% of the amount goes to your balance\
​​75% of the amount goes to the calendar for 15 days

**For VIPs:**\
30% of the amount goes to your balance\
70% of the amount goes to the calendar for 10 day

🗓 The minimum amount for distribution to the calendar is $0.003 per day. The smaller amount is credited to the balance in full.

### Limitations:

Monthly Bonus is awarded according to:

* Casino bets (Slots, BetFury Originals)
* Sports bets (Completed bets with a coefficient of 1.1 and more)
* Live Casino bets (for players from Rank 10 and above in games from Evolution, Pragmatic Play, and Ezugi providers)


# Weekly Sport Bonus

Complete wager requirements and receive Free Bets for top sports events every week.

1\. Complete weekly wager requirements and receive a Free Bet next week. The bigger the Wager, the bigger the Free Bet amount. The Free Bet amount will be issued in three equal parts on Monday, Wednesday, and Friday at 13:00 UTC. If the Monday Free Bet has already been claimed, Wednesday and Friday Free Bets can be found in the Bonus Calendar.

2\. Free Bets can only be used for a single bet with coefficients ranging from 1.01 to 5 in any Sports discipline. All the winnings from Free Bets will be accrued in BFG regardless of the currency of the Free Bet that has been placed.

3\. The weekly wager requirement is considered completed if it meets the requirements specified on the Wager requirements progress bar. To be added to the wager calculation, the bet must be single/combo with a minimum coefficient of 1.1 (at least 1 bet should have a coefficient of 1.1 for the combo bet)

4\. The bet will be credited toward Sports Weekly Bonus wager progress after closing with “won” or “lost” results. Bets with outcomes “refunded”, “rejected”, “canceled”, or “cashed out” – are not counted toward wager progress.

5\. Free Bet activation and usage timeframe is 7 days.

6\. In the case of winnings with Free Bet, only the amount of the winnings will be credited to the main balance. The amount of Free Bet will be deducted as a bonus.

7\. The wager made with Free Bets will not be counted for Sports weekly bonus wager calculation, promotions, account total wager, battles, etc.

8\. The users can place bets on pre-match and live matches.

9\. All the available Free Bets will be displayed in the Sports tab in the My Bets, Bonuses section.

10\. Only the amount received winnings from Free bets are available for withdrawal.

11\. betfury.com reserves the right to suspend, withdraw, or cancel any payouts or winnings associated with Free Bet funds in case of suspected abuse of bonus offers.


# VIP Bonuses

Get exclusive rewards like VIP Bounty Bonus and Birthday Bonus for high-roller players.

## VIP Bounty Bonus

This Bonus is a special reward available only to VIP players. It’s based on wagers in different categories and deposit funds lost between accrual periods. VIP Bounty Bonus is calculated based on activity across the platform from Monday to Sunday and accrued in three equal amounts on Monday, Wednesday, and Friday of the next week at 10:30 UTC. VIP Bounty Bonus is fully credited to the balance. The Bonus never expires.

### Limitations:

Only closed sports bets with a coefficient of 1.1 or more are considered.

## Birthday Bonus

Birthday Bonus is a special gift from Mr. Fury to honor your Birthday. It is calculated automatically once a year, based on the date entered in the KYC form or a special pop-up. Please note that the date of birth can be changed only once and with documentary confirmation of the new date. The bonus is fully credited to the balance. Birthday Bonus never expires.


# TG Bonuses

Connect the Bot for up to x3 Monthly Bonus and spin the TG Wheel for massive rewards.

## 🛍  **Receive Boosted TG Monthly Bonus**

TG Monthly Bonus boosts the existing Monthly Bonus from the Bonus Cabinet. It becomes active when you connect the Bot to your account. The main difference between a reward with and without a connection is the opportunity to make more money. The multiplier boost depends on your Rank:

* Ranks 1-4: **x2**
* Ranks 5-9: **x2.33**
* Ranks 10-14: **x2.67**
* Ranks 15-20: **x3**

Even if you connect the Mr. Fury Bot at the end of the month, your Monthly Bonus will be calculated with the new increased rate. So, use this chance to get more rewards and receive up to x3 boost to your Monthly Bonus.

The TG Monthly Bonus is not included in the Share\&Win promo.

BetFury reserves the right to change or remove the TG Monthly Bonus at its sole discretion without any prior notice. BetFury reserves the right to change the configuration of the TG Monthly Bonus at its sole discretion. BetFury reserves the right to refuse accrual and payment of the TG Monthly Bonus to any user at its sole discretion.

## 🎡  Spin Beneficial TG Wheel

Do you want to get up to **5 BTC** directly on Telegram? It becomes possible thanks to the TG Wheel – a new analog of the Fury Wheel. When you connect the Bot to your account, the Fury Wheel will be replaced with the TG Wheel, which provides boosted crypto prizes. There are three versions of the TG Wheel, depending on your Rank:

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/smjcRN2oooy7nSTsH2oO/image.png" alt=""><figcaption></figcaption></figure>

The higher the Rank – the better rewards you can get. All VIP Club members can win exclusive prizes, including 5 Bitcoins! Therefore, spin the TG Wheel every 12 hours and try to knock out even more BTC, USDT, ETH, BFG, SOL, and other top currencies.


# Bonus Calendar

BetFury’s Bonus Calendar helps you track and withdraw bonuses on a scheduled basis.

#### Bonus Calendar

Bonus Calendar is a mechanic for distributing your bonuses by day. When withdrawing bonuses, part of this amount will be credited to the balance, and another part will be added to the Calendar. Here are the rules of distributing rewards for each bonus:

* **Rakeback Bonus**:

50% on the balance, 50% to the calendar for 3 days for all Ranks

VIP users (except VIP transfer): 70% to the balance, 30% to the calendar for 2 days

* **Cashback Bonus**:

Ranks 1-5: 50% on the balance, 50% to the calendar for 3 days

Ranks 6-9: 75% on the balance, 25% to the calendar for 3 days

VIP users (except VIP transfer): 100% on the balance

* **Weekly Bonus**:&#x20;

25% on the balance, 75% to the calendar for 7 days for all Ranks

VIP users (except VIP transfer): 30% to the balance, 70% to the calendar for 5 days

* **Monthly Bonus**:&#x20;

25% on the balance, 75% on the calendar for 30 days for all Ranks

VIP users (except VIP transfer): 25% on the balance, 75% to the calendar for 15 days

**How does the Calendar work?**&#x20;

* One Calendar day can contain a few different bonuses gathered along the way.
* Each accumulated amount per day is divided into 3 equal parts. Each part becomes available every 8 hours (the first at 8:00 a.m., the second at 4 p.m., and the third at 12 a.m.). For example, if you collected $9 on Tuesday, you can withdraw $3 at 8 o’clock.
* There’s a certain minimum amount of bonuses that are added to the Calendar. The bonus amount is not divided if it does not reach this minimum.
* Every part is available for 24 hours (4 days for VIPs). If you don't claim it, the bonus part disappears.&#x20;
* You can scroll days in the Bonus Cabinet and expand the Calendar. The full view will make it easier to analyze all the bonuses received.
* All funds fall into the Calendar in the currency in which the reward was claimed.


# Welcome Pack Terms & Conditions

Terms & Conditions

#### Welcome Bonuses

1. Welcome Pack consists of three Welcome Bonuses, available for activation with three separate deposits.
2. Each Welcome Bonus includes two bonuses: Welcome Deposit Bonus and Welcome Free Spins.
3. Each Welcome Bonus has three deposit ranges to qualify for the corresponding Deposit Bonus percentage and a specific quantity of Free Spins with a determined bet amount.
4. The minimum deposit needed for these bonuses is specified in the bonus details pop-up.
5. Each Welcome Deposit Bonus provides a boost - an increase in the default % of the Deposit Bonus by a certain % during a certain period of time.
6. Activating the Welcome Bonus means the user receives the corresponding percentage of the Deposit Bonus and the corresponding quantity of Free Spins.
7. To use Welcome Free Spins, you need to click on the “Make Spins” button. You will be directed to the game to play the Free Spins.
8. The winnings made using Welcome Free Spins will be credited to the bonus balance in the deposit currency used to activate the relevant Welcome Bonus.&#x20;
9. If you cancel the Welcome Deposit Bonus after receiving it, this will result in the loss of the corresponding Welcome Free Spins bonus, regardless of its status.

#### Bonuses activation

1. To activate a bonus, you must make one deposit relevant to the required amount. You must make two separate deposits of the required amounts to activate two bonuses.
2. Each bonus has a minimum deposit amount, maximum bonus amount, time for activation and time to complete wagering requirement, as well as a maximum and minimum bet, specified in the bonus details pop-up.
3. Each bonus has an expiration date, specified on the bonus card. Usually, there are 7 days to activate the bonus and 14 days to complete the wagering requirement. You can activate, use, and wager for a bonus before it ends. Bonuses are automatically canceled if the user does not activate them on time. After the expiration date, the bonus balance will be reset.
4. By activating the bonus for the casino, you agree that the funds you have deposited to the balance will be used to redeem the given bonus fully or until it is canceled.
5. When you deposit your funds, they are added to your main balance. When a bonus is activated, it is credited to a separate bonus balance. While the bonus is active, every eligible bet is split between your "main" and "bonus" balances in proportion to the funds held on each. Funds on the bonus balance cannot be withdrawn until the bonus is fully redeemed. You can still withdraw your real funds at any time by cancelling the bonus, in which case the bonus balance and any winnings from it are forfeited.
6. The bonus should be treated as a "free bet." The bonus cannot be treated as a cash equivalent. No monetary alternative, replacement, or transfer for any bonus is allowed except for the cases described in these rules.
7. The bonuses that do not require a deposit, such as non-deposit Free Spins, Cash, and Sports bonuses, are activated by claiming them and clicking the appropriate button on the bonus card.
8. Welcome Bonuses can’t be activated if you receive funds from other accounts or tips because multi-accounting is prohibited. To activate the bonus, make a deposit from the external wallet.

#### Bonuses wagering

1. You must wager a certain amount to transfer funds from the bonus balance. A wager is the total amount of money spent on bets. Each bonus may have individual wagering rules, specified in the bonus details pop-up. The multiplier determining the required bet amount will be set separately for each bonus. The multiplier varies depending on the game. For BetFury Originals, the multiplier is 0.2; for Slots and Live Games, the wager multiplier is always 1.0.
2. The minimum bet included in the bonus wagering is 0.1 USD. The maximum bet included in the bonus wagering is 10 USD.
3. With an active Deposit Bonus or Free Spins and/or other bonuses, a user can't bet more than 10 USD in any game (including BetFury Originals, Slots and Live).
4. You can use the bonus balance only in selected casino games. There are available games for wagering with the bonus balance in the All games tab in the “Bonus Wagering” category. The bonus balance is not available for Table Games, Special Games, some Slots and Live Games, as well as for the bonus functionality in the chat: Coindrop, Tips, and Rain.
5. If you have active bonuses in your account that require unlocking, then withdrawing funds from the balance and using tips in the chat will lead to the cancellation of the bonus. Transferring funds to the Vault will not be available until the bonuses are fully unlocked or canceled in order to prevent various types of fraud.
6. To withdraw funds from the account or get Coindrop or Rain in the chat, you need to complete the wagering requirement using only the main balance.
7. All bonus rounds, Free Spins, etc., winnings will be credited to the bonus balance.
8. Each eligible bet is split between your "main" and "bonus" balances in proportion to the funds held on each, so both balances are always in play together. Any winnings from such a bet are credited back to the "main" and "bonus" balances in the same proportion as the stake. Both balances therefore move towards the wagering requirement at the same time. Once the total wager amount has been made, the bonus balance becomes available for withdrawal to your main balance. To do this, click on the 'Claim bonus' button.
9. It is possible to activate several bonuses at the same time, while the wager is first made for the bonus that was activated first, and then by the cascade method.
10. Bonus unlocking takes place in a cascade method - the user makes a wager for the bonus that was activated first, then the second, etc.
11. As soon as the total wager amount is made - the bonus balance is available for withdrawal to your Main balance. To do this, click on the ‘Claim Bonus’ button.
12. The won bonus can be paid at the user's request or automatically.
13. The amount of the won bonus is credited automatically after the end of the bonus wagering to the main balance in the currency of the bonus. It happens if there are no funds on the main balance or on the 7th day from the moment of the bonus wagering if the user did not claim the payment himself.
14. In case you lose the bonus balance below the amount of 0.01 USD, then your bonus will be automatically canceled.
15. The maximum amount of bonus payout to the main balance is х1.2 from the initially accrued Deposit Bonus and x1.5 from the initially accrued Free Spins amount. In case the bonus balance exceeds the applicable limit, the rest of the bonus balance will be deducted in an attempt to claim the bonus to the main balance.

**Wagering limitations**

1. The wager of the bonus balance is not included in the total wager of the account and does not affect the progress in raising the Rank of the account.
2. A wager made from the bonus balance cannot participate in any promotions, casino Tournaments, or Battles.
3. Bonuses ( Weekly Bonus, Weekly Sport Bonus, Monthly Bonus, VIP Bounty) and Staking payouts are not accrued to the bonus balance wagering.
4. All referral bonuses are calculated only from bets which were made with the main balance.
5. It is forbidden to use the bonus balance to cheat the reward system. These actions will be considered fraudulent.
6. It is prohibited to abuse any game rounds, Free Spins, any cumulative bonuses, and bonus games while playing with bonus funds. Any abuse of the above leads to blocking of the account with denial of services and confiscation of funds.
7. If this violation is detected, [betfury.com](https://betfury.com/) reserves the right to take appropriate measures, up to the complete blocking of your account and/or confiscation of the winnings.
8. While a bonus is active and not fully wagered, multi-round games that do not support the proportional split are unavailable for play with an active bonus. Any attempt to bypass this may result in the bonus and any related winnings being voided. Bets placed with bonus funds are not included in the Jackpot and Auction pools.
9. To win the Jackpot, a bet can be made from the main and bonus balance at the same time, but bets made only from the main balance take part in the Jackpot draw and calculation of the jackpot amount.
10. The player can independently reset the bonus balance. All funds on the bonus balance and the amount in unfinished bets will be reset without the possibility of recovery. [betfury.com](https://betfury.com/) reserves the right to reset the bonus balance and refuse the user to receive bonuses in case of fraud. Resetting the bonus balance is considered a reduction of less than 0.01 USD.
11. In case of loss of all bonus funds, the bonus/bonuses will be canceled in the relevant currency. If the bonus balance amount is enough for only one bonus while two are activated, then one of them will be canceled.
12. Upon cancellation or expiration of the bonus offer, the funds remaining on the bonus balance will be debited.
13. If you have activated bonuses on your balance, all of them, without any exceptions, will be canceled after any withdrawal of funds in the currency of the bonus from your [betfury.com](https://betfury.com/) account.
14. With an active bonus for a particular currency - all the above restrictions apply only to this currency. There are no restrictions for other currencies, and any actions on them will not affect the bonus.
15. [betfury.com](https://betfury.com/) reserves the right to cancel any accrual of any bonus in case of suspected violation of these rules or any abuse of the system by the user. [betfury.com](https://betfury.com/) reserves the right to block any account suspected of violating [betfury.com](https://betfury.com/) platform rules or abusing the [betfury.com](https://betfury.com/) bonus system.
16. Attempting to circumvent the rules and conditions of bonus withdrawal will be considered a fraudulent abuse of bonus offers. If the rules violation is detected, [betfury.com ](https://betfury.com/)reserves the right to take appropriate measures, including the complete blocking of your account or the confiscation of funds won by dishonest means.
17. [betfury.com](https://betfury.com/) reserves the right to suspend, withdraw or cancel any payouts or winnings associated with bonus funds in case of suspected abuse of bonus offers.
18. [betfury.com](https://betfury.com/) reserves the right to limit the issuance of bonus offers without explanation and prior notice.

#### **Sports Betting with an Active Bonus**

1. When a user places a bet in Sports Betting with an active bonus, the bet is split equally (50/50) between the main and bonus balances whenever possible. If either balance is insufficient to cover its 50% share, the entire available balance of that account is used, and the remaining amount is covered by the other balance.
2. Sports bets do not contribute to the bonus wagering requirement progress.
3. When such a bet is settled, winnings are credited proportionally to the main and bonus balances. Winnings credited to the bonus balance remain subject to the wagering requirements of the active bonus.
4. If the bonus is no longer active ( i.e. its wagering requirement has been completed, it has been expired, cancelled or failed) at the time of bet settlement, winnings will be paid out only for the portion of the bet placed from the main balance; the bonus portion of the winnings will be voided.


# Promo Packs Terms & Conditions

Review activation terms, bonus distribution, and wagering conditions.

1. You can choose a Promo pack on the "[Bonuses](https://betfury.com/bonus-cabinet)" page.&#x20;
2. The maximum number of packs per user is one pack with included bonuses. You can activate bonuses on the "[Bonuses](https://betfury.com/bonus-cabinet)" page. &#x20;
3. A user can activate a bonus for free spins within 48 hours and a bonus for deposit within 72 hours. The time for activation will be written on the bonus card. Bonuses are automatically canceled if the user does not activate them on time.&#x20;
4. The Free Spins pack consists of two parts: deposit and non-deposit. The first part of the deposit pack will arrive once the deposit is credited to the game balance. The second part of the non-deposit pack will arrive in 24 hours since the first pack is received.&#x20;
5. The bonus packs have the minimum deposit amount and wagering requirements. One user can choose only one of the packs which consists of a bonus(es) to deposit and a pack(s) of Free Spins.&#x20;
6. To activate one bonus, a user has to make a deposit according to the required amount on the bonus card.
7. By activating the bonus for the casino, you agree that the funds you have deposited to the balance will be used to redeem the given bonus fully or until it is canceled.
8. The bonus can’t be activated if you receive funds from other accounts or tips because multi-accounting is prohibited. To activate the bonus, make a deposit from the external wallet.
9. Once a bonus is credited to your account you need to complete the wagering requirement in order to withdraw funds from the game balance.&#x20;
10. All the details on the bonus requirements will be displayed on the bonus cards.&#x20;
11. The minimum bet included in the bonus wagering is 0.1 USD. The maximum bet included in the bonus wagering is 10 USD.&#x20;
12. With an active Deposit bonus or Free Spins and/or other types of bonuses, a user can't bet more than 10 USD in any type of a game (including Originals, Slots and Live Games).&#x20;
13. It is forbidden to use the bonus balance to cheat the reward system. These actions will be considered fraudulent.&#x20;
14. [betfury.com ](https://betfury.com/)reserves the right to suspend, withdraw or cancel any payouts or winnings associated with bonus funds in case of suspected abuse of bonus offers.&#x20;
15. The bonus should be treated as a "free bet." The bonus cannot be treated as a cash equivalent. No monetary alternative, replacement, or transfer for any of the bonuses is allowed, except for the cases described in these rules.&#x20;
16. When you deposit your funds, they are added to your main balance. When a bonus is activated, it is credited to a separate bonus balance. While the bonus is active, every eligible bet is split between your "main" and "bonus" balances in proportion to the funds held on each. Funds on the bonus balance cannot be withdrawn until the bonus is fully redeemed. You can still withdraw your real funds at any time by cancelling the bonus, in which case the bonus balance and any winnings from it are forfeited.
17. Attempting to circumvent the rules and conditions of bonus withdrawal will be considered a fraudulent abuse of bonus offers. If the rules violation is detected, [betfury.com](https://betfury.com/) reserves the right to take appropriate measures, including the complete blocking of your account or the confiscation of funds won by dishonest means.&#x20;
18. You need to wager a certain amount to transfer funds from the bonus balance. A wager is the total amount of money spent on bets. Each bonus may have individual wagering rules, which you can verify on the back side of the bonus card.&#x20;
19. The multiplier determining the required bet amount will be set separately for each bonus. The multiplier varies depending on the game. For Original games, the multiplier is 0.2; for Slots and Live Games, the wager multiplier is always 1.0.&#x20;
20. To get your winnings made using Free Spins, withdraw the bonus on the deposit, and your winnings together with the deposit, it will be necessary to reach the required amount of the wager.&#x20;
21. Each eligible bet is split between your "main" and "bonus" balances in proportion to the funds held on each, so both balances are always in play together. Any winnings from such a bet are credited back to the "main" and "bonus" balances in the same proportion as the stake. Both balances therefore move towards the wagering requirement at the same time. Once the total wager amount has been made, the bonus balance becomes available for withdrawal to your main balance. To do this, click on the 'Claim bonus' button.
22. The player can independently reset the bonus balance. All funds on the bonus balance and the amount in unfinished bets will be reset without the possibility of recovery. [betfury.com](https://betfury.com/) reserves the right to reset the bonus balance and refuse the user to receive bonuses in case of fraud. Resetting the bonus balance is considered a reduction of less than 0.01 USD.&#x20;
23. You can use the bonus balance only in selected casino games. There are available games for wagering on the bonus balance in the All games tab in the “Bonus Wagering” category. The bonus balance is not available for Table Games, Special Games, some Slots and Live Games, as well as for the bonus functionality in the chat: Coindrop, Tips, and Rain.
24. A wager made from the bonus balance cannot participate in any promotions, casino Tournaments, or Battles.&#x20;
25. In case of loss of all bonus funds, the bonus/bonuses will be canceled in the relevant currency. If the bonus balance amount is enough for only one bonus while two are activated, then one of them will be canceled.&#x20;
26. All the received winnings from the bonus rounds, free spins etc. will be credited to the bonus balance.&#x20;
27. Bonuses (Rakeback, Cashback), and Staking payouts are not accrued to the bonus balance wagering.&#x20;
28. Bonus unlocking takes place in a cascade method - the user makes a wager for the bonus that was activated first, then the second, etc.&#x20;
29. Upon cancellation or expiration of the bonus offer, the funds remaining on the bonus balance will be debited.&#x20;
30. It is prohibited to abuse any Game rounds, Free Spins, any cumulative Bonuses, and bonus games while playing with bonus funds. Any abuse of the above leads to blocking of the account with denial of services and confiscation of funds.&#x20;
31. If this violation is detected, betfury.com reserves the right to take appropriate measures, up to the complete blocking of your account and/or confiscation of the winnings.&#x20;
32. If you have active bonuses in your account that require unlocking, then withdrawing funds from the balance and using tips in the chat will lead to the cancellation of the bonus. Transfering of funds to the Vault will not be available until the bonuses are fully unlocked or canceled in order to prevent various types of fraud.&#x20;
33. If you have activated bonuses on your balance, all of them, without any exceptions, will be canceled after any withdrawal of funds in the currency of the bonus from your [betfury.com](https://betfury.com/) account.&#x20;
34. [betfury.com](https://betfury.com/) reserves the right to limit the issuance of Bonus offers without explanation and prior notice.&#x20;
35. With an active bonus for a certain currency - all the above restrictions apply only to this currency, there are no restrictions for other currencies, and any actions on them will not affect the bonus.&#x20;
36. While a bonus is active and not fully wagered, multi-round games that do not support the proportional split are unavailable for play with an active bonus. Any attempt to bypass this may result in the bonus and any related winnings being voided. Bets placed with bonus funds are not included in the Jackpot and Auction pools.&#x20;
37. All referral bonuses are calculated only from bets which were made with the main balance.
38. To win the Jackpot, a bet can be made from the main and bonus balance at the same time, but bets made only from the main balance take part in the Jackpot draw and calculation of the jackpot amount.&#x20;
39. The wager of the bonus balance is not included in the total wager of the account and does not affect the progress in raising the Rank of the account.&#x20;
40. To withdraw funds from the account or get Coindrop or Rain in the chat, you need to complete the wagering requirement using only the main balance.&#x20;
41. It is possible to activate several bonuses at the same time, while the wager is first made for the bonus that was activated first and then by the cascade method.&#x20;
42. In case you lose the bonus balance below the amount of 0.01 USD, then your bonus will be automatically canceled.
43. The maximum amount of bonus payout to the main balance is х1.5 from the initially accrued bonus. In case the bonus balance is more than х1.5 from the initially accrued bonus, the rest of the bonus balance will be deducted in an attempt to claim the bonus to the main balance.

**Deposit bonus in the form of % to the deposit**&#x20;

1. Each bonus has a minimum deposit amount, maximum bonus amount, time for activation and unlocking, as well as a maximum and minimum bet.&#x20;
2. In order to activate a bonus, you need to make one deposit relevant to the required amount. To activate two bonuses you will need to make two separate deposits of the required amounts for activating each bonus.

**Free Spins**&#x20;

1. The minimum amount of one deposit to receive Free Spins is written on the bonus card.&#x20;
2. Free Spins bonus consist of two parts: deposit and non-deposit.&#x20;
3. The total amount of Free Spins pack is divided into 2 parts of Free Spins each.&#x20;
4. In order to activate all Free Spins and receive its two parts in the form of Free Spins, you need to make a deposit with a minimum amount.&#x20;
5. To use Free Spins, you need to select an available game from the list.&#x20;
6. The non-deposit part of Free Spins will arrive 24 hours after the activation of the previous deposit part.&#x20;
7. If the user cancels already activated part of the Free Spins after making the deposit, the next part of the non-deposit Free Spins will not come to user.


# Bonuses Policy

Learn about activation rules, wagering requirements, and withdrawal conditions.

These BetFury Bonuses Policy are entered into between you, hereinafter referred to as “you” or “your” or "user" and betfury.com (hereinafter referred to as “BetFury”) as defined below. References to “you” and/or “your” and/or "user" are references to any person using, accessing, or attempting to use all and/or one of BetFury Bonuses.&#x20;

By assessing, using, or attempting to use BetFury Bonuses in any capacity, you acknowledge that you accept and agree to be bound by these Terms. If you do not agree, do not access the BetFury platform. By using the BetFury platform, you automatically agree to comply with this policy, General BetFury\`s Terms and Conditions, and other rules and terms.

## GENERAL PROVISIONS&#x20;

1. The BetFury Bonuses are created to encourage users to use the BetFury platform.
2. By using the BetFury Platform and BetFury Bonuses, you acknowledge, agree, and confirm that:

* the use of multiple accounts is strictly prohibited;
* any abuse of the BetFury bonus is prohibited;
* it is possible to use bonuses only in the way that is provided by the mechanics of these bonuses;
* the use of any bots or other third-party services to collect bonuses is prohibited;
* not to exploit any bugs or defects found in the software for fraud and to notify BetFury of any bugs, defects, etc., found in the software.

3. We reserve the right to refuse any payout and cancel any bonus awarded if we think it was obtained in violation of BetFury rules or as a result of system abuse.
4. Any joint actions of several users to obtain bonuses without reason or abuse the system are considered a gross violation of this Policy. All bonuses and income received as a result of using bonuses will be confiscated, and the accounts will be blocked.
5. We reserve the right to change the mechanics, order, and feature calculation or remove any bonus without notification to users.
6. We reserve the right to restrict the withdrawal of any received bonus from the BetFury platform.
7. In case of discovery of the fact of abuse of any bonus, BetFury reserves the right to confiscate the accrued and paid bonuses, as well as any income received as a result of the use of such bonuses. BetFury also reserves the right to block such an account.
8. We disclaim all liability, and you waive any claims for bugs, errors, or malfunctions in Betfury Bonuses.
9. The BetFury Bonuses are offered on a strictly “as-is” and “where-available” basis, and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the BetFury Bonuses are offered without any warranty as to merchantability or fitness for any particular purpose. You acknowledge and agree that the use of the BetFury Bonuses is at your own risk. BetFury has no liability for any lost profits or indirect,  or lost digital assets, punitive, special, or consequential damages or losses, even if notified of the possibility thereof. We assume no liability or responsibility for any: (a) errors, mistakes, or inaccuracies of content and/or software or services proposed by BetFury; (b) interruption or cessation of function related to the software and BetFury services; (c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website; (d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury platform.
10. We reserve the right to change this Policy. By receiving BetFury Bonuses, you automatically agree to this Policy and undertake to comply with it.

## SPECIAL PROVISIONS

### **11. Cashback**&#x20;

11.1. Сashback is credited from lost deposit funds.

11.2. Cashback is accrued twice a week: on Tuesday and Friday, it can be claimed in BFG or USDT.

11.3. Cashback is calculated from your Casino and Sports activity during one period according to the formula: Cashback amount = Your lost coins in one game period X Cashback%.

11.4. Only closed bets with a coefficient of 1.2 and higher take part in the Cashback calculation. There are also the following rank restrictions:

* Rank 1-12: Only combo bets or system bets count.
* Rank 13-20: All types of sports bets are considered, including singles.

11.5. Bets with outcomes “refunded”, “rejected”, “cancelled”, or “cashed out” are automatically excluded from the cashback calculation.

11.6. Coins for staking payouts are involved in the Cashback accrual.&#x20;

11.7. You have only one period to withdraw the Cashback amount. If you avoid receiving cashback from the previous period, you won't receive it in the future.&#x20;

11.8. The Cashback bonus is provided for one person (i.e., one account and IP address). Players cannot use multiple accounts to receive Cashback. BetFury reserves the right to completely disable the Cashback function for users who use various schemes and multi-counting to manipulate the receiving Cashback.&#x20;

11.9. BetFury reserves the right to change the Cashback feature's calculation, mechanics, and rules at any time.

### **12. Rakeback**

12.1. Rakeback is calculated based on Wager in Casino, Live Casino and Sports betting.

12.2. Only closed sports bets with a coefficient of 1.1 and higher are included in the calculation of Rakeback.

12.3. Bets with outcomes “refunded”, “rejected”, “cancelled”, or “cashed out” are automatically excluded from the Rakeback calculation.

12.4. For Rank 10 and above players, bets in Live Casino providers Evolution, Pragmatic Play, and Ezugi are included in the Rakeback calculation.

12.5. Bonus calculation formula: Wager X House Edge % X 10%. House Edge % depends on the game category.

12.6. Rakeback can be doubled with Rakeback Boost. It can be activated by marking such bonuses as Cashback, Weekly Bonus, Monthly Bonus, or marking funds from the Bonus calendar. Also, Super VIP players can activate Boost once a day whenever they want.

### **13. Weekly Bonus**

13.1. Weekly bonus is calculated based on Wager and lost deposit funds in Casino and Live Casino.

13.2. The bonus is calculated based on activity from Saturday to Friday. And becomes available for branding on Saturday, 00:00 UTC.

13.3. For players of Rank 10 and above, bets in Live Casino providers Evolution, Pragmatic Play, and Ezugi are included in the Weekly bonus calculation.

### **14. Monthly Bonus**

14.1. Monthly bonus is calculated based on Wager and lost deposit funds in Casino, Live Casino, and Sports bets.

14.2. Only closed bets on Sports with a coefficient of 1.1 and higher take part in the calculation of the Monthly bonus.

14.3. Bets with outcomes “refunded”, “rejected”, “cancelled”, or “cashed out” are automatically excluded from the Monthly bonus calculation.

14.4. For players of Rank 10 and above, bets in Live Casino providers Evolution, Pragmatic Play, and Ezugi are included in the Monthly bonus calculation.

14.5. The bonus is calculated based on activity from the 1st to the last day of the month. It becomes available for stamping on the first day of each month, 00:00 UTC.

### **15. Weekly Sport Bonus**

15.1. Complete weekly wager requirements and, depending on its amount, receive a Free Bet next week on Monday, Wednesday, and Friday at 13:00 UTC. The Free Bet amount will be issued in three equal parts on these days.

15.2. Free Bets can only be used for a single bet with coefficients ranging from 1.01 to 5 in any Sports discipline. All the winnings from Free Bets will be accrued in BFG regardless of the currency of the Free Bet that has been placed.

15.3. A weekly wager requirement is considered completed if it meets the requirements specified on the Wager requirements progress bar. To be added to the wager calculation, the bet must be single/combo with a minimum coefficient of 1.1 ( at least 1 bet should be with a coefficient of 1.1 for the combo bet)

15.4. A bet will be credited toward Sports Weekly bonus wager progress after its closing with a result “won” or “lost”. Bets with outcomes “refunded”, “rejected”, “canceled”, or “cashed out” - are not counted towards wager progress.

15.5. Free Bet activation and usage timeframe is 7 days.

15.6. In the case of winnings with Free Bet, only the amount of the winnings will be credited to the main balance. The amount of Free Bet will be deducted as a bonus.

15.7. The wager made with Free Bets will not be counted for Sports Weekly bonus wager calculation, promotions, account total wager, battles, etc.

The users can place bets on pre-match and live matches.

15.8. All the available Free Bets will be displayed in the Sports tab in the My Bets, Bonuses section.

15.9. Only the received amount of winnings from Free Bets are available to withdraw.

15.10. betfury.com reserves the right to suspend, withdraw, or cancel any payouts or winnings associated with Free Bet funds in case of suspected abuse of bonus offers.

### **16. VIP Bounty Bonus**

16.1. VIP Bounty bonus is calculated based on Wager and lost deposit funds across the platform.

16.2. The bonus is available only to VIP players.

16.3. The bonus is calculated based on activity from Monday to Sunday and is credited in three equal amounts on Monday, Wednesday, and Friday of the following week at 10:30 UTC.

16.4. Only closed sports bets with the coefficient 1.1 and more are taken into account in the Vip Bounty bonus.

### 17. Birthday Bonus

17.1. Birthday Bonus is available only to VIP players.

17.2. Birthday Bonus is a gift from the platform once a year.

17.3. Birthday Bonus is calculated based on the date entered in the KYC form.

17.4. You can change your date of birth only once and only with documentary confirmation of the new date.


# BETFURY BOXES

BetFury Boxes offer free BTC & FUNFURY tokens every 60 min.

Everyone loves getting free crypto, both beginners and experienced players. There is such an opportunity on BetFury - earn BTC and exclusive FUNFURY tokens for free by opening our Free Boxes! If you come with friends, you will get even more! If you want your crypto to multiply, take our Deposit Boxes constantly.

#### **Free Crypto Boxes**

Receive free crypto right now and have fun. Even one withdrawal from one of these Boxes is enough for betting because a minimum bet in our [Original Games](https://betfury.com/casino/originals) is 0.00000001 in any currency!  After the last update, we combined 3 boxes: BFG, BNB, and BTС and one BTC box and increased the recovery time to 60 minutes. The number of tokens received has not changed, but we’ve saved you time and made the opening process much more convenient.&#x20;

* **FUNFURY Box**\
  Get up to 7200 FUNFURY tokens per day if your Rank is 1.
* **Free BTC Box**\
  Get up to 0.00000309 BTC per day if your Rank is 2 or higher.

**For withdrawal, you have to do simple actions:**&#x20;

* Follow the [Free Crypto Boxes page](https://betfury.com/boxes/all)
* Select a Free Box
* Tap on the "Withdraw" button

That’s all - your wallet will be filled with cryptocurrency!

**What if the Free Box fills up and more than 60 min pass?**

Nothing. Your coins will wait until you log in and press the 'Withdraw' button. Boxes can’t be filled over the stated limit. You can withdraw the filled box at any time.

**Boxes Referral Program**

Invite friends, send them a referral link, and earn bonus crypto. Follow the step-by-step guide:

* Go to the [Boxes Referral section](https://betfury.com/boxes/referral);
* Copy your link and forward it to your friend;
* Every time he withdraws crypto from Free Boxes, you get a 20% bonus according to the amount of the Box reward;
* For example, if you've withdrawn 100 BFG, then 20 BFG is immediately credited to your wallet;
* At the same time, nothing is taken from the referral, your friend receives the total amount, and you get your bonus.

Thus, BetFury Boxes are a fantastic opportunity to get more crypto if you're already a skilled user or start earning and becoming the owner of various cryptocurrencies if you are a beginner.

Like they say, easy peasy lemon squeezy! Try this fantastic opportunity and become richer. That’s why more invites - more profit!<br>


# MR. FURY BOT

NEW Bot on Telegram: Get Special Bonuses on Telegram

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/TbvWU4wWSgrG1ZHGkEMb/New%20Main%20_%20TG%20Bot.jpg" alt=""><figcaption></figcaption></figure>

Would you like to receive additional rewards and the latest news from BetFury on Telegram? Meet the new BetFury Bot! Enjoy the fastest access to the platform and earn more crypto.

**➡️ Connect Mr. Fury Bot to your Account**

#### **What can** Mr. Fury Bot **do?**

The main task of the Bot is to improve the gaming experience by providing faster access to the platform from Telegram. By following direct links, you can quickly travel around BetFury in a few clicks. Every Bot subscriber gets convenient platform notifications and receives Special TG Bonuses, boosting his crypto rewards. Mr. Fury Bot is available after the first deposit. Moreover, you can join a Referral Program and get 24/7 support regarding any issue. Let’s check out the main prizes from Mr. Fury Bot.

#### 🛍  Receive Boosted TG Monthly Bonus

TG Monthly Bonus boosts the existing Monthly Bonus from the Bonuses page. It becomes active when you connect the Bot to your account. The main difference between a reward with and without a connection is the opportunity to make more money. The multiplier boost depends on your Rank:

* Ranks 1-4: **x2**
* Ranks 5-9: **x2.33**
* Ranks 10-14: **x2.67**
* Ranks 15-20: **x3**

Even if you connect the Mr. Fury Bot at the end of the month, your Monthly Bonus will be calculated with the new increased rate. So, use this chance to get more rewards and receive up to x3 boost to your Monthly Bonus.

#### 🎡  Spin Beneficial TG Wheel

Do you want to get up to **5 BTC** directly on Telegram? It becomes possible thanks to the TG Wheel – a new analog of the Fury Wheel. When you connect the Bot to your account, the Fury Wheel will be replaced with the TG Wheel, which provides boosted crypto prizes. There are three versions of the TG Wheel, depending on your Rank:

<figure><img src="https://content.gitbook.com/content/gOAYRlnZDzvlIreHj7gD/blobs/smjcRN2oooy7nSTsH2oO/image.png" alt=""><figcaption></figcaption></figure>

The higher the Rank – the better rewards you can get. All VIP Club members can win exclusive prizes, including 5 Bitcoins! Therefore, spin the TG Wheel every 12 hours and try to knock out even more BTC, USDT, ETH, BFG, SOL, and other top currencies.


# How to connect the BetFury Bot?

Сheck out the two main ways of connecting the BetFury Bot.

There are two main ways of connecting the Mr. Fury Bot. Let's check out each of them.

&#x20;**Connect via Your Account**

* [Sign up on BetFury](https://betfury.com/?modal=LoginRegistration\&data=tab-2) if you don’t have an account;
* Go to your [Account page](https://betfury.com/account);
* Click the “Connect” button in the Mr. Fury Bot section.

After the successful connection, use buttons to perform the desired action: “Play”, “Earn”, etc. When you tap the “Special TG Bonuses” button, you’ll see a section with Bonuses. The TG Wheel and TG Monthly Bonus will be displayed with a timer that shows the time after which the reward can be collected. Stay in touch without turning off the sound to get Bonus claim notifications. If you have any questions, click the “Get Help” button.

💡 Using an external wallet or browser, you cannot directly login via the Mr. Fury Bot. If you have signed in to the platform before via an external wallet or browser, you should connect the Bot through the platform in your "User Account".


# Mr. Fury Bot Terms & Conditions

Check the BetFury Bot Terms & Conditions for details on how to use the bot, eligibility, and rules.

1. The Mr. Fury Bot is the official communication channel between the user and the BetFury platform.
2. By using Mr. Fury Bot, you consent to the processing of your data.
3. By using the Mr. Fury Bot, you confirm that you have reached the age of majority in your jurisdiction and are at least 18 years of age.
4. By using the Mr. Fury Bot, you hereby undertake to:

* Use only ONE BetFury account;
* Not violate or breach this Terms and  the Terms and Conditions (link), and other platform documents, or any Applicable Law in any relevant jurisdiction;
* Do not use the Mr. Fury Bot if you are located in the US or other restricted countries. (link clause 3.3 of General Terms)

5. The Mr. Fury Bot and any related products or services are offered on a strictly “as-is” and “where-available” basis and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. We assume no liability or responsibility for any (a) errors, mistakes, or inaccuracies of content and/or software or services proposed by BetFury;(b) interruption or cessation of function related to the software and Mr. Fury Bot services;(c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website;(d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury website.
6. You confirm your understanding that by using the BetFury platform through the Mr. Fury Bot, you are obliged to fulfill all the platform's requirements and strictly adhere to the Terms and Conditions (link).
7. You confirm your understanding that by using the BetFury platform through the Mr. Fury Bot, you are subject to the requirements of KYC and AML BetFury platform and all other requirements and obligations of BetFury users.
8. You confirm your understanding that after registering through the Telegram bot, you use the BetFury platform and enjoy all the rights and obligations of a BetFury user.
9. You are responsible for determining whether the use of the Mr. Fury Bot and betfury.com is legal in your jurisdiction, and you shall not use it if such use is illegal in your jurisdiction. If you are uncertain, please seek independent legal advice.
10. You are not permitted to access or use Mr. Fury Bot and BetFury platform in any jurisdiction or country if it would be contrary to the law or regulation of that jurisdiction or if it would subject us to the laws of, or any registration requirement with, such jurisdiction. We reserve the right to limit the availability of BetFury to any person, geographic area, or jurisdiction at any time and at our sole and absolute discretion.
11. While we will do everything we can to provide continuous operations, BetFury does not provide any warranty or guarantee in relation to the availability of the Mr. Fury Bot. Without limiting the generality of the foregoing, we do not guarantee continuous access to the BetFury or the Mr. Fury Bot and make no representation that the BetFury and/or the Mr. Fury Bot offered therein will be available without interruption or that there will be no delays, failures, errors, omissions or loss of transmitted information.
12. These Terms, together with the BetFury Terms and Conditions, the Privacy Policy, and other BetFury platform\`s rules, represent the entire agreement between you and BetFury in relation to the use of the Mr. Fury Bot.&#x20;
13. BetFury reserves the right to change or amend these Terms at its sole discretion. BetFury will notify you of such changes by updating the terms on its website and modifying the “last revised” date displayed at the document's end. All the changes to these Terms will become effective upon publication on the website or release to users. Hence, your continued use of Mr. Fury Bot implies your automatic acceptance of the modified Terms.
14. If you disagree with any changes to these Terms, you must refrain from using a Mr. Fury Bot immediately. BetFury highly recommends you frequently review these terms to ensure your understanding of the Terms that apply to your use of our platform.

<br>


# BETFURY VIP CLUB

Join BetFury’s VIP Club for exclusive promotions, higher Cashback, VIP Bonuses and a personal manager.

Elite [VIP Club](https://betfury.com/vip-club) is a paradise for any Betfurian. It unites all active users of the platform from Rank 10. This fantastic world offers exclusive promotions, unique events, and additional bonuses. VIPs receive increased Cashback, better withdrawal conditions for Monthly, Weekly, and Rakeback bonuses, access to the closed VIP Community, increased Max Bet and Max Payout, the highest withdrawal priority, VIP Bonuses, and other gifts.

In addition, by becoming a VIP, you will be provided with a personal VIP Manager who will advise on any issues. All these advantages will help you earn and improve your gaming experience. And now, let's take a closer look at all the pros of the VIP Club.

## VIP Club Benefit

* **Special Treats**\
  Each member of the VIP Club receives sweet Bonuses: Welcome VIP Bonus, VIP Birthday Bonus, VIP Personal Bonus, Bounty Bonus, Free Spins, Promo Codes, etc. You can receive the Welcome VIP Bonus and VIP Birthday Bonus from your personal VIP Manager.
* **Personal VIP Manager**\
  Your VIP Manager is your best friend on the platform. He will guide you through our platform's features and help you with any questions.
* **Additional Perks**\
  VIP users get first-hand insight into new features, games, and events. In addition, if you're a VIP, you have Withdrawal Priority, participate in VIP Battles, communicate in closed VIP Chat, have better conditions for Max Bet / Max Payout, and privileged access to Pre-releases. VIPs can also easily customize their User Profiles.
* **Highest Bonuses**\
  The Rank increases Cashback payouts. Moreover, being a VIP member provides better withdrawal distribution for Rakeback, Weekly, and Monthly Bonus.
* **VIP Club Lounge**\
  Each VIP user has a special Bonuses page design – VIP Lounge. It has a different color scheme and additional functions like claiming all VIP Bonuses in one click and requesting statistics of received Bonuses. Moreover, VIPs may easily find VIP Manager contacts and get unique branded merch, which will be available soon.

## How to become a VIP?

To join the VIP Club, you should reach the [Rank 10](https://betfury.com/rank-system). However, if you belong to the VIP Club on another platform, you can use the special offer and apply for the VIP Transfer Program. Click on the "Become a VIP" button on the VIP Clumb page and fulfill the corresponding info.

## I've Become VIP: What Should I Do?

Congratulations if you have climbed the ladder of the Rank system so high. Now, you have access to all of the above Bonuses and perks. Firstly, claim your VIP Welcome Bonus by contacting your VIP Manager – your new reliable friend and assistant. Our VIP Manager team contacts (Chloe, Freya, Kim, Dakota, and Jenny) are on the VIP Landing page and VIP Lounge.


# Super VIP Club

Unlock Super VIP Club at Rank 15 for exclusive bonuses, double Rakeback, top payout conditions.

This is the most privileged part of users. To become a member of the Super VIP Club, you should reach Rank 15. What benefits do Super VIP users have?

* **Super VIP Bonus**\
  Receive an exclusive reward from your VIP Manager when you reach Rank 15.
* **Super VIP Lounge**\
  Enjoy the most luxurious version of the Bonuses page.
* **Highest Bonus Payouts**\
  Receive 20-25% Cashback and the best withdrawal conditions.
* **X2 Rakeback Booster Request**\
  Activate Double Rakeback at any time once per day.
* **VIP Concierge**\
  Request assistance with any requests from your personal assistant. Learn more about [VIP Concierge](/betfury/betfury-vip-club/super-vip-concierge).
* **Super VIP Merch (Coming soon)**\
  Receive special branded gifts from BetFury.


# Super VIP Concierge

Get personalized support for your needs with a dedicated manager and confidential service.

1. VIP Concierge is a service provided by the BetFury team as a reward for the loyalty of high-ranking users. Using the VIP Concierge option, a user can entrust a VIP manager with executing personal requests that may not be related to the platform. Learn more by contacting your personal VIP concierge.
2. Users must reach the 15th level on the BetFury platform to be eligible for the VIP Concierge Service.
3. The user contacts the VIP manager in any convenient way to create a request. Please keep in mind that the fulfillment of requests is possible only during the VIP manager's working hours. If you need anything urgent, please inform the manager of your request in advance.
4. The duration of the request’s execution may vary depending on the specifics of the request.
5. Users must comply with the gaming platform's code of conduct and community rules when using the VIP Concierge service. Any violation may result in suspension or termination of the VIP Concierge service.
6. All information provided to the VIP Concierge, including personal data and preferences, will be treated with the utmost confidentiality. The gaming platform will not disclose such information to third parties without express consent, except as required by law.
7. BetFury shall not be liable for any direct, indirect, incidental, special, or consequential damages arising from the use or inability to use the VIP Concierge service.
8. betfury.io reserves the right to terminate or suspend the VIP Concierge service at any time, with or without cause. In case of termination, the VIP manager will notify users.
9. betfury.io reserves the right to change these terms and conditions at any time. Users will be notified of any changes, and further use of the VIP concierge service means accepting the amended terms and conditions.
10. betfury.io reserves the right to refuse services without explanation, including if fulfilling the request violates the law or moral and ethical standards. It is also impossible to fulfill requests in the territory of martial law countries, countries under sanctions, and restricted countries.
11. The VIP Concierge function is currently in test mode. Therefore, specific requests might not be available for execution. For more details, please contact your VIP manager.


# VIP Merch

Receive unique branded gifts as a reward for your loyalty.

VIP merchandise is a gift from BetFury, which can be requested once through the form on the VIP Lounge or Super VIP Lounge pages. How to order VIP merchandise?&#x20;

* Specify your preferred communication channel.
* Wait until the VIP manager contacts you to clarify the delivery details.
* You can follow the status of your order on the VIP Lounge page in the VIP Merch section, or you can contact your VIP manager if you have any questions.
* Receive your merch and share your feedback on X (former Twitter). We will be very grateful for your feedback!

**The team is still preparing to deliver VIP merchandise. It will be available in the VIP and Super VIP Lounge soon. Stay tuned for updates!**

* We guarantee the safe storage of the provided personal information.
* We reserve the right to refuse any request for merchandise without explaining the reason.
* It may take up to 90 working days from when the request is approved to when the user receives the parcel.
* It is possible to temporarily suspend the distribution of branded merchandise, in which case a notification will be published in the VIP Lounge.


# VIP Transfer Program

Switch from another platform and instantly enjoy VIP benefits without losing any of your achievements.

### **What is the VIP Transfer Program?**

This program is designed for VIP users on other platforms who want to switch to us and be active VIP members on BetFury.

## **How to apply?**

To submit an application, you should go to the [VIP Club page](https://betfury.com/vip-club) and tap the "Become VIP" button. Then write your email and any other necessary information. The main thing is to provide screenshots from another platform where you are a VIP, or make a deposit that confirms the presence of a (not hot) wallet with at least $5 000 in it. All transmitted data is confidential and will not be shared. By applying, you give us the right to process personal data. The contact data you provided can be used to inform you about promotional activities on the platform.

If the user's application is approved, you are assigned a Manager. Your Rank is increased, and you receive a notification in our Live Chat, a letter to the email address specified during registration, and a pop-up on the platform. If your application is not approved, you will receive a notification in our Live Chat and to the email address specified during registration.

## VIP Transfer Advantages

* No need to start your way on BetFury from scratch;&#x20;
* You can get all the benefits of the VIP Club at once;&#x20;
* You don't lose anything; in any case, all your achievements on the platform remain with you.

## **Conditions**

1. When a user makes a request for a VIP Transfer, he declares the level and amount of wagering he has reached on other platforms.
2. We review the application and provide feedback or notify whether it is approved.
3. The manager discusses the terms with the potential VIP member if the application is approved.
4. During the first seven days, the user will have access to daily bonuses in the VIP Lounge. Therefore, the user unlocks exclusive bonuses that give them the freedom to experience a wide variety of games across the platform. On the 7th day, the user can request a personal bonus from their VIP manager. The bonus depends on the user's overall activity; the higher the activity, the greater the personal bonus.
5. To successfully complete the Transfer Program, users should make a $200 000 real wager within 30 days of the program start date. The wagering goal is the same for all transfer users and is not set individually.
6. During the Transfer Program, the user will have 2 milestones: $75 000 and $150 000 wagers, upon reaching which they can request a personal bonus from the manager. The user will also receive all VIP bonuses that depend on their activity and are available in the VIP Lounge.
7. Level-up bonuses will be deactivated. VIP Welcome is not available to transfer users at either the start of the program or upon completion.

## **Successful VIP Transfer passing**

If a user reaches the $200 000 wagering target within 30 days, they will receive a notification in the Live Chat and via the email address provided during registration. The account's VIP status will remain forever. If the transfer is unsuccessful, his rank will be downgraded to the one corresponding to his actual wager.

### **If the user has not passed the VIP Transfer**

1. The user loses the opportunity to contact the VIP Transfer Manager, the VIP Transfer status is canceled on the account, and the rank is lowered based on the amount wagered in the first month. VIP bonuses (regular and irregular) will no longer be credited to the user until he reaches Rank 10. Downgrading does not affect the Free Spins and Deposit bonuses accrued to the player. Cashback - the amount of cashback accrued at the time of the downgrading is saved and available to be claimed even after the user's rank is lowered. After the downgrade, subsequent cashback accruals are based on the user's updated rank.&#x20;
2. The bonus amounts for Monthly, Weekly, and Rakeback before downgrading remain available for claiming.
3. The terms of bonus distribution to the calendar change after the downgrade due to the loss of VIP status.&#x20;
4. If the Rakeback boost is activated, it remains active even after the user's rank is downgraded.

### **KYC for participants of the VIP transfer program**

BetFury can request any documents for KYC verification at its discretion. BetFury reserves the right to restrict the Service, deposit, or withdrawal until the identity is sufficiently determined or for any other reason at BetFury Risk Department's discretion.

BetFury reserves the right to suspend the VIP Transfer Program for a specific user or in general. Betfury has the right to refuse any user's participation in the VIP Transfer Program or to cancel their participation without explanation. This rule also applies if the user violates the Betfury rules, insults other users or the BetFury team, makes negative public comments about Betfury or its team members, or otherwise shows disrespect.


# VIP Bounty Bonus

Get the sweetest Bonus are based on your total activity during the previous week.

The VIP bounty bonuses are based on your total activity during the previous week (from Monday to Sunday). They are calculated automatically by our quite complicated formula, which takes your total activity and profit during the previous week. You can affect it with your wagering if simply: The more you play - the more we pay!

The VIP Bounty bonuses are paid every Monday, Wednesday, and Friday. And always credited approximately at 09:00 - 12:00 by UTC

The VIP Bounty bonus can be claimed from your Bonus Cabinet. It will be credited 100% of the amount to your balance immediately.


# BETFURY BUG BOUNTY PROGRAM

Help improve BetFury’s platform by reporting bugs and vulnerabilities! Earn rewards up to $300 000 in BFG for your discoveries.

BetFury provides public bounties for exposing vulnerabilities and bugs. What does this mean? As you know, we are constantly improving our platform to keep it running as efficiently and smoothly as possible. In addition, the BetFury community is really huge - we have many hackers, security engineers and experienced, observant players among us. This means that together we can make the platform better and defeat all bugs.&#x20;

Anyone who helps to correct bugs will receive a huge reward - up to 300 000 USD (in BFG)! Find a vulnerability or a bug and report it. We’ll be happy to investigate and fix it and you’ll get the reward.

### **Cases for Bug Bounty on BetFury**

* **Hot wallet accessibility - up to 300 000 USD (in BFG)**               \
  Vulnerabilities that allow withdrawal of funds from hot wallets.
* **Account penetration - up to 100 000 USD (in BFG)**\
  Technical vulnerabilities that allow access to someone’s account.
* **Balance manipulation - up to 50 000 USD (in BFG)**\
  Vulnerabilities that allow manipulation of user balances.
* **Original game bugs/exploits - up to 50 000 USD (in BFG)**\
  House edge bugs or vulnerabilities in Original games that allow to win consistently.
* **Server vulnerability - up to 50 000 USD (in BFG)**\
  DDoS attack on a platform that leads to its partial or total incapacity.
* **Platform’s bonuses abuse - up to 50 000 USD (in BFG)**\
  It's about Rakeback, Cashback, Referral bonuses, etc.
* **Bugs/exploits in the Integrated games (Slots, Live, Table and Sportsbook)  - up to 20 000 USD (in BFG)**\
  Bugs in games from different providers that allow to win consistently.
* **Medium functional bugs - up to 1 000 USD (in BFG)**\
  Functional defects of the platform that do not concern layout, text typos, and other visual defects.

⚠️ The size of the reward in any of the foregoing cases depends on the severity of the vulnerability which is determined by our team during testing.

### **BetFury Bug Bounty report flow**

If you find a bug, exploit or vulnerability, please report this to <bugbounty@betfury.com>. Describe the bug in detail with steps to reproduce and a full description. Also show the result of using this bug/exploit/vulnerability.

Here are details of the procedure and important points of the BetFury report flow:

* You must not share the information about the bug/exploit/vulnerability in the internet, be it community or forum, etc.)
* The first response time from BetFury can take up to 3 days.
* We check all points of your report within 1 week after the first response. After that we notify you about the test results.
* If the bug is confirmed and reproduced, we try to quickly resolve the bug/exploit/vulnerability within 2 weeks after the first vulnerability was confirmed.
* If the bug is not confirmed and reproduced or is already known, the BetFury team closes the case with no reward.
* BetFury is obligated to pay the reward immediately after the bug/exploit/vulnerability was fixed.

**⚠️** If you have found a critical bug, BetFury asks you to duplicate the report in the Live Support chat for a faster response to the problem.

### **Report Closure**

BetFury verifies all results reported through our Bug Bounty program. Each report is reviewed and evaluated to ensure credibility. If the description in the report is not clear, we request additional information from the reporter. After aggregating all the information, the presentation of the report goes through an internal review and evaluation process. Once the internal review process is complete, all bugs that are not reproducible, invalid, or uninformative will be closed.

⚠️ The investigator must provide detailed information and supporting evidence to all reports. Failure to provide a detailed report will result in delayed sorting and/or closure of tickets.&#x20;

⚠️ If a user discovers a vulnerability, he should not use it. We ask the researcher to give us a reasonable opportunity to resolve the issue before making it public.

Submit a detailed description of the problem and the steps you think might be needed to reproduce what you’ve observed. Please, do your best to protect the privacy, confidentiality, and integrity of the users' data. The privacy of our community is extremely important and we greatly appreciate your help in maintaining it. Please understand that we cannot work with anyone who violates relevant laws or regulations, attempts to exploit a security issue, or access other users' data.&#x20;

Thank you for your cooperation!


# RESPONSIBLE GAMING AND GAMBLING

BetFury supports responsible gaming. Set limits, manage your gambling, and access resources to ensure a safe and enjoyable experience.

1. Gambling can be addictive and we encourage you to play responsibly and only with the money you can afford to lose. To make sure you enjoy our games in a responsible and entertaining manner, we implemented functionalities, including self-exclusion and time alert. &#x20;
2. If you feel like you may have a gambling problem, need help overcoming your addiction, or want to know more about playing responsibly, please visit the Responsible Gaming section of our Website, as well as other dedicated websites linked in the Responsible Gaming section. You can also contact our support at any time to get more information and help.&#x20;
3. In case You are diagnosed with a gambling addiction or try to stay away from gambling for a different reason, we want to assist you to stay away from anything that does nothing good for you.&#x20;

   “Self-Exclusion” means that You exclude yourself, out of Your own choice, from all gambling services. This exclusion cannot be undone after your ask to exclude your account. If you wish to self-exclude yourself from gambling, contact our customer support team via email regarding your request. Our managers will explain to you all the future steps and what is needed from you.&#x20;

   * Please keep in mind if Self-Exclusion is permanent for the requested period of self-exclusion, it will not be undone for your own protection. To self-exclude means to stop betting or gambling;

   * During Self-Exclusion you are not allowed to create a new Account and every attempt to create a new Account during Self Exclusion is a violation of our Terms of Service and may result in the permanent ban of your accounts;&#x20;

   * In order to start the process of self-exclusion on BetFury, you need to contact our customer support team via email at <support@betfury.com>  regarding your request for self-exclusion or account closure request with an explained reason;&#x20;

   * Please note that you have the following limits of self-exclusion for a minimum of six months period: \
     а)the maximum amount of time per day, week or month;\
     b) the maximum daily, weekly or monthly amounts of money to be deposited into the player account; and \
     c)the maximum daily, weekly or monthly amounts of money to spend through the player account.

   * By requesting our self-exclusion offer you agree to the following terms and conditions, which will be effective from the minute you receive a confirmation email of your chosen self-exclusion, this email will be sent to the email address used to register your account only and will display the date of self-exclusion completion;&#x20;

   * Requests made via our Chat function will not be actioned.&#x20;

   * Once you send an email of self-exclusion or account closure request your account will be closed during the next twenty-four (24) hours since the email was sent. Please keep in mind that you need to mention your account username and linked email address, as well as other personal details to identify yourself for self-exclusion or to close the account. Additionally, you should claim the reason for such a request;&#x20;

   * You are not permitted to leave any balance in your account during a self-exclusion time period. You will not be able to access your account to withdraw any funds during your requested self-exclusion;&#x20;

   * Once a self-exclusion is applied to your account, it will stay in place and it will not be reversed or decreased for any reason. Permanent self-exclusion will remain closed indefinitely. <br>

   Please note If you wish to limit your deposit, you can transfer part of the funds to the bank, and they will become unavailable for use. Please contact <support@betfury.com> to proceed with your request.&#x20;
4. We will use our best endeavors to ensure that if you have requested self-exclusion from our Website, you will not be able to open a new account with us or any other website operated under the same license. We will block any new account/s and confiscate your winnings pertaining to such account/s in the event that you succeed in creating a new account following your self-exclusion, whether on the same or on any other website operated under the same license.&#x20;
5. &#x20;Time Alert is a feature that allows you to control the amount of time spent in an active gaming session on our platform by setting a timer. After activating the time alert, you will receive a reminder about the end of the time that you have chosen. After activating the time alert, the Time Alert tab will display the selected alarm time. You can delete or change the Time Alert reminder time every 30 minutes. You can choose the Time Alert reminder time: 15 min, 30 min, 45 min, 1 hour, 2 hours, or 3 hours. You understand that the time alert is intended to monitor your time spent during an active gaming session. This mechanism is implemented on the platform for responsible gaming and the ability to help players who have problems with gambling. If you have any questions about the Time alert, you can contact the support team via the email <support@betfury.com>&#x20;

The use of time alerts is your right. The betfury.com does not and cannot be held responsible for any consequences for you or your health during or after active gaming sessions on the platform.

6\. Underage Gambling - it is illegal for anyone under the age of 18 to open an account or gamble on our Website. Please note that anyone under the age of 18 found to be using the site will have any winnings forfeited and may also be reported to the authorities.&#x20;

7\. Filtering Systems - Filtering solutions allow parents to regulate access to the internet based on chosen criteria. Parents can use filters to prevent their children from accessing, amongst other things, gambling Websites. If you share your computer with friends or family who are under the Legal Age to register or bet with our site or have requested self-exclusion from gambling sites, please consider parental filtering solutions.&#x20;

8\. We are committed to supporting Responsible Gambling initiatives and encourage you to find information about Responsible Gambling at the website of the Responsible Gaming Foundation [www.rgf.org.mt](http://www.rgf.org.mt) in order to find the help you need.

Please check Money Gambling Consulting Organizations:

[GamStop](https://www.gamstop.co.uk/) - is a free service that lets you control your online gambling activities. After registering, you will be prevented from using gambling websites and apps from companies licensed in Great Britain, for a period you choose. The service is available to the residents within the United Kingdom (Great Britain and Northern Ireland) only.

[Gamblers Anonymous](https://docs.betfury.com/betfury/www.gamblersanonymous.org.uk) – „Anonymous gamblers” - a group of people united to overcome the difficulties associated with gambling together and help each other. There are branches all over the world.

[Gambling Therapy](https://docs.betfury.com/betfury/www.gamblingtherapy.org) – „Therapy for gambling” - provides advice and support to all who suffer from addiction to gambling. Gambling Therapy specialists work in the UK and far beyond.&#x20;

In addition, you may consider using third-party software designed to block online gambling access from your devices, including [www.netnanny.com](https://docs.betfury.com/betfury/www.netnanny.com) and [www.cyberpatrol.com](https://docs.betfury.com/betfury/www.cyberpatrol.com).

Kindly note, however, that these are third-party websites, products, and services, and we take no responsibility for their efficacy and/or any fault or damage that may result from the same.


# TERMS OF SERVICES

Here you can see all the Terms of Conditions and Privacy Policies of the BetFury platform. All changes and updates will be duplicated here for you to be always informed in time.


# CRYPTO SWAP

Learn the terms and conditions of Crypto Swap feature, including swap rules, fees, and eligibility.

These Terms of service are entered into between you, hereinafter referred to as “you” or “your” and betfury.com (hereinafter referred to as “BetFury”) as defined below. References to “you” and/or “your” are references to any person using, accessing, or attempting to use BetFury Crypto Swap. Please, read the terms carefully as they govern your use of BetFury Crypto Swap!

BetFury Crypto Swap is provided by Universe B Games B.V., a company incorporated under the laws of Curacao, registration no 155126 and license # GLH-OCCHKТW0712232020 in a partnership with the Service Provider company DIGITALRIDE SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ incorporated under the laws of the Republic of Poland, number in the Register of Virtual Currency activities RDWW-737, dated May 4, 2023.

Your access to and use of the BetFury Crypto Swap is conditioned on Your acceptance of and compliance with these Terms of services. These Terms apply to all visitors and all others who use the Crypto Swap.

The BetFury Crypto Swap and any related products or services are offered on a strictly “as-is” and “where-available” basis and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the BetFury Crypto Swap and any related products or services are offered without any warranty as to merchantability or fitness for any particular purpose.

By using of the BetFury Crypto Swap, you acknowledge, agree and confirm that:

1. You can swap any cryptocurrencies only which available on the BetFury platform.
2. The rate of all cryptocurrencies is established by our platform and is updated in real-time. The exchange rate of cryptocurrencies on our platform may differ from the exchange rate on other platforms or CEXes.
3. The value of cryptocurrencies may fluctuate significantly and there is a substantial risk of economic losses when selling and/or buying the cryptocurrencies. This risk is your own. By using the BetFury Crypto Swap you confirm that you have sufficient knowledge to buy and sell cryptocurrencies.
4. For exchange, you can only use the cryptocurrency that is on your account balance. You cannot swap any currencies from bonus balance currency.
5. After confirming the transaction and debiting the cryptocurrency from your account, the tokens of your chosen currency are credited to the balance within one hour, but in any case no more than 24 hours from the moment the transaction is confirmed. This provision does not apply if the transaction is stopped for account verification and KYC.
6. You can use the tokens you received both for games on the platform and withdraw them to your crypto wallet.
7. You confirm your understanding that BetFury Crypto Swap is not an activity covered by our gaming license and is offered by BetFury separately from the main activity.
8. We are not responsible for fluctuations and financial risks associated with cryptocurrintiers rates. You alone bear all financial risks associated with the exchange of tokens on our platform.&#x20;
9. You confirm your understanding that any damages or losses incurred by you as a result of changes in the rate or other circumstances are solely your responsibility. Under no circumstances shall BetFury be held liable for any loss or consequences caused by your trades, including financial loss.
10. You confirm your understanding that BetFury Crypto Swap is not a financial instrument. BetFury Crypto Swap is a product that is designed to attract new audiences to the BetFury platform.&#x20;
11. You expressly agree that you assume all risks in connection with your access and use of the services. You further expressly waive and release us from any and all liability, claims, causes of action, or damages arising from or in any way relating to your use of the BetFury Crypto Swap.
12. The User shall be responsible for payment of all applicable taxes, if any, to which the  received cryptocurrency  might be subject and any and all other taxes that may apply to the User. BetFury makes no representations in this regard. The User agrees to indemnify and hold BetFury harmless against any taxes, including penalties, duties, and interest levied by any government on the  received cryptocurrency.
13. You Confirm that the cryptocurrencies, which you have topped up or will top up into your  BetFury account, or the funds, which you have used or will use for the purchase of the cryptocurrencies to be topped up into your BetFury account and which you will use in BetFury Crypto Swap are not derived from money laundering, terrorist financing, fraud or any other illegal or criminal activity under any  Law in the respective jurisdiction.
14. BetFury reserves the right, without explaining the reason, to ask you for confirmation of the origin of the funds which you have topped up or will top up into your BetFury account, or the funds, which you have used or will use for the purchase of the cryptocurrencies to be topped up into your BetFury account. BetFury reserves the right to freeze your funds until you confirm the origin of these funds.
15. In any case, BetFury has a strict anti-money laundering policy. This means that we reserve the right to hold any transaction until the completion of full account verification & KYC. Betfury reserves the right to stop any transaction if we suspect a violation of money laundering legislation or/and our Terms.
16. BetFury does not bear any responsibility in the case of loss of funds, which occurred because of illegal actions of third parties, in particular, but not exclusively in the case of hacker attacks, DDOS attacks, and other actions of third parties, which are aimed at acquiring funds.
17. We assume no liability or responsibility for any:(a) errors, mistakes, or inaccuracies of content and/or software, or services, proposed by BetFury;(b) interruption or cessation of function related to the software and BetFury Crypto Swap services;(c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website;(d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury website.
18. You confirm that you are familiar with these Terms and that you fully understand them. These Terms are mandatory for everyone using BetFury Crypto Swap service. By using it, you accept these Terms and undertake to comply with them. These Terms are binding on all users, without exception.By using BetFury Crypto Swap, you automatically agree to these Terms and undertake to comply with them.&#x20;
19. This Terms, together with the BetFury Terms and Conditions, the Privacy Policy and other BetFury platform\`s rules, represents the entire agreement between you and BetFury in relation to the use of the BetFury Crypto Swap.

BetFury reserves the right to change or amend these Terms at its sole discretion. BetFury will notify about such changes by updating the terms on its website and modifying the “last revised” date displayed in the header of the document. All the changes to these Terms will become effective upon publication on the website or release to users. Hence, your continued use of BetFury Crypto Swap service implies your automatic acceptance of the modified Terms.

<br>


# CRYPTO FUTURES TERMS AND CONDITIONS

Check Crypto Futures Terms for details on trading, leverage options, and fees.

These Terms of Use are entered into between you, hereinafter referred to as “you” or “your” or "user" and betfury.com (hereinafter referred to as “BetFury”) as defined below. References to “you” and/or “your” and/or "user" are references to any person using, accessing, or attempting to use BetFury Crypto Futures. Please, read the terms carefully as they govern your use of BetFury Crypto Futures.

BetFury Crypto Futures are provided in partnership with the Service Provider company DIGITALRIDE SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ incorporated under the laws of the Republic of Poland, number in the Register of Virtual Currency activities RDWW-737, dated May 4, 2023.

By assessing, using, or attempting to use BetFury Crypto Futures in any capacity, you acknowledge that you accept and agree to be bound by these Terms. If you do not agree, do not access BetFury Crypto Futures. You automatically agree to comply with these rules, General BetFury\`s Terms and Conditions, and other rules and terms by using BetFury Crypto Futures.

## General Provision

### 1.Changes to these Terms

BetFury reserves the right to change or amend these Terms at its sole discretion. BetFury will notify about such changes by updating the terms on its website and modifying the “last revised” date displayed at the end of the document. All the changes to these Terms will become effective upon publication on the website or release to users. Hence, your continued use of BetFury Crypto Futures service implies your automatic acceptance of the modified Terms.

If you do not agree to any changes to these Terms, you must refrain from using the BetFury Crypto Futures service immediately. BetFury highly recommends you frequently review these terms to ensure your understanding of the Terms that apply to your use of our BetFury Crypto Futures products.

### 2. Obligations and Warranties

By making use of BetFury Crypto Futures, you acknowledge, agree, and confirm that:

* Trading can be risky and you have an understanding of how it works;
* The value of Digital Currencies is volatile and your chosen position may cause financial loss;
* You shall assume all risks related to trading with BetFury Crypto Futures and trading operations of digital currencies and their derivatives;
* BetFury should not be held liable for any such risks or adverse outcomes of your trading;
* You voluntarily use BetFury Crypto Futures and you release Betfury from any liability for damages and losses incurred by you as a result of the use of BetFury Crypto Futures;
* You confirm your understanding that BetFury Crypto Futures is not an activity covered by our gaming license and is offered by Betfury separately from the main activity.
* You expressly agree that you assume all risks in connection with your access and use of the services. You further expressly waive and release us from any and all liability, claims, causes of action, or damages arising from or in any way relating to your use of the BetFury Crypto Futures.
* You represent that you are at least the age of majority in your jurisdiction and have the full right, power, and authority to enter into and comply with the terms and conditions of this Agreement on behalf of yourself.

By using the BetFury Crypto Futures you hereby undertake and guarantee  to:

* Use only ONE BetFury account;
* Use the BetFury Account, the BetFury Platform, and the BetFury Crypto Futures in good faith;
* Not violate or breach any terms of these Terms, and other platform documents, or any Applicable Law in any relevant jurisdiction;
* Not commit, conduct, or perform any misrepresentation, fraud, malicious act, or criminal activities;
* Not provide false, inaccurate, incomplete, out-of-date, or misleading information;
* Not interfere, intercept, or expropriate our network, system, data, or information;
* Not transmit or upload any virus or other malicious software or program, or try to gain unauthorized access to other users’ accounts, websites, networks, or systems concerning the BetFury Crypto Futures;
* Not decompile, reverse engineer, or disassemble any of our programs, systems, or products, or in any way infringe the Intellectual Property rights and/or such of our partners;
* Not cause or launch any programs or scripts to scrape, index, survey, or otherwise data mining any portion of any of our programs, systems, or products, or unduly not burden or not hinder the operation and/or functionality of any aspect of the BetFury Crypto Futures;
* Keep the data required for using the BetFury Account unavailable for third parties;
* Not to exploit any bugs, or defects found in the software for fraud and to notify BetFury of any bugs, defects, etc. found in the software;
* Inform BetFury about any change in the information and documents submitted to BetFury, in particular in your contact details, within 1 (one) day of the change.
* Comply with these Terms and General Betfury\`s Terms and Conditions and other rules and Terms.
* The list of obligations defined in this section is incomplete. If other obligations arise from the mechanics of using BetFury Crypto Futures or from General BetFury\`s Terms or other provisions and Terms, the User is obliged to fulfill them.

### 3. Limitation of Liability

The BetFury Crypto Futures and any related products or services are offered on a strictly “as-is” and “where-available” basis and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the BetFury Crypto Futures and any related products or services are offered without any warranty as to merchantability or fitness for any particular purpose.

You acknowledge and agree that the use of the BetFury Crypto Futures is at your own risk. To the maximum extent allowed by law, BetFury, its affiliates and subsidiaries, its licensors, and their respective employees, contractors, agents, suppliers, and vendors shall have no liability or responsibility whatsoever for any damages or loss - whether direct or indirect, consequential, incidental, punitive or otherwise - arising in connection with BetFury Crypto Futures or any data or values relating thereto, whether arising out of negligence or otherwise. Without limiting any of the foregoing, in no event shall BetFury have any liability for any lost profits or indirect,  or lost digital assets, punitive, special, or consequential damages or losses, even if notified of the possibility thereof.

BetFury does not bear any responsibility in the case of loss of funds, which occurred because of illegal actions of third parties, in particular, but not exclusively in the case of hacker attacks, DDOS attacks, and other actions of third parties, which are aimed at acquiring funds.

We assume no liability or responsibility for any:(a) errors, mistakes, or inaccuracies of content and/or software, or services, proposed by BetFury;(b) interruption or cessation of function related to the software and BetFury Crypto Futures services;(c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website;(d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury website.

### 3.1 BETA TESTING

During the beta testing period of BetFury Crypto Futures, certain restrictions may apply and the software will be updated.

Therefore, you agree and accept that the BetFury Crypto Futures product may work incorrectly and with errors during the beta testing period. Also, during this period, BetFury reserves the right to change the conditions and rules of trading, forcibly and prematurely liquidate the user's positions, cancel some trading profits, and refuse to pay trading profits.

During beta testing, the user has no right to complain about defects, to demand any refunds due to the liquidation of the position, or in any other case. You also release BetFury from any liability for the loss of Your funds as a result of bugs, or defects in the BetFury Crypto Futures product.

You confirm that you understand that beta testing is not a full release, and therefore the product, its visual expression, operation logic, and mathematical formulas may be changed during testing.

During the beta testing period, you can provide suggestions, comments, or ideas and report issues or problems related to your use of the Beta BetFury Crypto Futures. You agree not to disclose feedback to any third party and you assign to us all rights, title, and interest in and to any feedback, without any right to compensation or other obligation from us or, if such assignment is not permitted by law, you grant to us a non-exclusive, transferable, sub-licensable, royalty-free, worldwide, perpetual license to use all feedback.

### 4. Taxation

The User shall be responsible for payment of all applicable taxes, if any, to which the Trading Profit might be subject and any and all other taxes that may apply to the User. BetFury makes no representations in this regard. The User agrees to indemnify and hold BetFury harmless against any taxes, including penalties, duties, and interest levied by any government on the Trading Profit.

BetFury shall not be required to compensate you for your tax obligations or advise you about your tax issues. The uncertainty in tax legislation relating to Digital Assets may expose you to any currently unknown or future tax consequences, associated with your holding of Digital Assets, crypto trading, trading profit, and the use of Betfury Crypto Futures, for which BetFury shall not be liable. You shall hold BetFury harmless from any expenses and losses, resulting from the above uncertainty.

### 5. Trading conditions

You can get detailed information about how BetFury Сrypto Futures works in the section HOW IT WORKS by opening the BetFury Crypto Futures section on the platform.

Formulas for rate calculations and other financial information are located in the TRADING PRICE FORMULATION by opening the BetFury Crypto Futures section on the platform.

Betfury reserves the right to forcefully close your position, refuse payment, and confiscate trading profits in case of:

* Abnormal volatility in the market, which at BetFury's sole decision does not allow predicting market indicators.
* We suspect that you are misleading the system, using insider information, using multiple accounts, or otherwise abusing our platform.
* We suspect that you have found a defect in the software and are using it for your purposes.
* You use funds received by you as a result of money laundering, terrorist financing, fraud, or any other illegal or criminal activity under any Law in the respective jurisdiction
* &#x20;In any other case, when you violate these rules or perform illegal actions.

In the above cases, at the decision of BetFury, your position will be forcefully closed, the account will be blocked, and the funds will be confiscated along with the trading reward.

BetFury reserves the right, without explaining the reason, to ask you for confirmation of the origin of the funds that you have topped up or will top up into your BetFury account, or the funds, that you have used or will use for the purchase of the Digital Assets to be topped up into your BetFury account. BetFury reserves the right to freeze your funds until you confirm the origin of these funds.

### 6. Restriction

You represent that you are not (a) the subject of economic or trade sanctions administered or enforced by of United Nations, European Union, and United States of America or otherwise designated on any list of prohibited or restricted parties by any governmental authority or (b) a citizen, resident, or organized from the country or territory which is a subject of economic or trade sanctions enforced by of United Nations, European Union, and United States of America.

You are not permitted to access or use BetFury Crypto Futures in any jurisdiction or country if it would be contrary to the law or regulation of that jurisdiction or if it would subject us to the laws of, or any registration requirement with, such jurisdiction. We reserve the right to limit the availability of Betfury to any person, geographic area, or jurisdiction at any time and our sole discretion.

Access to BetFury Crypto Futures is prohibited to wallets and persons who are citizens and/or residents of the United States of America. Access to BetFury Crypto Futures is prohibited to wallets and persons located in, established in, or a resident of Belarus, Myanmar (Burma), Côte D'Ivoire (Ivory Coast), Cuba, Crimea and Sevastopol, the so-called Donetsk People’s Republic, Democratic Republic of Congo, Iran, Iraq, Gaza, Libya, the so-called Luhansk People’s Republic, Mali, Nicaragua, Democratic People’s Republic of Korea (North Korea), Russia, Somalia, Sudan, Syria, Yemen, Zimbabwe. The use of software to change the IP address by citizens or residents of the countries defined in this clause will be considered a gross violation of these Terms and will give BetFury the right to confiscate the deposited funds and block access to such a person. Confiscated funds may be returned subject to confirmation of the legality of the origin of such funds and full-person verification.&#x20;

YOU ARE RESPONSIBLE FOR DETERMINING WHETHER THE USE OF THE BETFURY CRYPTO FUTURES IS LEGAL IN YOUR JURISDICTION AND YOU SHALL NOT USE IT SHOULD SUCH USE BE ILLEGAL IN YOUR JURISDICTION. IF YOU ARE UNCERTAIN, PLEASE SEEK INDEPENDENT LEGAL ADVICE.

### 7. Suspension and Termination

BetFury reserves the right to restrict and suspend access to BetFury Crypto Futures and Betfury accounts where:

* You refuse to go through KYC or refuse to confirm the origin of funds. This also applies to the case when the user delays or evades the performance of the actions specified in this clause.
* For the period of checking of your account by the risk department.
* During the period of abnormal volatility in the market.
* In other cases, according to the decision of the risk department.

BetFury reserves the right to terminate access to BetFury Crypto Futures and Betfury account without notice where:

* We reasonably suspect that you or your BetFury Account and/or BetFury Crypto Futures and/or money on it is or has been associated with, or poses a high risk of, money laundering, financing of terrorism, fraud, or any other financial crime;
* Your BetFury Account and/or BetFury Crypto Futures is the subject of any legal, regulatory, or government process and/or we, in our sole discretion, consider there to be a heightened risk of legal or regulatory non-compliance;
* You abuse our platform;
* In the case of causing BetFury financial loss through fraud, abuse, hacking or in any other illegal way.
* In case of damage to the reputation of Betfury by spreading false information.

### 8. FuryWaves

FuryWaves is a trading tool that is part of BetFury Futures which is built by a randomizer based on the SHA-256.

By using FuryWaves, you confirm that you understand that futures trading, like the use of financial instruments, is risky and may result in the loss of monetary assets. Therefore, by using FuryWaves, you confirm that you fully understand the consequences of your actions and bear sole responsibility for any consequences of your use of FuryWaves.You confirm your understanding of how the FuryWaves work and release us from any responsibility for your actions that led to the loss of funds, even if they were committed by mistake.

FuryWaves working with the next rules:&#x20;

* Each new session starts at $1000.&#x20;
* At the end of each session, all open positions are closed at the current PNL.&#x20;
* A trading session lasts 24 hours.&#x20;
* Each trading session ends and starts a new one at 00:00 UTC.&#x20;
* Each session has 172,800 ticks, but this current may be less.&#x20;
* Tick every 500 milliseconds.&#x20;
* Volatility per tick can reach 1% The commission fee is 5% from all profit positions.&#x20;
* The maximum win per bet is limited to $20,000 equivalent to any cryptocurrency. If your winnings are more than the equivalent of US$20,000, we are only entitled to pay you US$20,000 and the rest will be forfeited.

In FuryWaves, the average House Edge is established at 2.5%. This figure was derived from an analysis of the operation of our pricing algorithm and is considered an approximate indicator. While the average House Edge is maintained at 2.5%, it is crucial to acknowledge that this metric may vary for individual users. The diversity of gaming scenarios and strategies may lead to instances where the House Edge experienced by a specific player may be higher or lower over short periods. However, on the whole, it will approximate the aforementioned value.

BetFury does not directly influence this indicator; it is automatically calculated by the algorithm as a result of numerous factors. Therefore, BetFury assumes no responsibility in cases where the house edge for a specific user differs from the value stated in this section.

You confirm your understanding and agree that in the case of using a large leverage (x100 or more) your position may be liquidated immediately, depending on the price of the next tick.

You confirm your understanding that forbidden to use any third-party software and bots that make your winnings unfair and give you an advantage, including software that looks for and exploits bugs and loopholes in the BetFury system.If the use of such software is detected, your account will be permanently blocked and all winnings will be confiscated.

We reserve the right at any time without prior notice to stop trading and close all open positions at any time or disable the trading pair altogether.

The FuryWaves and any related products or services are offered on a strictly “as-is” and “where-available” basis and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the FuryWaves and any related products or services are offered without any warranty as to merchantability or fitness for any particular purpose.

### 9. Final provision

This document may have been translated and published in different languages. In the event of any inconsistency, misstatements, omissions, or errors appearing in any translated version, the English version shall prevail.

While we will do everything we can to provide continuous operations, BetFury does not provide any warranty or guarantee about the availability of the BetFury Crypto Futures Without limiting the generality of the foregoing, we do not guarantee continuous access to the BetFury or the BetFury Crypto Futures, and make no representation that the BetFury and/or the BetFury Crypto Futures offered therein will be available without interruption; or that there will be no delays, failures, errors, omissions or loss of transmitted information.

You confirm that you are familiar with these Terms and that you fully understand them. These Terms are mandatory for everyone using the BetFury Crypto Futures service. By using it, you accept these Terms and undertake to comply with them. These Terms are binding on all users, without exception. By using BetFury Crypto Futures, you automatically agree to these Terms and undertake to comply with them.

This Document, together with the General BetFury\`s Terms and Conditions, the Privacy Policy and other BetFury platform\`s rules, represents the entire agreement between you and Betfury in relation to the use of the BetFury Crypto Futures.&#x20;

<br>

### <br>


# TERMS AND CONDITIONS

Detailed platform rules, user rights, payment policies, and responsible gaming guidelines.

### 1. Introduction

These  terms and conditions and the documents referred to below (the "**Terms**") apply to the use of the current website (the "**Website**") and its related or connected services (collectively, the "**Service**"). You should carefully review these Terms as they contain important information concerning your rights and obligations regarding the use of the Website and form a binding legal agreement between you - our customer (the "**Customer**"), and us (the "**Website**"). By using this Website and/or accessing the Service, you, whether you are a guest or a registered user with an account (“**Account**”), agree to be bound by these Terms, together with any amendments, which may be published from time to time. If you do not accept these Terms, you should refrain from accessing the Service and using the Website.&#x20;

The Service is owned by Universe B Games B.V., a limited liability company registered in Curacao with company registration number 155126, with a registered address at Seru Loraweg 17C, Curaçao (“Company”), licensed in Curaçao under the Licence number OGL/2024/1494/0942 issued by Curaçao Gaming Authority (CGA) for the provision of online games of chance.

### **2. General Terms**&#x20;

We reserve the right to revise and amend the Terms (including any documents referred to and linked below) at any time. You should visit this page periodically to review the Terms and Conditions. Amendments will be binding and effective immediately upon publication on this Website. If you object to any such changes, you must immediately stop using the Service. Your continued use of the Website following such publication will indicate your agreement to be bound by the Terms as amended. Any bets not settled prior to the changed Terms taking effect will be subject to the pre-existing Terms. If the Terms and Conditions of BetFury will be updated, the platform will notify you and ask you to confirm your consent.

### 3. Your Obligations&#x20;

You acknowledge that at all times when accessing the Website and using the Service:&#x20;

3.1. You are over 18, or of the legal age at which gambling or gaming activities are allowed under the law or jurisdiction that applies to you. We reserve the right to request proof of age documents from you at any time.&#x20;

3.2. You are of legal capacity and can enter into a binding legal agreement with us. You must not access the Website or utilize the Service if you are not of legal capacity.&#x20;

3.3.  You are aware that the right to access and use the Website and any products there offered, may be considered illegal in certain countries. We are not able to verify the legality of service in each and every jurisdiction, consequently, you are responsible in determining whether your accessing and using our website is compliant with the applicable laws in your country and you warrant to us that gambling is not illegal in the territory where you reside. For various legal or commercial reasons, we do not permit accounts to be opened or used by customers resident in certain jurisdictions, including but not limited to:

Afghanistan, Aruba, Algeria, Antigua & Barbuda, Australia, Austria, Belarus, Bahrain, Belgium, Bhutan, Brunei, Central African Republic, Chad, Côte d'Ivoire, Croatia, Cuba, Czech Republic, Democratic People’s Republic of Korea (North Korea), Democratic Republic of the Congo, Denmark, Estonia, France, Germany, Greece, Guinea-Bissau, Hungary, Iran, Iraq, Iceland, Israel, Italy, Jordan, Kuwait, Latvia, Lebanon, Liberia, Lithuania, Mali, Malta, Myanmar, Netherlands, Netherlands Antilles (Curacao, Sint Maarten, Bonaire, Sint Eustatius, and Saba, Aruba), Norway, Oman, Palestine,Pakistan, Poland, Portugal, Qatar, Romania, Russia,Saba, Saint Martin, Saudi Arabia, Serbia, Slovenia, Somalia, Spain, Statia,Switzerland, Syrian Arab Republic, Sudan, Trinidad and Tobago, Turkey, Ukraine, United Kingdom, United Arab Emirates, United States (and its dependencies, military bases and territories i.e. U.S. Minor Outlying Islands, U.S. Virgin Islands), Vanuatu, Yemen, Zimbabwe.

or other restricted jurisdictions ("Restricted Jurisdiction") that are reported by us from time to time. By using the Website you confirm you are not a resident in a Restricted Jurisdiction.

3.4. When attempting to open an account or using the Website, it is the responsibility of the player to verify whether gambling is legal in that particular jurisdiction.&#x20;

3.5. You are the authorized user of the payment method you use and all funds, which are on your account and used within the Services are legal.&#x20;

3.6. You must make all payments to us in good faith and not attempt to reverse a payment made or take any action which will cause such payment to be reversed by a third party.&#x20;

3.7. When placing bets you may lose some or all of your money deposited to the Service in accordance with these Terms and you will be fully responsible for that loss.&#x20;

3.8. When placing bets you must not use any information obtained in breach of any legislation in force in the country in which you were when the bet was placed.&#x20;

3.9. You are not acting on behalf of another party or for any commercial purposes, but solely on your own behalf as a private individual in a personal capacity.&#x20;

3.10. You must not either attempt to manipulate any market or element within the Service in bad faith nor in a manner that adversely affects the integrity of the Service or us.&#x20;

3.11. You must generally act in good faith in relation to the use of the Service at all times and for all bets made using the Service.&#x20;

3.12. You, or, if applicable, your employees, employers, agents, or family members, are not registered as an Affiliate in our Affiliate program.&#x20;

3.13. While using BetFury at any time you consent to provide us only true, real, and objective data on default and when We request it.&#x20;

3.14. You understand the volatility of the crypto market and you accept the possibility of your currency/currencies price changing while you are waiting for your withdrawal or your withdrawal is being processed by our Risk Department.&#x20;

3.15. You are a mentally competent person and you do not suffer from gambling addiction. In case a person with such a problem enters the Site - the responsibility lies on their side only.&#x20;

3.16. You agree not to use any third-party software in any of the subdivisions of BetFury as well as not to abuse any game/functioning bugs found on the platform.

3.17. You warrant that all information that you provide to us from the moment of registration and during the term of validity of this agreement is true, complete, correct, and that you shall immediately notify us of any change of such information.

3.17.1. You confirm your understanding that the information which entered at the registration and during use the Service cannot be changed at your decision. To change any information, you should contact the support team. For the change of any information, Betfury can request any documents for passing the KYC at its own decision.

3.18. You warrant that you will not use our services while located in any jurisdiction that prohibits the placing and/or accepting of bets online and/or playing casino and/or live games.

3.19.You also warrant that:\
\- You participate in the Services on your own behalf and not on the behalf of any other person;\
\- You are solely responsible for reporting and accounting for any taxes applicable to you under relevant laws for any winnings that you receive from us;\
\- You are solely responsible for any applicable taxes which may be payable on cryptocurrency awarded to you through your using the Service.

3.20. The user is obliged to correctly communicate with other users in Betfury\`s chats. The user undertakes not to insult other users in chats or in any other public way. The user is obligated not to offend a Betfury platform and its team in no way. The user is prohibited from writing, discussing, and commenting on racist, religious, and political topics on the platform. The user is obliged to not post illegal content, including but not limited to obscene language, offensive remarks, pornography, drugs, weapons, and violence.

3.20.1.The user is obliged to communicate politely with the support service of the Betfury platform. Any display of disrespect, insults, humiliation, and other manifestations of aggression will be considered a violation of these Terms. In this case, the user may be denied support with subsequent possible blocking of the account.

### 4. Restricted use&#x20;

4.1. You must not use the Service:&#x20;

4.1.1. If you are under the age of 18 years (or below the age of majority as stipulated in the laws of the jurisdiction applicable to you) or if you are not legally able to enter into a binding legal agreement with us or you acting as an agent for, or otherwise on behalf, of a person under 18 years (or below the age of majority as stipulated in the laws of the jurisdiction applicable to you);&#x20;

4.1.2. If you reside in a country in which access to online gambling to its residents or to any person within such country is prohibited;&#x20;

4.1.3. To collect nicknames, e-mail addresses, and/or other information of other Customers by any means (for example, by sending spam, other types of unsolicited emails, or the unauthorized framing of, or linking to, the Service);&#x20;

4.1.4. To disrupt or unduly affect or influence the activities of other Customers or the operation of the Service generally;&#x20;

4.1.5. To promote unsolicited commercial advertisements, affiliate links, and other forms of solicitation which may be removed from the Service without notice;&#x20;

4.1.6. In any way which, in our reasonable opinion, could be considered as an attempt to: (i) cheat the Service or another Customer using the Service; or (ii) collude with any other Customer using the Service in order to obtain a dishonest advantage;&#x20;

4.1.7. To scrape our odds or violate any of our Intellectual Property Rights;&#x20;

4.1.8. For any unlawful activity whatsoever;&#x20;

4.1.9. Creating multiple accounts for the purpose of collusion, fraud, Service abuse, and/or any kind of Service manipulation is prohibited and may result in account closure.&#x20;

4.1.10. Any use of software which gives any advantage, include software which betting statistics software, sports betting scanners, or counts cards, analyzes the probability of a particular combination falling out or programs that help the user make a decision when playing or use strategies aimed at unfairly obtaining winnings or gaining an advantage over the casino is prohibited. Bets and funds which recived from these bets will be regarded as illegal. BetFury reserves the right to withhold these funds, including the user's deposit funds. BetFury reserve the right, after withholding such funds, to block the account without the right to restore. Whiholding funds and blocking account carried out at BetFury\`s sole discretion and cannot be appealed by the player.

If the amount of illegally won funds is greater than the amount that is placed on the deposit account of such a player, BetFury can recover these funds from the user, including claims.

4.2. You cannot sell or transfer your account to third parties, nor can you acquire a player account from a third party.&#x20;

4.3. We may immediately terminate your Account upon written notice to you if you use the Service for unauthorized purposes. We may also take legal action against you for doing so in certain circumstances.&#x20;

4.4. Restrictions to the use of the third-party products (Live, Table Games and Slots, etc.) are set on the side of the product provider and are not under the control of the BetFury side.

### 5. Registration&#x20;

1. You agree that at all times when using the Service:&#x20;

5.1. We reserve the right to refuse to accept a registration application from any applicant at our sole discretion and without any obligation to communicate a specific reason.&#x20;

5.2. Before using the Service, you must personally complete the registration form and read and accept these Terms. We may require you to become a verified Customer which includes passing certain checks. You may be required to provide valid proof of identification and any other document as it may be deemed necessary. This includes but is not limited to, a picture ID (copy of passport, driver's license, or national ID card) and a recent utility bill listing your name and address as proof of residence. We reserve the right to suspend wagering or restrict Account options on any Account until the required information is received. This procedure is done in accordance with the applicable gaming regulation and the anti-money laundering legal requirements. Additionally, you will need to fund your Service Account using the payment methods set out on the payment section of our Website.&#x20;

5.3. If You register via email You have to provide accurate contact information, inclusive of a valid email address (“Registered Email Address”), and update such information in the future to keep it accurate. It is your responsibility to keep your contact details up to date on your Account. Failure to do so may result in you failing to receive important Account related notifications and information from us, including changes we make to these Terms. We identify and communicate with our Customers via their Registered Email Address. It is the responsibility of the Customer to maintain an active and unique email account, to provide us with the correct email address, and to advise the Company of any changes in their email address. Each Customer is wholly responsible for maintaining the security of his Registered Email Address to prevent the use of his Registered Email Address by any third party. Company shall not be responsible for any damages or losses deemed or alleged to have resulted from communications between Company and the Customer using the Registered Email Address. We will immediately suspend your Account upon written notice to you to this effect if you intentionally provide false or inaccurate personal information.&#x20;

5.4. You are only allowed to register one Account with the Service. Accounts are subject to immediate closure if it is found that you have multiple Accounts registered with us. This includes the use of representatives, relatives, associates, affiliates, related parties, connected persons, and/or third parties operating on your behalf.&#x20;

5.5. In order to ensure your financial worthiness and to confirm your identity, we may ask you to provide us with additional personal information, such as your name and surname, or use any third-party information providers we consider necessary. In case any additional personal information should be obtained via third-party sources, we will inform you about the data obtained.&#x20;

5.6. You must keep your password for the Service confidential. Provided that the Account information requested has been correctly supplied, we are entitled to assume that bets, deposits, and withdrawals have been made by you. We advise you to change your password on a regular basis and never disclose it to any third party. It is your responsibility to protect your password and any failure to do so shall be at your sole risk, expense and responsibility. You may log out of the Service at the end of each session. If you believe any of your Account Information is being misused by a third party, or your Account has been hacked into, or your password has been discovered by a third party, you must notify us immediately. You must notify us if your Registered Email Address has been hacked into, we may, however, require you to provide additional information/ documentation so that we can verify your identity. We will immediately suspend your Account once we are aware of such an incident. In the meantime, you are responsible for all activity on your Account including third-party access, regardless of whether or not their access was authorized by you.&#x20;

5.7. You must not at any time transmit any content or other information on the Service to another Customer or any other party by way of screen capture (or another similar method), nor display any such information or content in a frame or in any other manner that is different from how it would appear if such Customer or third party had typed the URL for the Service into the browser line.&#x20;

5.8. When registering, you will receive the possibility to use all currencies available on the website. Those will be the currencies of your deposits, withdrawals, and bets placed and matched into the Service as set out in these Terms. Some payment methods do not process in all currencies. In such cases, a processing currency will be displayed, along with a conversion calculator available on the page. \
You can use all currencies available on the website. But, if you use currencies and/or win currencies that have low liquidity on most of the crypto exchanges or are presented in small quantities on the crypto market, we reserve the right to pay out your winnings in USDT.In the described case, you agree that BetFury, at its sole discretion, might process and payout your winnings in USDT at the current exchange rate at the time of your winnings.

5.9. We are under no obligation to open an Account for you and our website sign-up page is merely an invitation to treat. It is entirely within our sole discretion whether or not to proceed with the opening of an Account for you and, should we refuse to open an Account for you, we are under no obligation to provide you with a reason for the refusal.&#x20;

5.10. Upon receipt of your application, we may be in touch to request further information and/ or documentation from you in order for us to comply with our regulatory and legal obligations.&#x20;

5.11. Users who register via mail, need to verify their account (via mail). If it will not be done within 30 days, we will delete this account. The company reserves the right to change this period.&#x20;

5.12. We allow only one account per e-mail address, wallet, etc. If more players wish to use the same account, exceptions can be made after proving the identity of all the connected account users. It is necessary to indicate correct and real names. Players who created multiple accounts with the sole intention of taking advantage of our bonus promotions (if any) will not be eligible to receive any winnings made with our bonuses. Furthermore, their accounts will be blocked upon recognition without prior notice.&#x20;

5.13. A player can have only one account. All duplicate player accounts will be counted as “duplicates” and will be closed immediately. Any winnings, bonuses, and returns that you have gained from the duplicate account we call into question, and also, we may reclaim it. You will return to us all demanded funds, which have been withdrawn from your duplicate account.&#x20;

**Identification**

5.14. We comply with Curacao Laws, legal regulations, and guidance for the prevention of money laundering and terrorism financing. All suspicious transactions will be investigated. In such cases, the Company is prohibited to inform the player or third parties involved in the investigation. An exception can be details that an investigation is taking place or may be carried out or that information has been or may be transmitted to the competent authorities. In case of suspicious activity, the Company has the right to suspend, freeze, block, delete or close a player’s account and withhold funds according to law or if it is required by the competent authorities.&#x20;

5.15. On the Website, all transactions are checked to prevent money laundering and other illegal activity. If you agree with the Terms, you authorize us to undertake a personal identification check, due to our requirements or requirements from the third party (including regulatory authority) to confirm your identity and contact details. In certain circumstances, we may have to contact you and ask you to provide the necessary information in order to complete the check. If you do not provide us with the required information, the Company reserves the right to freeze or close your account until you have provided us with the requested information.&#x20;

5.16. If you do not confirm that you already are 18 years old, the Company has the right to freeze your account until you prove your age. If it is proved that you are younger than 18 years old and you did some actions on the Website, the provisions of Article 16 shall apply.&#x20;

5.17. If you breach these Terms, or we have a reasonable suspicion that you did so, we may with or without prior notice to you terminate your account. In such case, all your outstanding bets will be canceled and your account will be closed, and we may also confiscate and recover from your account balance the amount of the winnings awarded or paid to you and all bonuses, bonus money, and other incentives, which you shall forfeit in such case. Following this, on your request and subject to our discretion, we will return the remainder of the real money balance of your account (if any) to you, subject to reasonable charges, regulatory obligations, and our ability to do so using the payment method we verified as belonging solely to you.

5.18. Providing false and/or non-existent and/or misleading information by the user in the moment of registration and during the term of validity of this agreement is considered a gross violation of these Terms and is considered a fraud on the part of the User by Betfury. In this case, or if we have a reasonable suspicion that you did so, we may with or without prior notice to you terminate your account without any compensation from us and without returning the remainder of the real money balance of your account to you.&#x20;

<br>

### 6. Your Account&#x20;

6.1. Accounts could use several currencies, in this case, all Account balances and transactions appear in the currency used for the transaction.&#x20;

6.2. We do not give credit for the use of the Service.&#x20;

6.3. We may close or suspend an Account if you are not or we reasonably believe that you are not complying with these Terms, or to ensure the integrity or fairness of the Service or if we have other reasonable grounds to do so. We may not always be able to give you prior notice. If we close or suspend your Account due to you not complying with these Terms, we may cancel and/or void any of your bets and withhold any money in your account (including the deposit).&#x20;

6.4. We reserve the right to close or suspend any Account without prior notice and without returning all funds. Contractual obligations already matured will however be honored.&#x20;

6.5. We reserve the right to refuse, restrict, cancel or limit any wager at any time for whatever reason, including any bet perceived to be placed in a fraudulent manner in order to circumvent our betting limits and/or our system regulations.&#x20;

6.6. If any amount is mistakenly credited to your Account it remains our property and when we become aware of any such mistake, we shall notify you and the amount will be withdrawn from your Account.&#x20;

6.7. If for any reason, your Account goes overdrawn, you shall be in debt to us for the amount overdrawn.&#x20;

6.8. You must inform us as soon as you become aware of any errors with respect to your Account. In the event we deem in our sole discretion that you have been taking unfair advantage of any bonuses or have executed any other act in bad faith in relation to a bonus, promotion offered on the Website, we shall have the right to block or terminate your account and, in such circumstances, we shall be under no obligation to refund you any funds that may be in your Account.&#x20;

6.9. Please remember that betting is purely for entertainment and pleasure and you should stop as soon as it stops being fun. Absolutely do not bet anything you can’t afford to lose. If you feel that you may have lost control of your gambling, we offer a self-exclusion option. Just send a message to our Customer Support Department using your Registered Email Address that you wish to SELF-EXCLUDE and this request will take effect within 24 hours from the moment of its receipt. In this case, your account will be disabled until further notice, and you won’t be able to login into it. You can also use the time alert function to help you control the time spent in an active gaming session. Time Alert will allow you to set reminders about the amount of time spent in an active gaming session and will alert you when your allotted time for the game is over. Please read our [Responsible Gaming and Gambling](/betfury/responsible-gaming-and-gambling) notice to get more information.&#x20;

6.10. You cannot transfer, sell, or pledge Your Account to another person. This prohibition includes the transfer of any assets of the value of any kind, including but not limited to ownership of accounts, winnings, deposits, bets, rights, and/or claims in connection with these assets, legal, commercial, or otherwise. The prohibition on said transfers also includes however is not limited to the encumbrance, pledging, assigning, usufruct, trading, brokering, hypothecation, and/or gifting in cooperation with a fiduciary or any other third party, company, natural or legal individual, foundation, and/or association in any way shape or form&#x20;

6.11. Should you wish to close your account with us, please send an email from your Registered Email Address to our Customer Support Department via the links on the Website.&#x20;

6.12. BetFury keeps the data on the betting history for not longer than 30 days.&#x20;

6.13. When the User makes a request for the account closure, the User accepts the fact that their account is not going to be ever unlocked and the entire history of such an account will be permanently deleted from the BetFury database. It is pretty advisable to withdraw all of your funds before closing the account.

### 7. Inactive and Frozen Accounts

7.1. An account that has not been used by the User (no successful login) for twelve (12) consecutive calendar months may be classified as Inactive and frozen (subject to a Login Block) at BetFury's sole discretion to ensure account and platform security.

7.2. If your Account is deemed to be frozen, BetFury reserves the right to charge a monthly administrative fee of 50 USDT in the equivalent in any acceptable currency (or the current balance of your account, if less) as long as the balance of your account remains positive.

7.3. An account that remains frozen and inactive for a total of twenty-four (24) calendar months (twelve (12) months following the initial freeze) may have its remaining balance debited by BetFury and transferred to a secure financial holding account.

7.4. The User may contact Customer Support to request account reactivation at any time during the freeze period or after funds have been transferred to the holding account. Reactivation remains strictly subject to successful account ownership verification, security checks, and, where applicable, completion of Know Your Customer (KYC) procedures. BetFury reserves the right to deny reactivation to Users residing in Restricted Jurisdictions or failing security checks.

7.5. Upon successful identity verification and account unblocking, balance restoration is evaluated on a case-by-case basis:

a) If funds were previously debited to the holding account: BetFury reserves the right to determine the eligible restoration amount. While standard administrative inactivity fees (per clause 7.2) may apply, BetFury may, at its sole discretion, waive such fees and restore the balance in full (including for BFG token balances or accounts where the balance exceeds cumulative fees), subject to internal compliance approval.

b) If funds were not yet debited: Access to the remaining available balance may be restored, subject to platform verification and security protocols.

c)  BetFury reserves the right to offer alternative balance resolution options, perform partial restoration, or decline the restoration request entirely based on risk management assessments, compliance requirements, or evidence of platform abuse, multi-accounting, or fraudulent activity.

7.6. The User may continue to accrue Staking payouts during inactive periods, subject to platform policy. However, any unclaimed promotional rewards (including, but not limited Rakeback and Referral Program rewards) that remain unclaimed for ninety (90) consecutive days will automatically expire and cannot be claimed, restored, or reimbursed under any circumstances, including upon account reactivation.

### 8. Deposit of Funds&#x20;

8.1. Platform has a minimum deposit amount for every currency. Sending any amount below the minimum will result in funds loss and is not refundable. The maximum deposit amount is not limited. BetFury doesn't have any fee for deposits. Some of the deposits may take some time related to the network hash rate.&#x20;

8.2. Fees and charges may apply to customer deposits and withdrawals, which can be found on the Website. In most cases, we absorb transaction fees for deposits to your betfury.com Account. You are responsible for your own wallet charges that you may incur due to depositing funds with us.&#x20;

8.3. You agree to fully pay any and all payments and charges due to us or to payment providers in connection with your use of the Service. You further agree not to make any charge-backs or renounce or cancel or otherwise reverse any of your deposits, and in any such event you will refund and compensate us for such unpaid deposits including any expenses incurred by us in the process of collecting your deposit, and you agree that any winnings from wagers utilizing those charged back funds will be forfeited.&#x20;

8.4. Funds originating from criminal and/or illegal and/or unauthorized activities must not be deposited to the Site.&#x20;

8.5. We reserve the right to forfeit any positive balance on your Account in case of reset of the wager or any actions that belong to duplicate accounts, conspirations, frauds, criminal activity, or fakes.&#x20;

8.6. We do not offer refunds for deposits made in betfury.com, except provided herein. By depositing money, you agree not to make any charge-backs, reversals, refunds, or otherwise cancel any deposits into your Account, and agree to refund and compensate us for unpaid deposits.

### **9. Withdrawal of Funds**&#x20;

9.1. Due to the workflow of our anti-fraud system, the waiting time for your withdrawal can be prolonged up to the point when all the needed procedures will be conducted to supply a decent level of financial security for users (up to seven (7) days and more if needed).&#x20;

9.2. Please note that we cannot guarantee the successful processing of withdrawals or refunds in the event you break the rules stated in our Terms and Conditions.&#x20;

9.3. The responsibility for withdrawing the funds lies with the User only and the Site does not refund the funds that may occur as lost funds in case the receiving wallet/platform doesn’t accept transactions from smart-contract, any definite coins, or in case the user chose the wrong chain of transfer.&#x20;

9.4. We reserve the right to change the withdrawal fee at any time without prior notice.&#x20;

9.5. BFG token withdrawal processing may take up to 24 hours, in some cases may be postponed for a longer period, not limited. BetFury reserves the right, at any time, to hold BFG withdrawals to verify the source of obtaining. BetFury reserves the right to restrict the Service, deposit, or withdrawal until the investigation is sufficiently determined, or for any other reason in BetFury Risk Department discretion. BetFury reserves the right to limit the number of transactions for some time without warning.&#x20;

9.6. In case your winning is $50 000 or higher, BetFury, in exceptional cases, reserves the right to pay the winning in equal parts within 30 days at a maximum.

9.7 Regardless of the amount of your win for any bet or spin, including any bonus round or a free spin, as well as free spins purchased on our platform, the amount of win which we are obliged to pay you may not exceed the equivalent of 300 000 dollars (“ Maximum win limit ”) in any cryptocurrency, fiat or any other currency. You confirm that you understand that some games have the technical ability to win more than the Maximum Win Limit, but you agree that we have the right to cut the amount above the Maximum Win Limit from Your Account and pay You only the Maximum Win Limit. We have this right in respect of any wins that have exceeded the Maximum Win Limit. The decision to cut the amount above the Maximum Win Limit is made based on your game history, betting level, and account, as well as other information that we analyze.\
In addition, the total win amount, including the amount that is above the Maximum win limit, may be credited to your account, but the paid amount will not exceed the Maximum payout limit. In any case, we reserve the right to make any decision on the payment of an amount above the Maximum Win Limit.\
BetFury reserves the right to pay the Maximum Win Limit in equal parts within 90 days at a maximum.

9.8.You confirm that you understand that if we make a decision to cut the payout to the amount of the Maximum Win Limit, we will send you an appropriate letter. In this case, after receiving the letter, you will not have any claims to the platform, as the acceptance of these Terms has confirmed your awareness of the implementation of the Maximum Win Limit on the platform BetFury. You confirm your understanding that implementation of the Maximum Win Limit is the right of BetFury, which in no way violates the rights of the platform user. Any claims made by the User after receiving the relevant letter of cutting the amount will be considered as evidence of abuse of rights by the user in order to unreasonably obtain additional funds and may be construed as extortion.&#x20;

9.9.  If you have set any limits on max withdrawal, then any of your transactions created earlier may be rejected by the risk department, or rejected automatically.&#x20;

9.10. You confirm your understanding that if you use currencies and/or win currencies that have low liquidity on most of the crypto exchanges or are presented in small quantities on the crypto market and want to withdraw them, we reserve the right to stop this withdrawal for conversion into USDT.\
The list of such currencies is not permanent and may constantly change. Therefore, each decision is made on a case-by-case basis. The decision to convert a specific currency is made at the discretion of BetFury and cannot be appealed by the player.

You acknowledge your understanding that in this case, transactions may take longer to be processed than these terms allow. In any case, such transaction processing time cannot be longer than 48 hours.

9.11 You agree that withdrawal is possible only to the crypto wallet or to the card/account from which the deposit was made. The withdrawal is possible only through the same payment method or blockchain through which the deposit was made. Withdrawal to wallets, cards/accounts of third parties is not possible.

You agree to withdraw the funds to the same wallet and via the same network that you used to deposit.

Any withdrawals to another cryptocurrency wallet or card/account, or withdrawals using another payment method or blockchain, as well as deposits from hot wallets СЕX and other financial services organisations, may become the basis for freezing the withdrawal and the basis for additional verification at the discretion of BetFury.&#x20;

9.12 Some fiat withdrawals on the BetFury platform, in exceptional cases, may take up to 7 business days due to delays from payment providers, banks, or incorrect transaction details provided by the user.

BetFury reserves the right to perform additional checks in cases of suspected irregular activity, which may also affect withdrawal times.

### 10. Payment Transactions and Processors&#x20;

10.1. You are fully responsible for paying all monies owed to us. You must make all payments to us in good faith and not attempt to reverse a payment made or take any action which will cause such payment to be reversed by a third party in order to avoid a liability legitimately incurred. You will reimburse us for any charge-backs, denial, or reversal of payment you make and any loss suffered by us as a consequence thereof.

10.2. Before making a deposit, the User must be sure of the correctness of the deposit address, destination tag (memo) if required, and the chain of the token they are depositing. They must also meet the minimum deposit amount to ensure the deposit will be credited and reflected in the balance. In case the user makes a mistake in the deposit/withdrawal, this is the user\`s personal responsibility. BetFury is not responsible for this.

10.3. All transactions made on our site might be checked to prevent money laundering or terrorism financing activity. Suspicious transactions will be reported to the relevant authority.&#x20;

### 11. Errors&#x20;

11.1. In the event of an error or malfunction of our system or processes, all bets are rendered void. You are under an obligation to inform us immediately as soon as you become aware of any error with the Service. In the event of communication or system errors or bugs or viruses occurring in connection with the Service and/or payments made to you as a result of a defect or error in the Service, we will not be liable to you or to any third party for any direct or indirect costs, expenses, losses or claims arising or resulting from such errors, and we reserve the right to void all games/bets in question and take any other action to correct such errors.&#x20;

11.2. We make every effort to ensure that we do not make errors in posting bookmaker lines. However, if as a result of human error or system problems a bet is accepted at an odd that is: materially different from those available in the general market at the time the bet was made; or clearly incorrect given the chance of the event occurring at the time the bet was made then we reserve the right to cancel or void that wager or to cancel or void a wager made after an event has started.&#x20;

11.3. We have the right to recover from you any amount overpaid and to adjust your Account to rectify any mistake. An example of such a mistake might be where a price is incorrect or where we enter a result of an event incorrectly. If there are insufficient funds in your Account, we may demand that you pay us the relevant outstanding amount relating to any erroneous bets or wagers. Accordingly, we reserve the right to cancel, reduce or delete any pending plays, whether placed with funds resulting from the error or not.&#x20;

### 12. Rules of Play, refunds, and cancellations in Sports betting&#x20;

12.1. The winner of an event will be determined on the date of the event's settlement, and we will not recognize protested or overturned decisions for wagering purposes.&#x20;

12.2. In the situations where the bet or odds were calculated incorrectly (due to human error, system error, or mistakes made by the referring results source), we will reset/correct the results.

12.3. If a match result is overturned for any reason by the governing body of the match within the payout period then all money will be refunded.&#x20;

12.4. If a draw occurs in a game where a draw option is offered, all stakes on a team win or lose will be lost. If a draw option is not offered then everyone receives a refund in the outcome of a draw in the match. And if a draw option has not been made available, then extra time will count, if played.

12.5. Minimum and maximum wager amounts on all events will be determined by us and are subject to change without prior written notice. We also reserve the right to adjust limits on individual Accounts as well.&#x20;

12.6. Customers are solely responsible for their own Account transactions. Once a transaction is complete, it cannot be changed. We do not take responsibility for missing or duplicate wagers made by the Customer and will not entertain discrepancy requests because a play is missing or duplicated. Customers may review their transactions in the My Bets section of the site after each session to ensure all requested wagers are accepted.&#x20;

12.7. A matchup will have action as long as the two teams are correct, regardless of the League header in which it is placed on our Website.&#x20;

12.8. The start dates and times displayed on the Website for eSport matches are an indication only and are not guaranteed to be correct. If a match is suspended or postponed and not resumed within 72 hours from the actual scheduled start time, the match will have no action, and wagers will be refunded. The exception is any wager on whether a team/player advances in a tournament or wins the tournament will have action regardless of a suspended or postponed match.&#x20;

12.9. The statistics of the official scoring provider or the official website of the respective competition or match are used to calculate bets. If statistics from the official scoring provider or the official website are not available, or if there are clear indications that statistics from the official scoring provider or official website are incorrect, we will wait for the official result to calculate the markets. BetFury reserves the right to recalculate bets, the result of which has been changed after the end of the event or incorrectly calculated before.&#x20;

12.10. If an event is posted by us with an incorrect date, all wagers have action based on the date announced by the governing body.&#x20;

12.11. If a team is using stand-ins, the result is still valid as it was the team's choice to use the stand-ins.&#x20;

12.12. The Company reserves the right to remove events, markets, and any other products from the Website.&#x20;

12.13. An in-depth explanation of our sports betting rules is on the separate page: SPORTS BETTING RULES.

12.14. Bets canceled by the provider for reasons provided in the Sports Betting terms, as well as bets for which the user used the cashout function, will not be taken into account either in the wager or the Battle progress.

### 13. Communications and Notices&#x20;

13.1. All communications and notices to be given under these Terms by you to us shall be sent using a Customer Support form on the Website.&#x20;

13.2. All communications and notices to be given under these Terms by us to you shall, unless otherwise specified in these Terms, be either posted on the Website and/or sent to the Registered Email Address we hold on our system for the relevant Customer. The method of such communication shall be at our sole and exclusive discretion.&#x20;

13.3. All communications and notices to be given under these Terms by either you or us, shall be in writing in the English language and must be given to and from the Registered Email Address in your Account.&#x20;

13.4. From time to time, we may contact you by email for the purpose of offering you information about betting, unique promotional offerings, and other information from betfury.com. You agree to receive such emails when you agree to these Terms when registering at the Website. You can opt-out of receiving such promotional offerings from us at any time by changing your account settings.

### **14. Matters Beyond Our Control**&#x20;

We cannot be held liable for any failure or delay in providing the Service due to an event of Force Majeure which could reasonably be considered to be outside our control despite our execution of reasonable preventative measures such as: an act of God; trade or labor dispute; power cut; act, failure or omission of any government or authority; obstruction or failure of telecommunication services; or any other delay or failure caused by a third party, and we will not be liable for any resulting loss or damage that you may suffer. In such an event, we reserve the right to cancel or suspend the Service without incurring any liability.&#x20;

### 15. Liability&#x20;

15.1. To the extent permitted by applicable law, we will not compensate you for any reasonably foreseeable loss or damage (either direct or indirect) you may suffer if we fail to carry out our obligations under these terms unless we breach any duties imposed on us by law (including if we cause death or personal injury by our negligence) in which case we shall not be liable to you if that failure is attributed to: (I) Your own fault; (II) A third party unconnected with our performance of these terms (for instance problems due to communications network performance, congestion, and connectivity or the performance of your computer equipment); or (III) Any other events which neither we nor our suppliers could have foreseen or forestalled even if we or they had taken reasonable care. As this service is for consumer use only we will not be liable for any business losses of any kind.&#x20;

15.2. We strongly recommend that You: (I) Take care to verify the suitability and compatibility of the service with your own computer equipment prior to use; and (II) Take reasonable precautions to protect yourself against harmful programs or devices including through installation of antivirus software.&#x20;

### **16. Gambling By Those Under Age**&#x20;

16.1. If we suspect that you are currently under 18 years or were under 18 years (or below the age of majority as stipulated in the laws of the jurisdiction applicable to you) when you placed any bets through the Service your Account will be suspended (locked) to prevent you placing any further bets or making any withdrawals from your Account. We will then investigate the matter, including whether you have been betting as an agent for, or otherwise on behalf of, of a person under 18 years (or below the age of majority as stipulated in the laws of the jurisdiction applicable to you). If have found that you: (a) are currently; (b) were under 18 years or below the majority age which applies to you at the relevant time; or (c) have been betting as an agent for or at the behest of a person under 18 years or below the majority age which applies: all winnings currently or due to be credited to your Account will be retained; all winnings gained from betting through the Service whilst under age must be paid to us on demand (if you fail to comply with this provision we will seek to recover all costs associated with recovery of such sums); and/or any monies deposited in your Account which are not winnings will be returned to you OR retained until you turn 18 years old at our sole discretion. We reserve the right to deduct payment transaction fees from the amount to return, including transaction fees for deposits to your betfury.com account which we covered.&#x20;

16.2. This condition also applies to you if you are over the age of 18 years but you are placing your bets within a jurisdiction that specifies a higher age than 18 years for legal betting and you are below that legal minimum age in that jurisdiction.&#x20;

16.3. In the event we suspect you are in breach of the provisions of this Clause or are attempting to rely on them for a fraudulent purpose, we reserve the right to take any action necessary in order to investigate the matter, including informing the relevant law enforcement agencies.&#x20;

### 17.  Anti-fraud policy&#x20;

17.1. BetFury prohibits and rejects the use of the Service for any form of illicit activity, including money laundering, terrorist financing, or trade sanctions violations. Accounts suspected of Money Laundering by using the Service may be blocked, and transactions may be stopped until the Risk department finishes all the required procedures. According to BetFury AML policy, all crypto deposits must meet a basic rollover requirement. A rollover means that all users must do a 100% wager for the gaming or 300% for the sports betting or 1000% for BetFury Futures from the coming deposit before a withdrawal can be made . That means if your deposit is 300$ in USDT, for example, you should wager at least 300$ in USDT (for gaming activity) or at least 900$ in USDT (for sports betting) or at least 3000$ in USDT for BetFury Futures before withdrawal may be approved. This rule is applied to every User's cryptocurrency balance. This rule does not apply to BFG deposits and users of Rank 5 and higher. The BetFury Risk department is eligible to stop every suspicious transaction to prevent money laundering. Users' accounts may be under investigation by the Risk Department until all requirements are met, and payment will be stopped at the time of the investigation.

17.1.1. The Digital Assets, which you have topped up or will top up into your  Betfury account, or the funds, which you have used or will use for the purchase of the Digital Assets to be topped up into your Betfury account, as the case may be, are not derived from money laundering, terrorist financing, fraud or any other illegal or criminal activity under any  Law in the respective jurisdiction.&#x20;

17.1.2. Betfury reserves the right, without explaining the reason, to ask you for confirmation of the origin of the funds that you have topped up or will top up into your Betfury account, or the funds, that you have used or will use for the purchase of the Digital Assets to be topped up into your Betfury account. Betfury reserves the right to freeze your funds until you confirm the origin of these funds.

17.1.3. Betfury reserves the right to restrict, suspend, or terminate access to the Platform without notice where:

* We reasonably suspect that your Betfury Account  is the subject of an operational or other error, in which case we may be required to suspend  access to your account until such time as the error is rectified;
* We reasonably suspect that your Betfury Account has been or is being used in relation to any unlawful, fraudulent, or Prohibited Activity, or in breach of these Terms;
* We reasonably suspect that you or your Betfury Account has been associated with, or poses a high risk of, money laundering, financing of terrorism, fraud, or any other financial crime;
* We reasonably suspect your involvement in any attempt to gain unauthorized access to any Betfury Account;
* Your Betfury Account is the subject of any legal, regulatory, or government process, and/or we, in our sole discretion, consider there to be a heightened risk of legal or regulatory non-compliance;
* We are compelled to do so by a valid subpoena, court order, or other binding order of a government or regulatory authority; or
* Your name appears on a government or international body sanctions list.

Suspicious accounts can also be considered accounts that have no activity on the platform and/or perform the same type of operations for a certain period of time.

17.1.4.Betfury reserves the right to require the user to withdraw funds to the same wallet from which the deposit was made. Betfury also reserves the right, in the event of suspicion of a violation of the AML policy, to require you to undergo a KYC at any stage of interaction, both at the stage of depositing funds and during their withdrawal. This requirement is mandatory for all users of the Betfury platform.

17.2. Know your Customer (“KYC”) Betfury reserves the right, at any time, to ask for any KYC documentation if it is necessary. Betfury reserves the right to restrict the Service, deposit, or withdrawal until identity is sufficiently determined, or for any other reason in Betfury Risk Department discretion. Betfury defined 7 days’ first response as eligible during the KYC procedure. The full procedure should be done in no more than 30 days. In case of fraud suspicion and if the user declines the requested information from the Risk department or the eligible timeline will pass, Betfury reserves the right to close the access for the user's account permanently.&#x20;

17.2.1. KYC Procedures may include any of the following: requesting personal information about the User in order to identify him/her, which may include requesting a valid  identification document and a selfie; verifying the personal information provided by the User in the moment of registration and during use of the Service; requesting the information and documents about the User’s occupation, source of funds and source of income used by the  User in the Services; requesting personal information about the User and about the location and jurisdiction from which the User uses the Services in order to that he/she confirmed that he/she not use our services while located in any jurisdiction that prohibits the placing and/or accepting of bets online and/or playing casino and/or live games and/or restricted country;

checking the personal and professional information about the User; checking and analyzing the gambling activity pattern of the User; any other information which Betfury deems necessary to determine the identity and location of a User.

17.2.2. All information and documents that Betfury receives from the User are strictly confidential. Betfury takes all measures within its power to securely store such information and prevent its leakage. When we receive your information and documents, we will take reasonable steps to protect your personal information from misuse, loss, and unauthorized access, modification, and disclosure including by using password protected systems and databases, and as well as using cryptographic encryption. You can request the deletion of your personal data addressed to our support team.

17.2.3. All information processed by us may be transferred, processed, and stored anywhere in the world, including but not limited to other countries, which may have data protection laws that are different from the laws where you live. We endeavor to safeguard your information consistent with the requirements of applicable laws. We store the personal information for as long as you use our Services or as necessary to fulfill the purpose(s) for which it was collected, provide our Services, resolve disputes, establish legal defenses, conduct audits, pursue legitimate business purposes, enforce our agreements, and comply with applicable laws. We will destroy or permanently de-identify the Personal Information we hold when it is no longer required for any purpose including our legal or operational obligations.

17.3. We will seek criminal and contractual sanctions against any Customer involved in fraud, dishonesty, or criminal acts. We will withhold payment to any Customer where any of these are suspected. The Customer shall identify and shall be liable to pay to us on demand all costs, charges, or losses sustained or incurred by us (including any direct, indirect, or consequential losses, loss of profit, loss of business, and loss of reputation) arising directly or indirectly from the Customer’s fraud, dishonesty or criminal act.&#x20;

17.4 In accordance with the Anti-Money Laundering (AML) policy, users who deposit funds via fiat (cash) are required to fulfill a minimum wagering requirement of 2x the deposited amount. For activities related to Sports Betting, the wagering requirement is increased to 3x the deposited amount.

### 18. Intellectual Property&#x20;

18.1. Any unauthorized use of our name and logo may result in legal action being taken against you.

18.2. As between us and you, we are the sole owners of the rights in and to the Service, our technology, software, and business systems (the "Systems") as well as our odds. you must not use your personal profile for your own commercial gain (such as selling your status update to an advertiser); and when selecting a nickname for your Account we reserve the right to remove or reclaim it if we believe it appropriate.&#x20;

18.3. You may not use our URL, trademarks, trade names and/or trade dress, logos ("Marks"), and/or our odds in connection with any product or service that is not ours, that in any manner is likely to confuse Customers or in the public or that in any manner disparages us.&#x20;

18.4. Except as expressly provided in these Terms, we and our licensors do not grant you any express or implied rights, license, title, or interest in or to the Systems or the Marks and all such rights, license, title, and interest specifically retained by us and our licensors. You agree not to use any automatic or manual device to monitor or copy web pages or content within the Service. Any unauthorized use or reproduction may result in legal action being taken against you.&#x20;

### 19. Your License&#x20;

19.1. Subject to these Terms and your compliance with them, we grant to you a non-exclusive, limited, non-transferable, and non-sublicensable license to access and use the Service for your personal non-commercial purposes only. Our license to you terminates if our agreement with you under these Terms ends.&#x20;

19.2. Save in respect of your own content, you may not under any circumstances modify, publish, transmit, transfer, sell, reproduce, upload, post, distribute, perform, display, create derivative works from, or in any other manner exploit, the Service and/or any of the content thereon or the software contained therein, except as we expressly permit in these Terms or otherwise on the Website. No information or content on the Service or made available to you in connection with the Service may be modified or altered, merged with other data, or published in any form including for example screen or database scraping and any other activity intended to collect, store, reorganize or manipulate such information or content.&#x20;

19.3. Any non-compliance by you with this Clause may also be a violation of our or third parties’ intellectual property and other proprietary rights which may subject you to civil liability and/or criminal prosecution.&#x20;

### 20. Your Conduct and Safety&#x20;

20.1. For your protection and protection of all our Customers, the posting of any content on the Service, as well as conduct in connection therewith and/or the Service, which is in any way unlawful, inappropriate or undesirable is strictly prohibited (“Prohibited Behaviour”).&#x20;

20.2. If you engage in Prohibited Behaviour, or we determine in our sole discretion that you are engaging in Prohibited Behaviour, your Account and/or your access to or use of the Service may be terminated immediately without notice to you. Legal action may be taken against you by another Customer, other third party, enforcement authorities, and/or us with respect to you having engaged in Prohibited Behaviour.&#x20;

20.3. Prohibited Behaviour includes, but is not limited to, accessing or using the Service to:

* promote or share information that you know is false, misleading, or unlawful;&#x20;
* conduct any unlawful or illegal activity, such as, but not limited to, any activity that furthers or promotes any criminal activity or enterprise, violates another Customer's or any other third party’s privacy or other rights or that creates or spreads computer viruses;&#x20;
* harm minors in any way;&#x20;
* transmit or make available any content that is unlawful, harmful, threatening, abusive, tortuous, defamatory, vulgar, obscene, lewd, violent, hateful, or racially or ethnically or otherwise objectionable;&#x20;
* transmit or make available any content that the user does not have a right to make available under any law or contractual or fiduciary relationship, including without limitation, any content that infringes a third party’s copyright, trademark or other intellectual property and proprietary rights;&#x20;
* transmit or make available any content or material that contains any software virus or other computer or programming code (including HTML) designed to interrupt, destroy or alter the functionality of the Service, its presentation, or any other website, computer software, or hardware;&#x20;
* interfere with, disrupt or reverse engineer the Service in any manner, including, without limitation, intercepting, emulating or redirecting the communication protocols used by us, creating or using cheats, mods or hacks or any other software designed to modify the Service, or using any software that intercepts or collects information from or through the Service;&#x20;
* retrieve or index any information from the Service using any robot or another automated mechanism;&#x20;
* participate in any activity or action that, in the sole and entire unfettered discretion of us results or may result in another Customer being defrauded or scammed;&#x20;
* transmit or make available any unsolicited or unauthorized advertising or mass mailing such as, but not limited to, junk mail, instant messaging, "spam", chain letters, pyramid schemes, or other forms of solicitations;&#x20;
* create Accounts on the Website by automated means or under false or fraudulent pretenses;&#x20;
* impersonate another Customer or any other third party;&#x20;
* using of the cheating and unfair advantages including system malfunction and errors, also using of bots (automatic players) or exploitation of the “errors’;&#x20;
* criminal activities, including money laundering and other criminal intrusions.&#x20;

20.4. If you find or suspect that the player is cheating, colluding, or undertaking fraudulent activities, please inform our representative immediately. The Company reserves the right to terminate games or events in each of the above cases and in any other instances to avoid fraud.

20.5. The above list of Prohibited Behaviour is not exhaustive and may be modified by us at any time or from time to time. We reserve the right to investigate and to take all such actions as we in our sole discretion deem appropriate or necessary under the circumstances, including without limitation deleting the Customer’s posting(s) from the Service and/or terminating their Account, and take any action against any Customer or third party who directly or indirectly in, or knowingly permits any third party to directly or indirectly engage in Prohibited Behaviour, with or without notice to such Customer or third party.&#x20;

### 21. Links to Other Websites&#x20;

The Service may contain links to third-party websites that are not maintained by, or related to, us, and over which we have no control. Links to such websites are provided solely as a convenience to Customers and are in no way investigated, monitored, or checked for accuracy or completeness by us. Links to such websites do not imply any endorsement by us of, and/or any affiliation with, the linked websites or their content or their owner(s). We have no control over or responsibility for the availability nor their accuracy, completeness, accessibility, and usefulness. Accordingly, when accessing such websites we recommend that you take the usual precautions when visiting a new website including reviewing their privacy policy and terms of use.&#x20;

### 22. Complaints&#x20;

22.1. If you have any concerns or questions regarding these Terms you should contact our Customer Service Department via the links on the Website and use your Registered Email Address in all communication with us. If a user has a complaint you should write an email regarding a dispute to our customer service team at <_support@betfury.com>.\_&#x20;

22.2. Notwithstanding the foregoing, we take no liability whatsoever to you or to any third party when responding to any complaint that we received or took action in connection therewith.&#x20;

22.3. If a Customer is not satisfied with how a bet has been settled then the Customer should provide details of their grievance to our Customer Service Department. We shall use our reasonable endeavors to respond to queries of this nature within a few days (and in any event, we intend to respond to all such queries within 28 days of receipt).&#x20;

22.4. Disputes must be lodged within fourteen (14) days from the date the wager in question has been decided. No claims will be honored after this period. The Customer is solely responsible for their Account transactions.&#x20;

22.5. In the event of a dispute arising between you and us our Customer Service Department will attempt to reach an agreed solution. Should our Customer Service Department be unable to reach an agreed solution with you, the matter will be escalated to our management.&#x20;

22.6. Should all efforts to resolve a dispute to the Customer's satisfaction have failed, the Customer has the right to lodge a complaint with our licensing body Gaming Services Provider N.V.\
\
22.7 Alternative Dispute Resolution (ADR)

If the complaint cannot be resolved through the Betfury’s internal complaints handling procedure, You have the right to refer the dispute to the Betfury’s approved Alternative Dispute Resolution (ADR) service provider.\
\
The Betfury’s approved ADR provider is EGIS-ADR - <https://egis-adr.com/.&#x20>;

You may contact EGIS-ADR by email at <disputes@egis-adr.com> for the purpose of submitting an escalated dispute.

The ADR procedure shall be conducted in accordance with the applicable ADR rules and the General Code of Practice for Remote Gaming License Holders.

### 23. Assignment&#x20;

Neither these Terms nor any of the rights or obligations hereunder may be assigned by you without the prior written consent of us, which consent will not be unreasonably withheld. We may, without your consent, assign all or any portion of our rights and obligations hereunder to any third party provided such third party is able to provide a service of substantially similar quality to the Service by posting written notice to this effect on the Service.&#x20;

### 24. Severability

In the event that any provision of these Terms is deemed by any competent authority to be unenforceable or invalid, the relevant provision shall be modified to allow it to be enforced in line with the intention of the original text to the fullest extent permitted by applicable law. The validity and enforceability of the remaining provisions of these Terms shall not be affected.&#x20;

### 25. Breach of These Terms&#x20;

25.1. Without limiting our other remedies, we may suspend or terminate your Account and refuse to continue to provide you with the Service, in either case without giving you prior notice, if, in our reasonable opinion, you breach any material term of these Terms. Notice of any such action taken will, however, be promptly provided to you.

25.2. You agree to fully indemnify, defend and hold harmless BetFury and its shareholders, directors, agents, and employees from and against all claims, demands, liabilities, damages, losses, costs, and expenses, including legal fees and any other charges whatsoever, howsoever caused, that may arise as a result of: (i) your breach of this Agreement, in whole or in part; (ii) violation by you of any law or any third party rights; and (iii) use by you of the Service.&#x20;

### 26. General Provisions&#x20;

26.1. **Term of agreement.** These Terms shall remain in full force and effect while you access or use the Service or are a Customer or visitor of the Website. These Terms will survive the termination of your Account for any reason.&#x20;

26.2. **Gender.** Words importing the singular number shall include the plural and vice versa, words importing the masculine gender shall include the feminine and neuter genders and vice versa and words importing persons shall include individuals, partnerships, associations, trusts, unincorporated organizations, and corporations.&#x20;

26.3. **Waiver.** No waiver by us, whether by conduct or otherwise, of a breach or threatened breach by you of any term or condition of these Terms shall be effective against, or binding upon, us unless made in writing and duly signed by us, and, unless otherwise provided in the written waiver, shall be limited to the specific breach waived. The failure of us to enforce at any time any term or condition of these Terms shall not be construed to be a waiver of such provision or of the right of us to enforce such provision at any other time.&#x20;

26.4. **Acknowledgement.** By hereafter accessing or using the Service, you acknowledge having read, understood, and agreed to each and every paragraph of these Terms. As a result, you hereby irrevocably waive any future argument, claim, demand, or proceeding to the contrary of anything contained in these Terms.&#x20;

26.5. **Language.** In the event of there being a discrepancy between the English language version of these rules and any other language version, the English language version will be deemed to be correct.&#x20;

26.6. **Governing Law**. These Terms are governed by the law in force in Curaçao; and you unconditionally and irrevocably submit the exclusive (sole) right of the courts of Curaçao jurisdiction to settle any dispute resolutions (including claims for compensation and counterclaims), that may arise because of the creation, validity, effect, interpretation or action, or legal relations established by the Terms or in any other manner arising from the Terms; and you irrevocably waive any right that it may have to object to an action being brought in those courts, or to claim that the action has been brought in an inconvenient forum, or that those courts do not have jurisdiction. Nothing in this clause shall limit the right of BetFury to take proceedings against you in any other court of competent jurisdiction, nor shall the taking of proceedings in any one or more jurisdictions preclude the taking of proceedings in any other jurisdictions, whether concurrently or not, to the extent permitted by the law of such other jurisdiction.

26.7. **Entire agreement.** These Terms constitute the entire agreement between you and us with respect to your access to and use of the Service and supersede all other prior agreements and communications, whether oral or written with respect to the subject matter hereof.&#x20;


# PRIVACY POLICY

Review Privacy Policy to understand how your data is collected, used, protected, and shared on the platform.

The Service is owned by Universe B Games B.V., a limited liability company registered in Curacao with company registration number 155126, with a registered address at Dr. H. Fergusonweg 1, Curaçao (“Company”), licensed in Curaçao under the Licence number OGL/2024/1494/0942 issued by Curaçao Gaming Authority (CGA) for the provision of online games of chance.

We reserve the right to change this Privacy Policy at any given time, of which you will be promptly updated. If you want to make sure that you are up to date with the latest changes, we advise you to frequently visit this page.

If you have additional questions or require more information about our Privacy Policy, do not hesitate to contact us.

This Privacy Policy applies only to our online activities and is valid for visitors to our Website with regards to the information that they shared and/or collected at betfury.com. This Privacy Policy is not applicable to any information collected offline or via channels other than this website.

#### Consent&#x20;

We ask for your consent to process your information for specific purposes and you have the right to withdraw your consent at any time. However, by using our website, you hereby consent to our Privacy Policy and agree to its terms.

#### What User Data We Collect

By “**personal data**” shall be understood any information relating to an identified or identifiable person; an identifiable natural person is the one who can be identified, directly or indirectly, in particular by reference to an identifier such as a name, location data, email an online identifier or to one or more factors specific to the physical, physiological, genetic, mental, economic, cultural or social identity of that natural person.

We may process data enabling us to get in touch with you (“**contact data**”). The contact data may include your name, email address. The source of the contact data is our registration form, contact form, and information provided in your Account.

We may process your website user account data (“**account data**”). The account data may include your account identifier, name, email address, account creation and modification dates, website settings. The primary source of the account data is you; some elements of the account data may be generated by our website.

We may process information relating to “**technical and financial data, usage data**”. Meaning, when you visit our Website and/or use our Services, we may collect technical and financial information about you, which may include: IP address, locale, registration date, log-in dates, associated affiliate, affiliate-related statistics (the source of your traffic to our Site, data on your views and clicks on our promotional materials), self-exclusion dates and periods, ban dates and periods, failed log-in attempts count and time, Account balance, Account bonus funds, Account real money funds, transaction dates, transaction values, transaction identifiers, total bonus amount, total bonus count, total deposit amount, total deposit count, total withdrawal amount, total withdrawal count, pending withdrawal amount, pending withdrawal count, error withdrawal amount, error withdrawal count, deposit/withdrawal ratio, total income, games played and games’ IDs, player ID, number of bets, casino stake, game session statistics (session ID, game name, provider name, rolls, session start time, session finish time, vendor round ID, total bet, real money bet, bonus money bet, total win, teal win, bonus win, total balance after, bonus balance after), pages visited, device used, nick name (alias), session identifier, chat data when you communicate with us (your IP address, domain, browser type, operating system type, first name and last name (if nessesary), email, title, username, chat history, contact details), other information which may be used to identify your transactions with us (operation ID, transaction ID, start date, end date, sum, order number, transaction number, method, status, processing system, payment system and technical parameters of your device and software you use to access our Website.

We may process information contained in or relating to any communication that you send to us or that we send to you (“**communication data**”). The communication data may include the communication content and metadata associated with the communication. We may generate the metadata associated with communications made using the contact forms.&#x20;

#### Why We Collect Your Data&#x20;

BetFury will collect your Personal Information only by lawful and fair means and not in an intrusive way to operate its business as a licensed online wagering bookmaker for the following purposes:&#x20;

* For know-your-customer (KYC) identity verification.&#x20;
* If you wish to subscribe to BetFury’s marketing communications.&#x20;
* To process your application to become a Member of BetFury or any managed subdomains.&#x20;
* To provide and improve services to you as a Member.&#x20;
* To identify you as a Member and authenticate your identity for security purposes and comply with our legal obligations.&#x20;
* To maintain your Member account.&#x20;
* To upgrade and enhance your experience within the website or over the device, or to tailor or develop information, services, or products to suit your needs which may include market research and conducting promotions.&#x20;
* To create aggregate data about Members through demographic profiling, statistical analysis of the database to provide to potential and existing stakeholders, and to allow for more efficient operation of BetFury’s business. We also use this data to analyze User's accounts for the presence of multi-accounting.&#x20;
* To respond to your questions, comments, or requests.&#x20;
* To comply with BetFury’s contractual, legal, and statutory obligations.&#x20;
* For taking appropriate action if BetFury has a reason to suspect that unlawful activity or misconduct of a serious nature has been, is being, or may be engaged in that relates to our functions and activities.&#x20;
* To establish, exercise, or defend any legal claims.

Unless it is required by law, your personal data will not be disclosed to third parties. As BetFury business partners or suppliers or service providers may be responsible for certain parts of the overall functioning or operation of the Website, personal data may be disclosed to them. The employees of BetFury have access to your personal data for the purpose of executing their duties and providing you with the best possible assistance and service. You hereby consent to such disclosures.

BetFury is using users’ information for marketing purposes. However, we respect users’ privacy. If users do not wish to receive any promotional materials, they can choose such an option during registration or unsubscribe at any time.

#### Log Files

BetFury follows a standard procedure of using log files. These files log visitors when they visit the website. The information collected by log files includes internet protocol (IP) addresses, browser type, Internet Service Provider (ISP), date and time stamp, referring/exit pages, and possibly the number of clicks. These are not linked to any information that is personally identifiable. The purpose of the information is for analyzing trends, administering the site, tracking users’ movement on the website, and gathering demographic information.

#### Our Use of Cookies

We may place and access certain Cookies on your computer or device. A Cookie is a piece of information in the form of a very small text file that is placed on an internet user's hard drive. It is generated by a web page server, which is basically the computer that operates a website. The information the Cookies contain is set by the server and it can be used by that server whenever the user visits the site.

By using our Website, you agree to the use and storage of Cookies on your computer or device. If you do not wish our Website to use Cookies on your computer or device, you can at any time deactivate and delete Cookies through your browser settings. More information on Cookies and how to disable and delta them may be found at *<https://www.aboutCookies.org/Cookie-faq>* or *<http://www.allaboutcookies.org>*. Please note, however, that if you refuse or delete Cookies, certain portions of our Website may not function properly, and we may not be able to offer you certain services.&#x20;

Cookies may be either “*persistent*” cookies or “*session*” cookies: a persistent cookie will be stored by a web browser and will remain valid until its set expiry date unless deleted by the user before the expiry date; a session cookie, on the other hand, will expire at the end of the user session, when the web browser is closed.

We use the following cookies:&#x20;

“*Necessary*” cookies help make a website usable by enabling basic functions like page navigation and access to secure areas of the website. The website cannot function properly without these cookies.&#x20;

“*Preferences*” cookies enable a website to remember information that changes the way the website behaves or looks, like the region that you are in.&#x20;

„*Statistics*” cookies help the website to understand how visitors interact with websites by collecting and reporting information anonymously.&#x20;

“*Security*” cookies are used as an element of the security measures used to protect user accounts, including preventing fraudulent use of login credentials and protecting our website and services generally.&#x20;

“*Authentication and status*” cookies are used to identify you when you visit our website and as you navigate our website, and to help us determine if you are logged into our website.&#x20;

“*Marketing*” cookies are used to track visitors across websites. The intention is to display ads that are relevant and engaging for the individual user, and thereby more valuable for publishers.

We use both first-party and third-party Cookies. First-party Cookies are those placed directly by Us and are used only by us. We use Cookies to facilitate and improve your experience of the Website and to provide and improve our products and services. By using our Website, you may also receive certain third-party Cookies on your computer or device. Third-party Cookies are those placed by websites, services, and/or parties other than us. In addition, we use analytics services, which also use Cookies. Website analytics refers to a set of tools used to collect and analyze usage statistics, enabling us to better understand how people use the Website.

The website uses Google Analytics, a web analytics service provided by Google, Inc. (“Google”). Google Analytics uses Cookies to help the website analyze how users use the site. The information generated by the Cookie about your use of Our Site (including your IP-address) will be transmitted to and stored by Google on servers in the United States. Google will use this information to analyze your use of the Website, compile reports on Website activity for us, and perform further services associated with Website use and Internet use. Google may also transmit this information to third parties where required by law or to the extent third parties process these data on behalf of Google. You can opt-out from being tracked by Google Analytics with effect for the future by downloading and installing Google Analytics Opt-out Browser Add-on for your current web browser: tools.google.com/dlpage/gaoptout.

#### Safeguarding and Securing the Data

BetFury is committed to securing your data and keeping it confidential. BetFury has done all in its power to prevent data theft, unauthorized access, and disclosure by implementing the latest technologies and software, which help us safeguard all the information we collect online.

#### Third-Party Privacy Policies

Our Privacy Policy does not apply to other advertisers or websites. Thus, we are advising you to consult the respective Privacy Policies of these third-party ad servers for more detailed information. It may include their practices and instructions about how to opt out of certain options. You can choose to disable cookies through your individual browser options. To know more detailed information about cookie management with specific web browsers, it can be found at the browsers’ respective websites.

#### Data transfers&#x20;

We maintain servers around the world and your information may be processed on servers located outside of the country where you live. Data protection laws vary among countries, with some providing more protection than others. Regardless of where your information is processed, we apply the same protections described in this Policy. We also comply with certain legal frameworks relating to the transfer of data. The European Commission has determined that certain countries outside of the European Economic Area (EEA) adequately protect personal data. To transfer data from the EEA to other countries, such as the United States, we comply with legal frameworks that establish an equivalent level of protection with EU law. When we receive formal written complaints, we respond by contacting the person who made the complaint. We work with the appropriate regulatory authorities, including local data protection authorities, to resolve any complaints regarding the transfer of your data that we cannot resolve with you directly.&#x20;

#### Retaining and deleting personal data&#x20;

Our Policy and procedure are designed to help ensure that we comply with our legal obligations in relation to the retention and deletion of personal data. Personal data that we process for any purpose or purposes shall not be kept for longer than is necessary for that purpose or those purposes. Notwithstanding the other provisions, we may retain your personal data where such retention is necessary for compliance with a legal obligation to which we are subject, or in order to protect your vital interests or the vital interests of another natural person.&#x20;

#### Your rights&#x20;

If you are a European resident, you have the right to access the personal data we hold about you and to ask that your personal data be corrected, updated, or deleted.&#x20;

In particular, you have the right to do the following:&#x20;

**Withdraw your consent at any time**. You have the right to withdraw consent where you have previously given consent to the processing of your personal data.&#x20;

**Object to processing of your data.** You have the right to object to the processing of your data if the processing is carried out on a legal basis other than consent.&#x20;

**Access your data.** You have the right to learn if Data is being processed, obtain disclosure regarding certain aspects of the processing, and obtain a copy of the Data undergoing processing.

**Verify and seek rectificatio**n. You have the right to verify the accuracy of your data and ask for it to be updated or corrected.&#x20;

**Restrict the processing of your Data.** You have the right, under certain circumstances, to restrict the processing of your data. In this case, we will not process your data for any purpose other than storing it.&#x20;

**Have your personal data deleted or otherwise removed.** You have the right, under certain circumstances, to obtain the erasure of your data from us.&#x20;

**The right to data portability**. You have the right to request that we transfer the data that we have collected to another organization, or directly to you, under certain conditions.&#x20;

**Lodge a complaint.** You have the right to bring a claim before your competent data protection authority. Additionally, if you are a European resident, we note that we are processing your personal data in order to fulfill contracts we might have with you, or otherwise to pursue our legitimate business interests listed above. Under the CCPA, Privacy Rights (Do Not Sell My Personal Information) among other rights, California consumers have the right to:&#x20;

* request that a business that collects a consumer’s personal data disclose the categories and specific pieces of personal data that a business has collected about consumers.&#x20;
* request that a business deletes any personal data about the consumer that a business has collected.&#x20;
* request that a business that sells a consumer’s personal data, not sell the consumer’s personal data. If you would like to exercise any of these rights, please contact us at *<mark style="color:green;"><support@betfury.com></mark>*

#### **Restricting the Collection of your Personal Data**

At some point, you might wish to restrict the use and collection of your personal data. You can achieve this by doing the following: When you are filling the forms on the website, make sure to check if there is a box that you can leave unchecked, if you don't want to disclose your personal information.

BetFury will not lease, sell or distribute your personal information to any third parties unless we have your permission. We might do so if the law forces us. Your personal information will be used when we need to send you promotional materials if you agree to this privacy policy.&#x20;

**Changes to our Privacy Policy**&#x20;

We may change this Privacy Policy from time to time (for example, if the law changes). Any changes will be immediately posted on our Website and you will be deemed to have accepted the terms of the Privacy Policy on your first use of the Website following the alterations. We recommend that you check this page regularly to keep up-to-date. In the event that you do not agree with any changes, we recommend that you contact customer support for clarifying or otherwise close Your Account.


# SPORTS BETTING TERMS AND CONDITIONS

Learn Sports Betting Terms, including rules, payouts, and responsible gambling guidelines for a safe experience.

## I. General rules

### 1.Introduction&#x20;

**1.1.** These Betting Rules govern the use of the Sportsbook. By placing a Bet, the End User confirms that they have read, understood, and agreed to be bound by these Betting Rules. The Betting Rules consist of the following main sections:&#x20;

● **1.1.1. General Rules** (including Definitions, Settlement logic, and Betting Integrity);&#x20;

● **1.1.2. Sports Related Rules;**&#x20;

● **1.1.3. Esports Related Rules;**&#x20;

● **1.1.4. Esports solution betting rules;**&#x20;

● **1.1.5. Greyhound, Horse and Harness Racing rules;**&#x20;

● **1.1.6. Predictions;**&#x20;

**1.2.** The use of the Sportsbook is at all times subject to applicable laws and regulations, including those imposed by the regulatory authority overseeing the Operator and/or the Sportsbook.&#x20;

**1.3.** The Sportsbook reserves the right to amend these Betting Rules, as well as Sportbook content, betting limits and maximum winnings per Bet or Market at any time. Any material changes will be communicated to End Users via the Operator’s platform and will take effect upon publication, unless stated otherwise.&#x20;

**1.4. Severability:** If any provision of these Betting Rules is found by any court or regulatory authority or other competent institution of competent jurisdiction to be invalid or unenforceable, such invalidity or unenforceability shall not affect the other provisions of these Betting Rules, which shall remain in full force and effect.&#x20;

**1.5.** Any reference to words in the singular shall include the plural and vice versa. References to gender are non-binding and intended for informational purposes only.

The purpose of these Betting Rules is to ensure that all Bets are processed and settled fairly, honestly, and in accordance with these terms.&#x20;

**1.6.** These Betting Rules govern exclusively the betting mechanics, market settlement and related sportsbook functionality provided by the Sportsbook. Matters relating to account registration, deposits, withdrawals, KYC and responsible gambling are governed by the Operator’s Terms and Conditions. These Betting Rules must be read in conjunction with the Operator’s General Terms and Conditions. The Sportsbook bears no responsibility for the content, implementation or compliance of the Operator’s General Terms and Conditions or any services provided by the Operator outside the scope of these Betting Rules.&#x20;

### 2. Definitions&#x20;

**Entities and Platform**&#x20;

**2.1. Operator** – legal entity engaged in B2C (business to End User) betting activities in accordance with the licensing and legislative requirements of the jurisdiction of operation and providing betting services via its operated Website.&#x20;

**2.2. Sportsbook** – means an online platform and all components connected to such platform (including but not limited to source code, object code, technologies, software and tools, executable applications, libraries, subroutines, widgets, plugins and other material needed among other) for the provision of fixed odds betting services.&#x20;

**2.3. End User** – An individual who uses the services of the Sportsbook via the Website and has agreed to be bound by these Betting Rules as part of Operator’s Terms and Conditions.

**Betting Mechanics and Types**&#x20;

**2.4. Bet** – risk-based agreement concluded between the End User and the Operator on the outcome of an Event, Market or set of the mentioned which involves placement by the End User of a Stake, the Bet resulting in a Winning based on the Odds or a loss of the Stake, the Operator’s decision being subject to Sportsbook and these Betting Rules. Bets are made on Odds and/or terms proposed by the Sportsbook.&#x20;

**2.5. Stake** – monetary value wagered by an End User on an Event, Market or set of the mentioned forming a proposal for a Bet and in case of acceptance of the Bet - basis for calculating potential Winning or Loss in accordance with these Rules.&#x20;

**2.6. Odds** – the coefficient as determined by the Sportsbook related to probability of  outcome of an Event or Market expressed in a numeric value.&#x20;

**2.7. Winnings** – amount of money won by the End User as a result of a Bet in case the End User predicted the Outcome of an Event or Market correctly.&#x20;

**2.8. Loss** – The final status of a Bet where the End User’s prediction is incorrect, resulting in the total or partial forfeiture of the Stake to the Operator in accordance with these Rules.&#x20;

**2.9. Line** – The total set of Events, Markets, and Odds offered at any point in time on the Website of the Operator for fixed odds betting.&#x20;

**2.10. Outright (Long-term Bet)** – A Bet placed on the Outcome of an entire tournament, competition, or series (e.g., Winner of the World Cup) rather than an individual match.&#x20;

**2.11. Related Outcomes (Dependent Outcomes)** – Market selections where the Outcome of one choice directly influences or is influenced by the Outcome of another (e.g., a team to win the match and the same team to win by a specific score). Combining such Outcomes into a standard Combo Bet is prohibited unless offered via a specific feature (e.g., Bet Builder).&#x20;

**Event and Market Status**&#x20;

**2.12. Event** –a sports, esports, virtual sports, political, entertainment or other event (match, game etc.) taking place in a real time on which Odds are offered for fixed odds betting in the Sportsbook.&#x20;

**2.13. Market** – A specific betting proposition or type of prediction within an Event (e.g., Total Goals, Match Result, Handicap) on which Odds are offered for fixed odds betting in the Sportsbook.&#x20;

**2.14. Outcome** – A specific betting selection or potential scenario within a Market upon which an End User can place a Bet (e.g., Home Win, Over 2.5 Goals).&#x20;

**2.15. Result** – The final score, statistics, or official data of an Event or Market as declared by official sources, used to determine which Outcome(s) are winning or losing for the purpose of Bet settlement. &#x20;

**2.16. Abandoned Event** – An Event that started but was interrupted before its natural conclusion and was not resumed within the timeframe specified in these Rules (typically 48 hours).&#x20;

**2.17. Postponed Event** – An Event that did not start at its officially scheduled time but started at a different time eventually defined by the Organizer.&#x20;

**2.18. Unconditionally Determined** – A Market outcome that has already occurred on the field of play and cannot be changed by any further action or by the subsequent interruption/abandonment of the Event (e.g., "First Goal Scorer" once the first goal is scored).

**2.19. Runner / Non-Runner** – Term defining whether a participant (player or team) has (Runner) or has not (Non-Runner) physically participated in the Event (e.g., entered the field of play, court, or ice) according to the specific rules of that sport , **unless otherwise stated in specific Sport Rules (e.g., Section 12.10 for NRL).**&#x20;

**2.20. Mercy Rule** – A provision where a match ends prematurely because one competitor has a very large and insurmountable lead over the other (as per the specific league's regulations).&#x20;

**Data and Informational Services**&#x20;

**2.21. Live Scoreboard** – An informational tool within the Sportsbook interface showing the live score, elapsed time and other statistics of an Event.&#x20;

**2.22. Broadcast (Live Stream)** – Any visual and/or audio transmission of an Event provided through the Sportsbook platform or Operator’s Website otherwise (as applicable from case to case). Broadcasts have informational and entertainment character only, may be subject to delays or technical inaccuracies for which neither the Sportsbook, nor Operator is responsible.&#x20;

**Settlement and Integrity**&#x20;

**2.23. Settlement** – The final process of determining the Outcome of a Bet based on Result of an Event or Market, and consecutive calculation as applicable of a Winning, recording of a Loss or a Refund of a Void Bet in accordance with these Rules.

**2.24. Void Bet** – A Bet that cannot be settled as a Winning or a Loss and is voided in accordance with the terms of these Rules. Voiding of Bets may occur in the following cases:&#x20;

● **(i) Administrative/Technical:** When a Bet is declared Void or Cancelled in accordance with these Rules (e.g., due to an Abandoned Event, a Non-Runner, or an Error).&#x20;

● **(ii) Market-Based:** As a natural result of the Market's logic where the Outcome leads to a tie or a "no action" scenario (e.g., Draw No Bet, or whole-number Asian Handicaps and Totals). In such instances, the Refund is a legitimate Outcome of the Bet rather than a cancellation.&#x20;

**2.25. Refund** – The return of the original Stake of a Void Bet to the End User’s account balance, but technically settled at Odds of 1.00.&#x20;

**2.26. Dead Heat Rule** – A settlement rule applied when two or more competitors  share a finishing position relevant to a Bet. In this case, the Stake is divided by the number of tied competitors before applying the Odds.&#x20;

**2.27. Syndicate** – A group of End Users acting in concert to bypass individual limits or take advantage of an Error or insider information.&#x20;

**2.28. Fair Play Principle** – The fundamental requirement that End Users act in good faith, fair manner, without engagement in fraud, Syndicate, abuse of insider information, participation in match-fixing, collusion, arbitrage abuse, use of automated systems (bots) to gain an unfair advantage, abuse of Error or any other activity or method that compromises the integrity of fixed odds betting.&#x20;

**2.29. Error** – Any mistake, technical glitch, misprint, or human error (e.g., inverted Home/Away teams, incorrect Odds, or software bugs) that results in Odds, Market parameters, or Bet settlements that differ significantly from the actual Market average or the factual Outcome of the Event.&#x20;

**2.30. Limit** – The maximum or minimum values established by the Operator or Sportsbook regarding the amount of a Stake, the maximum Winnings per Bet or per Event, or the maximum Odds permitted for a specific selection or parlay. Limits may be general (applied to all End Users) or individual (applied to a specific End User account) and may vary depending on the sport, league or Market type.&#x20;

**2.31. Regular Time** – refers to the scheduled duration of an Event as defined by the relevant governing body, including any stoppage or injury time where applicable, but excluding any form of Overtime, Extra Time, or Penalty Shootouts, unless otherwise explicitly stated.&#x20;

### 3. General rules:&#x20;

3.1. Any person who has not reached the legal gambling age in the applicable jurisdiction is prohibited from using the Sportsbook services or placing Bets.&#x20;

3.2. In the event of any discrepancy between the English version of these Betting Rules and any other language version, **the English version shall prevail.**&#x20;

3.3. Once a Bet is accepted and confirmed by the Sportsbook, it cannot be reversed or changed by the End User. The Operator is not responsible for misplaced or duplicated Stakes made by an End User. The Sportsbook platform will not review any requests for alteration of Stakes for the reason of misplaced or duplicated bets.&#x20;

3.4. All accepted Bets can be reviewed in the **“My Bets”** section of the End User interface to ensure all requested Bets were successfully accepted.&#x20;

3.5. Any information provided on the Sportsbook, including but not limited to **Live Scoreboards, Broadcasts (Live Streams)**, scores, time, statistical data, or editorial texts, is for informational and entertainment purposes only. The Sportsbook does not warrant the accuracy, completeness or real-time nature of such information. The Operator accepts no liability for any betting decisions based on the data provided on the Sportsbook. It is the End User’s sole responsibility to remain informed about the actual circumstances of an Event or Market.&#x20;

3.6. The use of any automated systems (including, but not limited to, robots, bots, scanners, or similar automated tools) to place or assist in placing Bets on the Sportsbook is strictly prohibited. Bets placed using such systems shall be Void.&#x20;

3.7. The use of multiple accounts or third-party accounts for the purpose of bypassing limits, restrictions or these Betting Rules is strictly prohibited. Any Bets placed by an End User or an End User in a **Syndicate** in violation of this clause shall be **void**.&#x20;

3.8. The availability of Events and Markets on the Sportsbook may vary by jurisdiction, as the offering of Sportsbook services is subject at all times to applicable laws and regulations.&#x20;

3.9. The Sportsbook uses reputable and legitimate data sources to determine results. While data sources are not always expressly disclosed, they may be  provided to the End User upon reasonable request at the Operator’s discretion in the event of a dispute.&#x20;

**3.10. Hierarchy of Rules**: In case of any contradiction, the order of precedence shall be:&#x20;

**1. Market Rules** (Specific to a certain market);&#x20;

**2. Sport Rules** (Specific to a certain sport);&#x20;

**3. General Rules** (This Section). In the absence of specific Market or Sport rules, General Rules shall apply.&#x20;

3.11. Any reference to **“X”** within a Market description in these Rules refers to the specific numeric value defined in the Sportsbook offering at the time the Stake is placed.&#x20;

### 4. Stake Placement, Bet Types & Features

**4.1. General Conditions**&#x20;

● 4.1.1. All Stakes placed by an End User and all Bets accepted by the Sportsbook are subject to these Betting Rules and applicable law.&#x20;

● 4.1.2. For a Bet to be considered valid, it must be expressly confirmed as accepted by the Sportsbook with a respective statement in the betslip and recorded in the End User’s account history.&#x20;

● 4.1.3. The Sportsbook reserves the exclusive right, at its sole discretion, to accept or reject any Bet or Stake.&#x20;

**4.2. Basic Bet Types**&#x20;

**● 4.2.1. Single (Ordinary)** – a Bet placed on a single Outcome within or of an Event. If the choice of the Outcome in the Bet is correct, the Winning equals the Stake multiplied by the Odds.&#x20;

**● 4.2.2. Combo (Parlay/Accumulator)** – A Bet combining two or more independent Market selections from one or multiple Events. All Market selections must be correct for the Bet to win and settled as winning in accordance with these Rules. If any of the Market selections loses, the entire Combo Bet is lost.Winning is calculated as: Stake × Total Odds (where Total Odds equals the multiplication of all included Odds).&#x20;

**● 4.2.3. System** – A Bet consisting of multiple combinations (Combos) generated from Market selection from different Outcomes. Each combination includes a fixed number of Market selections from the total set chosen by the End User. A System Bet uses the same Stake for each combination. The End User must specify the total number of selections and the number of selections included in each combination.&#x20;

**4.3. Named Systems (Multi-Bets)**&#x20;

To simplify the placement of complex Systems, the following standard combinations are available:

| Type        | Selections | Breakdown of Bets                                                                                                                              |
| ----------- | ---------- | ---------------------------------------------------------------------------------------------------------------------------------------------- |
| Trixie      | 3          | <p>3 Doubles and 1 Treble (4</p><p>bets total)</p>                                                                                             |
| Patent      | 3          | <p>3 Singles, 3 Doubles, and</p><p>1 Treble (7 bets total)</p>                                                                                 |
| Yankee      | 4          | <p>6 Doubles, 4 Trebles, and</p><p>1 Fourfold (11 bets total)</p>                                                                              |
| Canadian    | 5          | <p>10 Doubles, 10 Trebles, 5</p><p>Fourfolds, and 1 Fivefold</p><p>(26 bets total)</p>                                                         |
| Heinz       | 6          | <p>15 Doubles, 20 Trebles,</p><p>15 Fourfolds, 6 Fivefolds,</p><p>and 1 Sixfold (57 bets</p><p>total)</p>                                      |
| Super Heinz | 7          | <p>21 Doubles, 35 Trebles,</p><p>35 Fourfolds, 21</p><p>Fivefolds, 7 Sixfolds, and</p><p>1 Sevenfold (120 bets</p><p>total)</p>                |
| Goliath     | 8          | <p>28 Doubles, 56 Trebles,</p><p>70 Fourfolds, 56</p><p>Fivefolds, 28 Sixfolds, 8</p><p>Sevenfolds, and 1</p><p>Eightfold (247 bets total)</p> |

**4.4. Payouts and Rounding**

If the calculated amount of Winning involves more than two decimal digits, the amount may be rounded to the nearest two decimal places in accordance with standard mathematical rounding rules.

**4.5. Cash Out**

● 4.5.1. “Cash Out” is an option offered by the Sportsbook that allows the End User to settle a Bet before the Event is completed on terms offered by the Sportsbook.\
\
● 4.5.2. The Cash Out offer may be accepted or declined by the End User. By selecting “Cash Out,” the End User agrees to settle the Bet at the offered terms and the Bet is considered settled.\
\
● 4.5.3. Cash Out may be available for both pre-match and live Bets. The Sportsbook reserves the right to offer, adjust, suspend, or withdraw Cash Out offers at any time and at its sole discretion, without providing a reason.

**4.6. Bet Builder**

● 4.6.1. Bet Builder is a Bet combining multiple selections from different Markets within the same Event. To win Bet Builder, every Outcome of selected Markets within the Bet Builder Bet must be predicted correctly.

● 4.6.2. Bet Builder availability remains at the Sportsbook’s sole discretion. The Sportsbook reserves the right to amend, suspend, or remove the Bet Builder feature at any time.

● 4.6.3. If any selection within the Bet Builder is settled incorrectly, the provisions relating to Errors under these Betting Rules shall apply.

● 4.6.4. If one or more selections within a Bet Builder Bet is Void, the entire Bet Builder Bet will be Void once all selections within Bet Builder Bet have completed, unless any of the selection within the Bet Builder Bet has Lost.

● 4.6.5.If any individual selection within a Bet Builder Bet is settled as Lost, the entire Bet Builder Bet will be settled as Lost.

● 4.6.6. Bet Builder Bets may be combined within Combo or System Bets, either with other Bet Builder Bets or with standard (non-Bet Builder) Bets.

**4.7. Early Payout**

Early Payout is a special offer that allows a Bet to be settled as a winner early if predefined settlement conditions (one or several), as listed in the special tag attached to the respective Event and Market, are met , irrespective of the actual final outcome of the Event.

a) Markets eligible for Early Payout will be identified accordingly. The applicable Early Payout conditions will be made available within the Sportsbook interface via special Early Payout tag (including on the Event page or “My Bets” section).

b) The availability of the Early Payout tag, including applicable conditions and eligible Events or Markets, is determined solely at the discretion of the Sportsbook and may vary.

c) Early Payout may apply to Single Bets and multiple Bets (including Combo, System, and Bet Builder Bets), whether consisting entirely of Early Payout selections or a combination of Early Payout and non-Early Payout selections. Early Payout may also be available in conjunction with certain bonus types (e.g., ComboBoost, Bet Refund, Free Money, No Risk).

d) For Single Bets, once the Early Payout condition is met, the Bet is settled as a winning Bet regardless of the final outcome of the Event. No additional payout will be made if the original selection also wins.

e) For multiple Bets (e.g., Combo, System, or Bet Builder Bets) containing both Early Payout and non-Early Payout selections, only the selections meeting the Early Payout conditions will be settled early. The remaining selections will continue to be settled in accordance with these Betting Rules.

f) The Sportsbook reserves the right to suspend, modify or withdraw any Early Payout market at any time including for reasons such as technical issues, human error, betting integrity, legal compliance, or other. Bets on Early Payout markets already accepted shall remain subject to the conditions\
applicable at the time of acceptance of the respective Bet, unless otherwise\
stated in these Betting Rules.

g) The Sportsbook reserves the right to reject or void any Bet on Early Payout markets in accordance with these Betting Rules. In such cases, the general provisions relating to void Bets shall apply.

h) In the event of an erroneous settlement due to technical issues, human error, or game-related circumstances (including, but not limited to, VAR decisions), the Sportsbook reserves the right to correct the settlement in accordance with the general Betting Rules regarding settlement of Errors.

i) Any matters not expressly addressed in this section shall be governed by these Betting Rules.

### 5. Market Types&#x20;

**5.1. Match (1X2)**&#x20;

This market allows betting on the Outcome of a Match or Event within Regular Time.&#x20;

● **“1”** – Home Team (or the participant listed on the left side).&#x20;

● **“X”** – Draw (the selection in the middle).&#x20;

● **“2”** – Away Team (or the participant listed on the right side).&#x20;

**Example:** You bet on **"1"** in a football match.&#x20;

● If the score is **1:0**, your bet **Wins**.&#x20;

● If the score is **1:1** or **0:2**, your bet **Loses**.&#x20;

*Note: Unless otherwise stated in the specific Sport Rules, this market is settled based on the Result at the end of Regular Time.*&#x20;

**5.2. Double Chance**&#x20;

A Market that allows to cover two of the three possible outcomes of an Event in a single Bet.&#x20;

● **“1X”** – Home Team wins or Draw.&#x20;

● **“12”** – Either Home or Away Team wins.&#x20;

● **“X2”** – Draw or Away Team wins.&#x20;

Example: The Bet on "12". If the match ends 2:1 or 0:3, the Bet Wins. If it ends 1:1, the Bet Loses.&#x20;

**5.3. 2 Way Markets (Winner, Draw No Bet, Head-to-Head)**&#x20;

This Market type offers only two possible outcomes to bet on.

● **The "Missing Outcome" Rule:** If an Outcome occurs that was not available for selection in the Markets (e.g., a Draw occurs in a Market with only "Home" and "Away" options), the Stake is Refunded (Odds 1.00).&#x20;

**● Timeframe & Extra Periods:** By default, Bets are settled based on Regular Time. Additional periods (Overtime, Penalties, Super Overs) are only included if explicitly stated in the Market name.&#x20;

● **Implicit Inclusion:** Certain 2-way Markets by their nature include all stages necessary to determine a final winner, such as “To Qualify” or “To Lift the Trophy”.&#x20;

**Examples of Settlement:**&#x20;

**Example 1**&#x20;

Sport: Basketball&#x20;

Market : **Winner (incl.overtime)**&#x20;

Outcomes: Team A vs Team B&#x20;

● Team A wins 110:105.&#x20;

● Result: Win for Team A.&#x20;

**Example 2**&#x20;

Sport: Football&#x20;

Market : **Draw No Bet**&#x20;

Outcomes: Team A vs Team B&#x20;

● The match ends 1:1.&#x20;

● Result: Bet is Void since "Draw" was not a selection, the Stake is refunded.&#x20;

**Example 3**&#x20;

Sport: Formula 1&#x20;

Market : **H2H**&#x20;

Outcomes: Driver A vs Driver B&#x20;

● Driver A finishes 4th, Driver B finishes 7th.&#x20;

● Result: Win for Driver A.&#x20;

**Example 4**&#x20;

Sport: Football

Market: **To Qualify**&#x20;

Outcomes: Team A to Qualify&#x20;

● The match ends 1:1 in Regular Time. Team A eventually wins the Penalty Shootout and progresses to the next stage.&#x20;

● Result: Win. Markets on tournament progression inherently include all extra stages (Overtime and Penalties) required to determine which team advances.5.4. The result of an Event will be determined on the date of the Event’s conclusion, unless the official resulting is provided later. The result of an Event will be the final determination by the Event’s governing body on the date of the Event’s completion, except where expressly stated otherwise in these Betting rules. In the case if any Event is provided outside of official competitions, then bets shall be settled using the information provided by the Event organizer.&#x20;

**5.4. Totals (Over/Under)**&#x20;

A Bet on the total number of occurrences (goals, points, corners, bookings, rebounds, assists, fouls, etc.) in an Event. The End User predicts whether the final count will be higher **(Over)** or lower **(Under)** than the specified Line.&#x20;

**5.4.1. Standard Fractional Totals (e.g., 0.5, 1.5, 2.5)**&#x20;

For this Market the Market outcomes have no "middle ground." The Bet either wins or loses.&#x20;

**Example: Total Over 2.5 goals**&#x20;

**● 3 or more goals were scored in the Match (e.g., 2:1, 3:0): The Bet Wins.** \
**● 2 or fewer goals were scored in the Match (e.g., 1:1, 2:0): The Bet Loses.**&#x20;

**5.4.2. Whole Totals (e.g., 1.0, 2.0, 3.0)**&#x20;

These Market outcomes allow for a Void if the final count exactly matches the relevant Market outcome.&#x20;

**Example: Total Over 2.0 goals**&#x20;

**● 3 or more goals were scored in the Match: the Bet Wins.** \
**● Exactly 2 goals (e.g., 1:1, 2:0) were scored in the Match: The Bet is Void.** \
**● 1 or 0 goals were scored in the Match: the Bet Loses.**

**5.4.3. Asian Totals (Quarter lines: e.g., 2.25, 2.75)**&#x20;

In these Markets, the Stake is automatically divided into two equal halves between the two closest half-number Market outcomes.&#x20;

**A) Market outcomes ending in .25 (e.g., 2.25)&#x20;*****One half of the Stake is on a whole number (2.0), the other half of the Stake is on the fractional number (2.5).***&#x20;

Example: A Stake in amount of $100 is placed on "Total Over 2.25" *( Part of the Stake in amount of $50 goes to Over 2.0 and part of the Stake in amount of $50 goes to Over 2.5). The Bet is accepted.*&#x20;

● 3 or more goals are scored in the Match: Both halves of the Stake win. \
● Exactly 2 goals are scored in the Match: The Over 2.0 part of the Stake is a Void Bet, but the Over 2.5 part of the Stake is a Loss. The Bet gets $50 back (Half Loss). \
● 1 or 0 goals are scored in the Match: Both halves of the Stake lose. The Bet loses in full.&#x20;

**B) Lines ending in .75 (e.g., 2.75)&#x20;*****One half of the Stakeis on a fractional number (2.5), the other half of the Stake is on a whole number (3.0).***&#x20;

Example: A Stake in amount of $100 is placed on "Total Over 2.75" *($50 goes to Over 2.5 and $50 goes to Over 3.0). Bet is accepted.*&#x20;

● 4 or more goals are scored in a Match: Both halves of the Stake win. Bet wins in full. \
● Exactly 3 goals are scored in a Match: The part of the Stake on Over 2.5 part wins, but the part of the Stake on Over 3.0 part is a Refund. The Bet gets a winnings for $50 + $50 as a Refund (Half Win).\
● 2 or fewer goals are scored in a Match: Both halves of the Stake lose. Bet loses in full.&#x20;

**5.5. Handicaps**&#x20;

“Handicap” is a Market where a selected Outcome is adjusted by a predefined Handicap, which is added to or subtracted from the final score of the Event, Period, or Total, as applicable, to determine whether the selection Wins or Loses.

**5.5.1. European Handicap (3-Way Handicap)**&#x20;

In this format, the Handicap is presented as a score (e.g., **0:1, 1:0, 0:2**) in the description of the Market. Three outcomes are available: Home, Draw or Away.&#x20;

● **Settlement Rule:** Result of the Match + Handicap = Result for Settlement. \
● **No Refunds:** If the Result for Settlement is a Draw, only Bets on the "Draw" selection wins.&#x20;

**Example: Team A vs Team B | Handicap 0:1**&#x20;

*(This means Team B starts the Match with a 1-goal advantage)*&#x20;

● **Result of the Match 1:0,** Add the Handicap (0:1) = Result for Settlement **1:1**. \
○ **Bets on "Draw"** win. Bets on Team A or Team B **lose.**&#x20;

● **Result of the Match 2:0,** Add the Handicap (0:1) = Result for Settlement **2:1.** \
○ **Bets on "Team A"** win.&#x20;

● **Result of the Match 0:0,** Add the Handicap (0:1) = Result for Settlement **0:1.** \
○ **Bets on "Team B"** win.&#x20;

**5.5.2. Asian Handicap (Whole and Half Market selections)**&#x20;

This is a 2-way market (no "Draw" option).&#x20;

● **The "Void" Rule:** If the Result for Settlement after applying the Handicap is exactly equal to the relevant Market selection, all Bets placed on this Market selection are **Void** and refunded at Odds 1.00.&#x20;

**Example 1 (Half Line -1.5):** > \* Team A wins by 2 or more: **Win.**&#x20;

● Team A wins by 1 goal, draws, or loses: **Loss.**&#x20;

**Example 2 (Whole Line -3.0):**&#x20;

● Team A wins by 4 or more goals (4:0, 5:1): **Win.** \
● Team A wins by **exactly 3 goals** (3:0, 4:1, 5:2): **Void/Refund**. Since the victory margin is exactly equal to the Line, the Stake is refunded. \
● Team A wins by 2 goals or less, draws, or loses: **Loss.**&#x20;

**5.5.3. Asian Handicap (Quarter Lines: e.g., -0.75, +1.25)**&#x20;

The Stake is divided into two equal halves between the two closest half-number Market selections.

**A) Lines ending in .25 (e.g., -1.25)** *One half of the Stake is on -1.0, the other half of the Stake is on -1.5.*&#x20;

**Example: A Stake in amount of $100 is placed on Team A (-1.25). Bet is accepted.**&#x20;

● **Win by 2+ goals:** Both halves win. **Full Win.** \
● **Win by exactly 1 goal:** The -1.0 part is a Refund, the -1.5 part is a Loss. You get **$50 back (Half Loss).**&#x20;

**B) Lines ending in .75 (e.g., -0.75)** *One half of the bet is on -0.5, the other half is on -1.0.*&#x20;

**Example: $100 on Team A (-0.75)**&#x20;

**● Win by 2+ goals:** Both halves win. **Full Win**.&#x20;

● **Win by exactly 1 goal:** The -0.5 part wins, the -1.0 part is a Refund. You get your **winnings for $50 + your $50 refund (Half Win).**&#x20;

**5.6. Correct Score**&#x20;

This Market requires predicting the exact final Result of a Match or a specific part of it (e.g., 1st Half, 2nd Half, Set, or Period).&#x20;

**● 5.6.1. Selection List:** The Sportsbook offers a list of Markets - Potential Scores. For a Bet to win, the Result of the Match has to be equal to the potential score mentioned in the Market. \
“Any other score”/”Other”. In addition to Markets with a defined score, Sportsbook may offer a Market "Any Other Score" (or "Other") . In case the Result of the Match was none of the scores mentioned in the Markets of the Selection list Bets (if any) placed on “Any other score” (or “Other”) win. If no such option is provided and the final Score is not listed among the Selection List Markets, all the relevant Markets will be settled as Lost, subject to the specific sport rules. \
**● 5.6.2. Team Order:** All Scores are settled based on the official order of teams or participants **(Home Team score : Away Team score).** \
*Example:* A Bet on **2:1** is only a Winner if the Home team scores 2 and the Away team scores 1. A Bet on a Score of **1:2** results in a **Loss**. \
● **5.6.3. Regular Time:** Unless the Market name explicitly states otherwise (e.g., *"Correct Score incl. OT"*), all Bets are settled based on the Result at the end of Regular Time.\
● **5.6.4. Specific Periods (Quarter, Set, Period etc.):** Correct Score can be offered for specific segments of a match/game/Event e.g.: \
○ **Half-Time Correct Score:** Only goals scored in the first half count. \
○ **2nd Half Correct Score:** Only goals scored in the second half count (the "score" for this market starts at 0:0 at the beginning of the half).&#x20;

**Example 1 (Standard):** A Bet is on "2:1" for a Soccer match.&#x20;

● Final score of the match is 2:1. Result: The Bet wins. \
● Final score is the match 1:2 or 1:1. Result: The Bet is lost. \
● Final score is of the match is 2:1 in Overtime (after 0:0 in regular time). Result: The Bet is Lost (since the regular time score was 0:0).&#x20;

**Example 2** ("Any Other Score"): A Bet is on "Any Other Score". The offered Selection List went up to 6:6.&#x20;

● The Match ends 7:3 or 8:2. Result: The Bet wins since the Results of the Match were not individually listed in the Selection List and the Results of the Match fall under "Any Other Score".&#x20;

**5.7. Both Teams to Score (BTTS)**&#x20;

A Market where the End User predicts whether both Teams will score at least one goal/point each within the specified timeframe.&#x20;

● **5.7.1. Market "Yes" Outcome:** Bets on this Market win if both Teams score at least one goal/point during the selected timeframe each. For settlement purposes, own goals are counted to the Team that receives the point on the scoreboard. \
● **5.7.2. Market "No" Outcome:** Bets on this Market win if at least one team (or both) fails to score. \
● **5.7.3. Score 0:0 settlement:** If the match ends 0:0 in regular time, the "No" selection is deemed the winner.&#x20;

**Example:** A Bet is on **"BTTS: Yes".**&#x20;

● Match ends **1:1. Result: The Bet wins.** \
● Match ends **2:0. Result: The Bet is lost.** \
● Match ends **1:1 in Overtime** (after 0:0 in Regular Time). **Result: The Bet is lost** (Should the Market explicitly include Overtime, the Bet would win)&#x20;

**5.8. Odd/Even**

The Market provides betting on whether the total number of goals, points, or other specified stats (e.g., corners, cards) in a Match or a specific period of a Match will be an **Odd** or **Even** number.&#x20;

● **5.8.1. Odd:** Any Total Result that results in an odd number (1, 3, 5, 7, 9, etc.). \
**● 5.8.2. Even:** Any Total Result that results in an even number (0, 2, 4, 6, 8, etc.). \
**● 5.8.3. The "Zero" Rule:** For the purposes of Settlement, a total Result of **zero (0)** is always considered an **Even** number. This applies to Markets of all sports and all stat categories (e.g., 0:0 score, 0 corners, 0 cards).&#x20;

**Examples of Settlement:**&#x20;

**Example 1 (Football):** The Bet is on **"Total Goals: Odd".**&#x20;

● The match ended **2:1**. Total goals scored during the Match 3. The Bets placed on this Market win.&#x20;

**Example 2 (Basketball):** The Bet is on **"Total Points: Even".**&#x20;

● The match ends **102:98.** Total points scored during the Matchs is 200.The Bets placed on this Market win.&#x20;

**Example 3 (The 0:0 Scenario):** The Bet is on **"Total Goals: Even".**&#x20;

● The match ends **0:0**. Total goals scored during the Match is 0. The Bets placed on this Market win.&#x20;

**5.9. Period & Interval Markets**&#x20;

These Markets provide betting on the Outcome of specific timeframes (Halves, Quarters, Periods) or minute intervals (e.g., "Total after 75 minutes").&#x20;

**5.9.1. Half Time / Full Time (HT/FT)**&#x20;

The Market offers predicting the Result at half-time **and** the final outcome of a Match.&#x20;

**Format Protection:** If the Match format changes (e.g., 3 periods instead of 2 halves), Bets on the relevant Match are **Void.**&#x20;

**5.9.2. Independent Period Betting (e.g., "2nd Half Winner")**

For this Market only events occurring **strictly within that timeframe** count for the purposes of Settlement - as if the score "resets" to **0:0** at the start of that period.&#x20;

**5.9.3. Result at end of Period (Cumulative)**&#x20;

The Bets on this Market are settled based on the **total Result on the scoreboard** at the moment the specified period ends (i.e. the Result includes all points/goals scored from the start of the Match).&#x20;

**5.9.4. Minute Intervals (e.g., "1-15 min", "after 75 min")**&#x20;

Bets on these Markets are settled based on Results in accordance with the official mMatch clock. For the avoidance of doubt, the following timing rules apply:&#x20;

● **Minute Definition:** The **1st minute** is from **00:00 to 00:59 of the Match time.** \
○ The **15th minute** is from **14:00 to 14:59 of the Match time.** \
○ The **75th minute** is from **74:00 to 74:59 of the Match time.** \
● **Interval Boundaries:** "**1-15 min" interval:** Includes all betting Events and Market Outcomes occurring strictly from **00:00 to 14:59 of the Match time**. A goal at **15:00 of the Match time** is considered to have occurred in the **16th minute** (the next interval) of the Match time. \
● **"After 75 minutes"**: The interval includes all betting Events and Market Outcomes occurring strictly from **75:00 until the end of the Match time**. Any event occurring up to 74:59 is outside the Market interval. \
● **Injury Time (Stoppage Time):** Events taking place during the injury time are settled as having occurred at the **final second of the last minute** of that half of the Match. \
○ A goal at **45+1' of the Match** **time** is settled as occurring at **44:59** (45th minute) of the Match time.\
○ A goal at **90+3'** of the Match time is settled as occurring at **89:59** (90th minute) of the Match time.&#x20;

***For the avoidance of doubt, injury time is not included in single-minute markets or intervals of one minute or less unless expressly stated otherwise.***&#x20;

**Examples of Settlement:**&#x20;

Example 1 (The 15:00 Rule): The Bet is on "Goal between 1-15 min".

● Goal is being scored at 14:59 of the Match time: Result: The Bet wins. \
● Goal is being scored at 15:00 of the Match time: Result: The Bet is lost. The goal was scored during the start of the 16th minute of the Match.&#x20;

Example 2 (Total after 75 minutes): The Bet is on "Over 2.5 goals after 75 minutes".&#x20;

● The 3rd goal is scored at 74:59 of the Match time: Result: The Bet is lost . The 3rd goal is scored at 75:00 of the Match time: Result: The Bet wins .&#x20;

Example 3 (Single-Minute Market): Bet on "Goal in the 15th Minute" (covers the exact timeframe from 14:00 to 14:59).&#x20;

● Goal scored at 14:59. Result: The Bet Wins. \
● Goal scored at 15:00. Result: The Bet Loses (this is the start of the 16th minute).&#x20;

**5.10. Dynamic & Event Markets**&#x20;

These Markets provide betting on specific occurrences or reaching specific milestones during the Match.&#x20;

**5.10.1. Race to X (Points, Goals, Corners, etc.)**&#x20;

Market provides betting on which Team or participant will be the first to reach a specific tally of a predefined occurrence by the end of the Match or in a specified timeframe.&#x20;

● **Settlement:** The Bet is settled as won as soon as one participant reaches the specified number. \
● **The "Neither" Condition:** If the specified tally is not reached by the end of the Match or the specified timeframe and no "Neither" or "None" Markets were offered, all Bets on that Market are declared Void .&#x20;

**5.10.2. Next Occurrence (Next Goal, Next Point, Next Scorer)**&#x20;

Market provides betting on which participant will be responsible for the very next specific Event in the Match as defined in the description of the Market.

**The "No Event" Rule:** If the Match ends or the specified timeframe expires before the relevant Event occurs, the Bet is Void, unless a "No further goal/point" (or similar) option was available for selection.&#x20;

**5.10.3. Chronological Events**&#x20;

Market provides betting on which Team or participant will be the "First" or "Next" to achieve a specific Event (e.g., First Card, First Corner, First Penalty).&#x20;

**Settlement**: Settlement of the Market is based on the chronological order in which the Event mentioned in the description of the Market occurs according to official Match data.&#x20;

**Simultaneous Events Rule**: If it is not possible without any reasonable doubt to determine the winning Outcome (for example, in the case of players from different Teams being shown a card simultaneously in the same interruption of play), all affected Bets will be Void.&#x20;

**5.11. Outright & Comparison Markets**&#x20;

These Markets provide betting on the final results of a tournament, league, or specific competition, rather than a single Match.&#x20;

**5.11.1. Outright (Winner)**&#x20;

The Market provides betting on the winner of a specific competition, tournament, or league.&#x20;

**Settlement:** The Market is settled based on the official final standings or podium at the time of the Event's conclusion.&#x20;

**Non-Runner Rule:** If a participant listed in the Market does not take any part in the competition (e.g., withdraws before the tournament starts), bets involving that participant are Void, unless Specific-Sports rules determine otherwise.&#x20;

**5.11.2. Place (Top Finish)**

Market provides betting on participant finishing the Event within a specified range of positions in the final classification (e.g., Top 3, Top 5, Top 10).&#x20;

**Settlement:** The Bets on the Market are settled as winning as long as the participant finishes within the defined range (e.g., 2nd place for a "Top 3" market).&#x20;

**5.11.3. Head-to-Head (H2H)**&#x20;

The Market provides betting on a comparison between two specific participants - which of the two will achieve a better final position or result in an Event.&#x20;

**Settlement:** If one participant finishes higher than the other according to the official Result of the Event, Bets on the participant finishing in the higher position win.&#x20;

Both must start: For the Bet to stand, both participants must start the Event. If one or both do not participate, the Market is Voided.&#x20;

**5.11.4. Triple-Head**&#x20;

The Market provides the betting on which one of the three listed participants will achieve the best result among them.&#x20;

If one participant finishes higher than the others according to the Result of the Event, Bets on the participant finishing in the higher position win.&#x20;

**Participation Rule:** All three participants must start the Event for the Bet to stand; otherwise, the Bets on this Market shall be Voided.&#x20;

**5.12. Special Team Markets**&#x20;

These Markets provide betting on specific performance conditions for a Team or participant during an Event.&#x20;

**5.12.1. Team to Score First and Win**&#x20;

The Market provides betting on that the specified Team will score the very first goal (point and other type of scoring metrics) of the Match and also will win the Match.

● Settlement: Both conditions must be met for the Bet to win. \
● The "No Goal" Rule: If the Match ends in a 0:0 draw , all Bets on this Market are Voided.&#x20;

**5.12.2. Clean Sheet**&#x20;

The Market provides betting on that a specific Team will not concede a single goal during the entire Match (Regular Time).&#x20;

● Market Selection "Yes": The specified team must keep its score at zero for the specified opponent team (e.g., Match ends 1:0, 0:0, 3:0). \
● Market Selection "No": The specified Team concedes at least one goal.&#x20;

**5.12.3. Team to Win From Behind**&#x20;

The Market provides betting on that a specific Team mentioned in the Market description will win the Match after having trailed by at least one goal at any point during the Event.&#x20;

● Winning Condition: The Team must be losing (e.g., 0:1, 1:2) at some point, but the final result must be a win for them. \
● Draws/Losses: If the Team makes a comeback but only manages a draw, the Bet is a Loss.&#x20;

**5.12.4. Team to Win All Halves/Periods (e.g., "Win Both Halves")**&#x20;

The Market provides betting on that a Team will score more goals than its opponent in every stipulated period of the Match separately.&#x20;

● Independent Calculation: For the purposes of this Market, each half/period is treated as a separate "mini-match" starting at 0:0. \
● Settlement: For a Bet to be settled as winning, The team mentioned in the Market must "win" the first half and "win" the second half independently.&#x20;

**Example (Team A Win Both Halves):**&#x20;

Scenario A 1st Half score: 1:0 (Team A wins the half). 2nd Half score: 1:0 (Final Score 2:0. Team A wins the half).&#x20;

Result: Bets placed on the Market are settled as winning.&#x20;

Scenario B: 1st Half ends 2:0. 2nd Half ends 0:0 (Final Score 2:0).

Result: Bets placed on the Market are settled Lost, because Team A did not "win" the second half; it was a draw.&#x20;

**5.13. Additional Market Definitions**&#x20;

**5.13.1. Injury Time (Stoppage Time)**&#x20;

Any reference to "Injury Time" in a Market refers to the amount of time displayed by the designated official (e.g., the fourth official's board) and not to the actual duration of match.&#x20;

**5.13.2. Awards (Man of the Match, MVP, etc.)**&#x20;

Settlement of Bets on Markets such as "Man of the Match", "Most Valuable Player" (MVP), etc., shall be based solely if and to whom any respective awards are awarded based on the official Event Organizer’s decision, unless expressly stated otherwise in the Market.&#x20;

### 6. Events and Resulting

**6.1. Result Determination & Finality**&#x20;

**6.1.1. Informational Data (Dates, Times and Live Scores):** The dates,times, live scores, clocks, match statistics of Events posted in the Sportsbook are strictly for informational purposes. Neither the Sportsbook nor the Operator guarantees the accuracy of such information. An time or date incorrectly posted in the Market description is not a valid reason for voiding bets, with the exception of Late Bets. Incorrectly posted dates or times, or live scores, clocks, or statistics, are not valid reasons to void Bets.&#x20;

**6.1.2. Basis for Settlement** All Bets on an Event (including all Markets within such an Event) shall be settled after the respective Event has completed and the official Result has been announced.

**● Timeline of Result:** The official Result is determined on the date of the Event’s completion, unless the governing body provides the Result at a later date. \
● **Governing Body Authority:** The official Result as determined by the Event’s governing body is final for settlement purposes, except where these Betting Rules expressly state otherwise. \
**● Non-Official Events:** Bets on Events outside of official professional competitions (e.g., friendly or exhibition matches) shall be settled based on information provided by the specific Event organizer.&#x20;

**6.1.3. No Recognition of Protests (The "First Official Result" Rule)** For settlement purposes, the Sportsbook recognizes only the result achieved on the field of play. Any subsequent protested, overturned, or overturned decisions (due to doping, technical appeals, or disciplinary actions) that change the result after the official announcement will not be recognized.&#x20;

**6.1.4. Finality of Settlements (The 72-Hour Window)** Settled Markets are final after 72 hours from the Settlement. Within this period, the Sportsbook may only correct Settlements due to human error, system error, or errors in the referenced source of Results. After 72 hours from Settlement, all Settlements are final, and no queries regarding Settlement will be accepted.&#x20;

**6.1.5. Changes of Venue**&#x20;

● Neutral Ground: If an Event is moved to a neutral venue, all bBets will stand, provided the Home and Away teams are still designated as such. \
● Swapped Teams: If the Home and Away teams for a listed match are reversed (i.e., the match is played at the original Away team’s ground), bets placed based on the original listing will be Voided. \
● City Change: If an Event is moved to a different city but the designated Home team remains unchanged, Bets will stand.&#x20;

**6.1.6. Inclusion of Overtime.** All Match Markets DO NOT include overtime, unless expressly stated otherwise in the Market name or in the applicable Sport-Specific Rules.&#x20;

**6.2. Postponements, Cancellations, and Delays**

**6.2.1. Events not starting at scheduled time** If an Event does not start at its scheduled time, the following rules apply:&#x20;

**● Official Cancellation:** If an Event is officially cancelled before it starts, all Bets will be Voided. \
**● Delay:** If the Event is delayed and Event organizer has not provided updates regarding rescheduled time of the respective Event within 12 hours of its originally scheduled start time, all Bets related to the affected Event shall be void. If the Event organizer reschedules the Event within 12 hours of the initially planned start time, and the Event commences within 48 hours of the original start time, all Bets shall stand. \
● **Sports Exceptions:** Where sport-specific rules provide otherwise, those sport-specific rules shall prevail and settlement of Bets placed on the relevant Event shall be determined in accordance with the respective sport rules.&#x20;

**6.2.2. Interrupted, Postponed, or Suspended Events** If an Event has started but is interrupted, postponed or suspended, and is not completed within 48 hours of its official start time, all Bets placed on the respective Event shall be voided, with the following exceptions:&#x20;

**● Settled Periods:** Bets on Markets related to completed periods, sets, rounds, or segments of the Event that have been completed and settled prior to the interruption or suspension (e.g., 1st Half in football). \
**● Decided Outcomes:** Markets where the Result is already determined by the official score at the time of interruption or suspension (e.g., "Total Over 2.5" if 3 goals were already scored). \
**● Long-duration Events:** Markets related to Events which, under their official format, normally extend beyond 30 hours (e.g., golf tournaments).&#x20;

**Sport-Specific Settlement:** If Sport-Specific Rules provide otherwise, those rules shall prevail. Where no such rules apply, this clause shall govern the Settlement.&#x20;

**6.2.3. "Unconditionally Determined" Outcomes**&#x20;

For the avoidance of doubt, a Bet is considered Unconditionally Determined if no possible future Events in the match can change the relevant outcome.&#x20;

● Example 1 (Over/Under): The Bet is on "Total Over 2.5 goals". The match is interrupted at the 60th minute with a score of 2:1.\
○ Result: The Bet is settled as winning Since 3 goals have already been scored, the Outcome relevant to the Market has already taken place regardless whether the match continues or not. \
● Example 2 (Over/Under): The Bet is on "Total Over 2.5 goals". The match is interrupted at the 60th minute with a score of 0:0. \
○ Result: The Bet is Void. The Outcome relevant to the Market was not decided at the time of interruption, but should the match be continued - the end Result might be different. \
● Example 3 (1X2): The Bet is on "Team A to win". The match is interrupted at the 80th minute with a score of 3:0. \
○ Result: The Bet is Void. Even though Team A was leading, the Event was not completed to its official duration and the final Result of the match as it would be upon completion thereof remains unknown.&#x20;

**6.3. In-Play Scores and Period Settlement**&#x20;

**6.3.1. Scores at Time of Placement**&#x20;

Any incorrect scores displayed during the match or roll back of the in-play score (with the exception of soccer goals and red cards, which may lead to Market suspension) are not grounds for voiding Bets.&#x20;

**6.3.2. Independence of Periods**&#x20;

Bets placed on Markets relevant to a specific period shall apply only to the events occurring within that period and shall not be affected by events in any prior or subsequent periods , unless the Market name or Sport-Specific Rules state otherwise.&#x20;

**6.4. Draw Scenarios and Winner Markets**&#x20;

**6.4.1. Outcome when "Draw" is Offered**&#x20;

If a Draw outcome is offered within a Winner Market and the Event ends in a Draw, all Bets placed on the competing teams of a Winner market shall be settled as lost.&#x20;

**6.4.2. Outcome when "Draw" is NOT Offered**

If a Draw outcome is not offered within a Winner Market and the Event ends in a Draw, all Bets on the relevant Market shall be voided, unless expressly stated otherwise in the applicable Sport-Specific Rules.&#x20;

**6.5. Technical Issues and Forfeits**&#x20;

**6.5.1. Forfeits and Walkovers**&#x20;

If any Event involves a forfeit, walkover, or any other situation where the Event is considered complete without having been played, all Bets on that Event and its Markets will be void, regardless of the score awarded by the Event organizer.&#x20;

**6.5.2. Errors in Names and Leagues**&#x20;

Misspellings, typographical errors, teams changing names, and incorrect leagues shall not be a reason for a Bet to be voided, as long as it is reasonably clear which Event and competitors were initially intended and they reasonably judging have not changed, unless otherwise stated in specific Sport Rules.&#x20;

**6.5.3. Incorrect Match Format** If an Event takes place with an incorrect number of sections (e.g., periods, sets, etc.) or a non-standard duration, and this deviation is not indicated in the Market, all Bets on such an Event shall be void.&#x20;

**6.6. Aggregate and Multi-way Markets**&#x20;

**6.6.1. Aggregate Home/Away Markets** For the Market “Aggregate Home/Away score of a league on a day (or week in the case of American football)”, if all Events on that day/week in that league are not played to completion, all Bets on the impacted Market shall be void.&#x20;

● "Completion" for the purpose of this clause is defined according to the rules in Section 6.2 (e.g., played within 48 hours or according to sport-specific duration).&#x20;

Example: In a "Football Matchday: Home vs Away goals" Market, if 9 out of 10 matches are finished, but one match is abandoned and not completed within the

timeframe of 48 hours from its scheduled time, all Bets on the aggregate Market shall be void.&#x20;

**6.6.2. Multi-way Betting Action** For the Market “Multi-way betting”, Bets shall be valid, unless the Market specifies that a particular competitor must participate for action. If such a stipulation exists and the competitor does not start, then all Bets on that Market shall be void.&#x20;

**6.6.3. Multi-way Payouts:**&#x20;

This rule applies to Markets designed for multiple winners (e.g., "Top 3 Finish"). The Settlement shall be based on full amount of the relevant Odds for all Markets where the relevant competitors finish clearly within the designated range. However, if there is a tie for the final remaining position(s) in such a Market (e.g., three players tie for the 3rd spot in a "Top 3" market), Dead Heat rules (Section 6.7.2) will be applied only to those participants involved in the tie.&#x20;

**6.6.4. “The Field” Selection** If a Market is offered with “The Field” as a betting option, the team or competitor named in the Market must beat every other competitor for a Bet on that competitor to win. If a competitor named in the Market ties for a win, the relevant Bets will be void, and Bets on “the Field” will be lost.&#x20;

Example: In a "Top Scorer" Market a Bet on Player A, Player B, and "The Field" (all other players) are offered.&#x20;

● If Player A scores 5 goals and everyone else scores 4 or less during the same Event, Bets on Player A for this Marketshall win. \
● If Player A and Player B both score 5 goals (a tie), bets on both A and B shall be void.&#x20;

**6.7. Outright Markets, Racing, and Dead Heat Rules**&#x20;

**6.7.1. Outright Betting (Participation and Finality)** The Market provides betting on the winner of a competition or a specific placement within an Event.

● Non-Runner Rule (Refund): If a participant or a team listed in an Outright market does not take any part in the competition (does not start), all Bets on the relevant Market selections shall be voided. \
○ Note: If the participant competes in any part of the Event (e.g., plays one second or starts one qualifying heat) and then withdraws or is disqualified, the Bet stands and will be settled as a Lost. \
● Steward Inquiries & Pending Decisions: Settlement may be delayed if the official Result is subject to an ongoing investigation or "steward inquiry" by the governing body. In such cases, The Sportsbook will settle Bets upon the first official confirmation. \
● The Podium Rule: All Outright markets are settled based on the official Result at the time of the podium presentation, medal ceremony, or official award announcement. \
○ Any subsequent disqualifications, appeals, or changes to the standings made after the initial official result (e.g., due to doping or technical breaches discovered days later) will not be recognized for betting purposes. \
● Shortened Competitions: If a tournament or season is shortened or interrupted, Bets will be settled according to the official winner declared by the governing body. If no official winner is declared, all Bets shall be void.&#x20;

**6.7.2. Dead Heat Rule**&#x20;

Dead heat rules apply where there is more than one winner in an Event for a specific position.&#x20;

**Settlement Logic:** If multiple participants tie for a position, for the purposes of Settlement the Stake is divided with a number of participants who tied the relevant position. The portion of the Stake attributable to the Market selection is settled at the full Odds as a Win; the remainder of the Stake is settled as a Loss.&#x20;

**Example 1: 2 Winners:**&#x20;

The amount of the Stake in a Bet is $100 at Odds 6.00.&#x20;

● Two participants tie for 1st place. \
● Calculation: $100 / 2 = 50$ \
● $50 is settled as a Win at 6.00 ($50 x 6.00 = 300$) \
● $50 is settled as a Loss. \
● Total Payout: $300.&#x20;

**Example 2: Top 5 Finish**

The amount of the Stake in a Bet on Player D is: $100 at Odds 5.00.&#x20;

● Market: Top 5 Finish. \
● Scenario: Positions 1, 2, 3, and 4 are clearly occupied by individual players. However, for the 5th (and final) position, five players (including Player D) have finished with the exact same score/time. \
● Settlement: \
○ The Stake is divided by the number of participants tied for the remaining winning position -> 100/5 = 20 \
○ $20 is settled as a Win at odds 5.00 -> 20 x 5 = 100 \
○ $80 is settled as a Loss. \
● Total Payout: $100&#x20;

**6.7.2.1. Dead Heat in Combo (Accumulator) Bets**&#x20;

If a selection within a Combo Bet is settled under Dead Heat rules, the potential winnings are adjusted according to the Dead Heat factor applicable to that specific selection.&#x20;

Example:&#x20;

● Total Combo Odds: 2.44 \
● Stake: €172.00 \
● Dead Heat Event: One of the selections in the combo resulted in a tie where 2 participants shared 1 position (Factor = 2).&#x20;

Settlement: If the relevant Combo Bet is winning, The Dead Heat terms are applied to the entire Combo Bet. The calculation can be expressed in two equivalent ways:&#x20;

1\. Settlement based on Stake Adjustment: (€172.00 / 2) × 2.44 = €209.84; or 2. Settlement based on Odds Adjustment: €172.00 × (2.44 / 2) = €209.84&#x20;

**Important Note:** For the purposes of Combo Bets, the Dead Heat Rule does not Void the relevant Market selection. Instead, the Stake or Odds (either of them) for that Combo Bet isproportionally reduced based on the number of tied participants. If multiple legs in a Combo are subject to Dead Heat rule, all reductions are applied cumulatively.

**6.7.3. Head-to-Head (H2H) and Triple-Head Participation** A "Head-to-Head" and/or "Triple-Head" allows betting on a competition between two or three participants/Outcomes.&#x20;

● Non-Starter Rule: If one of the competitors of an Event did not start, the Sportsbook shall void Bets on this head-to-head Market. \
● Exact Names Rule: If a Market includes exact names of one of two competitors, then all listed competitors must participate in the Event for the Bet to be stand.&#x20;

**6.7.4. Racing Sports (F1, MotoGP, Cycling, etc.)** Unless otherwise expressly provided in the respective Sport-Specific rules, the following rules apply for Head-to-Head (H2H) markets in racing:&#x20;

● Better Position: If both competitors finish the race, the winner is the one who achieves the higher official position. \
● Number of Laps: If both competitors of an Event did not finish, the winner of the Event will be the competitor who has completed more laps. \
● Same Lap Rule: If both competitors are out in the same lap (or retire during the same lap), the Sportsbook shall void Bets on this head-to-head Market.&#x20;

**6.7.5. Ties in H2H Position** If competitors are in the same position at the end of the Event (e.g. same time, same points, same rank), and no "Draw" or "Tie" option was offered among the Market selection, the Sportsbook shall void Bets on this head-to-head Market. If a Draw/Tie option is offered among the Market selection, the Bets shall be settled according to Draw/Tie option.&#x20;

**6.8. Placeholder and Bracket-Based Resulting**&#x20;

● 6.8.1. Slot Priority: In tournaments or events where participants qualify through a bracket or group stage, the Sportsbook may offer markets before the specific participants are confirmed. In such cases, the Bet is placed on the bracket position (slot), regardless of which team or individual eventually fills it. \
● 6.8.2. Confirmation of Teams: Once the official participants for a bracket position are confirmed by the governing body of the respective tournament, the competitor titles will be updated respectively. For the purpose of this market the identity of the specific participants at the time the Bet was accepted is irrelevant and does not affect the validity of the Bet. \
● 6.8.3. Change of Participant: If a team/player is replaced, disqualified, or substituted by the tournament organizer after they have been confirmed for a slot but before the match starts (e.g., a "Lucky Loser" in tennis or a replacement team in a cup), all Bets remain valid and will be settled based on the performance of the actual competitors of the match.&#x20;

**6.8.4. Finality of Position:** Settlement is based strictly on the official progress of the tournament according to the initial rules of the respective tournament. If due to the change of the tournament rules prior or during the tournament the bracket is fundamentally changed in comparison to the initial version (e.g., the tournament format is altered from knockout to round-robin), the Sportsbook shall void all affected Bets. <br>

### 7. Bet Acceptance, Integrity, and Prohibited Practices&#x20;

**7.1. Acceptance, Limits, and Right of Refusal**&#x20;

**7.1.1. Discretionary Acceptance**&#x20;

All Bets will be accepted or rejected purely at the Sportsbook’s sole discretion and subject to these Rules and the Sportsbook’s risk management policies (as applicable from time to time).&#x20;

**7.1.2. Right to Refuse or Limit**&#x20;

The Sportsbook reserves the right to refuse, restrict, cancel, or limit any Bet or Stake for any Event, Market, or End User.&#x20;

**7.1.3. Maximum Stake Limits**&#x20;

Maximum Bet/Stake limits are subject to change without prior written notice at the Sportsbook’s discretion for any Event, Market, Operator, or End User individually. Any such changes will not apply to Bets that have already been accepted.

**7.1.4. Suspension of User IDs**&#x20;

The Sportsbook reserves the right to suspend the acceptance of Bets from any unique End User ID without prior notice.&#x20;

**7.1.5. Live (In-Play) Delay**&#x20;

Acceptance of live (in-play) Bets may be delayed or temporarily held suspended during high-risk situations (e.g. free-kick, 1:1 attack, etc.) at the Sportsbook’s discretion.&#x20;

**7.2. Errors, Software Faults, and Data Gaps**&#x20;

**7.2.1. General Right to Void due to Error**&#x20;

The Sportsbook reserves the right to void Bets (or a part of them) or to suspend Settlement until the end of a trial (including judicial) due to Errors or deviations from the Rules during acceptance. &#x20;

**7.2.2. Typographical and Visual Errors**&#x20;

Bets may be voided in cases of obvious software or website Errors, such as  typographical mistakes in offered Events, Markets, discrepancy of Odds, or unusually (in comparison to the situation in the betting market in general) high/low odds.&#x20;

**7.2.3. Late Bets (Past-Posting)**&#x20;

If for any reason a Bet is accepted after an Event has started (other than clearly indicated Live In-Play Betting) or taken place, the Bet will be declared void.

**7.2.4. Known Outcomes and Technical Lag**&#x20;

The Sportsbook reserves the right to void any Bet if the Outcome of the Event or Market was known at the time the Stake was placed or Bet accepted, or if Odds were not correctly updated due to technical issues or delayed data feeds.&#x20;

**7.2.5. Obvious Errors, Limits, and Material Advantage**&#x20;

If a Market contains an obvious Error in the Odds or exceeding the limits of the Market determined by the Sportsbook, Bets placed on such a Market shall be void. Bets accepted after an Event has started (other than clearly indicated Live In-Play Bets) will remain valid unless the End User gains a material or unfair advantage. In such cases, the Sportsbook reserves the right to void the Bet acting reasonably.&#x20;

**Material and Unfair Advantage:** For the avoidance of doubt, an unfair or material advantage is considered to be gained in scenarios including, but not limited to:&#x20;

● Post-Event Placement: Betting on an Event (occurence) that has already taken place (e.g., a goal scored, a red card shown, a point won) while the market remains open or the Odds had not yet been updated. \
● Information Asymmetry: Placing a Stake based on information or a broadcast that is significantly ahead of the Sportsbook’s data feed or odds updates. \
● Market Errors: Placing a Stake on Odds that are clearly "stuck" or failed to update after a significant event (e.g. goal scored, a point won etc.). ● Limit Circumvention: Exceeding established Market Limits through technical exploits or multiple placements.&#x20;

**7.2.6. Software Abuse and Reporting Duty**&#x20;

Abuse of gaming software Errors or mistakes in translation is strictly prohibited. An End User who discovers any Error in the gaming software must immediately report it to the Operator. If an End User abuses such Errors, the Operator reserves the right to suspend the account, freeze funds, and Sportsbook reserves the right to cancel all accepted Bets and/or already resulted Bets, if such Bets are directly related to the abuse of the respective gaming software Error or mistake in translation.

**7.2.7. System and Data Malfunctions:**&#x20;

The Sportsbook shall not be responsible for loss or damage incurred as a result of system malfunctions, defects, delays, manipulations, or errors in data transfer. Bets affected by unrecoverable transactions or missing official time-sensitive data shall be void.&#x20;

**7.2.8. Other Incorrect Bets**&#x20;

The Sportsbook reserves the right to void Bets in any other circumstances confirming that the Bet is deemed incorrect or based on unfair practices, including inaccurate or misrepresented Odds (including "bad odds" or switched odds).&#x20;

**7.3. Syndicate, Group, and Multiple Account Betting**&#x20;

**7.3.1. Individual Betting Only**&#x20;

End Users are allowed to bet only as individuals, exclusively on their own behalf, benefit and risk, using their own funds, decision - making, without coordination, acting in syndicate, automated betting operations and shared account arrangement. Group Bets are not allowed. Repeated Bets on the same outcome made by the same or different End User may subsequently be declared void at Sportsbook’s sole discretion.&#x20;

**7.3.2. Collusion and Syndicate Detection**&#x20;

The Sportsbook reserves the right to void Bets if it reasonably suspects collusion or Syndicate activity, including cases where multiple End Users place Bets on the same Outcome within a short time frame, even after the official result is known.&#x20;

**7.3.3. Multiple Accounts and IP Identification**&#x20;

The Sportsbook may refuse Bets or declare already accepted Bets Void if they are placed from multiple accounts originating from the same IP address.

**7.4. Integrity, Fixed Matches, and Arbitrage**&#x20;

**7.4.1. Unfair Activity and Withdrawal Suspensions**&#x20;

In case of suspicion of an unfair activity, Sportsbook reserves the right to void any Bet and the Operator reserves the right to suspend any withdrawal requests for up to 31 calendar days while the investigation is ongoing.&#x20;

**7.4.2. Integrity and System Faults** Sportsbook may make Events or Markets unavailable for betting in case of suspected integrity issues, fairness concerns, game or system fault. In such cases, the Sportsbook may, acting fairly, reasonably and in good faith suspend betting on the Event or Market, withhold Settlement of Bets, and decline acceptance of new Bets until the issue is resolved.&#x20;

**7.4.3. Prohibition of Fixed Matches**&#x20;

Placing Stakes on fixed matches is strictly prohibited on the Sportsbook. Any attempt to place a Stake on Events or Markets that have been predetermined or manipulated in any way undermines the integrity of the sports betting ecosystem and is a violation of these Betting Rules. End Users found to be involved in betting on fixed matches will face immediate restrictions and cancellation of the affected Bets.&#x20;

The Sportsbook is committed to upholding the integrity of sports betting and has zero tolerance for activities that compromise fair play and the trust of the End Users. By using the Sportsbook, End Users agree to refrain from participating in any form of betting related integrity abuse and betting to fixed matches and understand that violation of this clause may result in permanent restriction from betting in the Sportsbook. Any disputes regarding suspected involvement in betting on fixed matches will be thoroughly investigated by the Sportsbook’s team, and decisions will be made in accordance with the relevant policies. The Sportsbook encourages End Users to report any suspicious activity related to fixed matches to the support team for investigation.&#x20;

**7.4.4. Arbitrage Betting**

The use of arbitrage strategy, which involves exploiting differences in Odds across different bookmakers/sportsbooks to guarantee profit, is strictly prohibited on the Sportsbook. We do not condone any form of betting activity that aims to manipulate odds or exploit discrepancies for guaranteed profit. By using Sportsbookour services, End Users agree to refrain from employing arbitrage strategies. End Users found engaging in arbitrage betting will face immediate cancellation of the Bets and permanent restrictions.&#x20;

Any disputes regarding suspected arbitrage activity will be resolved at the discretion of the Sportsbook, and Sportsbook decisions will be final.&#x20;

**7.5. General Grounds for Voiding and Sanctions**&#x20;

**7.5.1. Improper Practices and Rule Deviations** The Sportsbook reserves the right to declare any Bet or a part thereof void or to suspend Settlement where:&#x20;

● there is evidence of unfair or fraudulent practices (including exploitation of obvious Errors, incorrect or “bad” Odds, or switched Odds). \
● there has been a deviation from these Betting Rules during the Bet acceptance process. \
● there are other circumstances that reasonably indicate that the Bet was placed incorrectly or in breach of these Rules.&#x20;

**7.5.2. Impact of Sanctions**&#x20;

For the avoidance of doubt, any sanctions imposed after the official result has been declared (including penalty points, relegations, or other disciplinary measures) will not affect the Settlement of Bets, unless expressly stated otherwise in these Betting Rules.&#x20;

**7.5.3. Negative Balances:**&#x20;

In the event of a negative balance on an End User’s account, the Sportsbook reserves the right to void any pending Bets, regardless of whether or not such Bets were placed using funds derived from an Error.

**7.6. Related Contingencies (Related Outcomes)**&#x20;

In Combo bets (accumulators, parlays, multis). If in a Combo bet there are two or more Markets with related Contingencies (Related Outcomes), such Combo Bets will be declared Void.&#x20;

**Example:** End User places Stake on a Combo Bet "Barcelona to win La Liga" combined with a "Barcelona win in the deciding game." Both Outcomes are about the same Event and essence, thus the relevant Combo Bet will be Void.&#x20;

**7.7. Bet Settings (Odds Changes).**&#x20;

The following options may be available to the End User regarding acceptance of Odds changes:&#x20;

● Accept Any Odds Changes: Bets accepted irrespective of whether the Odds increase or decrease in between placing the Stake and Bet acceptance(Default). \
● Accept Higher Odds Changes: Bets accepted only if the Odds increase in between placing the Stake and Bet acceptance. \
● Don't Accept Odds Changes: Bets will not be accepted if any change in Oddis occurs after placing the Stake unless re-confirmed by the End User.&#x20;

### 8. Bonuses.

**8.0. Bonus-related Bets** and their settlement are subject to these Betting Rules; however, the full terms governing Bonuses (including eligibility, wagering requirements, and withdrawal conditions) are determined by the Operator and set out in the Operator’s Terms and Conditions.&#x20;

**8.1. "System Bets"** are excluded from contributing toward any bonus wagering requirements

**8.2. Comboboost.**&#x20;

**8.2.1. Number of selections = Multiplier**

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FYVUhMGcxkegpgFhDiQiz%2Fimage.png?alt=media&amp;token=deff776b-aed5-43a3-ae4d-2dad2d805c44" alt=""><figcaption></figcaption></figure>

8.2.2. The final bonus amount is calculated based on the final Odds of the Combo\
Bet once all Market selections are settled.\
\
8.2.3. Cashed Out Bets are not eligible for Comboboost.\
\
8.2.4. The availability and terms of ComboBoost are determined at the Sportsbook’s\
discretion.\
\
8.2.5. Comboboost is available only for Market selections with minimum Odds of 1.50.\
\
8.2.5. Comboboost is available only for Market selections with minimum Odds of 1.50.\
\
**8.3. Freebet, freemoney, bet no risk**\
\
8.3.1. Freebet - In a Freebet, only the net winnings are credited by the Operator to the End User’s account (the Stake is not returned).\
\
Example: Freebet of 5 at Odds 3.5 → payout = (5 × 3.5) – 5 = 12.5.\
\
8.3.2. Freemoney - In a Freemoney Bet, both the Stake and winnings are credited.\
\
Example: Freemoney of 5 at Odds 3.5 → payout = 5 × 3.5 = 17.5.\
\
8.3.3. Bet no risk. A Bet No Risk functions as a standard Bet; however, if the Bet\
loses, the Stake is refunded.

## II. Special rules for sports

### 1. Soccer:

**Soccer Glossary of Terms (A-Z)**&#x20;

**Important Note:** *This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common football terms and do not constitute the definitive criteria for the Settlement of Bets. For final Settlement rules and specific conditions, please refer to the applicable General and Sport-Specific Settlement rules.*&#x20;

**● Abandoned Match:** A Match that has started but has stopped before completion and is not resumed within the timeframe defined in these Betting Rules. \
**● Assist:** The final pass or touch of ball from a player that directly leads to a teammate scoring a goal. \
**● Bookings:** A term referring to the disciplinary cards (yellow or red) issued by the referee to individuals during a match. \
**● Booking Points:** A numerical representation of quantity of disciplinary cards shown during a match for betting purposes, calculated in accordance with the specific Market rules. \
**● Corner:** A method of restarting play when the ball has completely crossed the goal line (outside the goal frame) having last been touched by a player of the defending team. \
**● Clean Sheet:** A Market where a team prevents the opposing team from scoring any goals during the match. \
**● Free Kick:** A method of restarting play following an infringement, which can be either direct or indirect. \
**● Foul:** Any infringement of the laws of the game penalized by the referee with a free kick or penalty.\
**● Goal:** When the ball has completely crossed the goal line between the goal posts and under the crossbar, provided no infringement was committed by the attacking team. \
**● Goal Kick:** A method of restarting play when the ball has completely crossed the goal line (outside the goal frame) having last been touched by an attacking player. \
**● Injury / Stoppage Time:** Minutes added to the end of each half by the referee to compensate for time lost due to substitutions, injuries, or other stoppages. \
**● Intervals:** Specific time segments of a match (e.g., 00:00 to 14:59) used for settlement of time-based markets. \
**● Kick-off:** The method of starting play at the beginning of each half or restarting play after a goal is scored. \
**● Neutral Venue:** A stadium where a Match is played that is not the home ground of either participating team.\
**● Official Result:** The final score or Outcome of a Match as determined and officially declared by the relevant governing body or competition organizer and used for settlement purposes. \
**● Overtime (Extra Time):** Two additional periods of play (usually 15 minutes each) played after Regular Time to determine a winner after a daw in the Regular Time \
**● Offside:** An infringement where a player is caught in an offside position at the moment the ball is played to them, as signaled by the referee. \
**● Own Goal:** A goal credited to a player who accidentally puts the ball into their own team's net. \
**● Pass:** Any intentional ball played from one player to another teammate. \
**● Penalty:** A 11-meter kick awarded to the attacking team for a foul committed by the defense inside their own penalty area during Regular Time or Extra Time. \
**● Penalty Shootout:** A series of kicks taken from the penalty mark after Extra Time to determine a winner in a knockout competition. \
**● Postponed Match:** A Match that does not start at its officially scheduled date and time as defined in these Betting Rules. \
**● Regular Time:** The standard 90-minute duration of a match (two 45-minute halves) plus any Injury/Stoppage Time added by the referee. \
**● Save:** A goalkeeper preventing the ball from entering the net with any part of their body after an intentional shot from the opponent. \
**● Shot:** Any clear attempt to score a goal by a player directing the ball toward the opponent’s goal. \
**● Shot on Target:** A goal attempt that goes into the net, or would have gone into the net but for being saved by the goalkeeper or blocked by a "last-man" defender. \
**● Starting XI:** The eleven players selected by each team to begin the match on the pitch at the moment of kick-off. \
**● Substitute:** A player who is included in the official Match lineup but does not start the match and may enter the field of play later to replace another player during the game. \
**● Tackle:** A challenge where a player connects with the ball and successfully takes possession or clears the ball from an opponent. \
**● Throw-in:** A method of restarting play when the ball has completely crossed the touchline (side-line). \
**● To Qualify:** The outcome of a team or player progressing to the next round of a specific competition (includes Extra Time and Penalty Shootouts if necessary). \
**● VAR (Video Assistant Referee):** An official process where the head referee reviews a decision using video footage. \
**● Woodwork (Post/Crossbar):** A situation where the ball hits the goal post or the crossbar and remains in play.\
**● xG (Expected Goals):** A statistical metric estimate of goal-scoring chances based on historical data. This metric is for informational purposes only and is not used for settlement unless explicitly stated.&#x20;

***General Soccer Rules***&#x20;

1.1. Bets on the Outcome of a match will be settled based on two halves of the scheduled number of minutes each (standardly 90 minutes, consisting of two halves of 45 minutes each) including any Injury/Stoppage Time added by the referee. It does not include periods of Overtime nor penalty shootouts unless expressly stated.&#x20;

**● Separation of Halves:** Each half must be played to its full scheduled duration (e.g., 45 minutes). Any Injury/Stoppage time added by the referee is deemed part of the respective half to which it is added and cannot be added to the duration of the second half to satisfy the 90-minute requirement.\
**● Interrupted Matches:** If a match is interrupted before completion of the scheduled duration (e.g., 45 minutes for each half), settlement shall be governed by Rule 6.2.2 of the General Rules, regardless of any subsequent decision by a governing body to validate the score as final result or declare the match completed. \
**● Completion Requirement:** For a match to be considered complete for settlement purposes, the full scheduled duration of each half must be played on the pitch, unless otherwise provided under Rule 6.2.2.&#x20;

1.2. If the match format was changed, the Sportsbook shall void all affected Bets.&#x20;

1.3. If a friendly match ended by referee decision earlier than the scheduled duration (e.g. before 80 minutes of play), the Sportsbook reserves the right to void the bets.&#x20;

1.4. Own goals will not be considered for the purposes of settling “Anytime Goalscorer”, “Player to score X”, “Next Goalscorer” or similar player-specific goalscorer Markets and shall be ignored. For Markets where the sequence or numbering of goals is specified (including team-specific markets), own goals do not count towards the goal numbering sequence.

**Example 1:** If the official score is 1-0 and the second goal scored is an own goal, the “Next Goalscorer (Goal 2)” market shall be settled based on the next eligible non-own goal.&#x20;

**Example 2:** If a team's first goal in a match is an own goal, the “1st Goalscorer (Team X)” market shall remain active and shall be settled based on the next eligible non-own goal scored by a player of that team.&#x20;

1.5. If the Market was opened with a missing or incorrect red card, the Sportsbook reserves the right to void Bets of respective Market as far as such Bets are affected by the missing or incorrect red card.&#x20;

1.6. If an incorrect in play event or match time was displayed in the Sportsbook and such discrepancy had a material impact on the Odds, the Sportsbook reserves the right to declare the respective bets Void.&#x20;

1.7. If a wrong score is entered in the scoreboard of the Sportsbook, the Sportsbook reserves the right to declare void all Bets placed during the period in which the incorrect score was displayed.&#x20;

1.8. If the team names or tournament are displayed in the Sportsbook incorrectly, the Sportsbook reserves the right to void the respective Bets.&#x20;

1.9. Interval markets will be settled based on the match time as provided by the Sportsbook data sources. Where unavailable, TV broadcast information and match clock may be used.&#x20;

1.10. Interval goal markets are settled based on the time the ball crosses the goal line, and not the time the kick is taken.

1.10.A. Interval markets will be settled based on the goal time announced by TV broadcasting. If this is not available, the time according to the match clock is considered.

1.11. The use of the Video Assistant Referee (VAR) (“Video Review”) is considered official when confirmed by the referee through a formal review signal (e.g., drawing a rectangle in the air) or by reviewing the incident on the pitch-side monitor.

N.B. The notification "Goal Check" on the scoreboard, or informal gestures (such as hand to ear by the referee) do not constitute an official VAR review. Conversations between referees and their associates are also not considered for official VAR reviews. Inside FIFA.

1.12. Penalty Markets will be settled based on the time at which the referee awards the penalty, including decisions confirmed via VAR.&#x20;

1.13. Penalties awarded but not taken are not considered.&#x20;

1.14. Venue changes. If a match is moved to a neutral venue, all Bets will stand. If the home and away teams for a scheduled match are reversed (the home team plays away and vice versa), Bets placed on the original Market selection will be voided.&#x20;

***Statistical Markets Rules***&#x20;

**1.15 Corners Markets**&#x20;

**1.15.1 Settlement Sources & Priority**&#x20;

Corners Markets shall be settled based on visual evidence from the official match broadcast and/or real-time match reporting data provided by the Sportsbook’s data providers. In the event of a discrepancy between these sources and statistics published on official league or competition websites, visual evidence and/or match results and event data from the Sportsbook data providers shall prevail for settlement purposes.

● Finality: Settlement determined in accordance with this rule shall be final. Subsequent corrections, amendments, or discrepancies on third-party or official websites shall not constitute grounds for re-settlement of a Bet. \
● Corners: Only corners that are actually taken shall count for settlement of the relevant Bets. Any corner awarded but not taken shall be disregarded.&#x20;

**1.15.2. Awarded vs. Taken Rule**&#x20;

● General Rule: Only corners that are actually taken (executed) count for settlement. A corner awarded but not taken before the end of the half or match is disregarded. \
● Exceptions: Markets specifically related to time intervals (e.g., "Corner Awarded in the Next 1/5 Minutes") are settled based on the moment the referee awards the corner, regardless of whether it is subsequently taken.&#x20;

**1.15.3. Re-taken Corners**&#x20;

Corner interval Markets are settled based on at what time the corner is awarded and not the time it was taken. Corners awarded, but not taken, do not count. A corner that is re-taken counts as a single corner for settlement purposes.&#x20;

**1.15.4 Interval & Timestamp Logic**&#x20;

For interval-based Markets (e.g., 1-minute or 5-minute intervals), settlement is determined by the timestamp when the corner is awarded by the referee, not when it is taken.&#x20;

● 1-minute intervals: 1:00–1:59, 2:00–2:59, etc. \
● 5-minute intervals: 1:00–5:59, 6:00–10:59, etc.&#x20;

**1.15.5. Unconditionally Determined (Interrupted Matches)**&#x20;

The Sportsbook adheres to the "Unconditionally Determined" principle as defined in Section 2.17. If a match is abandoned, any corner Markets where the outcome is already determined (e.g., "Total Corners Over 8.5" when 9 corners have already been taken) will be settled as per the result. Markets that have not reached a natural conclusion will be voided in accordance with Rule 6.2.2.

**1.16 Bookings (cards) markets**&#x20;

**1.16.1 Settlement Sources & Priority**&#x20;

Bookings Markets shall be settled based on visual evidence from the official match broadcast and/or real-time match reporting data provided by the Sportsbook’s data providers. In the event of a discrepancy between these sources and statistics published on official league or competition websites, visual evidence and/or match results and event data from the Sportsbook data providers shall prevail for settlement purposes.&#x20;

● Finality: Settlement determined in accordance with this rule shall be final. Subsequent corrections, amendments, or discrepancies on third-party or official websites shall not constitute grounds for re-settlement of a Bet.&#x20;

**1.16.2. Card Counting (Standard Markets)**&#x20;

For most Markets, a yellow card counts as 1 and a red or yellow-red card (second booking) counts as 2. The second yellow card for a single player is ignored for settlement purposes. As a result, a single player can receive a maximum of 3 card points.&#x20;

**1.16.3. Market Duration**&#x20;

All Bets are settled based on cards shown during Regular Time (90 minutes plus Injury Time), as determined by the settlement sources defined in Rule 1.16.1. Any card shown after the Regular Time whistle is disregarded.&#x20;

**1.16.4. Half-time and Stoppage Periods**&#x20;

For the purposes of Bookings Markets cards shown during the half-time interval are attributed to the 2nd half for settlement purposes, provided that the player receiving the card was listed as an active participant in the match at the start of the second half.

**1.16.5. Eligible Participants (Non-Players)**&#x20;

Only cards shown to players who are officially participating in the match (including those on the field of play or temporarily off the field during normal match intervals such as half-time) shall count for the purposes of Settlement. Cards shown to managers, coaching staff, or non-participating players (e.g., unused substitutes) are not considered.&#x20;

**1.16.6. Booking Points System** In Markets using the points system the following number of points shall be attributed:&#x20;

● Yellow Card: 10 points. \
● Red or Yellow-Red Card: 25 points. \
● Maximum points per player: 35 points (10 for the first yellow and 25 for the subsequent red/yellow-red).&#x20;

**1.16.7. Intervals and Timestamps**&#x20;

Booking interval Markets (e.g., "Card in the Next 1/5 Minutes") are settled based on the time the card is shown by the referee, not the time the actual foul/infringement was committed.&#x20;

**1.16.8. Exceptions for Specific Markets (Color-Independent)**&#x20;

For specific Markets such as Next Carded Team or Most Carded Team, every card event is counted as 1 card, regardless of its color (yellow or red).&#x20;

**1.16.9. Natural Conclusion (Abandoned Matches)**&#x20;

If a Match is abandoned (In accordance with Rule 6.2.2), Markets where the Outcome has already been unconditionally determined at the time of abandonment shall be settled. All other Markets relevant to the Match shall be declared Void.&#x20;

**1.16.10. Bookings 1X2 (Most Bookings)**&#x20;

This Market allows predicting which team will receive more cards during the match, based on the counting logic defined in Rule 1.16.2. This Market uses a simplified counting method and does not apply the Booking Points System defined in Rule 1.16.6.&#x20;

● "1" (Home): The Home team is credited with more cards than the Away team. \
● "X" (Draw): Both teams are credited with an equal number of cards. \
● "2" (Away): The Away team is credited with more cards than the Home team.&#x20;

Settlement Logic: For the purpose of this Market, cards are weighted as follows:&#x20;

● Yellow Card = 1 card. \
● Red Card (Direct or Yellow-Red) = 2 cards. \
● Maximum per player = 3 cards (e.g., a player receiving a yellow card and then a straight red card is credited with 1 + 2 = 3 cards).&#x20;

Example: If the Home team receives 1 Red card (counted as 2 cards ) and the Away team receives 2 Yellow cards (1+1 = 2 cards), the resulting outcome is "Draw (X)".&#x20;

**1.17 Team Stats Markets**&#x20;

**1.17.1. Priority of Sources**&#x20;

All markets within this section (Team Stats) shall be settled according to the following strict priority of sources:&#x20;

1\. Official source (official league or competition website). \
2\. WhoScored (Football Statistics | Football Live Scores | WhoScored.com ). \
3\. 365 Scores (<https://www.365scores.com/>). \
4\. Sofascore (Football Live Scores, Fixtures & Odds | Sofascore | Championship League, Premier League ).&#x20;

This order is final. If a higher-priority source provides the data, lower-ranked sources are disregarded. Settlement is based on the initial official publication; subsequent changes (disciplinary decisions, etc.) do not constitute grounds for re-settlement.&#x20;

This source hierarchy applies exclusively to Team Stats markets. For other statistical markets (e.g., Corners, Bookings), settlement shall follow the specific rules defined in the relevant sections.&#x20;

**1.17.2. General Settlement Logic**

● 1X2 Markets: Bet on which team will achieve a higher count of the specified stat during Regular Time. \
● Total Markets: Bet on whether the combined count for both teams (or the count for one specific team) will be Over or Under the specified Line. ● Scope limitation: Markets in this section refer strictly to team-level statistics . Individual player performance Markets are governed by the Player Props section. \
● Settlement: All statistical Markets in this section shall be settled strictly in accordance with the priority of sources defined in Rule 1.17.1.&#x20;

**1.17.3. Offsides**&#x20;

An offside is counted for settlement purposes only if it is officially awarded by the referee and results in a restart of play.&#x20;

**1.17.3.1. Decision Timing:** Offsides are settled based on the time when the referee gives the decision. This rule applies to all Video Assistant Referee (VAR) situations, regardless of when the actual infringement occurred.&#x20;

**1.17.3.2. Validation Requirement:** An offside is only counted for settlement purposes if a free kick is subsequently awarded (or the play is officially restarted due to the offside call).&#x20;

**1.17.4. Shots**&#x20;

Total attempts to score, including shots on goal, shots wide, and blocked shots.&#x20;

**1.17.5. Shots on Goal (Target)**&#x20;

Attempts that go into the net, or would have gone in if not for a goalkeeper save or a "last-man" block.&#x20;

**1.17.6. Throw-ins**&#x20;

Total number of throw-ins awarded and taken. Throw-ins awarded but not taken are disregarded.&#x20;

**1.17.7. Fouls**&#x20;

Any infringement whistled by the referee as a foul.

**1.17.8. Saves**&#x20;

Any intentional intervention by a goalkeeper to prevent a goal.&#x20;

**1.17.9. Goal Kicks**&#x20;

Total number of goal kicks awarded and taken. Goal Kicks awarded but not taken are disregarded.&#x20;

**1.17.10. Total Passes** Total number of passes attempted by a team during Regular Time.&#x20;

● Counting Logic: Includes both successful and unsuccessful passes. \
● Exclusions: The classification of passes and exclusions shall follow the methodology of the designated data source as per Rule 1.17.1.&#x20;

**1.17.11. Specials and Combo Markets** If a "Special" or "Combo" Market includes one or more statistical components (e.g., Shots, Offsides, Fouls, etc.), each statistical element within that Market will be settled strictly according to the priority of sources and specific rules defined in this Section (1.17).&#x20;

*● Note:* Each statistical component within such markets shall be settled in accordance with the specific rules and source priorities applicable to that statistic (e.g., Section 1.15 for Corners, Section 1.16 for Bookings, and Section 1.17 for other team statistics).&#x20;

**1.18 Expected Goals (xG) Markets**&#x20;

**1.18.1. Definition** Expected Goals (xG) is a statistical metric that measures the quality of scoring chances. Each shot is assigned an xG value based on the probability of it resulting in a goal.&#x20;

**1.18.2. Reference Source** All xG Markets are settled strictly based on the data provided by Fotmob (FotMob ). No other sources (Official league sites, WhoScored, etc.) shall be considered for xG settlement unless Fotmob fails to provide data for a specific Event.&#x20;

**1.18.3. Settlement Precision** Bets are settled using absolute values in hundredths (e.g., an xG of 1.45).

*● Example*: If a team’s xG is 1.45 and the betting line is Over 1.5, the Bet Loses. If the xG is 1.51, the Bet Wins.&#x20;

**1.18.4. Market Types**&#x20;

**● 1.18.4.1. Full Time xG (1X2 / Totals):** Predict the xG values accumulated during the entire Regular Time. \
**● 1.18.4.2. 1st Half xG (1X2 / Totals):** Predict the xG values accumulated strictly during the first half (including injury time).&#x20;

***Player Props Markets***&#x20;

**1.19. Player goals / Player goals (incl. Overtime)**&#x20;

**Market Description:** Predict whether the selected player will score at least one or more goals during the match. Options are offered as totals (e.g., 1+ / 2+ / 3+ etc.). This includes goals scored during Regular Time and, if specifically mentioned in the Market description, Overtime (extra time).&#x20;

**Settlement Nuances:** All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player are declared Void, regardless of whether they enter the field of play as a substitute later. Own goals do not count towards the player’s total.&#x20;

**Settlement Source:** Livescores - Soccer - Betting Showcase .&#x20;

**Calculation Examples:**&#x20;

1\. Example 1: A Bet is placed on Player A to score 1+ goals. Player A starts and scores two goals. Both 1+ and 2+ Market selections are settled as a Win. 2. Example 2: A Bet is placed on Player B to score 2+ goals. Player B starts and scores only one goal. The Bet is settled as a Loss.&#x20;

3\. Example 3: A Bet is placed on Player C to score 1+ goals. Player C is not in the starting XI. The bet is settled as Void.&#x20;

**1.20. Player assists / Player assists (incl. overtime)**

Market Description: Predict whether the selected player will record at least one or more assists during the match. Options are offered as totals (e.g., 1+ / 2+ / 3+ etc.). This includes assists provided during Regular Time and, if applicable, overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for this Market will be Void, regardless of whether they enter the field of play as a substitute later. An assist cannot be credited for an own goal.&#x20;

Counting Logic: The assist is defined as the final deliberate touch (pass, cross-shot, or any other touch) by a player that directly leads to a teammate scoring a goal. If the final touch is deflected by an opposing player, the original action is still considered to have directly contributed to the goal without materially altering its intended direction or Outcome.&#x20;

Exclusions: No assist is awarded for own goals, direct free kicks, direct corner goals, or penalties. Additionally, "Fantasy Assists" are strictly excluded from stats for Settlement purposes. This includes, but is not limited to:&#x20;

● Fouls won that lead to a scored penalty or free kick.&#x20;

● Shots hitting the woodwork or being saved by the goalkeeper, resulting in a goal from the rebound.&#x20;

● Deflections off an opposing player that significantly alter the ball's trajectory. Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Settlement Examples:&#x20;

1\. Example 1: A Bet is on Player A to record 1+ assist. Player A starts and provides two assists. Both 1+ and 2+ Market selections are settled as a Win. 2. Example 2: A Bet is on Player B to record 1+ assist. Player B starts but the match ends without them providing an assist. The Bet is settled as a Loss.&#x20;

1.21. Player shots / Player shots (incl. overtime)&#x20;

Market Description: Bet on whether the selected player will have at least one or more shots during the match. Options are offered as totals (e.g., 1+ / 2+ / 3+ etc.).

This includes all shot attempts (shots on target, shots off target, and blocked shots) made during Regular Time and, if applicable, overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for this Market are Void , regardless of whether they enter the field of play as a substitute later.&#x20;

What counts as a Shot: Any intentional attempt to score a goal that results in a goal, is saved by the goalkeeper or “last man” block, or goes wide, over, or hits the frame (post or crossbar).&#x20;

Exclusions: Blocked shots that do not reach the goal area or are blocked by any player who is not the “last man” are not counted as shots.&#x20;

Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Calculation Examples:&#x20;

1\. Example 1: A Bet is on Player A to have 2+ shots. Player A starts the match and records three shots in total. Market selections for 1+, 2+, and 3+ are all settled as a Win.&#x20;

2\. Example 2: A Bet is on Player B to have 1+ shots. Player B starts the match but is substituted at half-time without having taken a shot. The Bet is settled as a Loss.&#x20;

3\. Example 3: A Bet is on Player C to have 1+ shots. Player C is not in the starting XI. The Bet is settled as Void.&#x20;

1.22. Player shots on goal/ Player shots on goal (incl. overtime)&#x20;

Market Description: Bet on whether the selected player will have at least one or more shots on goal during the match. Market options are offered as totals (e.g., 1+ / 2+ / 3+ etc.). This includes all shots on target made during Regular Time and, if the Market description includes overtime - this includes all shots on target made during Regular Time and overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for

this Market are declared Void, regardless of whether they enter the field of play as a substitute later.&#x20;

What counts as a Shot on Goal:&#x20;

Any attempt that results in a goal or would have resulted in a goal but for a save by the goalkeeper or a goal-line intervention by a defending player (“last line block”).&#x20;

Shots that hit the frame (woodwork) or net and do not result in a goal are not considered shots on goal unless the ball goes in.&#x20;

Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Calculation Examples:&#x20;

1\. Example 1: A Bet is on Player A to have 1+ shots on goal. Player A starts and has one shot saved by the keeper and scores one goal. Both 1+ and 2+ Market selections are settled as a Win.&#x20;

2\. Example 2: A Bet is on Player B to have 1+ shots on goal. Player B starts and hits the post, but the ball goes out of play. The Bet is settled as a Loss (as hitting the woodwork is not a shot on target).&#x20;

3\. Example 3: A Bet is on Player C to have 1+ shots on goal. Player C is not in the starting XI. The Bet is settled as Void.&#x20;

1.23. Player cards / Player cards (incl. overtime)&#x20;

Market Description: Bet on whether the selected player will receive at least one or more cards during the match (typically offered as 1+). This includes cards shown during Regular Time and, if the Market description includes overtime - cards shown during Regular Time and overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for this Market are declared Void, regardless of whether the player enters the field of play as a substitute later.&#x20;

● Counting Logic: For the purpose of this Market, cards are weighted as follows: Yellow Card = 1 card, Red Card (Direct or Yellow-Red) = 2 cards. The maximum number of cards credited to a single player is 3.

● Active Players Only: Cards shown to a player are only counted if the player is actively participating in the match at the time the card is issued. Cards issued after a player has been substituted or the player is on the bench or after Regular time are not counted for settlement purposes.&#x20;

Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Calculation Examples:&#x20;

1\. Example 1: A Bet is on Player A to receive 1+ card. Player A starts and receives a yellow card. The Bet is settled as a Win.&#x20;

2\. Example 2: A Bet is on Player B to receive 1+ card. Player B starts and receives a straight red card. Since a red card counts as 2, the condition "1+" is met, and the Bet is settled as a Win.&#x20;

3\. Example 3: A Bet is on Player C to receive 1+ card. Player C is not in the starting XI. Even if the player enters as a substitute and receive a card, the Bet is settled as Void.&#x20;

1.24. Player passes / Player passes (incl. overtime)&#x20;

Market Description: Bet on whether the selected player will record at least one or more passes during the match. Market options are offered as totals (e.g., 20+ / 30+ / 40+ etc.). This includes passes made during Regular Time and, if the Market description includes overtime - passes made during Regular time and overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for this Market are declared Void, regardless of whether they enter the field of play as a substitute later.&#x20;

● Counting Logic: Settlement is based on Total Attempted Passes. This includes both successful and unsuccessful (intercepted) passes. \
● Important Exclusions: According to Opta definitions, Crosses (crosses into the box), Throw-ins, and Goal Kicks are NOT counted as passes and thus will not be counted for Settlement purposes as passes. Only intentional balls played from one player to another (excluding the aforementioned) are included.&#x20;

Settlement Source: Livescores - Soccer - Betting Showcase .

Calculation Examples:&#x20;

1\. Example 1: A Bet is on Player A to have 30+ passes. Player A attempts 35 passes, but 5 of them are intercepted. Total = 35. The Bet is settled as a Win. 2. Example 2: A Bet is on Player B to have 30+ passes. Player B makes 28 passes and 5 crosses. Total passes = 28 (crosses are ignored). The Bet is settled as a Loss.&#x20;

1.25. Player tackles / Player tackles (incl. overtime)&#x20;

Market Description: Bet on whether the selected player will record at least one or more tackles during the match. Options are offered as totals (e.g., 1+ / 2+ / 3+ etc.). This includes all successful tackles made during Regular Time and, if the Market description includes overtime - all successful tackles made during both Regular Time and overtime (extra time).&#x20;

Settlement Nuances: All Bets on this Market are valid only for players who are in the starting lineup. If a player is not in the starting lineup, all Bets on that player for this Market are declared Void, regardless of whether they enter the field of play as a substitute later.&#x20;

● Counting Logic: A tackle is where a player connects with the ball in a ground challenge and successfully takes it from the opponent in possession. \
● Tackle Won vs Lost: Both are successful tackles. A Tackle Won is when the tackler’s team gains possession or the ball goes "safe" out of play. A Tackle Lost is when the tackle is made but the ball goes to an opponent. Both count toward the total.&#x20;

● Exclusions: Cutting out a pass (interception) is not a tackle. Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Calculation Examples:&#x20;

1\. Example 1: A Bet is on Player A to record 2+ tackles. Player A starts the match and records 3 tackles. Bets for Market selections for 1+, 2+, and 3+ are all settled as a Win.&#x20;

2\. Example 2: A Bet is placed on Player B to record 1+ tackle. Player B starts the match but finishes the game with 0 tackles recorded by Opta. The Bet is settled as a Loss.

3\. Example 3: A Bet is placed on Player C to record 1+ tackle. Player C is not in the starting XI. Even if the relevant player enters the game as a substitute and records multiple tackles, the Bet is settled as Void.&#x20;

1.26. Special Player Markets (Match-ups, Groups, and Combos)&#x20;

Market Description: This category includes Markets involving two or more players, such as Player Match-ups (Head-to-Head), Player Groups, or combined statistical totals (e.g., "Player A, Player B, and Player C to have 3+ shots on goal combined").&#x20;

Settlement Nuances: All Bets in this category are settled based on the same logic as individual player props.&#x20;

● Starting XI Requirement: Every player mentioned or included in the specific "Special Market" must be in the starting lineup.&#x20;

● Void Rule: If any one (or more) of the players included in the Market is not in the starting lineup, all Bets on the relevant Market are Void.&#x20;

Settlement Source: Livescores - Soccer - Betting Showcase .&#x20;

Calculation Examples:&#x20;

1\. Example 1 (H2H): A Bet is on "Player A vs Player B: Most Shots." Player A starts the match, but Player B is on the bench. The entire Market is settled as Void.&#x20;

2\. Example 2 (Combo): A Bet is on "Player A and Player B to have 1+ shots on goal each." Both players start the match. Player A has 2 shots on goal, but Player B has 0. The Bet is settled as a Loss.&#x20;

3\. Example 3 (Combined Total): A Bet is placed on "Player A, Player B, and Player C to score 3+ goals combined."&#x20;

○ If any of the players mentioned in the Market description is not in the starting XI, the Bet is settled as Void (Refunded), even if the other players mentioned in the Market description together score 5 goals.&#x20;

○ If all three players mentioned in the Market description start and score 1 goal each (Total 3), the Bet is a Win.&#x20;

○ If all three players mentioned in the Market description start and score only 2 goals combined, the Bet is a Loss.&#x20;

1.27. Anytime Goalscorer

Market Description: This Market provides a list of players for the selection. The Bet is on whether a selected player will score at least one goal at any time during the match.&#x20;

Settlement Nuances: Participation Rule: Bets remain in force if the player enters the field of play at any time during Regular Time, whether as a starter or a substitute.&#x20;

● Void Rule: Bets on Markets involving players, who were listed in the team  but remained on the substitute bench and did not participate in the game, will be Void.&#x20;

● Runners: All players who have taken part in the match since kick-off or the previous goal are considered as "Runners" (active participants). \
● Unlisted Players: If a player who was not listed in the match-day team scores a goal, all Bets on that player for this Market remain valid and shall stand.&#x20;

● Own Goals: Own goals are not considered for the purpose of settling this Market and do not affect goal numbering sequence. settlement of player goal totals.&#x20;

Settlement Source: Bet on this Market are settled based on TV broadcasting and statistics, available on <https://optaplayerstats.statsperform.com/en\\_GB/soccer,or> the Press Association, unless there is clear evidence that these statistics are incorrect.&#x20;

Settlement Examples:&#x20;

1\. Example 1 (Substitute): A Bet is on Player A to score. Player A starts on the bench, enters the game as a substitute and scores. The Bet is settled as a Win.&#x20;

2\. Example 2 (Own Goal): Player B scores an own goal. This goal is ignored. The Bet on Player B to score remains open until that player scores a goal, or the match ends.&#x20;

Example 3 (Unlisted Scorer): A player not included in the original list scores the first goal. Bets on all other listed players’ Market for "Anytime Goalscorer" stay active.&#x20;

1.28. First Goalscorer&#x20;

Market Description: Bet on which player from the provided list will score the first goal of the match.

Settlement Nuances: Partipation Rule: Bets on this Market for all player selections remain in force if the relevant player named in the Market description enters the field of play at any time before the first goal is scored, whether as a starter or a substitute.&#x20;

● Void Rule: If a player enters the field of play after the first goal has already been scored, or remains on the substitute bench for the entire match, all Bets on that player for this Market are Void .&#x20;

● Runners: All players who have taken part in the match since the kick-off and before the first goal are considered as "Runners" (active participants). \
● Unlisted Players: If a goal is scored by a player who was not listed in the match-day team, all Bets on listed players for this Market remain valid and shall stand.&#x20;

● Own Goals: Own goals are not considered for the purposes of settling this Market. If the first goal of the match is an own goal, the market remains open until a player scores the first non-own goal.&#x20;

Settlement Source: The Bets for this Market are settled based on TV broadcasting and statistics available on Livescores - Soccer - Betting Showcase , or the Press Association, unless there is clear evidence that these statistics are incorrect.&#x20;

Calculation Examples:&#x20;

1\. Example 1 (Substitute Win): A Bet is on Player A to be the First Goalscorer. Player A starts on the bench, enters the game as a substitute in the 20th minute, and scores the first goal in the 30th minute. The Bet is settled as a Win.&#x20;

2\. Example 2 (Late Substitute Void): A goal is scored in the 10th minute. Player B enters the field of play as a substitute in the 15th minute. The Bet on this Market involving Player B is settled as Void because he entered the field of play after the first goal.&#x20;

3\. Example 3 (Own Goal Scenario): The first goal of the match is an own goal. Player C then scores a non-own goal. Bets on this Market involving Player C are settled as the win.&#x20;

1.29. Last Goalscorer&#x20;

Market Description: Bet on which player from the provided list will score the final goal of the match.&#x20;

Settlement Nuances:

● Participation Rule: Bets remain in force if the player mentioned in the Market selection enters the field of play at any time during Regular Time, whether as a starter or a substitute, provided the relevant player is on the field when the last goal is scored.&#x20;

● Substituted Out Rule: If a player is substituted out of the game before the last goal is scored, all Bets on that player for this Market are Void . \
● Void Rule: Bets on Markets involving players, who were listed in the team but remained on the substitute bench and did not play in the game, will be Void. \
● Non-fielder: For the purposes of this rule, a "Non-fielder" is defined as a player who was not listed in the match-day team. Bets on Markets involving such players are Void.&#x20;

● Own Goals: Own goals are not considered for the purpose of settling this Market . If the last goal of the match is an own goal, the Bets on Market on the player who scored the previous non-own goal Win. If all goals in the match are own goals, the Bets on this Market are settled according to the "No Goalscorer" result (if offered) or Void.&#x20;

Settlement Source: The Bets on this Market are settled based on TV broadcasting and statistics available on Livescores - Soccer - Betting Showcase , or the Press Association, unless there is clear evidence that these statistics are incorrect.&#x20;

Settlement Examples:&#x20;

1\. Example 1 (Winning Substitute): Player A enters as a substitute in the 85th minute and scores the final goal in the 92nd minute. The Bet on this player A for this Market is settled as a Win.&#x20;

2\. Example 2 (Void due to Substitution): A Bet is on Player B for this Market. Player B starts the match but is substituted out in the 70th minute. A goal is then scored by another player in the 80th minute. The Bet on Player B for this Market is settled as Void.&#x20;

Example 3 (Own Goal): The match ends 2-1. The goals were scored by Player A (1-0), Player B (2-0), and then an Own Goal (2-1).Bets on Player B for this Market are settled as the Win.&#x20;

1.30. Next Goalscorer (e.g., 2nd Goal, 3rd Goal, etc.)&#x20;

Market Description: Bet on which player from the provided list will score the specific designated goal in the match sequence (e.g., the 2nd goal of the match).&#x20;

Settlement Nuances:

● Participation Rule: Bets remain in force if the player mentioned in the Market description is on the field of play at any time between the previous goal (or the start of the match for the 1st goal) and the scoring of the designated "Next Goal."&#x20;

● Void Rule (Not on pitch): If a player enters the field as a substitute after the designated goal has already been scored, or remains on the bench for the entire duration of the match Bets on the relevant player for this Market are Void.&#x20;

● Void Rule (Substituted out): If a player is substituted out of the game before the designated "Next Goal" is scored, all Bets on that player for that specific goal number for this Market are Void .&#x20;

● Runners: All players who have been on the field of play since the kick-off (for the 1st goal) or since the previous goal was scored are considered "Runners." ● Unlisted Players: If a goal is scored by a player who was not listed in the match-day team, all Bets on listed players for this Market remain valid and shall stand.&#x20;

● Own Goals: Own goals are not considered for the purpose of settling this Market . If the designated "Next Goal" is an own goal, the Bets for that goal number on this Market remain open. Bets on the player who scores the nextnon-own goal for this Market shall be settled as Win.&#x20;

Settlement Source: Bets on this Market are settled based on TV broadcasting and statistics available on Livescores - Soccer - Betting Showcase , or the Press Association.&#x20;

Settlement Examples:&#x20;

1\. Example 1 (Winning Substitute): The score is 1-0. Player A enters the game in the 60th minute. Player A scores in the 70th minute to make it 2-0. Bets on Player A for Market "2nd Goalscorer" are settled as a Win.&#x20;

2\. Example 2 (Void due to Substitution): The score is 0-0. Player B starts the game but is substituted out in the 30th minute. The first goal was scored in the 40th minute. Since Player B was not on the field when the goal was scored, the Bet on Player B for Market "1st Goalscorer" is Void .&#x20;

3\. Example 3 (Own Goal Scenario): A Bet is on Player C to score the "3rd Goal." The current score is 2-0. A player from the opposite team scores an own goal (2-1). The own goal is not considered for the settlement of the "3rd Goal" Market. Player C then scores (3-1). Bets onPlayer C for Market "3rd Goalscorer" are settled as Win.&#x20;

1.31. Player to score 2 or more / Player to score 3 or more (Player to score X)

● Market Description: Bet on whether a selected player from the provided list will score X or more goals (e.g., 2 or more goals, 3 or more goals) during the match.&#x20;

● Settlement Nuances:&#x20;

a. Distinction from "Player Goals": Unlike the "Player Goals" Market (Section 1.19), which is valid only for starters, this market follows the Any Participation rule.&#x20;

b. Participation Rule: Bets on this Market remain in force if the player mentioned in the Market description enters the field of play at any time during Regular Time, whether as a starter or a substitute.&#x20;

c. Void Rule: If a player remains on the bench for the entire match or is not included in the match-day squad, all Bets on that player for this Market are Void.&#x20;

d. Runners: All players who have taken part in the relevant match are considered as "Runners" (active participants).&#x20;

e. Own Goals: Own goals are not considered for the purpose of settling this Market and do not count toward the player's total.&#x20;

● Settlement Source: Bet on this Market are settled based on TV broadcasting and statistics available on Livescores - Soccer - Betting Showcase , or the Press Association.&#x20;

● Settlement Examples:&#x20;

a. Example 1 (Winning Substitute): A Bet is on Player A to score "2 or more goals." Player A starts on the bench, enters as a substitute in the 70th minute, and scores two goals. The Bet on the Player A for Market "2 or more goals" is settled as a Win.&#x20;

b. Example 2 (Loss): A Bet is on Player B to score "2 or more goals." Player B starts the match and scores only 1 goal. The Bet on the Player B for the Market "2 or more goals" is settled as a Loss.&#x20;

Example 3 (Void): A Bet is on Player C to score "2 or more goals." Player C is in the squad but does not enter the field. The Bet on Player C for the Market "2 or more goals" is settled as Void.&#x20;

1.32. Player to receive a Card&#x20;

Market Description: Bet on whether a specific player will receive a card during the match. This typically is a "Yes/No" Market or offered as "Player to be Carded".&#x20;

Settlement Nuances:

● Participation Rule (Any Participation): Bets for a specific player for this Market remain in force if the player enters the field of play at any time during Regular Time, whether as a starter or a substitute.&#x20;

● Void Rule: If a player is included in the team’s official squad for the match but remains on the substitute bench and does not enter the field of play at any time, all Bets on that player for this Market are Void.&#x20;

● Active Players Only: Only cards shown to a player while the player is active on the field of play count. Cards shown to a player who is on the bench (before entering or after being substituted) or shown after the final whistle are not considered for the purpose of settlement of this Market.&#x20;

● Counting Logic: For the "Yes" outcome, the Bet is settled as a Win if the player mentioned in the Market description is shown any card (Yellow or Red) while active on the field of play. The specific weight or color of the card does not affect the outcome of this specific Market.&#x20;

Settlement Source: The Bets are settled based on TV broadcasting and statistics available on Livescores - Soccer - Betting Showcase , or the Press Association, unless there is clear evidence that these statistics are incorrect.&#x20;

Settlement Examples:&#x20;

1\. Example 1 (Substitute Win): Player A starts on the bench, enters the game in the 75th minute, and receives a yellow card in the 80th minute. The Bet on this Player A for this Market is settled as a Win.&#x20;

2\. Example 2 (Void): Player B is on the official team sheet as a substitute but stays on the bench for the full 90 minutes. The Bet on this Player for this Market is settled as Void.&#x20;

Example 3 (Inactive Card): Player C starts, is substituted out in the 60th minute, and then receives a yellow card while sitting on the bench in the 85th minute. This card does not count for settlement purposes of this Market. The Bet in Player C for this Marketis settled as a Loss.&#x20;

Specific markets&#x20;

1.33. Total VAR / Video Review

Market Description: Bet on the total number of official Video Assistant Referee (VAR) reviews conducted during a match (including Overtime if applicable per specific Market description).&#x20;

Settlement Nuances:&#x20;

● Official Confirmation: A VAR review is counted only where officially confirmed through visual evidence on the official broadcast through one of the following visible actions:&#x20;

○ The head referee makes the "television signal" (drawing a&#x20;

rectangle/box in the air with their hands).&#x20;

○ The head referee personally checks the incident at the pitch-side video review monitor (On-Field Review).&#x20;

● Exclusions (Strictly NOT counted):&#x20;

○ The message "Goal Check" or "Penalty Check" on the stadium scoreboard or TV graphics.&#x20;

○ The referee putting their hand to their ear or talking to assistants via the headset.&#x20;

○ Background VAR checks not accompanied by an official review signal or on-field review are disregarded.&#x20;

Settlement Source: Official TV Broadcasting.&#x20;

Settlement Examples:&#x20;

1\. Example 1 : The referee whistles, draws a "box" in the air, and runs to the screen. This is 1 VAR Review.&#x20;

2\. Example 2 : There is a long pause, the referee is clearly talking to someone via his earpiece for 2 minutes, but then just restarts the game without any signals or going to the monitor. This is 0 VAR Reviews.&#x20;

1.34. Post or Crossbar (Woodwork)&#x20;

Market Description: Bet on the total number of times the ball hits the goal frame (post or crossbar). The goal frame includes both goalposts and the crossbar.&#x20;

Settlement Nuances:&#x20;

● In Play Requirement: A hit is only counted if the ball remains in play after striking the frame (e.g., it bounces back to a player, the referee, or hits another post). Balls that hit the goal frame and go out of play, are not considered for the purpose of settlement this Market.

● Double Hits: If the ball hits one part of the frame (e.g., the post) and then immediately hits another (e.g., the crossbar) without being touched by anyone in between, it counts as one (1) hit.&#x20;

Settlement Source: TV Broadcast / Visual Evidence.&#x20;

Settlement Examples:&#x20;

1\. Example 1: A player shoots, the ball hits the post and bounces back to the goalkeeper. This is 1 hit.&#x20;

2\. Example 2: A player shoots, the ball hits the post, then the crossbar, and then goes out of play. Since no one touched it between hits, this is 1 hit.&#x20;

1.35. Medical Team Entry&#x20;

Market Description: Bet on the total number of times a medical team enters the field of play to assist a player.&#x20;

Settlement Nuances:&#x20;

● Conditions for Count: An entry is only counted if the referee grants permission and the player actually receives assistance on the field. \
● Simultaneous Entries: If the referee calls medical teams for both soccer teams at the same time (e.g., after a head-to-head collision), this is counted as one (1) entry.&#x20;

Settlement Source: TV Broadcast / Visual Evidence.&#x20;

Settlement Examples:&#x20;

1\. Example 1: A player goes down, the referee waves the medical staff enter the field, and they treat the player. This is 1 entry.&#x20;

2\. Example 2: Two players from opposite teams collide. The referee signals for both medical teams to enter simultaneously. This is 1 entry.&#x20;

Example 3: Medical staff runs toward a player, but the referee has not given permission, or the player gets up and refuses help before they reach him. This is 0 entries.

1.36. Next Scoring Type&#x20;

Market Description: Bet on the specific method by which the next goal in the match will be scored.&#x20;

Settlement Nuances:&#x20;

● Free kick/Corner: The goal must be scored directly from the free kick/corner spot (as applicable). If the ball is deflected, it still counts as a free kick goal as long as the player taking the free kick or corner is officially awarded the goal.&#x20;

● Penalty: The goal must be scored directly from the penalty spot. Goals scored from a rebound (after a save or hitting the woodwork) do not count as penalty goals.&#x20;

● Header: The final touch resulting in the goal must be made with the head. \
● Shot: Any non-header, non-penalty, non-free-kick, and non-own goal scored from open play or regular play restart.&#x20;

● Own Goal: Any goal officially declared as an own goal.&#x20;

● No Goal: If the specified goal is not scored by the end of the match. Settlement Examples:&#x20;

1\. Example (Penalty): A player takes a penalty, the keeper saves it, and the same player scores from the rebound. Market "Next Scoring Type" is settled as a Shot (or Header), not a Penalty.&#x20;

2\. Example (Freekick): A player hits a free kick, it clips a defender's shoulder and goes in. If the goal is awarded to the free-kick taker, it is settled as a Freekick.&#x20;

1.37. Will be scored a headed goal&#x20;

Market Description: Bet on whether at least one goal in the match will be scored with a head.&#x20;

Settlement Nuances: Headed Goal: The scorer's final touch resulting in the ball crossing the goal line must be with the head.&#x20;

● Own Goals: Own goals are excluded from this market. Even if a player scores an own goal with player’s head, it will not count toward the "Yes" outcome.&#x20;

Settlement Source (Priority):&#x20;

1\. WhoScored

2\. FotMob&#x20;

3\. Sofascore&#x20;

Settlement Examples:&#x20;

1\. Example 1 (Win): An attacking player heads the ball into the opponent's net from a cross. The Bet on this Market is settled as a Win.&#x20;

2\. Example 2 (Loss): A player attempts to clear a cross with his head but accidentally scores a goal into his own net. This is an Own Goal and a Bet on this Market is settled as a Loss.&#x20;

3\. Example 3 (Loss): A player scores a goal with his shoulder or chest. Since the final touch was not the head, the Bet on this Market is settled as a Loss.&#x20;

1.38. Penalty Shootout Markets&#x20;

● General Market Description: These Markets apply only to penalty shootouts (after Regular Time or extra time, depending on the tournament format) conducted under the official competition rules to determine the winner of a match. &#x20;

\
Core Settlement Principle: For all statistical Markets (Totals, Handicaps, Odd/Even, etc.), only successfully converted penalties are counted. Missed and saved penalties, or wood-work strikes are not counted as goals but remain relevant for determining the outcome of individual kick markets. If a penalty shootout is abandoned, suspended, or not completed, unsettled Markets shall be void unless the outcome has already been determined.&#x20;

● Settlement Source: TV Broadcast / Official Match Feed.&#x20;

1.38.1. Team & Match Totals (Over/Under, Odd/Even)&#x20;

● Logic: Bet on the number of penalties scored by the Home team, Away team, or both combined.&#x20;

● Odd/Even: Bets are settled based on the final number of converted penalties. If a team scores 4 penalties, the result is Even. If 3 — Odd.&#x20;

1.38.2. Sudden Death (Yes/No)&#x20;

● Logic: Bet on whether the shootout will reach the "Sudden Death" stage. \
● Condition: “Sudden death” is deemed to be reached if the score remains equal after both teams have taken their first five penalties each . \
● Note: If the shootout ends before or exactly at the 10th kick because one team has an insurmountable lead, the result is No.

1.38.3. Correct Score & Winning Margin&#x20;

● Correct Score: Bet on the exact final score of converted penalties (e.g., 4–3, 5–4). Any score not explicitly listed in the Market falls under "Any Other Score."&#x20;

● Winning Margin: Bet on the difference in the number of scored penalties between the winner and the loser.&#x20;

1.38.4. Last Penalty Markets&#x20;

● Last Penalty Team: Bet on which team will take the final penalty kick of the shootout. This Market is This is settled based on which team takes the kick that mathematically ends the shootout.&#x20;

● Last Penalty Outcome: Bet on whether the very last kick of the shootout will be Scored or Missed (includes saves/off-target).&#x20;

1.38.5. Numbered (Indexed) Penalties (Home/Away)&#x20;

● Logic: Bet on whether a specific penalty (e.g., "Away Penalty 3") will be scored (Yes) or not (No).&#x20;

● Note: These Markets are settled in real-time as soon as the specific kick is completed. If the specified indexed penalty is not taken, all Bets on that Market selection are Void.&#x20;

Settlement Examples:&#x20;

1\. Example (Total Goals): In a shootout, 9 penalties are taken in total. 5 are scored, 4 are missed. The "Total Goals" Market is settled as 5.&#x20;

2\. Example (Sudden Death): The score is 4–4 after 10 penalties (5 each). The shootout continues to the 11th and 12th kicks. "Sudden Death" is settled as Yes.&#x20;

3\. Example (Last Penalty Outcome): The score is 4–2. Team B takes their 4th penalty and misses. The shootout ends there. The "Last Penalty Outcome" is settled as Missed/No, and the "Last Penalty Team" is Team B.&#x20;

1.39. First to happen / Last to happen&#x20;

Outcomes: Throw-in, Foul, Goal kick, Corner, Offside, Goal.&#x20;

Settlement Logic:&#x20;

● First to happen: The Market is settled based on which of the listed Events occurs first in chronological order.

● Last to happen: The Market is settled based on which of the listed Events occurs last before the end of the match. Unless otherwise stated, settlement applies to Regular Time only.&#x20;

Settlement Nuances: Events are counted at the moment they are awarded or signaled by the referee (e.g., the whistle for a foul), not when they are actually taken.&#x20;

● Events subsequently overturned or cancelled following VAR review are disregarded for settlement purposes.&#x20;

Settlement Source: TV Broadcast or official feed provider data. 1.40. Clean Sheet&#x20;

Market Description: Bet on whether a specific team will prevent their opponent from scoring any goals during the match.&#x20;

Outcomes: Yes / No.&#x20;

Settlement Nuances:&#x20;

● Yes: The team must concede zero (0) goals.&#x20;

● No: The team concedes one (1) or more goals.&#x20;

● Own Goals: Any own goal scored by the selected team is treated as a goal conceded by that team. In this case, the "Clean Sheet - Yes" Bet is settled as a Loss.&#x20;

● Timeframe: Applies to Regular Time only, unless the Market name specifically states "including overtime."&#x20;

Settlement Source: Match Result / TV Broadcast.&#x20;

Settlement Examples:&#x20;

1\. Example (Win): The Bet on "Team A Clean Sheet - Yes." The match ends 0-0 or 2-0- the other team did not score goals. The Bet is settled as a Win. 2. Example (Loss): The Bet on "Team A Clean Sheet - Yes." Team A scores an own goal, and the match ends 1-1. The Bet is settled as a Loss.&#x20;

1.41. Which team will win the rest (Rest of the Match)&#x20;

Market Description: Bet on which team will score more goals from the moment the Bet is accepted until the end of the match (within Regular Time). If the Bet is

accepted after the match has ended or after the Market is no longer valid, the Bet is void.&#x20;

Settlement Logic: At the time the Bet is accepted, the score is considered to be 0-0, regardless of the actual current score in the match.&#x20;

● Only goals scored after acceptance of the Bet has been accepted count toward the settlement of this Market.&#x20;

Outcomes: Home, Draw, Away.&#x20;

Settlement Source: TV Broadcast / Official Match Feed.&#x20;

Calculation Examples:&#x20;

1\. Example (Draw): The current score is 2-0. You bet on "Draw" for the rest of the match. The game ends 2-0. Since no more goals were scored, the "rest of the match" score is 0-0. The Bet is a Win.&#x20;

2\. Example (Away): The current score is 1-0. You bet on "Away" for the rest of the match. The game ends 1-1. Since the Away team scored 1 goal and the Home team scored 0 after your Bet, the "rest of the match" score is 0-1. The Bet is a Win.&#x20;

3\. Example (Loss): The current score is 0-0. You bet on "Home" for the rest of the match. The game ends 0-1. The Bet is a Loss.&#x20;

1.42. Bore Draw&#x20;

The Bore Draw is a promotional feature applicable to selected pre-match soccer Markets. Where the feature is active, qualifying Bets will be refunded in the event that the specified match ends in a 0–0 final score.&#x20;

Settlement Rule&#x20;

a) Markets eligible for Bore Draw will be identified accordingly. The applicable Bore Draw conditions will be made available within the Sportsbook interface via special Bore Draw tag (including on the Event page or “My Bets” section).&#x20;

b) The availability of the Bore Draw tag, including applicable conditions and eligible Markets, is determined solely at the discretion of the Sportsbook and may vary.

c) If a qualifying match ends in a final score of 0–0, all eligible losing Bets placed on supported Markets will be voided.&#x20;

d) Market selections that are winning at the time of settlement (including Bets correctly predicting a 0–0 outcome, where applicable) will be settled as per Rules and are not affected by this feature.&#x20;

e) The Sportsbook reserves the right to suspend, modify or withdraw any Bore Draw Market at any time including for reasons such as technical issues, human error, betting integrity, legal compliance, or other. Bets on Bore Draw markets already accepted shall remain subject to the conditions applicable at the time of acceptance of the respective Bet, unless otherwise stated in these Betting Rules.&#x20;

f) The Sportsbook reserves the right to reject or void any Bet on Bore Draw Markets in accordance with these Betting Rules. In such cases, the general rules relating to void Bets shall apply.&#x20;

g) In the event of an erroneous settlement due to technical issues, human error, or game-related circumstances (including, but not limited to, VAR decisions), the Sportsbook reserves the right to correct the settlement in accordance with the general Betting Rules regarding settlement of Errors.&#x20;

h) Any matters not expressly addressed in this section shall be governed by these Betting Rules.&#x20;

### 2. Tennis

Tennis Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the\
understanding of common tennis terms and do not constitute the definitive criteria for the Settlement of Bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Ace: A legal serve that lands in the service box and is not touched by the receiver's racket, resulting in a point for the server.\
Abandonment: When a match is stopped before its scheduled completion (e.g., due to weather, darkness, or player retirement) and is not resumed or completed within the timeframe provided under Rule 6.2.2 or the applicable tennis-specific rules. .\
Break Point: A situation where the receiving player is one point away from winning the game and "breaking" the opponent's serve.\
Break Point Won (Converted): A statistic credited when a receiving player successfully wins a game in which they had a break point opportunity.\
Double Fault: Two consecutive illegal serves (e.g., hitting the net or landing outside the service box) by the same player during a single point, resulting in the loss of that point.\
Game: A scoring unit within a set. A player must win at least four points (15, 30, 40, Game) and be leading by at least two points to win a game.\
Match Tie-break (Super Tie-break): A special tie-break (usually played to 10 points) used in some tournaments in place of a deciding final set. For Settlement purposes, a Match Tie-break counts as one set won by the winning player and as one game in total games Markets, unless expressly stated otherwise.\
Natural Conclusion: A settlement principle where a Bet is resulted if the Outcome was already unconditionally determined at the time of retirement/abandonment and could not have changed regardless of further play.\
Penalty Point/Game: A point or game awarded by the chair umpire to a player due to a code violation by the opponent. Such points/games count toward the final score and settlement.\
Retirement: When a player officially withdraws from a match while it is in progress (after the first point has been played), usually due to injury or illness.\
Set: A scoring unit consisting of a sequence of games. Most professional matches are "Best of 3" (first to win 2 sets) or "Best of 5" (first to win 3 sets).\
Short Sets: A modified match format where a set is won by the first player to reach 4 games (instead of the traditional 6).\
Tie-break: A deciding game played when the score in a set reaches 6-6 to determine the winner of that set (usually played to 7 points).\
Void : The cancellation of a Bet occurring when a Match is abandoned or a player retires before a Market's Outcome is determined where the Stake is returned to the End User.\
Walkover: When a player withdraws from a Match before it has started (before the first point of the Match is played ), all Bets on the Match in case of a Walkover are Voided.\
2.1. General Match Conditions\
2.1.1. Change of Circumstances:\
Unless otherwise expressly stated, all Bets on relevant Match remain valid notwithstanding:\
a) Change of venue.\
b) Change of day of the match and/or schedule.\
c) Change of surface on which the match is played.\
d) Change from indoor to outdoor court or vice versa.\
2.1.2. Delays and Interruptions:\
In the case of any delay or interruption (e.g., rain, darkness, etc.), all unsettled Markets shall remain pending , and trading will resume as soon as the match continues. Unsettled Bets will not be voided unless the tournament is officially cancelled or postponed indefinitely.\
2.1.3. Incorrect Information:\
If the players or teams are displayed in the Market incorrectly, the Sportsbook reserves the right to void respective Bets.\
If Markets remain open with an incorrect score in comparison to actual score in the live Match, the Sportsbook reserves the right to void the respective Bets.\
2.2. Scoring and Format\
2.2.1. Match Tie-break (Super Tie-break): If a match is decided by a Match Tie-break (often used instead of a final set), it will be considered and settled as the 3rd set. For set-based markets, the Match Tie-break counts as one completed set.\
For game-based markets (including Game Handicap and Total Games), the Match Tie-break will be counted as one game only, unless otherwise stated.\
2.2.2. Game Counting: Every Tie-break or Match Tie-break counts as one game for the purpose of settling "Total Games" and "Handicap" Markets.\
2.2.3. Penalty Points: If penalty point(s) are awarded by the umpire, all Bets on that specific game or point will stand.\
2.3. Retirement, Walkover, and Abandonment\
2.3.1. General Rule:\
In the event of a Retirement, Walkover, or early Match termination before the scheduled number of sets/games is completed, all unsettled Markets for the relevant Match not already determined under Rule 2.3.3, will be Voided.\
2.3.2. Walkover: If a player or team withdraws before the Match starts (before the first point is played), it is considered a Walkover, and all Bets on the Match are Voided.\
2.3.3. Natural Conclusion Principle:\
A Market shall be settled if, at the time of Retirement or Abandonment, its Outcome has already been unconditionally determined and could not be altered by any remaining possible play should the Match be played to its natural conclusion.\
2.3.4. Calculation Examples (Natural Conclusion):\
a) Set Totals: If a set is abandoned at 4-4, Bets on Over 9.5 games are settled as Won, and Under 9.5 as Lost (since any finish requires at least 10 games). Bets on Over/Under 10.5 are Void.\
b) Match Totals (Best of 3): If a match is abandoned at 6-4, 4-6, Bets on Over 25.5 games are settled as Won, and Under 25.5 as Lost (since at least 26 games are required to finish). Bets on Over/Under 26.5 are Void.\
c) Handicaps: A match is abandoned at 6-4, 4-6, 5-5. Bets on a player with a +2.5 handicap (or higher) are Won, and -2.5 handicap (or lower) are Lost. All handicaps between -2 and +2 are Void.\
d) Individual Player Totals: Match abandoned at 6-4, 2-0. Player A has won 8 games. Bets on Player A Over 7.5 games = Won; Under 7.5 = Lost. Bets on Over 8.5 are Void.\
2.4. Statistical Markets (Aces, Double Faults, Break Points)\
2.4.1. Settlement Sources:\
All statistical Markets are settled based on official tournament data (e.g., Official Site of Men's Professional Tennis | ATP Tour | Tennis , The Official Home of the Women's Tennis Association | WTA Tennis ) or data providers.\
2.4.2. Retirement or Disqualification:\
If a Match is not completed due to retirement or disqualification, all statistical Markets relevant to that Match and not already determined under the Natural Conclusion Principle shall be Void.\
Example: If a Bet is placed on "Over 5.5 Aces" and the player has already served 6 aces before retiring, the Bet is settled as a Win. If they had only 3 aces before retiring, the bet is Void.\
2.4.3. Break Points:\
Break Points Won: Only successfully converted break points are counted.\
Total Break Points: Refers to the total number of break point opportunities created, regardless of whether they were converted.\
2.4.4. Match Tie-break (Super Tie-break):\
All aces, double faults, and other statistics recorded during a Match Tie-break (Super Tie-break) count toward the final match totals.\
2.4.5. First to occur (First Ace / First Double Fault):\
These Markets are settled as soon as the Event occurs.\
If a player retires before the first ace or double fault has occurred, all Bets on this Market are Void.\
If the Event has already occurred before the retirement, all Bets on this Market stand.\
2.4.6. Most Stats (1X2 / Handicaps):\
Markets such as "Most Aces", "Most Double Faults", or "Aces Handicap" are declared Void if the Match is not completed due to retirement or disqualification.\
Logic: A 1X2 or Handicap result cannot be unconditionally determined because the player who is trailing could theoretically have overtaken their opponent had the match continued.\
2.5. Change of Match Format\
2.5.1. General Logic:\
If the official format of a Match is changed (e.g., the number of sets is reduced from Best of 5 to Best of 3, or "Short Sets" are introduced), the following rules apply:\
Match Winner & Set Winner: Bets on these Markets stand.\
Totals & Handicaps: All Bets on Match Totals (Games/Sets) and Handicaps are Void, unless the outcome has been unconditionally determined at the time of format change.\
2.5.2. Note on Surface/Venue:\
As stated in Rule 2.1.1, changes in surface or moving from indoor to outdoor courts do not constitute a change of format, and all Bets on the relevant Match stand.\
2.6. Tie-break in Match (Yes/No)\
2.6.1. Definition:\
This Market refers strictly to a standard tie-break played when the score reaches 6-6 in any set.\
2.6.2. Match Tie-break Exception:\
A Match Tie-break (Super Tie-break) played in place of a final set (as per Rule 2.2.1) does not count as a tie-break for the purposes of settlement of this Market.\
2.6.3. Abandonment:\
If a standard tie-break has already occurred in the Match before Abandonment, the Market shall be settled as Yes.\
If the Match is abandoned before a tie-break had occurred, the Market shall be Void unless a tie-break can no longer occur under any remaining possible scoring scenario.\
2.7. Set Betting (Correct Score)\
2.7.1. General Rule:\
All Bets on the Correct Set Score (e.g., 2-0, 2-1, 1-2, 0-2) are Void if the match is not completed.\
2.7.2. Natural Conclusion (Impossible Outcomes):\
If the Match is abandoned, any correct score Outcomes that are no longer unconditionally achievable based on the current set score shall be settled as a Loss.\
Example: In a best-of-3 match, Player A has already won the first set (1-0). The match is then abandoned. The Bet on "Player B to win 0-2" is settled as a Loss, while all other score lines (2-0, 2-1, 1-2) are Void.\
2.8. Current / Next Game Winner\
2.8.1. Completion Requirement:\
If a player retires or is disqualified during a specific game, all Bets on the winner of that game (Current or Next) will be Void, regardless of the score within the game at the time of retirement.\
2.8.2. Penalty Points/Games:\
If a game is completed by the awarding of a penalty point(s) or penalty game by the umpire, all Bets on that game shall stand.\
2.9. Specific Point Betting\
2.9.1. Point Winner:\
Predict which player will win the designated point (e.g., Set 1, Game 3, Point 4).\
2.9.2. Penalty Points:\
If a point is awarded by the umpire as a penalty point, the Market will be settled based on that award.\
2.9.3. Abandonment during Point:\
If a player retires or a match is abandoned during the play of a specific point, all Bets on that point winner will be Void.

### 3. Basketball

Basketball Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common basketball terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
2-Point Field Goal: A successful shot made from anywhere inside the three-point arc.\
3-Point Field Goal: A successful shot made from beyond the three-point line.\
Assist: A pass to a teammate that leads directly to a made field goal.\
Block (Blocked Shot): Occurs when a defensive player legally touches a field goal attempt from an opponent, preventing it from being successful.\
Box Score: The official statistical record of a game, provided by the league’s official website. It is the primary source for all statistical settlement, unless otherwise specified in the relevant Market rules.\
Buzzer Beater: A successful shot made exactly as the game clock expires (0:00) at the end of the 4th quarter or overtime, which puts the scoring team in the lead and wins the game.\
Double-Double: When a player records 10 or more in at least two of the following categories: Points, Rebounds, Assists, Steals, or Blocks.\
Field Goal: Any basket scored during live play, including 2-point and 3-point shots, but excluding free throws.\
Free Throw: An unopposed shot attempt from the foul line awarded to a player after certain fouls committed by the opposition.\
Incl. Overtime: A Market suffix indicating that settlement includes all statistics recorded during extra periods.\
Natural Conclusion: A principle where a Bet is settled if the outcome has been unconditionally determined and cannot be affected by any remaining play.\
Non-Runner: A player who was in the official squad but did not enter the court for any duration of live game time while the clock was running.\
Overtime (OT): An extra period(s) played to determine a winner when the score is tied at the end of Regular Time.\
Rebound: The act of gaining possession of the ball after a missed field goal or free throw. This includes both Offensive Rebounds (gained by the attacking team) and Defensive Rebounds (gained by the defending team).\
Regular Time: The duration of the match consisting of four quarters, excluding any overtime periods.\
Runner: Any player who enters the court and participates in the match for any duration of live game time.\
Steal: Occurs when a defensive player legally gains possession of the ball from an opponent by intercepting a pass or taking the ball away during live play.\
Triple-Double: When a player records 10 or more in at least three of the following categories: Points, Rebounds, Assists, Steals, or Blocks.\
General Basketball Rules\
Important Note: For the majority of Basketball matches, the most common Markets (such as Money Line, Handicaps, and Totals) are offered and settled including Overtime. End Users are advised to check the Market name specifically for the "(incl. Overtime)" suffix.\
General Basketball Rules\
3.1. Overtime (OT) Settlement:\
Default Rule: All Markets are settled based on the result at the end of Regular Time (4 quarters) unless the Market name expressly includes Overtime (e.g., by adding "(incl. Overtime)" in the title).\
Segments:\
○​ Halves: 1st Half results consist of the 1st and 2nd quarters. 2nd Half results consist of the 3rd and 4th quarters only. Overtime is excluded from 2nd Half markets unless specifically stated otherwise in the Market name. ○​ Quarters: Markets for specific quarters (1st, 2nd, 3rd, 4th) are settled based strictly on the score within that specific quarter and do not include Overtime.\
3.2. Abandoned Matches & Natural Conclusion Principle:\
If a match is abandoned before the completion of Regular Time, all Markets that have not been settled at the time of abandonment will be Void.\
Exception: Markets that have already reached a Natural Conclusion (e.g., "Race to 20 points" where a team has already scored 20, or "Total Over 180.5" where the score is already 95-90) will be settled based on the results achieved at the moment of abandonment.\
3.3. Postponements & Venue Changes:\
48-Hour Rule: If a match is postponed or cancelled, Bets will remain valid if the game starts/resumes within 48 hours of the original scheduled time. If the delay exceeds 48 hours, all unsettled Bets will be declared Void.\
Venue Change: If the venue of a Match is changed but the Home team is still designated as the "Home" team, all Bets for that Match stand. If Home and Away teams for a Match are reversed, Bets placed on the original fixture will be voided.\
3.4. Incorrect Time/Scoreboard:\
Time Error: If an incorrect match time was displayed in the Sportsbook, in cases where the discrepancy had a material impact on the Odds offered, the Sportsbook reserves the right to declare the affected Bets Void .\
Score Error: If Markets remain open with an incorrect score that had a material effect on the Odds offered, the Sportsbook reserves the right to void Bets placed during the period of the error.\
3.5. Draw/Tie Result & Qualification OT:\
Qualification OT: If a match ends in a tie but overtime is played solely for qualification purposes (e.g., 2nd leg of a cup), all Markets for the relevant Match are settled based on the score at the end of Regular Time.\
Money Line (2-Way): If a "2-Way Money Line" (excluding OT) is offered and the match ends in a draw, the Market will be Void.\
Basketball Statistical Markets (Team Stats)\
3.6. General Settlement Logic for Statistics\
Sources: All Markets in this section are settled strictly based on the official box score from the league's official website (e.g., The official site of the NBA for the latest NBA Scores, Stats & News. | NBA.com , NCAA.com – The Official Website of NCAA Championships ,\
EuroLeague | Euroleague Basketball ).\
Overtime: In accordance with Rule 3.1, statistical Markets are settled based on Regular Time results unless the Market name specifically includes "(incl. overtime)".\
Market Types: \* 1X2: Bet on which team will record a higher value of the specified stat. ○​ Handicap: Bet on the winner of the stat after the specified handicap is applied. ○​ Total: Bet on whether the combined total (or team total) will be Over or Under the line.\
3.7. Rebounds (Totals / Handicaps / 1x2)\
Calculation Nuance: Settlement is based strictly on the sum of individual Offensive and Defensive rebounds credited to specific players.\
Exclusion of Team Rebounds: "Team Rebounds" (rebounds credited by officials to a team as a whole rather than an individual player, e.g., after a ball goes out of bounds on a missed free throw) are strictly excluded.\
Final Total: Only the sum of individual player stats found in the official box score counts toward the total.\
3.8. Fouls (Totals / Handicaps / 1x2)\
Logic: Settled based on the total number of personal fouls whistled against a team and recorded in the official box score.\
Exclusions: Technical fouls on the coach, bench fouls, or administrative fouls that are not credited to a specific player are excluded unless they are expressly recorded as player fouls in the official box score.\
3.9. Assists (Totals / Handicaps / 1x2)\
Logic: Settled based on the number of successful passes leading directly to a basket, as officially recorded by the league's statisticians.\
3.10. Steals (Totals / Handicaps / 1x2)\
Logic: Settled based on the number of times a defensive player legally gains possession of the ball from an opponent during live play.\
3.11. 2-Points & 3-Points (Totals / Handicaps / 1x2)\
Logic: Settlement is based on the number of successful (Made) field goals from the respective range.\
Note: These Markets count the number of shots made, not the total points resulting from them (e.g., five successful 3-pointers count as 5, not 15), unless the Market name specifies "Points from...".\
Basketball Player Props Markets\
3.12. Basketball Player Props Markets: All player-related Markets (including points, rebounds, assists, and other statistical milestones) are settled based on the individual performance of the specified players. By default, these Markets include any Overtime (OT) played and are governed by the following participation and settlement rules:\
3.12.1. Participation & "Runner" Rules\
General Action Rule: Basketball player Bets stand as long as the player enters the court and participates in the match at any point while the game clock is running, regardless of whether they were in the starting lineup.\
Non-Runners: If a player does not enter the court at any point during the entire match, they are considered a "Non-Runner," and all Bets on these Markets for the relevant Match on that player will be declared Void.\
Mid-Match Retirement: If a player participates for any duration but subsequently leaves the game due to injury, illness, or disqualification, all Bets on these Markets for the relevant Match on that player stand and will be settled based on their recorded statistics at the time of retirement.\
"First To" Exception: For Markets such as "First Player to Score \[Stat]", the Bet will be Void if the selected player did not start the match on the court (at the moment the relevant event occurs).\
3.12.2. Settlement & Overtime\
Overtime (OT): All Basketball player prop Markets include Overtime for settlement purposes.\
48-Hour Rule: If a game is postponed or abandoned and not resumed within 48 hours of the original scheduled start time, all pending player Bets on these Markets for the relevant Match will be Void, unless the result has already been unconditionally determined (Natural Conclusion).\
Official Sources: Results are settled based on the official box score provided by the respective league (e.g., NBA, NCAA, Euroleague, etc.).\
Finality of Statistics: Settlement is based on the final official box score. Subsequent changes or corrections made by leagues after the initial official settlement has been processed will not be considered.\
3.12.3. Grouped Market Definitions\
Individual Totals (Points, Rebounds, Assists, Steals, Blocks, 3-PT Made): Settled based on the specific statistic credited to the player in the official box score. If the player's final score equals the set Line, the Bet is Void .\
Performance Targets ("At least X"): Bet is settled as a Win if the player meets or exceeds the target (e.g., "25+ Points" wins if the player scores 25, 26, or more).\
Combo Markets (e.g., P+R+A): Calculated by summing the individual stats specified in the Market name (e.g., Points + Rebounds + Assists).\
Double-Double / Triple-Double: A player must reach double digits (10 or more) in two (Double-Double) or three (Triple-Double) of the following categories: Points, Rebounds, Assists, Steals, or Blocks.\
Head-to-Head (H2H): 1v1: Bet on which player will achieve a higher stat. If players tie, the Market is settled as Void. ○​ 1v2 or 1v3: The selected player must outscore all other listed opponents. A tie for the highest result among players mentioned in the relevant Market selection leads to the Bet being Void.\
Basketball Specific Markets\
3.13. Winning Margin (incl. overtime):\
Bet on the specific range of points by which a team wins. Settlement is based on the final score, including any Overtime periods played.\
3.14. Race to X Points (incl. overtime):\
Bet on which team will be the first to reach the specified number of points.\
If the match is abandoned before either team reaches the target, the Bets on this Market are Void unless the target was already reached prior to Natural Conclusion.\
If the match ends (including Overtime) and neither team has reached the target, Bets on this Market are Void unless a "Neither" option was chosen (if offered).\
3.15. Largest Lead in Game (incl. overtime):\
Bet on the maximum point difference achieved by either team at any stage of the match, including Overtime. This is settled based on the highest lead recorded in the official play-by-play data. If the match is abandoned, the Market shall be settled based on the largest lead achieved up to the point of Natural Conclusion.\
3.16. First Three-Pointer (incl. Overtime):\
Predict which team will score the first successful 3-point field goal of the match. If no 3-point field goal is scored during the match, Bets on this Market shall be Void unless a "No 3-Pointer" option was offered. If the match is abandoned before a 3-point field goal is scored, Bets on this Market shall be Void.\
3.17. Highest Scoring Quarter / Half:\
Bet on which quarter or half will result in the highest combined total points.\
Note: For the purposes of this Market, Overtime is excluded.\
If two or more quarters or halves share the highest total score, settlement shall be determined in accordance with Dead Heat rules, unless a "Tie" selection is explicitly offered in the Market.\
3.18. First Point Method (incl. Overtime):\
Bet on how the first point(s) of the match will be scored. Standard options include: Free Throw, 2-Point Field Goal, and 3-Point Field Goal.\
If the match is abandoned before any points are scored, Bets on this Market for the relevant Match shall be Void.\
The Market is settled after the moment the first scoring action occurs.\
3.19. Last Point Method (incl. overtime):\
Bet on how the final point(s) of the match (including any Overtime periods) will be scored. Standard options include: Free Throw, 2-Point Field Goal, and 3-Point Field Goal. If the match is abandoned before completion, Bets on this Market shall be Void unless the final scoring action has already occurred and no further scoring is possible.\
3.20. Game Winning Buzzer Beater:\
A "Yes" result is settled only if a player makes a shot that puts their team in the lead (winning the game) exactly as the game clock expires (0:00) at the end of the 4th quarter or any overtime period.\
The shot must be the final and valid scoring action of the game, leaving no time for the opponent to respond.​

### 4. American football

American Football Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common American Football terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Assisted Tackle: A tackle where two or more defensive players contribute to stopping the ball carrier. The sum of Solo and Assisted tackles equals "Total Tackles."\
Drive: A continuous series of offensive plays starting from the point of possession and ending in a score, a punt, a turnover, or the conclusion of a half/game.\
Field Goal: A scoring play worth 3 points, achieved by kicking the ball through the opponent's goalposts.\
Fumble: When a player loses possession of the ball after having had control of it, before being tackled or out of bounds.\
Interception: When a defensive player catches a pass intended for an offensive receiver, resulting in a change of possession.\
Natural Conclusion: A settlement principle where a Bet is resulted if the outcome was already determined and could not have changed regardless of further play.\
Overtime (OT): An extra period of play used to determine a winner when a game ends in a tie after Regular Time.\
Passing Yards: The total net yardage gained by a quarterback through successful pass completions.\
Punt: A kick performed by the offense (usually on 4th down) to move the ball downfield and relinquish possession to the opponent.\
Receiving Yards: The total net yardage gained by a player who catches a forward pass.\
Runner: Any player who enters the field and participates in at least one play (down) during the game.\
Rushing Yards: The total net yardage gained by a player carrying the ball from the line of scrimmage (e.g., a handoff or a quarterback scramble).\
Sack: Occurs when a defensive player tackles the quarterback behind the line of scrimmage before they can throw a pass.\
Safety: A scoring play worth 2 points, occurring when the offensive ball carrier is tackled in their own end zone or a foul is committed by the offense in their end zone.\
Solo Tackle: A tackle credited to a single defensive player who stops the ball carrier unassisted.\
Touchdown (TD): A scoring play worth 6 points, achieved by carrying the ball into or catching it within the opponent's end zone.\
Turnover on Downs: Occurs when the offense fails to gain the required 10 yards for a new set of downs within their four attempts.\
General American Football Rules\
​ 4.1. Overtime (OT) Settlement:\
As a default rule, Markets do not consider Overtime unless expressly stated otherwise in the Market name (e.g., by adding "(incl. Overtime)" in the title).\
4.2. Delays and Interruptions:\
In case of any delay or interruption (rain, darkness, etc.) of a match, all unsettled Markets relevant to this Match shall remain pending, and trading will resume as soon as the match continues. Unsettled Bets relevant to this Match will not be voided unless the tournament is officially cancelled or not resumed within the same NFL weekly schedule (Thursday - Wednesday local stadium time).\
4.3. Abandoned or Postponed Matches (NFL Week Rule):\
All match Markets are Void unless the match is completed within the same NFL weekly schedule (Thursday - Wednesday local stadium time).\
4.4. Incorrect Information/Score:\
If players or teams are displayed in the Market incorrectly, the Sportsbook reserves the right to void Bets on the respective Markets.\
If Markets remain open with an incorrect score in comparison to actual score in the live Match, the Sportsbook reserves the right to void the respective Bets.\
4.5. Time Errors:\
If an incorrect match time was displayed in the Sportsbook, in cases where the discrepancy had a material impact on the Odds offered, the Sportsbook reserves the right to declare the affected Bets Void .\
4.6. Settlement Sources:\
Bet on Markets will be settled based on the TV broadcast and statistics provided by official associations (e.g., NFL.com | Official Site of the National Football League ) unless there is clear evidence that the statistics are incorrect.\
4.7. Segment Logic (Quarters & Halves):\
Quarters: Bet on Markets for a specific quarter (1st, 2nd, 3rd, 4th) are settled strictly on the score of that quarter. Overtime is always excluded.\
Halves: 1st Half results consist of the 1st and 2nd quarters. 2nd Half results consist of the 3rd and 4th quarters. Overtime is excluded from 2nd Half markets unless the market specifically states "(incl. Overtime)".\
4.8. Abandonment & Natural Conclusion:\
If a match is abandoned before the completion of the relevant period (Quarter, Half, or Match), all unsettled Markets for that Match shall be Void.\
Exception: Markets that have already reached a Natural Conclusion (e.g., a "First Quarter Total" once the 1st quarter is finished, or "Team to score next Touchdown" after a touchdown is confirmed) will be settled based on the results achieved at the moment of abandonment.\
4.9. Money Line Tie Rule:\
For "2-Way" Money Line markets (without a draw option), if the match ends in a tie after any played Overtime, Bets on this Market are Void.\
American Football Statistical Markets (Team Stats)\
4.10. Touchdowns (Total / Team / Period):\
Logic: Bet on the total number of touchdowns scored by either team (Total), a specific team (Team Total), or within a defined period (Quarter/Half).\
Settlement: Bets on the Markets are settled based on the number of successful touchdowns recorded in the official box score.\
Overtime: Statistics recorded during Overtime are included only if the Market name specifically includes "(incl. Overtime)". Otherwise, settlement is based on Regular Time data.\
Period Specifics: For period-specific Markets like "1st Half - Total Touchdowns" or "1st Quarter - Total Touchdowns," only touchdowns scored within that specific time frame are counted.\
4.11. Field Goals Made (Total / Team / Period):\
Logic: Bet on the total number of successful field goals made.\
Successful Only: Only field goals that are officially "Made" count toward the total. Attempted but missed field goals, or field goals nullified by penalties, are excluded.\
Overtime: Statistics recorded during Overtime are included only if the market name specifically includes "(incl. overtime)".\
Period Specifics: For Markets like "1st Quarter - Total Field Goals," only field goals made within that specific quarter count.\
4.12. Odd/Even Markets (Points / Stats):\
Logic: Bet on whether the total sum of points, touchdowns, or other specified statistics will be an Odd or Even number.\
Zero (0) Rule: If the total score or the total number of a specific statistic is zero (0), it will be considered as Even for settlement purposes.\
Overtime: These markets follow the general overtime rule (Section 4.1) and exclude Overtime unless stated otherwise.\
American Football Player Props Markets\
4.13. American Football Player Props Rules:\
All player prop Markets are settled based on the official box score provided by the relevant league's official association (e.g., NFL.com | Official Site of the National Football League ). All player-specific Markets include Overtime for settlement purposes. For a Bet to have action, the player mentioned in the Market description must participate in at least one play (down) as a "Runner".\
General Participation & Match Conditions\
4.13.1. Participation (Action):\
For American Football, a player Bet has action as long as the player participates in the game (enters the field of play for at least one play), regardless of whether they were in the starting lineup. If a player does not enter the game at all, the bet is Void .\
4.13.2. Retirement/Injury:\
If a player participates and subsequently leaves the game due to injury or disqualification, all Bets on Markets involving that player stand and are settled based on the statistics recorded at the time of retirement.\
4.13.3. Overtime (OT):\
All player prop Markets include Overtime for settlement purposes.\
4.13.4. Postponement & Abandonment (48-Hour Rule): If a game is cancelled, abandoned, or postponed and is not resumed within 48 hours of the original scheduled start time, Bets on all affected pending player-specific Markets will be Void.\
Exception: Markets that have already reached a Natural Conclusion prior to the abandonment will be settled based on the results achieved.\
4.13.5. Official Data Sources:\
Settlement is based strictly on the official box score provided by NFL.com | Official Site of the National Football League (or the respective league's official site).\
Subsequent changes or corrections made by the league after the initial official settlement has been processed will not be considered.\
4.13.6. Venue Change:\
If the venue is changed from the one scheduled, Bet on all player-specific Markets shall stand provided the game is played on the original scheduled date and the "Home" team designation remains unchanged.\
4.13.7. Performance Targets ("At Least" / "Target"): Bets on Single player performance Markets (targets) are settled as a Win if the player mentioned in the relevant Market meets or exceeds the specified target.\
Example: A Bet on "At least 50 Rushing Yards Player A" (50+) is a winner if the Player A records 50, 51, or more yards.\
4.13.8. Over/Under (Totals):\
If the player’s final score equals the line set in the description of the Market (in cases where a whole number line is offered, e.g., 50.0), the Bet on this Market is Void. If a Market on half-number line is offered (e.g., 50.5), the Bets on such a Market shall stand as the result will always be either Over or Under the line.\
4.13.9. Head-to-Head (H2H):\
1v1: Bet on which player will achieve a higher statistic. In the event of a tie, the Bet on this Market involving the relevant players is declared Void .\
1v2 / 1v3: For the Bet on this market to win, the selected player must outscore all other opponents listed in the Market description. If there is a tie for the highest result between the players mentioned in the Market description, the Bet is declared Void .\
4.13.10. Touchdown Scorer (Player & Team Passing):\
A Standard Touchdown is credited only to the player who carries or receives the ball in the end zone.\
Passing Touchdowns thrown by a quarterback do not count toward that player’s individual "Touchdown Scorer" total Market (they are settled under specific "Passing Touchdowns" markets).\
4.13.11. Yardage (Passing, Rushing, Receiving):\
Bets on this Market are settled based on the total net yards officially credited to the player mentioned in the Market description. Rushing yards involve carries, Receiving yards involve receptions, and Passing yards involve completions.\
4.13.12. Tackles and Assists:\
Bets on this Market are settled based on "Total Tackles," which is defined as the sum of Solo Tackles + Assisted Tackles recorded in the official box score.\
4.13.13. Sacks, Interceptions, and Receptions:\
Bet on this Market are settled based on the official count for each specific category mentioned in the Market description. Sacks may include half-sacks (0.5) if officially recorded.\
4.13.14. Statistic Double / Triple:\
Bet on whether a player mentioned in the Market description will reach a double-digit (10+) or triple-digit (100+) value in the specified categories (e.g., 100+ Rushing Yards).\
American Football Specific Markets\
4.14. First Offensive Drive Markets (Score/Outcome):\
Definition: A "Drive" is defined as a continuous offensive possession that starts with a snap from scrimmage and ends with a score, a punt, a turnover (Interception, Fumble, or Turnover on Downs), or the conclusion of a half/game.\
Team to Score on First Drive: Bet on whether the specified team will score a Touchdown or a Field Goal on its first offensive possession of the game.\
Any result other than an offensive Touchdown or Field Goal (e.g., Punt, Turnover, Safety, or End of Half) for the purpose of this Market of the relevant Match will be settled as "No".\
First Drive Outcome: Bet on the specific result of the first offensive Drive. Typical options include: Offensive Touchdown, Field Goal, Punt, and Turnover (includes Interceptions, Fumbles, and Turnover on Downs).\
If a Drive is interrupted by the end of a half or the end of the game before a definitive outcome is reached, the Market for the relevant match is Void.\
Special Case: If a team scores a touchdown on a kickoff or punt return (Special Teams), or via a defensive return (Pick-6/Fumble return), this does not count as an "Offensive Drive" for that team. Bet on this the Market for that team will be settled based on that team’s subsequent first possession from scrimmage.\
4.15. Team to Score Xth Touchdown:\
Logic: Bet on which team will score the specific touchdown designated by the number "X" (e.g., "Team to score 3rd Touchdown").\
Settlement: Bets on this Market are settled as soon as the specified touchdown is officially confirmed.\
No Touchdown Scored: If the match ends or is abandoned before the "Xth" touchdown is scored, the Market for that specific touchdown is declared Void .\
Example: Bet is on the "Team to score 4th Touchdown" and the game ends with a total of 3 touchdowns, all Bets on the 4th touchdown Market are Void.\
4.16. Next Touchdown Scorer (incl. Overtime):\
Logic: Bet on which specific player will score the next touchdown in the game.\
No Further Touchdown: If no further touchdown is scored for the remainder of the game (including Overtime), Bets on this Market are Void.\
Unlisted Players: If the player who scores the touchdown is not offered as an individual Market selection, Bet on the Markets the "Other Player" or "Field" outcome (if provided) will be settled as the winner. If no such option exists, the Market is settled based on official data or declared Void as per specific Market conditions.

### 5. Ice Hockey

Ice Hockey Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Ice Hockey terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Bench Minor Penalty: A penalty awarded to a team rather than a specific player (e.g., Too Many Men on the Ice). It is served by any player who was on the ice at the time of the infraction.\
Double-Minor Penalty: An infraction resulting in 4 minutes of penalty time (2+2). For Bet settlement on the number of minor penalties, this counts as two (2) separate minor penalties.\
Empty Net Goal: A goal scored when the opposing team's goalkeeper has been pulled from the ice (usually for an extra attacker).\
Minor Penalty: A 2-minute penalty for a less severe infraction of the rules.\
Natural Conclusion: A settlement principle where a Bet is resulted if the outcome is already determined and could not change regardless of further play before an abandonment.\
Penalty Shootout: A series of breakaway shots used to determine a winner if the game remains tied after Overtime. Exactly one (1) goal is added to the winner's final score for settlement.\
Power Play: A situation where one team has a numerical advantage on the ice because one or more opposing players are serving penalties.\
Puck Line: A hockey-specific term for a point spread or handicap, typically set at +/- 1.5 goals.\
Regular Time: The three standard 20-minute periods of play. This excludes Overtime and Penalty Shootouts.\
Runner: A player who enters the ice and participates in the game at any point while the official game clock is running.\
Shorthanded Goal: A goal scored by a team that has fewer players on the ice than their opponent due to serving a penalty.\
Shot on Goal: Any puck attempt that either results in a goal or would have gone into the net if not for a save by the goalkeeper. Shots hitting the post or crossbar are not counted.\
General Ice Hockey Rules\
5.1. Regular Time Settlement:\
All Markets (except period, Overtime, and penalty shootout markets) are considered for Regular Time only unless otherwise is expressly mentioned in the respective market.\
5.2. Penalty Shootout Logic (+1 Goal):\
In the event of a game being decided by a penalty shootout, then one (1) goal will be added to the winning team's score and the game total for settlement purposes. This applies only to the Markets which have overtime and penalty shootout included.\
5.3. Abandonment and Natural Conclusion:\
If a match is abandoned before the completion of Regular Time, all Markets that have not reached a Natural Conclusion will be Void .\
Markets that have already been unconditionally determined at the time of abandonment (e.g., "1st Period Winner" if the 1st period is finished, or "Total Goals Over 2.5" if 3 goals have already been scored) will be settled based on the score at the time of abandonment.\
5.4. Postponement and Rescheduling (48-Hour Rule):\
All Markets on a postponed match will be declared Void if the Event is not resumed within 48 hours of the original scheduled start time. If the game resumes within this 48-hour window, all Bets on that Match stand.\
5.5. Error Corrections and Voiding Rights: The Sportsbook reserves the right to declare bets Void in the following scenarios:\
Live Events: If a Market remains open when goals or penalties have already taken place.\
Incorrect Score: If an incorrect score was displayed in the Sportsbook, all affected Markets will be cancelled for the timeframe during which the incorrect score was shown.\
Incorrect Match Time: If an incorrect match time was displayed in the Sportsbook, in cases where the discrepancy significantly influenced the correctness of the Odds, the Sportsbook reserves the right to void the affected Bets.\
Incorrect Information: If teams or players are displayed incorrectly.\
5.6. Settlement Sources:\
Markets will be settled based on the TV broadcast and statistics provided by official associations (e.g., Official Site of the National Hockey League | NHL.com ) unless there is clear evidence that the statistics are incorrect.\
Ice Hockey Statistical Markets (Team Stats)\
5.7. Overtime Default for Statistics:\
All statistical Markets listed in this section (including Shots on Goal, Penalties, and Power Play Goals) are settled based on Regular Time (60 minutes) only, unless the Market name specifically includes the "(incl. Overtime)" suffix.\
5.8. Shots on Goal (Total / Team / Period):\
Definition: A "Shot on Goal" is defined as any puck attempt that either goes into the net as a goal or would have gone into the net if not for a save by the goalkeeper.\
Exclusions: Shots that hit the goalpost or crossbar, and shots that are blocked by a defending player (other than the goalie) before reaching the net, are not counted as Shots on Goal.\
Settlement: Bets on Markets are settled based on the official statistics provided by the league’s governing body.\
5.9. Minor Penalties (Total / Team / Period):\
Definition: A "Minor Penalty" is a 2-minute infraction.\
Counting: Settlement is based on the number of minor penalties awarded, not the total minutes served. For example, one Double-Minor penalty (2+2 minutes) is counted as two (2) minor penalties for settlement purposes.\
Bench Minors: Minor penalties served by a team (Bench Minors) are included in the Team Total and Match Total.\
5.10. Power Play Goals (Total / Team / Period):\
Definition: A "Power Play Goal" is a goal scored by a team while they have a numerical advantage on the ice due to at least one opponent serving a penalty.\
Shorthanded Goals: Goals scored by the team currently serving a penalty (Shorthanded Goals) do not count toward Power Play Goal markets.\
Empty Net: If a team scores a goal while on a power play but the opposing team has pulled their goalie for an extra attacker, it still counts as a Power Play Goal.\
Ice Hockey Player Props Markets\
5.11. Ice Hockey Player Props Rules:\
All player prop Markets are settled as soon as the final official box score is received from the data providers. Bets on all player Markets include Overtime for settlement purposes but exclude Penalty Shootouts, with the exception of the "Anytime Goalscorer" Market (see Section 5.11.11).\
General Participation & Conditions\
5.11.1. Participation (Runner): A player is considered to have participated in the match (a "Runner") if the player enters the ice at any point while the official game clock is running. If a player does not enter the ice at all during the entire match, all Bets on that player will be Void.\
5.11.2. No Minimum Time: There is no minimum duration of participation required. If a player appears on the ice for any length of time while the game clock is running, all\
Bets on Markets involving that player’s individual performance shall stand, regardless of whether the player recorded any statistics or were later injured/disqualified.\
5.11.3. Postponement & Abandonment (48-Hour Rule): If a game is cancelled, abandoned, or postponed and is not resumed within 48 hours of the original scheduled start time, Bets on all pending player prop Markets will be Void.\
Exception: Markets that have already reached a Natural Conclusion prior to the abandonment will be settled based on the results achieved at the time of abandonment.\
5.11.4. Official Data & Revisions: Settlement is based on the final official box score. Once the settlement is completed, any subsequent statistical corrections or revisions made by official leagues will not be considered and will not be re-settled.\
Market Logic\
5.11.5. Performance Targets (1+, 2+, etc.): Single player performance "Target" Markets are settled as a Win if the player mentioned in the Market description hits the mentioned target or more.\
Example: A Bet on Market "Player A At least 2+ Points" is a winner if the Player A records exactly 2, 3, or more points.\
5.11.6. Over/Under (Totals): Bets on whether the player’s total will be Over or Under the line specified in the Market description. If the player’s final result equals the Line specified in the Market description (in cases of whole number lines), the Bet on the relevant Market shall be Void.\
Statistical Definitions\
5.11.7. Player Goals: Credited to the player who scores the goal in Regular Time or Overtime. Goals scored in Penalty Shootouts are not counted.\
5.11.8. Player Assists: Credited to the player(s) (up to two per goal) who touched the puck before the goal scorer, as officially recorded in the box score.\
5.11.9. Player Points: Calculated as the sum of Goals + Assists officially credited to the player.\
5.11.10. Player Shots on Goal: Any puck attempt that either results in a goal or would have gone into the net if not for a save by the goalie. Shots hitting the post/crossbar or blocked by a defender (not the goalie) do not count toward this total.\
5.11.11. Anytime Goalscorer\
"Anytime Goalscorer" Market is settled based on Regular Time (60 minutes) only.\
Exclusion of Overtime: Goals scored during Overtime or Penalty Shootouts do not count for this specific Market.\
Contrast with Player Goals: "Player Goals" (Total) Market may include Overtime in mentioned in the Market description, "Anytime Goalscorer" is a separate proposition limited to the 3 standard periods of play.\
Own Goals: Own goals are not considered for settlement and are ignored for this Market.\
Participation: Bets on this Market stand if the player mentioned in the Market description participates in the match (as defined in 5.11.1). If the player mentioned in the Market description is in the squad but does not enter the ice, the Bets on this Market involving the relevant player are Void.

### 6. Baseball

Baseball Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Baseball terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
At Bat (AB): An official turn at batting that does not result in a walk, hit by pitch, or sacrifice.\
Double-Header: Two baseball games played between the same two teams on the same day. For betting purposes, each game is treated as a separate and distinct event.\
Extra Innings: Additional periods of play used to break a tie after the standard number of innings (usually 9) has been completed.\
Inning: A unit of play consisting of a "top" half (away team bats) and a "bottom" half (home team bats).\
Mercy Rule (Knockout Rule): A regulation that ends a game early if one team establishes a lead of a specified number of runs after a certain number of innings.\
Money Line: A market where the bet is on the outright winner of the match, typically including extra innings.\
Pitcher Strikeout (K): Occurs when a pitcher records three strikes against a batter, resulting in an out.\
Run Batted In (RBI): A statistic credited to a batter when their action (hit, sacrifice, etc.) causes a run to score.\
Run Line: The point spread or handicap in baseball, usually set at +/- 1.5 runs.\
Shortened Format: A game officially scheduled for fewer than 9 innings (e.g., 7 innings) by the governing body before the start of play.\
Starting Pitcher: The pitcher who throws the first pitch for their team. The Pitcher mentioned in the Market description needs to start for Bets on the relevant Market to have action.\
Total Bases: The total number of bases a batter gains from hits only: Single (1), Double (2), Triple (3), and Home Run (4). Walks, hit by pitches, and errors are not included.\
General Baseball Rules\
6.1. Innings and Extra Innings:\
All Markets are considered for Regular Time only (9 innings, or 8.5 innings if the home team is leading) unless otherwise is expressly mentioned in the respective Market description. For the avoidance of doubt, the majority of Baseball Markets (including Money Line, Run Line, and Total Runs) are typically offered including Extra Innings - as indicated in the Market description.\
6.2. Minimum Play and Mercy Rule Logic:\
6.2.1. Standard Games:\
For Bets on all full-game Markets to stand (except the Winner Market), the match must go at least 9 full innings (or 8.5 innings if the home team is leading).\
6.2.2. Scheduled Shortened Formats:\
If a shortened format (e.g., 7 innings) is officially announced by the governing body before the start of the game, this scheduled number of innings shall be considered "Regular Time" for settlement purposes. In such cases, a minimum of 7 full innings (or 6.5 innings if the home team is leading) is required for Bets on this Match to stand.\
6.2.3. Mercy Rule Exception:\
If a game is ended early by the official governing body due to a Mercy Rule (a league-mandated run difference that triggers the conclusion of the match), the game shall be considered "Complete." Bets on all full-game Markets (Money Line, Run Line, Totals) will be settled based on the score at the time the Mercy Rule was invoked, provided the game was considered official by the governing body.\
6.2.4. Unplayed Innings:\
In the event of a Mercy Rule conclusion or any other early termination, Bets on any specific Markets for innings that were not played (e.g., "8th Inning Winner" or "9th Inning Total Runs") will be Void.\
6.2.5. Natural Conclusion:\
Bets on Markets that reached a Natural Conclusion prior to the game ending (e.g., "1st Inning Winner" or "Total Runs Over 5.5" when the score is already 7-0) will be settled as per relevant Market rules. .\
6.3. Pre-Match Winner Market (4.5/5 Innings Rule):\
For the purposes of "Winner" (Money Line) Market in pre-match betting, a game is considered official if it lasts at least 5 full innings (or 4.5 innings if the home team is leading). If the game is stopped after this point for any reason, the winner is determined by the score at the time the game was stopped.\
6.4. Postponement, Rescheduling and Interrupted Games:\
Unstarted Games: If a match does not start on the officially scheduled calendar date (local time of the venue) as published by the governing body, all Bets on the Event will be declared Void.\
Interrupted Games: If a match has already started and is subsequently suspended or interrupted, and is resumed within 48 hours of the original scheduled start time, all Bets will stand and be settled upon the completion of the match. If the match is not resumed within 48 hours, Bets on Markets that have not reached a Natural Conclusion (or do not qualify as an Official Game under Rule 6.3) will be declared Void.\
Double-Headers: In the case of a double-header (two consecutive matches played on the same day), each game is treated as a separate and distinct Event. If a postponed match is rescheduled as part of a double-header on a subsequent day, all Bets on the original postponed match will be declared Void. Such Bets shall not apply to either game of the rescheduled double-header.\
6.5. Abandonment: Where a match is abandoned or terminated before reaching the official minimum play requirement – Rule 6.4 shall apply. If the match is not resumed within the 48-hour period specified in Rule 6.4, Bets on all Markets that have not reached a Natural Conclusion will be declared Void.\
6.6. Error Corrections and Voiding Rights:\
The Sportsbook reserves the right to void Bets Void if a Market remains open with an incorrect score, incorrect match status (e.g., incorrect inning or number of outs), or if Odds were offered with an incorrect match time.\
6.7. Settlement Sources:\
Bets on Markets will be settled based on the TV broadcast and statistics provided by official associations (e.g., MLB.com | The Official Site of Major League Baseball ) unless there is clear evidence that the statistics are incorrect.\
Baseball Player Props Markets\
6.8. Baseball Player Props Rules:\
Bets on all player prop Markets are settled based on the official box score provided by the relevant league's official association (e.g., MLB.com | The Official Site of Major League Baseball). All player prop Markets include Extra Innings for settlement purposes unless otherwise stated.\
General Participation & Conditions\
6.8.1. Participation (Starting Lineup):\
For Baseball player props to have action, the selected player must be in the starting lineup and must participate in a game. If a player does not meet these conditions, all Bets on Markets involving that player will be Void.\
6.8.2. Starting Pitcher Requirement:\
If a Bet is placed on Market related to a specific pitcher (e.g., "Pitcher Total Strikeouts"), that pitcher must start the game and throw at least one official pitch (throw the first pitch for their team) for the Bet to have action. If the named pitcher does not start the game and does not throw a pitch, all Bets on Markets related to that individual player will be Void.\
6.8.3. Abandonment & Official Results:\
If a match is abandoned after it has been started, all Bets on player prop Markets on players who participated (as per 6.8.1) will stand, provided the match is considered an Official Game (see Rule 6.3) or has reached a Natural Conclusion.\
If the match is abandoned before becoming an Official Game, Bets on all player prop Markets that have not reached a Natural Conclusion will be Void .\
6.8.4. Postponement & Rescheduling (48-Hour Rule):\
If a game is cancelled, abandoned, or postponed and is not resumed within 48 hours of the original scheduled start time, Bets on all pending player prop Markets will be Void , unless a result was already unconditionally determined.\
Market Logic\
6.8.5. Performance Targets (1+, 2+, 3+, etc.):\
Bets on single player performance "Target" Markets (e.g., "Batter to record 2+ Hits") are settled as a Win if the player mentioned in the Market description meets or exceeds the specified target.\
6.8.6. Over/Under (Totals):\
Bets on whether the player’s total will be Over or Under the Line specified in the Market description. If the player’s final score equals the Line specified in the Market description (in cases of whole number lines), the Bet shall be Void.\
Statistical Definitions\
6.8.7. Batter Hits:\
Bets on this Market are settled based on the number of official hits recorded (Singles + Doubles + Triples + Home Runs). Bases reached via Walks (BB), Hit by Pitch (HBP), Errors, or Fielder’s Choice do not count for the purposes of this Market.\
6.8.8. Batter Home Runs:\
Bets on this Market are settled based on the total number of home runs hit by the player mentioned in the Market description.\
6.8.9. Pitcher Strikeouts:\
Bets on this Market are settled based on the total number of batters struck out (K) by the pitcher mentioned in the Market description.\
6.8.10. Batter Total Bases:\
Bets on this Market are settled based on the total bases accumulated from hits only: Single = 1, Double = 2, Triple = 3, Home Run = 4.\
6.8.11. Batter Runs + Runs Batted In (Runs + RBI):\
Bets on this Market are settled based on the combined sum of Runs Scored and Runs Batted In (RBI).\
6.8.12. Player Hits Allowed:\
Bets on this market are settled based on the total number of hits surrendered by a specific pitcher mentioned in the Market description while they are active in the game.\
6.8.13. Player Performance Double:\
Market provides betting on whether a player mentioned in the Market description will achieve a double-digit value (10 or more) in two different statistical categories, or reach a specified double achievement as defined in the Market name.

### 7. Handball

Handball Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Handball terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
7-Metre Throw (Penalty): A direct shot at goal from the 7-metre line, awarded after a foul that destroys a clear chance of scoring.\
Abandoned Match: A match that is stopped before the completion of the scheduled duration and not resumed within the 48-hour window.\
Fast Break: A quick offensive move where a team attempts to score before the opponent can set up their defense.\
Free Throw: A method of restarting play after an infringement by the opposing team.\
Natural Conclusion: A settlement principle where a Bet is resulted if the Outcome was already determined and could not have changed regardless of further play.\
Overtime (Extra Time): Additional periods played to determine a winner in case of a Draw in knockout matches. Standard overtime consists of two 5-minute halves.\
Progressive Punishment: A system of fouls leading to a yellow card, a 2-minute suspension, and eventually a red card (disqualification).\
Regular Time: The standard 60-minute duration of a match (two halves of 30 minutes each).\
Shootout (7-Metre): A series of penalty throws used to determine a winner after overtime has failed to break a tie.\
Walking (Steps): A violation where a player takes more than three steps without dribbling the ball.\
General Handball Rules\
7.1. Regular Time Settlement:\
All Markets are settled based on the result at the end of Regular Time (60 minutes of play) only, unless otherwise expressly mentioned in the Market name (e.g., Markets including the suffix "incl. Overtime"). Overtime and 7-metre shootouts are excluded from standard match Markets.\
7.2. Postponement and Rescheduling (48-Hour Rule):\
Bets on all Markets on a postponed or cancelled match will be Void if the match is not started or resumed within 48 hours of the original scheduled start time.\
7.3. Abandonment and Natural Conclusion:\
If a match is abandoned before the completion of Regular Time, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
Bets on Markets that have reached a Natural Conclusion (e.g., "1st Half Total" if the first half is finished) will be settled according to their respective Market rules.\
7.4. Error Corrections:\
Match Time: If an incorrect match time was displayed, and the discrepancy significantly influenced the correctness of the Odds, the Sportsbook reserves the right to void the affected Bets .\
Incorrect Score: If Bets on a Market remains open with an incorrect score that significantly impacts the Odds, the Sportsbook reserves the right to void the affected Bets.\
7.5. Venue Change:\
If a match is moved to a neutral venue, all Bets on the relevant match stand. If the home and away teams are reversed, Bets placed on the original fixture will be Void.\
7.6. Match Outcome Markets (3-Way, Handicap, Totals):\
Settlement is based on the score at the end of Regular Time. This includes Match Winner (Home/Draw/Away), Draw No Bet, Handicaps, and Total Goals (Over/Under or Odd/Even) for the full match and individual teams.\
7.7. Half Markets (1st & 2nd Half):\
1st Half: Bets on this Market are settled strictly on the score of the first 30 minutes of play. If a match is abandoned during the first half, Bets on all unsettled 1st half Markets are Void.\
2nd Half: Bets on this Market are settled strictly on the score achieved during the second half (30 minutes), excluding the first half score and any Overtime score. If a match is abandoned during the second half, Bets on all 2nd half Markets are Void unless already settled.\
7.8. Race to X Goals / Who Scores Xth Point:\
Target Not Reached: If a match or half ends before the number of goals (X) specified in the Market description is reached, all Bets on the respective "Race to X" or "Xth Point" Markets will be Void.\
Shootout Exclusion: Bets on these Markets are settled based on Regular Time and, where explicitly stated - Overtime. Goals scored during a 7-metre shootout are excluded. If the target is only reached during a shootout, the Bets on this Market for the relevant match will be Void.\
7.9. Race to X Goals (Half-Specific): Bet on which team will be the first to reach the target number of goals (5, 10, 15, etc.) within a specific half.\
1st Half Races: Bets on this Market are settled based only on goals scored in the 1st half.\
2nd Half Races: Bets on this Market are settled based only on goals scored in the 2nd half (starting the count from 0-0 at the beginning of the half).\
7.10. Disciplinary Markets:\
All disciplinary Markets (including 2-minute suspensions, yellow/red cards where applicable ) are settled based on incidents occurring during Regular Time only. Suspensions or disciplinary actions given to team officials or players who are not actively participating in the game are excluded, unless specifically stated in the Market name or rules.

### 8. Volleyball

Volleyball Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common volleyball terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Extra Points: Points played after a set reaches a tie at the standard limit (24-24 for Sets 1-4, or 14-14 for Set 5). A set must be won by a two-point margin.\
Golden Set: An additional set played in some tournament formats to decide a winner if the aggregate score of a two-legged tie is level. It is not considered part of the match result for standard betting markets.\
Match Tie-break: In some competitions, the fifth set is played as a tie-break to 15 points (must be won by 2).\
Natural Conclusion: A settlement principle where Bets on a Market are settled as soon as the outcome relevant for the settlement is unconditionally determined, even if the match is later abandoned.\
Points Deduction: An official penalty where points are removed from a team’s score by the referee due to misconduct or administrative errors.\
Set: A unit of play within a match. Standard professional matches are played as "Best of 5" sets.\
General Volleyball Rules\
8.1. Settlement Timing and Finality:\
All Markets are settled as soon as the point or game element that decides the outcome of that Market is confirmed. Markets such as Match Winner, Correct Score, and Handicaps are settled immediately after the final point of the match/set is confirmed.\
8.2. Postponement and Abandonment (48-Hour Rule):\
Bets on all Markets on a postponed or cancelled match will be Void if the Event is not started or not resumed within 48 hours of the original scheduled start time.\
Interrupted Matches: If a match is abandoned, Bets on all Markets that have not reached a Natural Conclusion at the moment of abandonment will be Void . Markets already determined will be settled accordingly.\
8.3. Golden Set Exclusion:\
The "Golden Set" is strictly excluded from all match and set Markets. Only points and sets played during the regular match format are considered for settlement.\
8.4. Official Points Deductions:\
Official points deductions will be taken into account for all Markets that have not yet been settled at the time of the deduction is applied. Markets that have already reached a Natural Conclusion prior to the deduction will not be re-settled.\
8.5. Error Corrections:\
If Bets on Markets remain open with an incorrect score, match status, or match time that has a significant impact on the Odds, Sportsbook reserves the right to void the affected Bets.\
8.6. Point and Set Handicaps:\
Match Point Handicap: Bets on this Market are settled after the last point of the match is confirmed.\
Match Set Handicap: Bets on this Market are settled as soon as the handicap outcome has been unconditionally determined.\
Set Handicap: Bets on this Market for point handicaps for a specific set are settled as soon as the handicap outcome is unconditionally determined within that set.\
8.7. Over/Under (Totals):\
Bets on Total points (Match, Team, or Set) Markets are settled as soon as the outcome specified in the Market description has been unconditionally determined.\
Abandonment: If a set or match is abandoned before the outcome mentioned in the Market description is determined, Bets on this Market are Void.\
Integer Lines: If Bets on Markets of a whole number line is offered (e.g., 180.0) and the final result equals that line, Bets on the respective Markets are Void.\
8.8. Correct Score Markets:\
Match and Set Correct Score Markets are settled after the last point of the relevant period is confirmed. If the match or set is not completed, all related Correct Score Markets will be Void.\
8.9. Set Extra Points:\
Bet on whether a set will require extra points to be decided (i.e., go beyond 25 points for Sets 1-4 or 15 points for Set 5).\
Bets on the Market are settled as "Yes" once the score reaches 24-24 (48th point) in Sets 1-4, or 14-14 (28th point) in Set 5.\
If a set is not played, Bets on the Market are Void.\
8.10. Lead After "Y" Points:\
Bet on which team will be leading in a specific set after a designated number of points (e.g., Set 2 Lead After 8 Points). Bets on the Market are settled when the Y-th point of the set is confirmed.\
8.11. Race to "X" Points:\
Bet on which team will be the first to reach the target number of points within a set. Bets on the Market are settled once the number defined in the Market description has been reached.\
8.12. Numbered Point Winner:\
Bet on which team will win a specific designated point (e.g., Set 1 Point 15). Bets on the Market are settled after the point designated in the Market description is played and confirmed. If the point is not reached or played due to the end of the set/match, Bets on the Market are Void.

### 9. Beach volleyball

Beach Volleyball Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the\
understanding of common beach volleyball terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Extra Points: Points played after a set reaches a tie at the standard limit (20-20 for Sets 1-2, or 14-14 for Set 3). A set must be won by a two-point margin.\
Golden Set: An additional set used in specific tournament formats to determine a winner of a multi-match tie. It is not considered part of the match result for standard markets.\
Match Tie-break: In beach volleyball, the third set acts as a tie-break (played to 15 points, must be won by 2).\
Natural Conclusion: A settlement principle where a Market is resulted as soon as the outcome mentioned in the Market description is unconditionally determined, even if a player later retires.\
Points Deduction: An official penalty where points are removed from a team’s score by the referee.\
Retirement: When a player or team is unable to continue a match and officially withdraws during play.\
General Beach Volleyball Rules\
9.1. Settlement Timing and Finality:\
Bets on all Markets are settled as soon as the point or element of the game that determines the outcome of that Market is confirmed. Bets on Markets for Final match results (Winner, Correct Score, Handicaps) are settled after the match has officially finished and the official score is confirmed.\
9.2. Postponement and Abandonment (48-Hour Rule):\
If a match is postponed or cancelled, all Bets on that match remain valid if the game starts/resumes within 48 hours of the original scheduled time. If the delay exceeds 48 hours, all unsettled Bets will be Void.\
Interrupted Matches: If a match is abandoned or a team retires, Bets on all Markets that have not reached a Natural Conclusion at that moment will be Void.\
9.3. Golden Set Exclusion:\
"Golden Set" is strictly excluded from all match and set Markets. Only points and sets played during the regular match format are considered for settlement.\
9.4. Official Points Deductions:\
Official points deductions are taken into account for all Markets that have not yet been determined at the time of deduction. Markets that have already reached a Natural Conclusion prior to the deduction (e.g., a "Race to 10" already won) will not be resettled.\
9.5. Error Corrections:\
The Sportsbook reserves the right to void Bets for Markets that remain open with an incorrect score, match status, or match time that significantly impacts the Odds.\
9.6. Point and Set Handicaps:\
Match Point Handicap: Bets on this Market are settled after the final point of the match is confirmed.\
Match Set Handicap: Bets on this Market are settled as soon as the handicap outcome mentioned in the Market description has been unconditionally determined.\
Set Handicap: Bets on Point handicaps for a specific set are settled as soon as the relevant outcome is unconditionally determined within that set.\
9.7. Over/Under (Totals):\
Bets on Total points (Match, Team, or Set) Markets are settled as soon as the specified outcome has been unconditionally determined.\
Integer Markets: If a whole number Market is offered (e.g., 80.0) and the final result equals the Market description line, the Bets on the respective Market are Void.\
9.8. Correct Score Markets:\
Bets on Match and Set Correct Score Markets are settled after the final point of the relevant period is confirmed. If the match or set is not completed or played, Bets on all relevant Correct Score Markets will be Void.\
9.9. Set Extra Points:\
Bet on whether a set will require extra points to be decided (i.e., go beyond 21 points for Sets 1-2 or 15 points for Set 3).\
Settlement: Bets on this Market are settled as "Yes" once the score reaches 20-20 (40th point) in Sets 1-2, or 14-14 (28th point) in Set 3. If the set is completed without reaching these scores, Bets on the Market are settled as "No."\
If a set is not played, Bets on the Market for that set are Void.\
9.10. Lead After "Y" Points:\
Bet on which team will be leading in a specific set after a designated number of points as specified in the Market description (e.g., Set 1 Lead After 10 Points). Bets on the Market are settled exactly after the Y-th point of the set is confirmed.\
9.11. Race to "X" Points:\
Bet on which team will be the first to reach the target number of points as specified in the Market description within a set. Bets on the Market are settled immediately once the line has been reached.\
If the set mentioned in the Market ends or is abandoned before the target is reached, Bets on the Market are Void, unless the outcome has already been determined.\
9.12. Numbered Point Winner:\
Bet on which team will win a specific designated point (e.g., Set 2 Point 8). Bets on the Market are settled immediately after the point is confirmed. If the point is not reached or played (e.g., due to retirement or the set ending), Bets on the Market are Void.

### 10. Futsal

Futsal Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Futsal terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Accumulated Fouls: A system where, after a team commits five fouls in a half, every subsequent foul results in a direct free kick from the second penalty mark (10 meters).\
Clocked Time: Futsal is played with a "stopping clock," meaning the time stops whenever the ball is out of play or play is interrupted.\
Kick-in: The method of restarting play when the ball crosses the touchline (replacing the throw-in used in traditional soccer).\
Natural Conclusion: A settlement principle where a Bet is settled if the outcome was already determined and could not have changed regardless of further play.\
Overtime (Extra Time): Additional periods played to determine a winner in knockout competitions if the match is tied at the end of Regular Time.\
Penalty Shootout: A series of penalty kicks taken to determine a winner if a tie persists after Overtime.\
Regular Time: The official duration of a match, standardly consisting of two halves of 20 minutes each (clocked time).\
Timeout: A one-minute period that each team can request once per half when they are in possession of the ball.\
General Futsal Rules\
10.1. Regular Time Settlement:\
All Markets are settled based on the result at the end of Regular Time (standardly 40 minutes of play consisting of two 20-minute halves) only, unless otherwise expressly mentioned in the Market description.\
10.2. Postponement and Rescheduling (48-Hour Rule):\
Bets on all Markets on a postponed or cancelled match will be Void if the Event is not started or not resumed within 48 hours of the original scheduled start time.\
Resumption: If a match is interrupted but resumes within 48 hours of the initial kick-off time, all unsettled Bets will stand and will be settled based on the final result.\
10.3. Abandonment and Natural Conclusion:\
If a match is abandoned and not resumed within the 48-hour window, Bets on all Markets that have not reached a Natural Conclusion at the moment of abandonment will be Void.\
Bets on Markets that have been unconditionally determined (e.g., "1st Half Winner" if the first half is completed) will be settled in accordance with those Market rules.\
10.4. Error Corrections:\
If an incorrect match time was displayed in Sportsbook, in cases where the discrepancy significantly influenced the correctness of the Odds, the Sportsbook reserves the right to void the affected Bets.\
Incorrect Score/Scoreboard: If a wrong score is entered in Sportsbook, all Markets will be Void for the timeframe during which the incorrect score was displayed.\
Incorrect Information: If team names, participants, or tournament details are displayed incorrectly, the Sportsbook reserves the right to declare Bets Void.\
10.5. Disciplinary and Penalty Errors:\
The Sportsbook reserves the right to void Bets for Markets remaining open after a significant Event (goal, red card, or penalty) has already taken place. Additionally, if\
a Market is opened with missing or incorrect information (e.g. red cards), Bets affected by that error may be Void.\
10.6. Half Markets (1st & 2nd Half):\
1st Half: Bets on these Markets (Winner, Handicap, Totals) are settled strictly on the result of the first half. If a match is abandoned during the first half, Bets on all unsettled 1st half Markets are declared Void, unless already determined.\
2nd Half: Bets on these Markets (Winner, Handicap, Totals, Odd/Even) are settled based on the score achieved during the second half only, excluding the first half score and any overtime. If a match is abandoned during the second half, Bets on all unsettled 2nd half Markets are Void, unless already determined.\
10.7. Team to Score Next Goal:\
Bet on which team will score the next designated goal in the match.\
Own Goals: For the purposes of this Market, own goals count toward the scoring team and the goal sequence.\
Settlement: Bets on this Market are settled in real-time as soon as the goal is confirmed.

### 11. Badminton

Badminton Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Badminton terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Extra Points: Occurs when a game reaches a 20-20 tie. The game continues until one side gains a two-point lead or reaches the 30-point cap (the first to 30 wins).\
Game: A scoring unit in badminton. Most professional matches are played as "Best of 3" games.\
Natural Conclusion: A settlement principle where Bets on a Market are settled as soon as the outcome relevant to the Market is unconditionally determined, regardless of later retirement.\
Points Deduction: An official penalty where points are removed from a competitor’s score by the referee due to misconduct.\
Retirement: When a competitor officially withdraws from a match while it is in progress (usually due to injury).\
General Badminton Rules\
11.1. Settlement Timing and Finality:\
Bets on all Markets are settled as soon as the point or game element that decides the outcome of that Market is confirmed. Points are considered confirmed once the next point has started or the umpire officially announces the score.\
11.2. Postponement and Abandonment (48-Hour Rule):\
If a match is postponed or cancelled, all Bets on that match remain valid if the game starts/resumes within 48 hours of the original scheduled time. If the delay exceeds 48 hours, Bet on all unsettled Markets will be Void.\
Interrupted Matches: If a match is abandoned or a player retires, Bets on all Markets that have not reached a Natural Conclusion at that moment will be Void.\
11.3. Retirement and Undecided Markets:\
In the event of a retirement or disqualification during a match, Bets on any Markets that have not been unconditionally determined (e.g., "Game 2 Winner" if the player retires while the score is 10-10 in Game 2) will be Void.\
11.4. Official Points Deductions:\
Official points deductions are taken into account for Bets on all unsettled Markets. Bets on Markets that have already reached a Natural Conclusion prior to the deduction will be settled based on the score at that moment and will not be revised.\
11.5. Error Corrections:\
The Sportsbook reserves the right to void Bets of the affected Markets in the following scenarios:\
Incorrect Score: If Bets on Markets remain open with an incorrect score that significantly impacts the Odds.\
Incorrect Participants: If participants (players or teams) are displayed in Sportsbook incorrectly.\
Match Time: If Odds were offered with an incorrect match time.\
11.6. Match Markets (Winner, Handicap, Totals):\
Match Winner: Bets on this Market are settled after the final point of the match is confirmed.\
Match Game Handicap: Bets on this Market are settled as soon as the handicap outcome mentioned in the Market description has been unconditionally determined.\
Match Point Handicap: Bets on this market are settled after the final point of the match is confirmed.\
Total Games/Points: Bets on these Markets are settled as soon as the outcome mentioned in the Market description has been reached (Natural Conclusion). If a whole number outcome mentioned in the Market description (integer) is offered and the final result equals that outcome, the Bet is declared Void.\
11.7. Game-Specific Markets:\
Game Winner/Total/Handicap: Bets on these Markets are settled after the last point of the specified game is confirmed. If a player retires during the game, Bets on unsettled Markets for that specific game will be Void, unless already determined by Natural Conclusion.\
Game Correct Score: Bets on this Market are settled after the last point of the specified game is confirmed.\
11.8. Dynamic Game Markets:\
Game Extra Points: Bet on whether a game will require extra points (go beyond 21). Bets on this Market are settled as "Yes" once the score reaches 20-20 (40th point) within the specified game.\
Game Lead After "Y" Points: Bet on which competitor that will be leading after a designated number of points as mentioned in the Market description are reached (e.g., Game 1 Lead After 10 Points). Bets on this Market are settled exactly after number of the Y-th point as mentioned in the Market description of the game is confirmed.\
Game Race to "X" Points: Bet on which competitor will be the first to reach the target number of points as mentioned in the description of the Market within a game. Bets on the Market are settled immediately once the target number mentioned in the Market description is reached.\
Game Numbered Point Winner: Bet on the winner of a specific point mentioned in the Market description (e.g., Game 2 Point 5). Bets on this Market are settled immediately after the point mentioned in the Market description is confirmed. If the point mentioned in the Market description is not reached due to the end of the game or retirement, Bets on the respective Market are Void.

### 12. Rugby union and rugby league

Rugby Glossary of Terms (A-Z)

Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Rugby terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.

* Conversion: A kick at goal after a try has been scored, worth 2 points.
* Drop Goal: A goal scored by kicking the ball through the goalposts after it has touched the ground, worth 3 points.
* Extra Time: Additional periods played to determine a winner in knockout matches. By default, Markets exclude extra time unless stated.
* Natural Conclusion: A principle where a Bet is settled if the outcome of the relevant Market was already determined and could not have changed.
* NRL / State of Origin: Specific Australian Rugby League competitions with unique settlement logic for player participation.
* Penalty Goal: A kick at goal awarded after a penalty, worth 3 points.
* Penalty Try: Awarded if a team would have scored a try but for foul play by the opposition. Worth 5 points (Union) or 4 points (League). Note: These points count for team totals but not for individual player tryscorer Markets.
* Regular Time (80 Minutes): The scheduled 80 minutes of play, including any added injury or stoppage time, but excluding extra time, penalty shootouts, or sudden death.
* Try: The primary method of scoring, worth 5 points (Union) or 4 points (League), achieved by grounding the ball in the opponent's in-goal area.

General Rugby Rules

12.1. Regular 80 Minutes Settlement:

All Markets are settled based on the result at the end of a scheduled 80 minutes of play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout, or sudden death.

12.2. Postponement and Rescheduling (48-Hour Rule):

Bets on all Markets on a postponed or cancelled match will be Void if the Event is not started or not resumed within 48 hours of the original scheduled start time.

12.3. Abandonment:

If a match is abandoned before the completion of Regular Time (80 minutes), Bets on all Markets related to that match will be declared Void, regardless of whether the outcome has already been determined.

* Exception: Bets on Markets that have reached a Natural Conclusion (e.g., First Tryscorer if a try has been scored) will be settled as per applicable Market rules.
* Tryscorer Specific Abandonment Rule: See Section 12.7.

12.4. Error Corrections:

* If an incorrect match time was displayed, and this significantly influenced the correctness of the Odds, the Sportsbook reserves the right to void the affected Bets.
* Live Events: If Bets on a Market remain open after significant Events (goals, red cards, or penalties) have already taken place, the Sportsbook reserves the right to void affected Bets.
* Red Cards: If a Market was opened with a missing or incorrect red card information in the Sportsbook, the Sportsbook reserves the right to void Bets on that Market.

12.5. Venue Change:

If a match is moved to a different venue but the home/away designation remains unchanged, all Bets on that match stand.

If the teams are reversed or names or tournament are displayed in the Sportsbook incorrectly, the Sportsbook reserves the right to declare affected Bets Void.

Rugby Statistical & Specific Markets

12.6. Team and Match Totals:

* Points/Tries: Bets on this Market are settled based on the score at the end of Regular Time.
* Winning Margin: Bet on the specific point gap between teams at the end of 80 minutes.
* Highest Scoring Half: Bets on this Market are settled based on points scored in each half whichever is higher. If the match is abandoned, these Markets are Void.

12.7. Penalty Tries Logic:

* Team Markets: Penalty tries count toward Team Totals, First Team to Score, Last Team to Score, and Time of Try Markets.
* Player Markets: Penalty tries do not count toward individual Player Tryscorer Markets (Anytime, First, Last).

12.8. Drop Goal Markets:

Bet on whether a successful drop goal will be scored during the match. Settlement is based on Regular Time only.

Rugby Player Props (Tryscorer Markets)

12.9. General Participation (Except NRL/State of Origin):

* Any Selection: Any Bet on a Market of a player who does not take part in the match shall be Void.
* First Tryscorer: The player mentioned in the Market description must be on the field of play at the time of the first try. If the player enters the match after the first try has already been scored, the Bet will be Void.
* Last Tryscorer: If a player mentioned in the Market description takes part in a match at any point during the match ], Bets on the respective Market stand.

12.10. Australian NRL and State of Origin Specific Rule:

For these specific competitions only, Bets on player selection Markets will be settled as Lost regardless of whether the player mentioned in the respective Market description was on the field of play at the time the try was scored, provided they were part of the match-day squad.

12.11. Tryscorer Abandonment Rules:

* Abandonment before Half Time: All tryscorer Bets shall be Void , regardless of whether a try was already scored.
* Abandonment during the Second Half: Bets on Markets for players who have already scored a try in the First Half prior to Abandonment, will be settled as Win. ○​ Bets on all remaining player Market selections (players who have not scored) will be Void.

12.12. Anytime Tryscorer:

Bet on if a player will score a try at any point during Regular Time.

* No Tryscorer: This selection is included among Market selections. If no tries are scored, Bets on this Market selection are settled as Win, and Bets on all player Markets are settled as Lost (provided the player mentioned in the Market selection participated). If the player mentioned in the Market selection did not participate (Non- Runner), the Bets on the affected Markets shall be Void.

12.13. First Tryscorer / Team First Tryscorer:

Bet on the player to score the first try of the match (or for their specific team).

* If the first try is a Penalty Try, the Market remains open and will be settled based on the next eligible try scored by a player.

12.14. Last Tryscorer:

Bet on the player to score the final try of the match within Regular Time.

* If the last try is a Penalty Try, the Market is settled based on the player who scored the previous eligible try.

12.15. Player to Score 2+ Tries / Hat-trick:

Bet on whether a player will score two or more tries (or three for a hat-trick) during Regular Time. Penalty tries do not count toward the player's total. In the event of abandonment, Bets on this Market will be settled as Won if the player has already achieved the required number of tries; otherwise, Bets on this Market will be declared Void.

### 13. Rugby Sevens

Rugby Sevens Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Rugby Sevens terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Conversion: A kick at goal after a try has been scored. In Sevens, conversions must be taken as a drop kick.\
Extra Time: In knockout matches, if the score is tied, "Sudden Death" extra time is played. Standard Markets exclude this unless stated.\
Natural Conclusion: A principle where the outcome described in the Market and these Rules was already finally determined before an abandonment.\
Penalty Try: Awarded for foul play that prevents a certain try. Worth 7 points (no conversion attempt required).\
Regular Time (14/20 Minutes): The scheduled duration of a Sevens match, standardly two halves of 7 minutes each (or 10 minutes for final matches), plus stoppage time.\
Try: The primary method of scoring, worth 5 points.\
General Rugby Sevens Rules\
13.1. Regular Time Settlement:\
Bets on all Markets are settled based on the result at the end of Regular Time (standardly 14 or 20 minutes of play, depending on the tournament phase). This includes any added stoppage time but does not include extra time or sudden death unless the market specifically states "incl. Overtime."\
13.2. Postponement and Rescheduling (48-Hour Rule):\
Bets on all Markets on a postponed or cancelled match will be Void if the Event is not started and not resumed within 48 hours of the original scheduled start time.\
13.3. Abandonment:\
If a match is abandoned before the completion of Regular Time, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
Bets on Markets that have been unconditionally determined at the time of abandonment (e.g., "First Tryscorer" if a try was already scored) will be settled in accordance with those Market rules.\
13.4. Error Corrections:\
If an incorrect match time was displayed, and this significantly influenced the correctness of the Odds, the Sportsbook reserves the right to void the affected Bets.\
Score/Event Errors: If Bets on a Market remain open after a significant event (e.g. goal, red card, or penalty goals) has already occurred, the Sportsbook reserves the right to void the affected Bets.\
13.5. Tournament Changes:\
If the duration of the halves is changed from the standard (e.g., from 7 minutes to 10 minutes) after the Markets have opened, all Bets on the relevant Markets will stand provided the change was made by the official governing body.\
Rugby Sevens Statistical & Market Rules\
13.6. Half Markets (1st & 2nd Half):\
1st Half: Bets on this Market are settled based on the result of the first half only.\
2nd Half: Bets on this Market are settled based on the points scored in the second half only (starting from 0-0). This excludes any extra time.\
13.7. Penalty Tries Logic:\
Team Markets: Penalty tries count toward Team Totals, Total Tries, and "Next Team to Score" Markets.\
Player Markets: Penalty tries do not count toward individual Player Tryscorer Markets.\
13.8. First/Last Team to Score:\
Bet on which team will score the first or last points/try of the match. If the match is abandoned, Bets on Last Team to Score Markets are Void. Bets on First Team to Score are Void unless an outcome relevant to the Market has already been unconditionally determined prior to abandonment (Natural Conclusion).\
13.9. Tryscorer Markets (Anytime / First / Last):\
Participation: Any player who takes any part in the match is considered a "Runner" for Anytime and Last Tryscorer Markets.\
First Tryscorer: If a player enters the field after the first try has been scored, the Betson Markets for that player are Void.\
Penalty Tries: If a Penalty Try is scored, it is ignored for player-specific tryscorer Markets. Bets on the Market remain open and will be settled based on the next eligible try scored by a player.\
Abandonment: Settlement of tryscorer Markets will follow the general abandonment rules, with outcomes determined only where a Natural Conclusion has been reached.

### 14. Darts

Darts Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Darts terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Bullseye: The circular central area of the dartboard. The outer bull is worth 25 points, and the inner bull (double bull) is worth 50 points. For settlement purposes, the Bullseye counts as a Red checkout color.\
Checkout: The final throw or sequence of throws that reduces a player's score exactly to zero, ending a Leg. The final dart must land in a double or the inner bullseye.\
Leg: A single game of darts (e.g., 501) within a Set or Match.\
Natural Conclusion: A settlement principle where a Market is settled as soon as the outcome is unconditionally determined, even if the match is later abandoned.\
Set: A unit of play consisting of a specific number of Legs (usually the first to win 3 legs wins the Set).\
Walkover: When a player is awarded the win before the match starts or completes because the opponent is unable to participate.\
180 (Maximum): The highest possible score with three darts in a single visit, achieved by landing all three in the triple-20 bed.\
General Darts Rules\
14.1. Match Result and Completion:\
Bets on all full-match Markets (Winner, Handicaps, Totals) are settled at the end of the match. If a match is started but not finished for any reason (e.g., retirement or disqualification), Bets on all Markets that have not reached a Natural Conclusion will be Void.\
14.2. Postponement and Abandonment (48-Hour Rule):\
In the event, the match is postponed, abandoned, or not completed within 48 hours of the original scheduled start time or a Walkover, all Markets that have not reached a Natural Conclusion will be Void.\
If the match is resumed from the point of interruption within 48 hours, Bets on all Markets shall stand.\
If an official winner is announced for a tournament stage within the 48-hour window, the Sportsbook will settle the Bets on Match Winner Markets based on the official decision by the governing body for the tournament.\
14.3. Error Corrections:\
Incorrect Score: The Sportsbook reserves the right to void Bets Void on Markets that remain open with an incorrect score that significantly impacts the Odds.\
Incorrect Participants: If the players or teams are displayed in the Market incorrectly, the Sportsbook reserves the right to void Bets on the respective Markets Void.\
Incorrect Match Time/Odds: If Odds were offered based on incorrect match timing or materially incorrect information, the Sportsbook reserves the right to void the affected Bets.\
Darts Market Rules\
14.4. Set and Leg Handicaps:\
Bets on Handicap Markets (Set Handicap or Leg Handicap) are settled after the match is completed. If the match is not finished, Bets on these Markets are Void unless the outcome was already unconditionally determined.\
14.5. Over/Under (Totals):\
Bet on whether the total number of Sets, Legs, or Match 180s will be over or under the specified Line.\
Bets on these Markets are settled at the end of the match.\
If the match is not finished, Bets on Totals Market will be Void unless the Line mentioned in the respective Market description has already been exceeded (e.g., Total Match 180s Over 5.5 is settled as Won if 6 or more 180s have already been recorded).\
If a whole number Line is offered in the Market description and the final result equals the Line, Bet on the relevant Market are Void.\
14.6. Next Leg / Next Set Winner:\
Bet on the winner of a specific designated Leg or Set.\
These Markets are settled immediately upon the completion of the specific Leg or Set.\
If the specific Leg or Set is not completed or is not played due to match abandonment, Bets on the respective Markets will be Void.\
14.7. Checkout Color:\
Bet on the color of the segment where the final winning dart lands in a specific Leg or the Match checkout.\
The Bullseye (50 points) is officially counted as Red for settlement purposes.\
14.8. Most 180s (1X2):\
Bet on which player will score more 180s during the match. If the match is not finished, Bets on this Market are Void as the trailing player could theoretically have overtaken the leader.\
If both players record the same number of 180s, Bets on the Market will be settled as a Draw (if Draw market was offered) or Void for 2-way Markets.

### 15. Snooker

Snooker Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Snooker terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Century Break (100 Break): A score of 100 points or more compiled by a player in a single visit to the table without missing a shot.\
Frame: A single unit of play in snooker. A match consists of a designated number of frames (e.g., Best of 19).\
Free Ball: A penalty situation where the referee allows a player to nominate any colored ball as a red. Under our rules, these do not count for "Potted Color" Markets.\
Natural Conclusion: A settlement principle where a Market is resulted as soon as the outcome is unconditionally determined, even if the match is later abandoned.\
Pot: The action of hitting a ball into a pocket.\
Re-rack: When the referee and players agree to restart a frame from the beginning (usually due to a stalemate).\
Walkover: When a player is awarded the match win before the match starts or completes because the opponent is unable to participate.\
General Snooker Rules\
15.1. Match Completion and Retirement:\
Bets on all full-match Markets (Winner, Handicaps, Totals) are settled at the end of the match. If a player is disqualified or retires before the match is finished, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
15.2. Postponement and Abandonment (48-Hour Rule):\
In the event the Match is postponed, abandoned, or not completed within 48 hours of the original scheduled start time or a Walkover, all Markets that have not reached a Natural Conclusion will be Void after 48 hours.\
If the match resumes from the point of interruption within 48 hours, Bets on all Match Markets shall stand.\
If an official winner is announced for a tournament stage within the 48-hour window, the Sportsbook will settle Bets on the Match Winner Markets based on the official decision by the governing body for the tournament.\
15.3. Re-rack Logic:\
If a re-rack occurs, Bets on any Markets that already reached a Natural Conclusion prior to the re-rack (e.g., "First Color Potted") will stand and be settled based on that result. Bets on all other Markets for that specific frame will be settled based on the play in the restarted frame.\
15.4. Error Corrections:\
Incorrect Score: The Sportsbook reserves the right to declare Bets Void if the Bets on a Market remain open with an incorrect score that significantly impacts on the Odds.\
Incorrect Participants: If the players are displayed incorrectly in the Market description, the Sportsbook reserves the right to void Bets on the affected markets.\
Incorrect Match Time/Odds: If Odds in a Market were offered based on incorrect timing or materially incorrect information, Bets on the affected Markets may be Void.\
Snooker Market Rules\
15.5. Frame-Related Markets:\
Bets on the outcome of a specific designated frame (e.g., Winner, Total Points, Century Break).\
If a frame starts but is not completed, Bets on all Markets related to that frame will be Void unless the outcome relevant for the Market was already determined.\
Next Frame Total Points (Odd/Even): Bets on this market are settled based on the total points scored by both players in that frame. If the frame is not completed, the Bets on this Market are Void.\
15.6. Century Break (100 Break) Markets:\
Bet on whether a player will record a break of 100 points or more in a specific frame or during the match.\
If the match or specific frame is abandoned, Bets on these Markets are Void unless a century break has already been recorded.\
15.7. Pot First Ball / Potted-Color Markets:\
Bet on which ball or color will be potted first in a specific frame.\
Foul/Free Ball Exclusion: No fouls or "free balls" are considered for the settlement of Bets on "Potted-Color" or "First Ball Potted" Markets. The Bets on these Markets are settled based on the first legally potted ball.\
15.8. Match Totals and Handicaps:\
Total Frames Over/Under: Bet on the total number of frames played in the match. Bets on this Market are settled at the end of the match. If the match is not completed, Bets on the Markets are Void unless the outcome has already reached the Natural Conclusion. If a whole number Line is offered and the final result equals the Line, the Bet is declared Void.\
Match Handicap: Market applies to the final frame score. If the match is not completed, Bets on this Market are Void.

### 16. Table tennis

Table Tennis Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Table Tennis terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Extra Points (Deuce): Occurs when a game reaches a 10-10 tie. The game continues until one player/team gains a two-point lead.\
Game: A single unit of play in table tennis, standardly played to 11 points. A match is typically "Best of 5" or "Best of 7" games.\
Natural Conclusion: A settlement principle where a Market is settled as soon as the outcome relevant to the Market is unconditionally determined, even if the match is later abandoned.\
Points Deduction: An official penalty where points are removed from a player’s score by the umpire due to misconduct or rule violations.\
Retirement: When a player officially withdraws from a match while it is in progress.\
General Table Tennis Rules\
16.1. Settlement Timing and Finality:\
Bets on all Markets are settled as soon as the point or game element that decides the outcome of that Market is confirmed. Final match results (Winner, Correct Score, Match Handicaps) are settled after the last point of the match is confirmed.\
16.2. Postponement and Abandonment (48-Hour Rule):\
If a match is postponed, cancelled, or not completed, Bets on all Markets remain valid if the game starts/resumes within 48 hours of the original scheduled time. If the delay exceeds 48 hours, Bets on all unsettled Markets will be Void.\
Interrupted Matches: If a match is abandoned or a player retires, Bets on all Markets that have not reached a Natural Conclusion at the moment of abandonment will be Void.\
16.3. Retirement and Undecided Markets:\
In the event of a player retirement or disqualification, Bets on any Markets that have not reached the Natural Conclusion (e.g., "Game 2 Winner" if the player retires during Game 1) will be Void.\
16.4. Official Points Deductions:\
Official points deductions are taken into account for Bets on all unsettled Markets. Bets on Markets that have already reached a Natural Conclusion prior to the deduction will be settled based on the score at that moment and will not be revised.\
16.5. Error Corrections:\
The Sportsbook reserves the right to void bets in the following scenarios:\
Incorrect Score: If Bets on Markets remain open with an incorrect score that significantly impacts the Odds.\
Incorrect Participants: If the players or teams are displayed in the Markets incorrectly.\
Incorrect Match Time/Odds: If Odds were offered in the Market based on incorrect match timing or materially incorrect information.\
Table Tennis Market Rules\
16.6. Point and Game Handicaps:\
Match Point Handicap: Bets on this Market are settled after the last point of the match and final score are confirmed.\
Match Game Handicap: Bets on this Market are settled as soon as the handicap Line mentioned in the Market description has been unconditionally determined (Natural Conclusion).\
Game Handicap: Bets on Point handicaps Markets for a specific game are settled as soon as the Line mentioned in the Market description is reached within that game.\
16.7. Over/Under (Totals):\
Bets on Total points (Match, Team, or Game) or Total Games Markets are settled as soon as the Line specified in the Market description has been reached.\
Integer Lines: If a whole number Line is offered in the Market description (e.g., 85.0) and the final result equals that Line, Bets on that Market shall be Void.\
16.8. Correct Score Markets:\
Bets on Match and Game Correct Score Markets are settled after the last point of the relevant period is confirmed. If a specific game is not played, Bets on all related Correct Score Markets will be Void.\
16.9. Game Extra Points:\
Bet on whether a game will require extra points to be decided (i.e., go beyond 11 points).\
Settlement: Bets on this Market are settled as "Yes" once the score reaches 10-10 (20th point) within the specified game.\
If the game is not played or is abandoned before reaching 10-10, Bets on this Market are Void.\
16.10. Lead After "Y" Points:\
Bets on which player will be leading in a specific game after a designated number of points as mentioned in the Market description (e.g., Game 1 Lead After 4 Points).\
Bets on this Market are settled exactly after the Y-th point of the game as mentioned in the Market description is confirmed.\
16.11. Race to "X" Points:\
Bet on which player will be the first to reach the target number of points as mentioned in the Market description (3, 5, 7, etc.) within the game. Bets on this Market are settled immediately once the target mentioned in the Market description is reached. If the target is not reached due to the end of the game or match abandonment, Bets on the Market are Void.\
16.12. Numbered Point Winner:\
Bet on which player will win a specific designated point as mentioned in the Market description (e.g., Game 2 Point 5). The Market is settled immediately after the point mentioned in the Market description is confirmed. If the point is not reached due to the end of the game or retirement, Bets on the Market are Void.

### 17. Bowls

Bowls Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Bowls terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
End: A unit of play where all players have delivered all their bowls in one direction.\
Jack: The small white or yellow target ball.\
Match: A competition between players or teams, usually played as a "Best of" sets format or a fixed number of ends.\
Natural Conclusion: A settlement principle where a Market is settled as soon as the outcome mentioned in that Market description or these Rules is unconditionally determined, even if the match is later abandoned.\
Set: A group of ends (usually 7, 9, or 11 ends) played to determine a set winner.\
Tie-break: Additional ends played to determine a match winner if the sets are tied.\
Walkover: When a player is awarded the win before the match starts or completes because the opponent is unable to participate.\
General Bowls Rules\
17.1. Settlement Timing and Finality:\
Bets on all Markets are settled based on the official score confirmed by the governing body or tournament officials. Bets on the Markets are settled as soon as the point or end that decides the outcome is confirmed.\
17.2. Postponement and Abandonment (48-Hour Rule):\
In the event, the Match is postponed, abandoned, or not completed within 48 hours of the original scheduled start time, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
Interrupted Matches: If a match is interrupted, Bets on all Markets that have not reached a Natural Conclusion at the moment of abandonment will be Void.\
17.3. Retirement and Walkovers:\
In the case of a player retirement, disqualification, or Walkover, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
If a player retires during a set, the winner of the match is determined by the official result, but Bets on set-specific Markets that were not completed are Void.\
17.4. Error Corrections:\
The Sportsbook reserves the right to void Bets on the affected Markets in the following scenarios:\
Incorrect Score: If Bets on Markets remain open with an incorrect score that significantly impacts the Odds.\
Incorrect Participants: If the players or teams are displayed in the Market description incorrectly.\
Incorrect Match Time/Odds: If Odds in the Market were offered based on incorrect timing or materially incorrect information.\
Bowls Market Rules\
17.5. Match and Set Winner: Bet on the winner of the match or a specific set.\
Match Winner: Bets on this Market are settled based on the final official result, including any tie-break ends if applicable.\
Set Winner: Bets on this Market are settled after the last end of the designated set is completed. If a set is not completed due to retirement, Bets on the affected Market are Void.\
17.6. Race to "X" Points / Xth Point Winner: Bet on which player or team will be the first to reach a target number of points, or who will score a specific designated point (e.g., Set 1 Point 5).\
Target Not Reached: If a set or match ends before the Xth point is reached, all Bets on "Race to X points" or "Numbered Point Winner" Markets for that specific period will be Void.\
17.7. Set Handicaps and Totals:\
Set Handicap: Bets on the Market are settled based on the final set score of the match.\
Total Sets/Ends: Bets on the Market are settled as soon as the Line mentioned in the Market description has been reached. If a match is abandoned before the Line mentioned in the Market description is reached, Bets on the Market are Void . If a whole number Line is offered in the Market description and the final result equals that Line, Bets on that Market are Void.

### 18. Cricket

Cricket Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Cricket terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Boundary: A shot that reaches the edge of the field. A "Four" (4 runs) or "Six" (6 runs).\
Delivery: A single ball bowled by a bowler to a batter.\
Dot Ball: A legal delivery from which no runs (including extras) are scored. Wickets do not count as dot balls.\
Duck: When a batter is dismissed for zero runs.\
Extra: Runs awarded to the batting team not scored off the bat (Wides, No Balls, Byes, Leg Byes, Penalty Runs).\
First Class Match: A match of three or more days' duration (e.g., Test Matches).\
Impact Sub / Concussion Sub: Players who enter the match as official replacements for named players.\
Innings: A team's turn to bat.\
Limited Overs: A match where each team bats for a fixed number of overs (e.g., T20, One Day Internationals).\
Natural Conclusion: When an innings ends because a team is All Out, declares, or reaches its target.\
Over: A set of six legal deliveries (5 in "The Hundred").\
Super Over (Bowl-off): An extra period used to determine a winner in tied matches.\
​ General Cricket Settlement Rules\
​ 18.1. Match Result and Adverse Weather:\
All Bets are settled based on the official match result. This includes results determined by the Duckworth-Lewis-Stern (DLS) method or any other official competition rules.\
Ties (2-Way): If a match ends in a tie and a Super Over/Bowl-off decides the winner, that result stands. If no winner is determined by official rules, Bets on the affected Markets are Void .\
Ties (3-Way & First Class): In 3-way Markets, a tie is settled as a Dead Heat between the two teams (NOT as a Draw). In First Class/Test matches, a tie is a Dead Heat; Bets on the "Draw" Market are settled as Loss.\
Forfeits & Abandonment: If a winner is declared via forfeit, Bets on Match Winner Bets are Void. If abandoned due to outside interference (not weather) before a ball is bowled, Bets on all Markets are Void.\
18.2. Postponement (48-Hour Rule):\
In the event, the Match is postponed, abandoned, or not completed within 48 hours of the original scheduled start time, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
If the match is resumed from the point of interruption within 48 hours, all Bets on that match stand.\
If an official winner is announced for a tournament stage within the 48-hour window, the Sportsbook will settle Bets on the Match Winner Markets based on the official decision by the governing body for the tournament.\
18.3. Super Over Exclusion:\
Unless expressly stated (e.g., "Super Over Winner"), statistics recorded during a Super Over do not count toward match totals, innings totals, or player prop Markets.\
Format-Specific Thresholds (Minimum Play)\
18.4. Limited Overs Thresholds: For Bets on this Market to stand, the team must have had the technical opportunity to face a minimum percentage of scheduled overs, unless game element mentioned in the Market description reached a Natural Conclusion (All Out/Target reached):\
Match Totals (Runs, Fours, Sixes, Extras, Wickets, Run Outs, Wides, Ducks): At least 80% of the scheduled overs in each innings must be completed.\
Match Top Batter / Top Bowler: At least 40% of the scheduled overs in that team's innings must be bowled.\
In-Play Batsman/Bowler Markets: The team must have the opportunity to face at least 80% of allocated overs at the time the Bet was accepted.\
18.5. First Class / Test Match Thresholds:\
Drawn Matches: In matches ending in a Draw, statistical Markets (Fours, Sixes, Extras, etc.) shall be Void if fewer than 200 overs have been bowled.\
Innings Totals: At least 60 overs must be bowled in the innings unless the team is All Out or Declares.\
​ Market-Specific Rules\
​ 18.6. Boundary Markets (Fours and Sixes):\
Scoring: Only boundaries scored from the bat (legal or illegal delivery) count.\
Exclusions: Overthrows, all-run fours (where players physically run 4), and extras do not count.\
18.7. Extras and Wides:\
Match/Innings Extras: Includes Wides, No-Balls, Byes, and Leg Byes. Penalty Runs are excluded unless specifically stated. If runs are scored off the bat alongside an extra from the same ball, the runs off the bat are excluded from the Extras total.\
Wides: Any runs resulting from a wide delivery (except penalty runs) count towards the Wide total.\
18.8. Delivery and Over Markets:\
Hierarchy of Outcomes: If multiple events occur from one delivery, the winner is: 1. Wicket, 2. No Ball, 3. Wide, 4. Bye/Leg Bye, 5. Runs.\
Runs off Delivery: Illegal balls count as deliveries. (e.g., if ball 1 is a Wide, it results as "1", and the next ball is Delivery 2).\
Runs off Ball: Refers to Legal Balls only. Wides/No-Balls do not count as a ball for these Markets.\
Over Completion: An over must be completed unless the innings ends naturally. If an over is not started, all Bets on this Market are Void.\
18.9. Partnership Markets:\
Fall of Wicket: Bets on this Market are settled based on the score at the fall of the specified wicket. A batter Retiring Hurt does not count as a wicket. If a team declares or reaches its target before the wicket falls, the final score is the result.\
Next Man Out: Both named batters must be at the crease when the dismissal occurs; otherwise, Bets on this Market are Void.\
​ Player Prop Rules\
​ 18.10. Participation and Substitutions:\
Action: Players must be in the Starting XI or enter as an official. Impact/Concussion Substitute: If a player is in the XI but does not bat or bowl, the Bets on the Market involving the player stand and are settled on the recorded statistics (e.g., 0 runs).\
Impact Sub Specific: If an Impact Sub (not in the starting XI) wins or ties for Top Batter, the Market selection 'Other' is deemed the winner for in-play Markets.\
18.11. Top Batter / Top Bowler:\
Top Batter: Highest individual score in the innings/match. If tied, Dead Heat rules apply.\
Top Bowler: Most wickets taken. ○​ Tie-breaker: 1. Most Wickets. 2. Fewest runs conceded. 3. Dead Heat. ○​ No Wickets: If no bowler takes a wicket in the innings, Bets on the Market are Void.\
18.12. Player Dismissal Methods:\
Includes Bowled, Caught, LBW, Run Out, Stumped, and Other.\
Retired Hurt: For the purpose of this Market Retired Hurt will be considered as a dismissal and Bets on the relevant player Markets will be settled as Void.\
Retired Out / Sent Off: Counted as a Wicket.\
18.13. Player Performance Scoring:\
1 point per run scored.\
10 points per catch.\
20 points per wicket.\
25 points per stumping (wicket-keeper only).\
​ Specialized Markets\
​ 18.14. Session Betting:\
Bets are this Market are settled on the runs scored in a specific session regardless of the team. At least 20 overs must be bowled in the session for Bets to stand on this Market, unless settlement is already determined.\
18.15. Bingo / Mayhem / Lottery:\
The designated over must be completed for Bets on this Market to have an action. If the over is not completed, affected Bets will be Void.\
Next Over Mayhem: 1 pt/run, +2 pts/boundary, +10 pts/wicket.\
Captain Fantastic: The selected player (mentioned in the Market description) must be the team captain and must win the toss AND be the top run-scorer for their team. In the event of a tie for top run-scorer, Dead Heat rules apply. If the captain does not bat, Bets on this Market are declared Void.\
​ Tournament Markets\
​ 18.16. Non-Runner Allocation:\
For completely abandoned tournament matches (no play), the following values are added to tournament totals:

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Market </td><td valign="top">T10 </td><td valign="top">T20 </td><td valign="top">DAY </td><td valign="top">FULL</td></tr><tr><td valign="top">Sixes </td><td valign="top">13 </td><td valign="top">12 </td><td valign="top">8 </td><td valign="top">8</td></tr><tr><td valign="top">Fours </td><td valign="top">17 </td><td valign="top">26 </td><td valign="top">42 </td><td valign="top">117</td></tr><tr><td valign="top">Fifties </td><td valign="top">2 </td><td valign="top">2</td><td valign="top">3</td><td valign="top">8</td></tr><tr><td valign="top">Centuries </td><td valign="top">0</td><td valign="top">0</td><td valign="top">1</td><td valign="top">3</td></tr><tr><td valign="top">Wickets</td><td valign="top">9</td><td valign="top">12</td><td valign="top">14</td><td valign="top">33</td></tr><tr><td valign="top">Run Outs </td><td valign="top">1</td><td valign="top">1</td><td valign="top">1</td><td valign="top">1</td></tr><tr><td valign="top">Ducks </td><td valign="top">1</td><td valign="top">1</td><td valign="top">2</td><td valign="top"></td></tr></tbody></table>

18.17. Milestones:\
For milestone Markets, a score of 100 or more will count as both a 50 and a 100 for the purposes of total match or innings milestone counts (e.g., total 50s/100s).

### 19. Squash

​ Squash Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the\
understanding of common Squash terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Extra Points: Occurs when a game reaches a 10-10 tie. The game continues until one player gains a two-point lead.\
Game: A single unit of play in squash, standardly played to 11 points. A match is typically "Best of 5" games.\
Natural Conclusion: A settlement principle where Bets on a Market are settled as soon as the outcome mentioned in the Market description of these Rules is unconditionally determined, even if the player later retires.\
Penalty Point: A point awarded by the umpire due to a code violation or interference. These count toward the score and settlement.\
Points Deduction: An official penalty where points are removed from a player’s score by the umpire.\
Retirement: When a player officially withdraws from a match while it is in progress.\
​ General Squash Rules\
​ 19.1. Settlement Timing and Confirmation:\
Bets on all Markets are settled as soon as the point that decides the outcome of that Market is confirmed. Bets on Final match results Markets (Winner, Correct Score, Match Handicaps) are settled after the last point of the match and the final score are officially confirmed.\
19.2. Postponement and Abandonment (48-Hour Rule):\
In the event, the Match is postponed, abandoned, or not completed within 48 hours of the original scheduled start time, all Markets that have not reached a Natural Conclusion will be Void.\
Interrupted Matches: If a match is interrupted or a player retires, Bets on all Markets that have not reached a Natural Conclusion at the moment of abandonment will be Void.\
19.3. Retirement, Forfeit, and Disqualification:\
In the event of a player retiring, forfeiting the match, or being disqualified, Bets on all Markets that have not reached Natural Conclusion will be Void.\
19.4. Points Deductions and Penalty Points:\
Official Points Deductions: Taken into account for Bets on all unsettled Markets. Bets on Markets that reached a Natural Conclusion prior to the deduction will not be revised.\
Penalty Points: If penalty point(s) are awarded by the umpire, all Bets on this Market for the game or point will stand and be settled according to the updated score.\
19.5. Error Corrections:\
The Sportsbook reserves the right to declare Bets on affected Markets Void in the following scenarios:\
Incorrect Score: If Bets on the Markets remain open with an incorrect score that significantly impacts the Odds.\
Incorrect Participants: If the players or teams are displayed incorrectly in the Market description.\
Incorrect Match Time/Odds: If Odds in the Market were offered based on incorrect timing or materially incorrect information.\
​ Squash Market Rules\
​ 19.6. Point and Game Handicaps:\
Match Game Handicap: Bets on this Market are settled as soon as the handicap Line mentioned in the Market description has been unconditionally determined.\
Match Point Handicap: Bets on this Market are settled after the last point of the match and final score are confirmed.\
Game Handicap: Bets on Point handicaps Markets for a specific game are settled as soon as the Line mentioned in the Market description is reached within that game.\
19.7. Over/Under (Totals):\
Bets on Total points (Match, Competitor, or Game) or Total Games Markets are settled as soon as the Line specified in the Market description has been reached.If the match or game is not completed, Bets on the Market are Void unless the outcome has already been determined.\
Integer Lines: If a whole number line is offered in the Market description and the final result equals that mentioned Line, Bets on that Market are Void .\
Unplayed Games: If a specific game is not played, Bets on all related Over/Under Markets for that game will be Void.\
19.8. Correct Score Markets:\
Bets on Match and Game Correct Score Markets are settled after the last point of the relevant period is confirmed.\
19.9. Game Extra Points:\
Bet on whether a game will require extra points to be decided (i.e., go beyond 11 points).\
Settlement: Bets on this Market are settled as "Yes" once the score reaches 10-10 (20th point) within the specified game.\
If extra points are not required in the game to be decided, Bets on the Market are Void.\
19.10. Lead After "Y" Points:\
Bet on which player will be leading in a specific game after a designated number of points (e.g., Game 1 Lead After 6 Points) as mentioned in the Market description. Bet on the Market are settled immediately after the Y-th point of the game as mentioned in the Market description is confirmed.\
19.11. Race to "X" Points / Numbered Point Winner:\
Race to X: Bet on which player will be the first to reach the target number of points (3, 5, 7, etc.) mentioned in the Market description within a game. Bets on this Market are settled immediately when the target number mentioned in the Market description is reached.\
Point Winner: Bet on which player will win a specific designated point (e.g., Game 3 Point 5) mentioned in the Market description. Bets on this market are\
settled immediately after the point mentioned in the Market description is confirmed.\
Target Not Reached: If the game ends before the point specified in the Market description is reached, Bets on that Market are Void.​ ​

### 20. Aussie rules football

Aussie Rules Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Aussie Rules terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Behind: A score worth 1 point, achieved by the ball passing between a goal post and a behind post, or hitting a goal post.\
Goal: A score worth 6 points, achieved by kicking the ball between the two inner (goal) posts without it being touched.\
Natural Conclusion: A settlement principle where Bets on a Market are settled as soon as the outcome relevant for that Market is unconditionally determined, even if the match is later abandoned.\
Overtime (Extra Time): Additional periods played in certain knockout matches to determine a winner. Only specific Markets include this.\
Regular Time (80 Minutes): The scheduled duration of a match, standardly consisting of four 20-minute quarters plus stoppage time.\
Term (Quarter): One of the four periods that make up a standard match.\
​ General Aussie Rules Rules\
​ 20.1. Regular Time Settlement (80 Minutes):\
Unless otherwise stated in the Market name or specific rules below, Bets on all Markets are settled based on the result at the end of a scheduled 80 minutes of play. This includes any added injury or stoppage time but does not include Overtime.\
20.2. Match Winner (2-Way) & Overtime Logic:\
Winner (2-Way): For the purposes of settlement of Bets on this specific Market result of the game include Overtime if played.\
Draw Scenario: In the event of a draw in a competition where no Overtime format is provided, Bets on the 2-Way Match Winner Market will be Void.\
20.3. Postponement and Abandonment (48-Hour Rule):\
Postponement: Bets on ll Markets on a postponed match will be Void if the event is not resumed within 48 hours of the original scheduled start time.\
Abandonment: If a match is abandoned before the completion of the Regular Time (80 minutes), Bets on all Markets that have not reached a Natural Conclusion will be Void.\
20.4. Error Corrections:\
Match Time: The Sportsbook reserves the right to void the affected Bets if Odds were offered in the Market with an incorrect match time involving an error of more than 2 minutes.\
Incorrect Participants: If the team names or the tournament category are displayed incorrectly in the Market description, the Sportsbook reserves the right to void the affected Bets.\
​ Aussie Rules Market Rules\
​ 20.5. Handicap and Totals:\
Bets on Match Handicaps and Total Points (Over/Under, Odd/Even) are settled based on the score at the end of Regular Time (80 minutes) only. If a match is abandoned before 80 minutes, Bets on these Markets are Void regardless of the current score.\
20.6. Quarter and Half Markets:\
1st Quarter: Bets on this Market are settled based on the result at the end of the first quarter.\
1st Half: Bets on this Market are settled based on the result at the end of the second quarter (sum of Q1 + Q2).\
2nd Half: Bets on this Market are settled based on the points scored in the third and fourth quarters only (sum of Q3 + Q4).\
Abandonment: If a match is abandoned during a specific quarter or half , Bets on all Markets for that period of the game (if not yet completed) and subsequent periods will be Void.\
20.7. Highest Scoring Quarter / Half:\
Bet on which quarter or half will produce the most points.\
Dead Heat Rule: If two or more quarters (or both halves) result in the same highest score, Bets on this Market will be settled under Dead Heat rules (Section 6.7.2).\
20.8. First Team to Score:\
Bet on which team will record the first score (Goal or Behind) of the match.\
Natural Conclusion: If the game is abandoned after a team has already scored, Bets on the Market stand and are settled according to these Rules. If the game is abandoned before any score, Bets on the Market are Void.\
20.9. Half-Time / Full-Time (Double Result):\
Bet on the result at half-time and the result at the end of the Regular Time. If the game is abandoned before completion of 80 minutes, Bets on the Market are Void.

### 21. Boxing

Boxing Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Boxing terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Decision: A result determined by the judges' scorecards at the end of the scheduled number of rounds. This includes Unanimous, Split, and Majority decisions.\
DQ (Disqualification): When a fighter is declared the loser for repeatedly or significantly breaking the rules.\
Go the Distance: A scenario where the fight completes all scheduled rounds and is decided by the judges' scorecards.\
KO (Knockout): When a fighter is unable to stand up and resume fighting before the referee's count of ten.\
No Contest: A ruling made when a fight is stopped prematurely due to an accidental injury (usually in the early rounds) or other outside interference, resulting in no winner being declared.\
TKO (Technical Knockout): When the referee, doctor, or a fighter's corner stops the fight because the fighter is deemed unable to safely continue.\
Technical Decision/Draw: A result determined by the scorecards when a fight is stopped after a minimum number of rounds (due to an accidental foul/injury) but before the full scheduled duration.​\
General Boxing Rules\
​ 21.1. Official Result and Finality:\
All Bets are settled based on the official result declared by the governing body or ring announcer at the end of the bout. Subsequent appeals or changes to the result (e.g., due to drug testing or technical errors discovered later) are not recognized for settlement purposes.\
21.2. Postponement and Abandonment (48-Hour Rule):\
If a fight is postponed or cancelled, all Bets remain valid if the fight takes place within 48 hours of the original scheduled start time. If the delay exceeds 48 hours, all unsettled Bets will be declared Void.\
Interrupted Matches: If a match is interrupted after it has started, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
21.3. No Contest:\
In the event of a fight being officially declared a "No Contest," all Bets on the match will be Void.\
21.4. Changes to Scheduled Rounds:\
If the scheduled number of rounds is changed before the fight starts, all Bets on "Total Rounds," "Exact Round Betting," "Method of Victory," and "Inside the Distance" Markets will be Void . Bets on Match Winner Market will remain valid.\
21.5. Failure to Answer the Bell:\
If a fighter fails to answer the bell for the next round, their opponent will be deemed to have won the fight in the previous round for the settlement purposes.\
​ Boxing Market Rules\
​ 21.6. Match Winner (2-Way vs. 3-Way):\
Winner (2-Way): Bet on the winner of the fight. If the fight ends in a Draw (including Majority or Technical Draw), all Bets on this Market are Void.\
1X2 (Fight Result): Bet on the result including the Draw. If the fight ends in a Draw, Bets on the "Draw (X)" Market selection is the winner.\
21.7. Total Rounds (Over/Under):\
Bet on the round and time in which the fight will end.\
The "Half-Round" Rule: For settlement of this Market, a "half-round" is defined as exactly 1 minute and 30 seconds of the respective round. ○​ Under 9.5: For this Market the fight must end before 1:30 of the 10th round. ○​ Over 9.5: For this Market the fight must end at or after 1:30 of the 10th round.\
Specific Example: If a fight ends at 2:29 of the 2nd round, it is settled as Under 1.5. If it ends at 2:30 or later in the 2nd round, it is settled as Over 1.5.\
21.8. Method of Victory:\
KO/TKO/DQ: Includes a knockout, technical knockout, or disqualification.\
Decision/Technical Decision: A win based on the judges' scorecards.\
Draw: Includes a Majority Draw or Technical Draw.\
Disqualification (DQ): For settlement purposes, a win by disqualification is counted as a KO/TKO.\
21.9. Winner & Exact Round:\
Bet on the fighter and the specific round in which they win by KO, TKO, or DQ.\
If the fight is decided by a Technical Decision before the scheduled end, all Bets on this Market are settled as Loss.\
21.10. Will the Fight Go the Distance?\
Bet on whether the fight will complete all scheduled rounds.\
Technical Decision Exception: If a fight is stopped and decided by a Technical Decision (judges' scorecards) before the full number of rounds is completed, the fight is deemed NOT to have gone the distance.

### 22. MMA

MMA Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common MMA terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Decision: A result determined by the judges' scorecards at the end of the scheduled rounds (Unanimous, Split, or Majority).\
KO (Knockout): When a fighter is rendered unconscious or unable to defend themselves due to legal strikes.\
No Contest: A ruling made when a fight is stopped prematurely due to an accidental injury (early in the fight) or other outside interference, resulting in no winner.\
Submission: When a fighter signals they want to stop the fight by tapping the opponent or the canvas, or by making a verbal submission.\
TKO (Technical Knockout): When the referee, doctor, or corner stops the fight because a fighter can no longer safely defend themselves.\
Technical Decision: When a fight is stopped due to an accidental injury after a sufficient number of rounds have passed for the judges to score the fight.\
Technical Submission: When the referee stops the fight because a fighter is caught in a submission and is either unconscious or in imminent danger of serious injury.\
​ General MMA Rules\
​ 22.1. Settlement Timing and Finality:\
Bets on all Markets are settled based on the official result declared immediately after the fight. Subsequent appeals, disqualifications, or amendments to the result by athletic commissions (e.g., due to drug testing or technical errors discovered later) are not recognized for settlement purposes.\
22.2. Failure to Answer the Bell (Stool Retirement): If a fighter fails to answer the bell for the next round (e.g., retires on the stool during the break), their opponent will be deemed to have won the fight in the previous round for settlement purposes.\
Example: If a fighter retires after the end of Round 2 and before the start of Round 3, the official winning round is Round 2.\
22.3. Postponement and Abandonment (48-Hour Rule): If a fight is postponed or cancelled, all Bets on that fight remain valid if the fight takes place within 48 hours of the original scheduled start time. If the delay exceeds 48 hours, all unsettled Bets on that fight will be Void.\
Interrupted Matches: If a fight is interrupted after it has started, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
22.4. Withdrawals and Substitutions:\
Should there be a withdrawal or a substitution of one of the fighters concerned, all Bets on the fight will be Void.\
22.5. No Contest:\
In the event of a fight being officially declared a "No Contest," all Bets on the match will be declared Void.\
22.6. Changes to Scheduled Rounds:\
If the scheduled number of rounds is changed before the fight starts, all Bets on "Total Rounds," "Winner & Exact Round," and "Winning Method" Markets will be Void . Bets on Match Winner (2-Way/3-Way) Markets will remain valid.\
​ MMA Market Rules\
​ 22.7. Match Winner (2-Way vs. 3-Way):\
Winner (To Win the Fight): Bet on the winner. If the fight ends in a Draw (including Majority or Technical Draw), all Bets on this Market are Void.\
1X2 (Fight Result): Bet on the result including the Draw. If a Draw is declared, Bets on the "Draw (X)" Market selection are the winner.\
22.8. Total Rounds (Over/Under): Bet on the round and time segment in which the fight will end.\
The "2:30" Rule: For settlement purposes of this Market, a "half-round" is defined as exactly 2 minutes and 30 seconds of the respective round. ○​ Over 2.5 Rounds: The fight must end after the 2:30 mark of the 3rd round. If it ends at exactly 2:30, it is settled as Over. ○​ Under 2.5 Rounds: The fight must end before the 2:30 mark of the 3rd round.\
Point-Five (.5) Lines: If a finish occurs at 2:29 or before, it is Under 0.5 of that round. If it occurs at 2:30 or later, it is Over 0.5.\
22.9. Winning Method (Detailed): Bet on the specific way the fight will be decided:\
KO/TKO: This includes: ○​ Referee stoppage due to strikes (standing or on the canvas).\
○​ Stoppage by the ringside Doctor. ○​ Stoppage by a fighter’s Corner/Team. ○​ A fighter retiring during the break due to injury. ○​ Disqualification (DQ): For settlement purposes, a DQ is counted as a KO/TKO.\
Submission: This includes: ○​ Physical tap-out. ○​ Technical submission (referee stoppage). ○​ Verbal submission (including those made due to strikes).\
Decision: Includes Unanimous, Split, or Majority Decision. Also includes Technical Decisions.\
22.10. Winner & Exact Round (Detailed): Bet on the fighter and the specific round in which the fight ends.\
Winning Conditions: For a Bet on this Market to win, the fighter must win by KO, TKO, DQ, or Submission within that round.\
Failure to Answer the Bell: If a fighter fails to answer the bell for the next round, the opponent is deemed the winner in the previous round (as per Rule 22.2).\
Decisions and Technical Decisions: In the event of a Technical Decision (stoppage before the end of the fight where the winner is determined by judges' scorecards) or a Decision at the end of the full scheduled distance, all Bets on specific rounds Markets will be settled as Losses.\
Clarification: For settlement purposes of this Market, a Technical Decision is treated as a victory on points (scorecards). Since it is not a finish (stoppage) within the round, it does not count as a victory in any specific round, regardless of when the fight was stopped.\
22.11. Will the Fight Go the Distance? Bet on whether the fight will go to the judges' scorecards.\
Technical Decision Rule: If a fight is stopped and decided by a Technical Decision before the full number of rounds is completed, the fight is deemed NOT to have gone the distance.​

### 23. Golf

Golf Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Golf terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
2-Ball / 3-Ball: Betting on which player in a specific group will achieve the lowest score over a designated round.\
Dead Heat: A settlement rule applied when two or more players finish with the same score for a specific position.\
First Round Leader: The player who leads the tournament at the end of the first 18 holes.\
Make/Miss the Cut: Bet on whether a player will qualify for the final rounds of a tournament (usually the top 65 players and ties after 36 holes).\
Play-off: Extra holes played to determine a winner in the event of a tie after the scheduled number of holes.\
Tee-off: The act of hitting the first shot of a round or tournament.\
Tournament Outright: Betting on the winner of the entire tournament (including any play-offs).\
​ General Golf Rules\
​ 23.1. Player Participation (Tee-off Rule):\
A player is deemed to have played in a tournament or a specific round once they have teed off.\
Withdrawals: If a player withdraws, retires, or is disqualified after having teed off, all Bets on that player Markets will be settled as Lost, provided the Market is settled.\
Non-Runners: If a player does not take part (does not tee off), all Bets on that player Market selection will be Void.\
23.2. Result Finality and Trophy Presentation:\
Bets on all Markets are settled based on the official results provided by the relevant tour's official site (e.g., PGA Tour, European Tour) at the time of the trophy presentation.\
Any subsequent disqualifications or amendments made after the official result/trophy presentation will not be recognized for settlement purposes.\
23.3. Delays and Suspensions:\
In the case of any delay (e.g., rain, darkness), Bets on all unsettled Markets remain unsettled and trading will continue as soon as the round or tournament resumes. Bets stand as long as the event is completed within the official tournament structure.\
23.4. Abandonment and Reduction of Holes:\
Tournament Abandoned: If a tournament is officially abandoned before the scheduled number of holes is completed, Bets on all Markets that have not reached a Natural Conclusion will be Void. Any Bets placed after the last completed round will also be Void.\
Reduced Format: In tournaments affected by bad weather or similar reasons, Bets will be settled on the official result regardless of the number of rounds played, provided an official winner is declared by the tournament organizer.\
Outright Exception: If a tournament is reduced, outright Bets placed prior to the final completed round will be settled on the player awarded the trophy.\
23.5. Error Corrections:\
Incorrect Score: If Bets on Markets remain open with an incorrect score that significantly impacts the Odds, the Sportsbook reserves the right to void the respective Bets.\
Incorrect Participants: If the players or teams are displayed incorrectly in the Market description, the Sportsbook reserves the right to void the respective Bets.\
Golf Market Rules\
23.6. Tournament Winner (Outright): Bet on the winner of the entire tournament.\
Play-offs: The result of official play-offs is taken into account for settlement purposes. The player awarded the trophy is the winner.\
23.7. Match-ups (2-Ball, 3-Ball, 4-Ball):\
Bet on which player will shoot the lowest score in the listed round.\
2-Ball: Bets on this Market are Void if both competitors achieve the same score for the affected round (unless a "Tie" or "Draw" Market option was offered). If both players retire at the same hole, Bets on the Market are Void.\
3-Ball: Bet on the lowest score among three players. Dead Heat rules (Section 6.7.2) apply if two or more players tie for the lowest score.\
Abandonment: If the designated round is abandoned before completion, all Bets on that specific Market shall be Void.\
23.8. Place Markets (Top 5, Top 10, Top 20, etc.):\
Bet on that a player that will finish within a specified range of positions in the final classification.\
Dead Heat Rule: If multiple players finish with the same position, resulting in more winners than the designated "Top X" spots available, Dead Heat rules (Section 6.7.2) will be applied only to the tied players.\
Abandonment: If the tournament is abandoned before completion, Bets on these Markets will be Void.\
23.9. Finishing Position of a Named Player:\
Bet on the exact or range of finishing positions for a specific player mentioned in the Market description.\
In the event of a tie for a finishing position, the tied position counts.\
Example: A tie with 4 other players for 7th place will count as a finishing position of 7th.\
23.10. End of Round Leader:\
Settlement for this Market is based on the official tournament score at the end of the specified round. Dead Heat rules apply if two or more players lead the round with the same score. A player must hit a shot in that specific round for Bets on this Market to stand. If the round is not completed, Bets on the Market are Void.\
23.11. Miss the Cut:\
Bet on whether a player will fail to qualify for the final rounds.\
Bets on this Market are settled at the end of the 2nd round (or whenever the cut is officially made).\
If the tournament is abandoned before the completion of the 2nd round, Bets on this Market will be Void.\
23.12. Group Betting:\
Bet on the winner is the player achieving the highest placing at the end of the tournament among the specified group.\
Dead Heat rules apply unless the winner is determined by a play-off.\
If only one competitor from the group starts the tournament, all Bets on Markets for that group will be Void.\
23.13. Hole and Stat Markets:\
Hole & Hole Groups: If a player listed in the group retires, all related and unsettled "Hole" and "Hole X to Y" Markets will be Void.\
Penalty Points: Any penalty strokes awarded are included in the player’s score for settlement purposes.

### 24. Motorcycle Racing

Motorcycle Racing Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Motorcycle Racing terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Classification: The official final positions of riders as determined by the governing body (e.g., FIM) at the end of the race.\
DNF (Did Not Finish): A rider who started the race but failed to cross the finish line or complete the required number of laps.\
DNS (Did Not Start): A rider who was scheduled to race but did not start the warm-up lap.\
Podium: The top three finishers in a race who participate in the official trophy ceremony.\
Pole Position: The first grid position on the starting line, awarded to the rider with the fastest qualifying time.\
Warm-up Lap: The lap taken by riders immediately before the start of the race to bring tires and engines to operating temperature.\
​ General Motorcycle Racing Rules\
​ 24.1. Official Result and Podium Presentation:\
Bets on all race Markets are settled based on the official classification of the governing body at the time of the podium presentation.\
Subsequent disqualifications, penalties, or amendments to the results (e.g., due to technical infringements discovered hours or days later) will not be recognized for settlement purposes.\
24.2. Postponement and Abandonment (48-Hour Rule):\
If an event is postponed or abandoned, all Bets on that event remain valid provided the event is resumed within 48 hours of the original scheduled start time.\
If the event is rescheduled more than 48 hours in the future, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
24.3. Race Start and Participation:\
A rider is deemed to have started the race once they begin the warm-up lap.\
If a rider fails to start the warm-up lap, they are considered a Non-Runner, and all Bets on that rider's Market will be Void.\
If a rider starts the warm-up lap but fails to start or finish the race, Bets on that rider's markets will be settled as Loss.\
24.4. Interrupted Races:\
If a race is stopped (red-flagged) and an official result is declared by the governing body, Bets will be settled based on that result, regardless of the number of laps\
completed prior to the stoppage. If no official result is declared by the governing body, Bets on all unsettled Markets will be Void.\
Motorcycle Racing Market Rules\
24.5. Race Winner:\
Bet on the rider who will win the race. Settlement of this Market is based on the podium presentation. If the rider does not start the warm-up lap, all affected Bets are Void.\
24.6. Top X Finish Markets (Top 3, 5, 10, etc.): Bet on whether a named rider will finish within the specified top "X" positions in the official final classification.\
Dead Heat Application: If the number of riders finishing in the specified "Top X" positions exceeds the number of winning slots available (e.g., if two riders are credited with the same finish time/position and tied for the final Top 10 spot), Dead Heat rules (Section 6.7.2) will be applied to the tied selections.\
Official Ranking: Settlement of this Market is strictly based on the official classification of the governing body at the time of the podium presentation. If the official result lists multiple riders at the same rank, they are all considered to have finished in that position.\
Abandonment Rule: If a race is abandoned after starting, Bets on any "Top X" Markets that have not been officially determined by the governing body’s classification at the time of race stoppage will be Void.\
Disqualifications: Subsequent disqualifications or penalties applied after the podium presentation will not be recognized for settlement purposes.\
24.7. Head-to-Head (H2H) Match-ups:\
Bet on which of the two named riders will achieve the higher classification.\
Both riders must start (begin the warm-up lap) for Bets on this Market to stand.\
If one rider fails to finish (DNF) while the other completes the race, the rider who completed the race is the winner.\
If both riders fail to finish (DNF), the rider who completed the most laps is deemed the winner. If both riders retire on the same lap, Bets on the Market is Void.\
24.8. Group Betting:\
Bet on which rider from a specified group will achieve the highest finishing position.\
Dead Heat rules (Section 6.7.2) apply if two or more riders in the group finish with the same classification or retire on the same lap.\
24.9. Prop Markets (Fastest Lap / Pole Position):\
Fastest Lap: Bets on this Market are settled based on the official lap times recorded by the governing body during the race.\
Pole Position: Bets on this Market ar settled based on the final results of the qualifying session. Any grid penalties applied after the end of the qualifying session are not considered for settlement purposes.

### 25.Athletics

​ Athletics Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Athletics terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Did Not Start (DNS): A participant who is listed for an event but does not cross the start line or enter the starting blocks.\
Disqualification (DQ): When an athlete is removed from an event for a technical violation (e.g., false start, lane infringement).\
Final: The deciding race or attempt in an event that determines the medalists and final classification.\
Heat/Qualifying: Preliminary rounds used to determine which athletes advance to the Final.\
Medal Ceremony: The official presentation of Gold, Silver, and Bronze medals. This is the primary point of settlement.\
Personal Best (PB): The best result (time, distance, or height) achieved by an athlete in their career.\
Season Best (SB): The best result achieved by an athlete within the current calendar year or season.\
​ General Athletics Rules\
​ 25.1. Official Result and Finality:\
All Bets are settled based on the official results confirmed by the governing body (e.g., World Athletics, IOC) at the time of the medal ceremony or podium presentation.\
Any subsequent disqualifications or changes to results (e.g., due to retrospective doping tests or technical appeals filed days later) will not be recognized for settlement purposes.\
25.2. Postponement and Abandonment (48-Hour Rule):\
If an event is postponed or cancelled, all Bets on the event remain valid provided the event is resumed within 48 hours of the original scheduled start time.\
If the event is not resumed within 48 hours, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
25.3. Participation (Non-Runner No Bet):\
If an athlete does not start the event (DNS), all Bets on that athlete are Void.\
An athlete is deemed to have started once they have crossed the start line or entered the starting blocks for their specific heat or final. Once an athlete starts, all Bets on Markets for the athlete stand regardless of whether they finish the race or are disqualified.\
Athletics Market Rules\
25.4. Event Winner:\
Bet on the athlete who will win the gold medal or finish first in the official classification.\
If the event is decided over multiple heats and a final, the winner is the athlete who wins the Final, regardless of times recorded in previous heats.\
25.5. Top X Finish Markets (Top 3, 5, 10, etc.):\
Bet on whether a named athlete will finish within the specified top "X" positions in the official final classification.\
Dead Heat Application: If the number of athletes finishing in the specified "Top X" positions exceeds the number of winning slots available (e.g., two high jumpers sharing the same height and recording a "Joint 3rd" place when only one Top 3 slot remains), Dead Heat rules (Section 6.7.2) will be applied to the tied selections.\
Official Ranking: Settlement of this Market is strictly based on the official results confirmed by the governing body at the time of the medal ceremony or official podium presentation. If the official results list multiple athletes at the same rank, they are all considered to have finished in that position for settlement purposes.\
Disqualifications: Disqualifications or amendments to results occurring after the official medal ceremony or final classification has been published will not be recognized for settlement purposes.\
25.6. Head-to-Head (H2H) Match-ups:\
Bet on which of the two named athletes will achieve the higher finishing position.\
Advancement Logic: If the athletes are competing in different heats, the one who advances to the furthest stage (e.g., makes the Final) is the winner.\
Same Stage Elimination: If both athletes are eliminated in the same round (e.g., both fail to advance past the semi-finals), the one with the faster official time/better distance in that specific round is deemed the winner.\
Dead Heat: If both athletes record the exact same time/distance in the same round and neither advances, Bets on the Market will be Void unless Dead Heat rules are applicable.\
Start Requirement: Both athletes must start the event for Bets on this Market on the relevant athletes to stand. If one athlete is a DNS, Bets on this Market are Void.\
25.7. Group Betting:\
Bet on which athlete from a specified group will achieve the highest finishing position.\
Dead Heat rules (Section 6.7.2) apply if two or more athletes in the group are eliminated at the same stage with the same result or finish with the same result in the Final.\
25.8. Special Markets (Records/Stats):\
To Break World Record: Bets on this Market are settled as "Yes" only if the official governing body ratifies that a new World Record has been set during the specified event.\
Over/Under Results: For Markets like "Winning Time Over/Under," settlement is based on the official time of the winner as provided by the governing body.

### 26.Winter sports

(Alpine Skiing, Biathlon, Cross-Country Skiing, Ski Jumping, Nordic Combined, Freestyle, Snowboarding)\
​ Winter Sports Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Winter Sports terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Classification: The official final ranking issued by the governing body (e.g., FIS, IBU) immediately after the Event.\
DNF (Did Not Finish): A participant who started the Event but failed to complete the course or cross the finish line.\
DNS (Did Not Start): A participant who was listed for the Event but did not cross the start line or leave the starting gate.\
Gate/Start Line: The official point where an athlete begins their timed run or race.\
Medal/Podium Ceremony: The official presentation of awards to the top finishers, which serves as the primary point for settlement.\
Run/Heat: A single timed attempt or round of a competition.\
​ General Winter Sports Rules\
​ 26.1. Official Result and Finality:\
All Bets are settled based on the official results and classification confirmed by the relevant governing body (FIS, IBU, etc.) at the time of the medal/podium ceremony.\
Subsequent disqualifications or amendments to the results (e.g., due to equipment violations or retrospective doping tests discovered later) will not be recognized for settlement purposes.\
26.2. Postponement and Abandonment (48-Hour Rule):\
If an Event is postponed, abandoned or cancelled, all Bets relevant to the Event remain valid provided the Event is resumed within 48 hours of the original scheduled start time.\
If the Event is rescheduled more than 48 hours in the future, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
26.3. Athlete Participation:\
Start Requirement: An athlete is deemed to have started once they have crossed the start line or left the starting gate (or, for Ski Jumping, once they have started their jump).\
Non-Runners: If a participant is a DNS, all Bets on the Market selection for that participant are Void.\
Withdrawal after Starting: If an athlete starts the Event but fails to finish (DNF), all Bets on the Market selection for that athlete are settled as Loss.\
26.4. Interrupted Events:\
If an Event is shortened (e.g., only one run of a two-run race is completed) and an official result is declared by the governing body, Bets on that Event will be settled based on that official result. If no official result is declared, Bets on all unsettled Markets will be Void.\
Winter Sports Market Rules\
26.5. Event Winner:\
Bet on the participant or team that will win the Event. Settlement is based on the official classification at the time of the podium ceremony.\
26.6. Podium Finish (Top 3) / Top X Finish:\
Bet on whether an athlete will finish within the top 3, top 6, or top 10 positions.\
Dead Heat Rules (Section 6.7.2): Apply if two or more athletes are tied for a position and no tie-breaking official classification is provided.\
26.7. Head-to-Head (H2H) Match-ups:\
Bet on which of the two named participants will achieve the higher official classification.\
Start Rule: Both athletes must start for Bets on Market for the athletes to stand. If one of the two athletes is a DNS, Bets on the Market are Void.\
Finish Rule: If one athlete completes the event and the other does not (DNF), the athlete who completed the Event is deemed the winner.\
Both DNF: If both athletes fail to finish, Bets on the Market are Void, unless the Result for the sport is decided over multiple runs (see below).\
Multi-Run Events: If both athletes mentioned in the Market description are DNF in the second run, the winner is determined by the results/ranking of the first run.\
26.8. Group Betting:\
Bet on which athlete from a specified group will achieve the highest finishing position.\
Dead Heat Rules apply if two or more participants in the group finish with the same result or are eliminated at the same stage.\
26.9. Shooting Markets (Biathlon):\
Total Misses Over/Under: Bets on this Market are settled based on the official shooting statistics.\
Head-to-Head Misses: Bet on which athlete mentioned in the Market description will record the fewest missed targets. Both athletes mentioned in the Market description must start the Event for Bets on the Market to stand.

### 27. Formula1

Formula 1 Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Formula 1 terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Classification: The official final ranking issued by the FIA at the conclusion of the race.\
DNF (Did Not Finish): A driver who retires from the race and does not cross the finish line after the winner has completed the final lap.\
DNS (Did Not Start): A driver who does not start the formation lap.\
Formation Lap: The lap taken by the cars from the grid to their starting positions immediately before the race start.\
Overtaking: A maneuver where one car passes another on track for a position, which must be maintained until the end of the lap.\
Pit Lane Start: When a car starts the race from the pit lane instead of its assigned grid position due to technical changes or penalties.\
Podium Presentation: The official ceremony following the race where the top three finishers are awarded trophies.\
Retirement: When a car/driver is forced to stop racing due to mechanical failure, an accident, or any other reason before the end of the race.\
​ General Formula 1 Rules\
​ 27.1. Official Result and Podium Presentation:\
Bets on all race Markets are settled based on the official result at the time of the podium presentation.\
Subsequent disqualifications, penalties (such as time penalties added after the podium), or amendments to the results are not recognized for settlement purposes.\
Shortened Races: If a race is shortened due to weather or other circumstances but is deemed official by the FIA, Bets will be settled according to the official classification, provided full or partial points are awarded.\
27.2. Postponement and Abandonment (48-Hour Rule):\
If a race is postponed, abandoned or cancelled, all Bets remain valid provided the Event is resumed within 48 hours of the original scheduled start time.\
If the Event is rescheduled more than 48 hours in the future or to a different circuit, Bets on all Markets that have not reached a Natural Conclusion will be Void.\
27.3. Race Start and Participation:\
Formation Lap: A driver is deemed to have started the race once they begin the formation lap. If a driver retires in or before the formation lap, Head-to-Head (H2H) and specific driver Markets involving that participant will be Void . If a driver does not start the formation lap, the driver is considered a Non-Runner and all Bets on that driver Markets shall be Void, unless otherwise stated.\
Pit Lane Starts: Drivers starting from the pit lane are ranked at the end of the starting grid for settlement purposes (e.g., for "Grid Position" or "Starting Rank" Markets).\
27.4. Dead Heat Rule:\
Unless otherwise stated, the Dead Heat rule (Section 6.7.2) will be applied if the number of winners exceeds the expected amount of winning selections for a specific Market (e.g., multiple drivers retiring on the same lap for "First Retirement").\
​ Formula 1 Specific Rules\
​ 27.5. Head-to-Head (H2H) and Group Betting:\
Bet on which driver will achieve the higher position in official classification.\
Both drivers must start (begin the formation lap) for Bets on the Market for the drivers to stand.\
Comparative Laps: If both drivers retire, the driver who completed the most laps is deemed the winner.\
Same Lap Retirement: If both drivers retire on the same lap, Bets on the Market for those drivers will be Void.\
27.6. Team Markets:\
Winner (Team) / Top X (Team): Bets on this Market are settled based on the highest-ranked car belonging to that team in the official final result.\
First Team to Retire: Bets on this Market are settled based on the team that has a car retire first. If cars from different teams retire on the same lap, Dead Heat rules apply.\
First Pit Stop (Team): Bets on this Market are settled based on which team’s car enters the pit lane first.\
Team Total Overtakes: The combined total of successful overtakes performed by both cars of the specified team.\
27.7. Overtaking Markets:\
A maneuver is only counted as a successful overtake if it meets the following criteria:\
The pass must be maintained until the end of the lap.\
Exclusions: Overtakes during the first lap do not count.\
Pit Stop Exclusions: Overtakes occurring in the same lap when a driver enters or exits the pit lane do not count.\
Retirement Exclusion: Overtakes of a car in the lap of its retirement do not count.\
Lapping: Lapping or unlapping a car is not considered an overtake.\
27.8. Retirement Rules:\
Definition: A car is considered "retired" if it does not cross the finish line when the session is completed, unless the driver is officially disqualified (DQ is not a retirement). Disqualified drivers are not considered retirements and are settled based on their official classification.\
First Retirement: If multiple drivers retire on the same lap as the first retirement, Dead Heat rules apply.\
Pit Retirement: If a car retires in the pit lane, the last started lap is used for settlement purposes.\
27.9. Pit Stop Markets:\
First Pit Stop: The car that enters the pit lane first is considered the winner.\
Retirement in Pits: If a car enters the pit lane and subsequently retires, it is still counted as a pit stop for settlement purposes.\
27.10. Fastest Lap Markets:\
Bet on which driver will achieve the fastest lap time during the race (or a specific cluster of laps).\
Settlement of this Market is based on official FIA timings, including milliseconds.\
27.11. Total Finishers:\
A driver is counted as a "finisher" only if they pass the finish line after the race winner has completed the final lap and the session has ended.

### 28. Chess

​ Chess Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Chess terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Castling: A special move involving the King and either Rook. It is the only time two pieces can move in one turn.\
Checkmate: A position where a King is in check and there is no legal way to get out of it. This ends the game immediately.\
En Passant: A special pawn capture that can only happen immediately after an opponent’s pawn moves two squares forward from its starting position, landing beside your pawn.\
Move: For betting purposes, a "move" is defined as a full turn. One move is counted every time the player with the White pieces completes their turn.\
Pawn Promotion: When a pawn reaches the 8th rank and is replaced by a Queen, Rook, Bishop, or Knight.\
Stalemate: A situation where the player whose turn it is has no legal moves available, but their King is not in check. The game ends in a draw.\
​ General Chess Rules\
​ 28.1. General Notes\
All Bets refer to a single game unless stated otherwise.\
Unfinished Games: If a game is forfeited or abandoned, Bet on all affected Markets will be Void unless they have reached the Natural Conclusion.\
Official Protocol: All moves and events are settled based on the official game protocol.\
28.2. Move Counting Logic Unless specified otherwise, each move is counted when White makes a move.\
Example: If White has made 10 moves, the game is considered to have lasted 10 moves, regardless of Black’s response.\
28.3. Will there be a checkmate?\
The Bet is settled as Won: If the game ends in a physical checkmate on the board.\
The bet is settled as Lost: If the game ends by draw, resignation, timeout, or stalemate.\
28.4. Total number of castlings\
The Bets on ths Market are settled on the total number of castlings by both players combined (0, 1, or 2). Includes both kingside and queenside.\
28.5. First move\
Bet on which specific move will be played first (e.g., e4, d4).\
28.6. First piece to move\
Bets on this Market are settled based on the type of piece (Pawn or Knight) that moves first by either player.\
28.7. First captured piece\
Bet on the first piece type to be removed from the board (Pawn, Knight, Bishop, Rook, or Queen).\
28.8. Will there be a pawn promotion?\
Bets on this Market are settled as "Won" if any pawn is promoted by either player.\
28.9. Will there be an en passant?\
Bets on this Market are settled as "Won" if an en passant capture occurs. (Note: Only valid immediately after an opponent's double-square pawn move).\
28.10. Will there be a stalemate?\
Bets on this Market are settled as "Won" only if the game officially ends in a stalemate position.\
28.11. Who will have more pieces at the end?\
Bets on this Market are settled based on the count of remaining pieces (including pawns) for each player.\
If equal, the market is settled as a Draw (X).\
28.12. Final number of pieces\
Bets on this Market are settled based on the combined total of all pieces left on the board from both players.\
28.13. Number of checks\
Bets on the total number of times any player gives a check throughout the game.\
28.14. Total moves\
Bets on this Market are settled based on the move counting logic defined in Section 28.2.\
28.15. Checkmate before move {X}\
Bets on this Market are settled as "Won" if checkmate occurs strictly before the specified move number (based on White's moves).\
28.16. Game will end before move {X}\
Bets on this Market are settled as "Won" if the result (checkmate, resignation, or draw) happens before move X.\
28.17. First to check\
Bet on which player (White or Black) will deliver the first check.\
28.18. Who will finish higher in the final standings?\
Bets on this Market are settled based on the official tournament leaderboard.\
Tie-breaks: For the purposes of settlement of this market official tie-break rules (e.g., Chess.com - Play Chess Online - Free Games ) apply. If no tie-break is used and positions are shared, Bets on this Market are Void.\
Non-Runner: If a player plays 0 games, Bets on this player Markets are Void.\
28.19. Who will win more games with White?\
Bet on which player gets more wins while playing with the White pieces. If equal, the result is Draw (X).\
28.20. Who will win more games with Black?\
Bet on which player gets more wins while playing with the Black pieces. If equal, the result is Draw (X).\
28.21. Total number of wins combined\
Bet on the sum of wins by both specified players in the tournament.\
28.22. Player Total Wins (Individual)\
Bet on the total number of wins by a player (both colors) mentioned in the Market description. If the player does not start the tournament, Bets on the player Markets are Void.\
28.23. Player Total Wins with White / Black\
Bet on specific counts for wins achieved the player only with the color designated in the Market description. If no games are played by that player with that color, Bets on the affected Market are Void.\
28.24. Player Total Points & Milestones (e.g., Start 3-0)\
Points: Win = 1, Draw = 0.5, Loss = 0. Technical/forfeit results are included.\
3-0 Start: Player must win the first three consecutive games. A loss or draw in any of these games results in a "Lost" Bet.

### 29. Kabaddi

Kabaddi Glossary of Terms (A-Z)\
​ Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Kabaddi terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
All Out: When an entire team is put out, the opposing team receives 2 extra points.\
Empty Raid: A raid where no points are scored or lost.\
Raider: The attacking player who enters the opponent's half.\
Raid Points: Points earned by a raider (by touching defenders and returning safely). Includes "Bonus Points."\
Successful Raid: A raid where the raider scores at least one point (Raid point or Bonus point) and returns to their half safely.\
Super Raid: A successful raid where the raider scores 3 or more points (including bonus points).\
Super Tackle: A successful tackle performed by the defending team when they have 3 or fewer defenders on the mat. This earns the defending team 2 points.\
Tackle Points: Points earned by the defending team for successfully stopping a raider.\
Technical Points: Points awarded by the officials for rules infractions or other coaching/technical reasons.\
​ General Kabaddi Rules\
​ 29.1. Official Result and Data Sources:\
All Bets are settled based on the official results provided by the official league websites (e.g., Pro Kabaddi League | Official Website ). In the event of a discrepancy, the official league governing body's data takes precedence.\
29.2. Regular Time (40 Minutes):\
Unless otherwise stated, all match Markets are based on the result at the end of scheduled 40 minutes of play (two halves of 20 minutes each), including any stoppage time added by officials, but Overtime (Golden Raids, etc.).\
29.3. Postponement and Abandonment (48-Hour Rule):\
If a match is postponed, abandoned or cancelled, al match relevantBets remain valid provided the match is resumed within 48 hours of the original scheduled start time.\
If the match is rescheduled more than 48 hours in the future, all Markets that have not reached a Natural Conclusion will be declared Void.\
If a match is abandoned after it has started, Bets on Markets that have not reached the Natural Conclusion are Void.\
29.4. Error Corrections:\
Incorrect Score/Time: The Sportsbook reserves the right to void Bets on Markets that remain open with a significantly incorrect score or match time that impacts the Odds.\
Incorrect Participants: If the team names or tournament categories are displayed incorrectly in the Market, Bets will be Void.\
Match and Half Markets\
​ 29.5. 1X2 (Match Result):\
Bet on the result of the match at the end of regular time (40 minutes). In league formats where draws are possible, the "Draw" selection is offered.\
29.6. Totals (Over/Under) & Handicaps:\
Bet on this Market are settled based on the final total points scored by both teams (including technical points and All Out points) at the end of 40 minutes of play.\
29.7. Individual Team Totals:\
Bet on the total points scored by a specific team. This includes all Raid points, Tackle points, All Out points, and Technical points.\
29.8. 1st Half Markets:\
Bets on all 1st Half markets (Winner, Totals, Handicaps) are settled based on the score and statistics at the conclusion of the first 20 minutes of play.\
Specific and Prop Markets\
29.9. Total Tackle Points:\
Bet on the total number of points earned by both teams specifically through Tackles. This does not include All Out points or Technical points.\
29.10. Total Super Raids:\
Bet on the combined number of Super Raids (raids worth 3+ points) performed by both teams during the match.\
29.11. Total Super Tackles:\
Bet on the combined number of Super Tackles (successful tackles by 3 or fewer defenders) performed by both teams.\
29.12. Total Successful Raid Points (Team/Individual):\
Bets on this Market are settled based on the points earned during Successful Raids only. This is the sum of touch points and bonus points scored by raiders.\
29.13. Total Successful Tackle Points (Team/Individual):\
Bets on this market are settled based on the total points earned through successful defensive stops. Note: A Super Tackle earns 2 points toward this total.\
29.14. H2H Successful Raid Points (1X2):\
Bet on which team or named player will record more Successful Raid points during the match.\
Dead Heat rules (Section 6.7.2) apply if no "Draw" Market option is offered and the results are tied.\
Both players named in the player-specific H2H Market description must participate in the match for Bets on this Market to stand.

### 30. Cycling

Cycling Glossary of Terms (A-Z)\
Important Note: This glossary is provided for informational and navigational purposes only. The definitions contained herein are intended to assist in the understanding of common Cycling terms and do not constitute the definitive criteria for the settlement of bets. For final settlement rules and specific conditions, please refer to the applicable general and sport-specific settlement rules.\
Classification: The official ranking provided by the governing body (e.g., UCI) at the end of a stage or the entire race.\
DNF (Did Not Finish): A rider who starts a stage or race but fails to cross the finish line.\
DNS (Did Not Start): A rider who is listed on the start sheet but does not cross the official start line.\
General Classification (GC): The primary ranking in a multi-stage race (e.g., Tour de France), usually determined by the lowest cumulative time.\
Peloton: The main group or pack of riders in a road race.\
Podium: The top three finishers of a race or stage who participate in the official ceremony.\
Stage: An individual day of racing within a larger multi-day event.\
Time Trial: A race where riders or teams start individually and compete against the clock.\
​ General Cycling Rules\
​ 30.1. Official Result and Podium Presentation:\
All Bets are settled based on the official classification of the governing body (UCI or race organizers) at the time of the podium presentation.\
Subsequent disqualifications, time penalties added after the ceremony, or result amendments (e.g., due to doping violations discovered later) will not be recognized for settlement purposes.\
If a race is shortened or neutralized by officials, Bets on that race shall stand provided the official result for that race is declared.\
30.2. Postponement and Abandonment (48-Hour Rule):\
If a race or specific stage is postponed, abandoned or cancelled, all Bets remain valid provided the event is resumed within 48 hours of the original scheduled start time.\
If the delay exceeds 48 hours, all Markets that have not reached a Natural Conclusion will be declared Void.\
30.3. Participation and Race Start:\
A rider is deemed to have started the race/stage once they cross the official start line.\
If a rider fails to start (DNS), all Bets on that rider (Winner, H2H, Props) Markets are Void.\
If a rider starts but fails to finish (DNF), Bets on that rider's Markets will be settled as Loss.\
​ Cycling Market Rules\
​ 30.4. Race / Stage Winner:\
Bet on the rider or team that will win the specified race or stage.\
Settlement of this Market is based on the first rider to cross the finish line (or the lowest time in a Time Trial) as confirmed by the official podium classification.\
30.5. Head-to-Head (H2H) Match-ups:\
Bet on which of the two named riders will achieve the higher classification.\
Both riders must start the race/stage for Bets to stand.\
Finish Logic: If one rider crosses the finish line and the other does not (DNF), the rider who finished is the winner.\
Both DNF (Single Stage): If both riders mentioned in the Market description fail to finish a single-stage race, Bets on that Market are Void.\
Both DNF (Multi-Stage/Grand Tours): If both riders retire during a multi-stage race, the rider who completed more stages is the winner. If both riders retire during the same stage, Bets on the affected Market are Void.\
30.6. Classification Markets (Jerseys):\
Bet on the winner of specific jerseys (e.g., Yellow/GC, Green/Points, Polka Dot/Mountains, White/Young Rider).\
Markets are settled based on the official final standings at the end of the entire race (e.g., on the final podium in Paris for the Tour de France).\
For "End of Stage" classification leader Markets, Bets are settled based on the rider who is officially awarded the jersey to wear during the next stage.\
30.7. Top X Finish Markets (Top 3, 5, 10, 20, etc.):\
Bet on whether a named rider will finish within the specified top "X" positions in the official final classification.\
Dead Heat Application: If the number of riders finishing in the specified "Top X" positions exceeds the number of winning slots available (e.g., three riders tie for the final two spots in a Top 10), Dead Heat rules (Section 6.7.2) will be applied to the tied Market selections.\
Official Ranking: Settlement is strictly based on the official classification ranking provided by the governing body at the time of the podium ceremony. If the official result lists multiple riders at the same rank (e.g., "Tied 5th"), they are all considered to have finished in that position.\
Disqualifications: If a rider is disqualified after the official podium presentation, it will not affect the settlement of "Top X" markets.\
30.8. Team Classification:\
Bet on which team will win the Team Classification. Settlement is based on the official final standings, which are typically calculated by the cumulative times of the top three riders from each team.

## III. Esports special rules

Definitions & Interpretations

For the purposes of these rules:

* Tournament Organizer means the individual, entity, or consortium of entities that is responsible for the planning, coordination, management, and execution of an esports tournament or competition. The Tournament Organizer holds authority over the event’s rules, schedule, gathering results, competitive format, participant eligibility, venue or platform logistics, enforcement of discipline, and the operation of tournament infrastructure, whether conducted online, offline, or in a hybrid format.
* Map or Game refers to one discrete playable segment of a match, as defined by the respective tournament rules for that title.
* Round refers to a sub-unit of a map or game as per tournament rules.
* Match refers to the full contest as defined by the tournament rules.
* Key event or Significant event means any in-game action or occurrence that meaningfully changes the competitive status, position, or probability of match outcome, including but not limited to kills, deaths, objective captures, structure destruction, round wins, power spikes, map or side changes, and any other action that materially affects the likely result of the match.
* Game crash means an unintended termination, shutdown, or failure of the game software or underlying system during an active match, resulting in the inability of one or more players to continue normal gameplay, loss of game state information, or interruption of match integrity. A Game Crash includes any event in which the game application freezes, forcibly closes, disconnects a player unexpectedly, or otherwise ceases to function in accordance with expected gameplay..
* Restart refers to a situation where a round is reset before it has been completed and played again from the beginning, usually due to technical issues such as player disconnection, hardware malfunction, or administrative error. The match score remains unchanged, and the restarted round is treated as a continuation of normal gameplay once resumed.
* Replay means a situation where a match, map, game, or round is played again in full, as decided by the Tournament Organizer, due to technical issues, rule violations, or other circumstances that prevent the original result from being upheld. A replay differs from a restart in that it involves repeating the entire segment of play (e.g., full map or match) rather than resuming or reloading an ongoing round. In case of a replay, rule 1.12. is applied.
* Integrity Violation refers to any act or omission that intentionally or negligently compromises the fairness, legitimacy, or integrity of an esports competition. Such violations include, but are not limited to: 1.​ Cheating through the use of unauthorized software, hardware, or other methods that provide an unfair advantage; 2.​ Intentional exploitation of in-game bugs or mechanics not permitted by official game rules (bug abuse); 3.​ Match-fixing or manipulation of results, including deliberate loss of a match for financial or other external gain; 4.​ Use of prohibited substances that affect player performance; 5.​ Any other form of misconduct or fraudulent behavior intended to distort fair competition.

The following do not constitute an Integrity Violation - situations where a team deliberately concedes or withdraws from a match for legitimate logistical or scheduling reasons (e.g., to participate in another event or avoid time conflicts),

provided such actions are not associated with financial gain, manipulation, or deceitful intent.

If a team or player is disqualified from a tournament for other reasons (e.g., behavioral or rule violations) and conclusive evidence of integrity-related misconduct is established, the Sportsbook shall treat the case as an Integrity Violation, and Rule 1.7 shall apply.

Integrity-related violations are distinct from technical or operational issues (e.g., server outages, broadcast failures, or player accidents), which are governed separately under Rules 1.12. and 1.15.

Technical Loss (Tech Loss / Disqualification) means a situation where the Tournament Organizer awards a loss to a team for reasons unrelated to Integrity Violation , but such as no-show, rule violation, technical malfunctions, inappropriate behavior, or external circumstances beyond the player’s or team’s control.

For the purposes of these Rules, the terms “retires”, “forfeits”, “withdraws”, “walkover” or any similar designations shall be considered equivalent to a Technical Loss, where a player or team ceases participation in a match or tournament before its natural conclusion, and the organizer officially records the result as a loss for the affected team and a win for the opposing team.

Verified external or technical circumstances that may lead to a Technical Loss include, but are not limited to:

a) Critical server or platform outages confirmed by the game publisher or Tournament Organizer;​ b) Loss or corruption of official match data or broadcast feed preventing verification of outcomes;​ c) Administrative cancellations or postponements officially declared by the Tournament Organizer;​

d) Force majeure events such as power failures, natural disasters, or comparable disruptions.

If the organizer uses a different term or provides no explicit clarification, Rule 1.8. (Technical Loss) will apply.

### 1.​ General rules applicable to esports, conflict of rules

1.0. These Esports Betting Rules supplement the General Sportsbook Rules. Where not specifically addressed below, the provisions of the General Sportsbook Rules apply in full. In the event of any conflict, these Esports Rules shall prevail only where expressly stated.

1.1. In case of any contradictions: game-specific rules take precedence over the esports general rules, which take precedence over the general sportsbook rules.

Where the game-specific rules do not address a particular situation, the esports general rules shall apply;otherwise, the general sportsbook rules shall apply.

1.2. All eSports markets and settlement determinations offered by the Sportsbook are based exclusively on the official in-game scoring system, in-game logs or algorithms, publicly recognized game data sources, and tournament statistics as confirmed by the Tournament Organizer or game developer. All markets will be settled strictly according to the final scores and results recorded by these official sources. No adjustments will be made for events not counted or not recognized by the official in-game system.

Unless otherwise specified, the following primary sources shall apply for verification and settlement of in-game events, roles, characters, and other relevant information:

Dota 2: Dota 2 , DOTABUFF - Dota 2 Statistics , Dota 2: Live Score with no delay, statistics, schedule, results - DLTV , cyberscore.live

Counter-Strike 2 (CS2): HLTV.org - The home of competitive Counter-Strike

League of Legends: gol.gg.

Valorant: Valorant esports coverage | VLR.gg .

Overwatch: Overwatch , Blizzard official match data.

Call of Duty / Warzone: Call of Duty® | Best-Selling Video Game Franchise , Activision official event statistics

All esports (general): Liquipedia

If a game or tournament is not listed above, or if the official data source is unavailable, the Sportsbook will rely on the match results, statistics, or confirmations provided by the Tournament Organizer, official broadcast, or governing body, which shall serve as the sole authoritative source.

1.3. All information displayed for eSports matches, including but not limited to match start dates and times, player/team/tournament names, participants, format, map, or tournament stage, is provided for informational purposes only.

Minor typographical errors or display inconsistencies that do not affect the actual identity of the event, participants, or tournament (e.g. spelling mistakes, formatting errors) shall not impact bet validity, and bets on the relevant markets shall stand.

Material errors or discrepancies that could mislead End Users regarding the actual tournament, participants, or schedule may result in bets on affected markets being voided at the sole discretion of the Sportsbook.

1.4. If a match is paused/postponed and not rescheduled to a later time within 24 hours of the actual scheduled start time, then bets on all markets of that match will be voided.

Terms of this clause shall not apply in the case of matches with placeholder times, where the official times are yet to be announced.

1.5. If a team changes its name or competes under a different organization but retains the same roster of officially registered competitors for the tournament, bets on all markets involving that team will stand, regardless of whether the change results from team leaving an organization, joining another organization, or from an official change of team name.

If a full team change occurs, bets on markets involving the original team will be void. A full team change is deemed to occur in any of the following situations:

a) More than 50% of the team’s officially registered competitors are replaced;

b) The team merges with another or ceases to exist as a separate entity, and its tournament slot is taken over by a new team;

c) The team is removed or disqualified from the tournament and a different entity inherits its slot, even if some players remain.

1.6. If the Tournament Organizer of the event allows one or more stand-in or substitute players, and the match produces an official result, bets on all relevant markets will stand. “Stand-in” refers to a temporary substitute player approved by the Tournament Organizer to replace an unavailable roster member for one or more maps.

If more than 50 % of a team’s starting roster (as registered with the Tournament Organizer) is replaced by stand-ins or substitutes, bets on all markets involving match will be void, and the sportsbook may treat the fixture as a new event.

1.7. If there is conclusive evidence of Integrity Violation that has directly affected the outcome of a match (including but not limited to the use of cheats, bug abuse, match-fixing, use of prohibited substances, or any other unsporting behavior), and such Integrity Violation is officially confirmed by the Tournament Organizer or a recognized esports integrity authority (e.g., ESIC) or any relevant state authority within 72 hours of the match completion, bets on all markets involving that match will be voided .

Exception: if, as a result of confirmed Integrity Violation, a team is disqualified or assigned losses for all matches within a tournament, bets will be voided only for

markets involving matches where clear evidence exists that the Integrity Violation occurred; for other matches, bets will remain settled as normal.

1.8. If a team is awarded a Technical Loss for reasons unrelated to Integrity Violation, all bets on markets whose outcomes were determined before the Technical Loss will stand. The Match Winner market, all undecided match-level markets (e.g., Map Handicap, Total Maps), and all other undecided map markets affected by the Technical Loss will be voided. A Technical Loss applied to one map does not affect the settlement of map markets for subsequent maps played and completed as scheduled.

If the Tournament Organizer uses terms such as “disqualification,” “technical loss,” or similar without specifying that the reason was an Integrity Violation and there is no conclusive evidence of an Integrity Violation - this rule 1.8. applies.

1.9. All markets consider overtime, unless expressly stated otherwise in the market name.

1.10. In the event of an official change to match format by the Tournament Organizer (for example, from Best-of-Five to Best-of-Three), bets on all map-level markets shall remain valid, while bets on all match-level markets (including but not limited to Match Winner, Map Handicaps, Total Kills for all maps, etc.) shall be voided.

1.11. If a match is played before the scheduled start date/ time, the Sportsbook reserves the right to void all bets placed on the match relevant markets after the

actual start of the match. All bets placed on the match relevant markets before the actual start of the match will stand.

1.12. An annulled period refers to a specific portion of a match, map, or round that has been officially rolled back or declared invalid by the Tournament Organizer or the official data source (for example, when the score changes from 10–10 to 5–5, rounds 11–20 are considered annulled).

All live bets placed on markets involving the affected match, map or round (as applicable) within the annulled period shall be voided.

Live bets placed on markets involving the affected match, map or round (as applicable) before the start of the respective annulled period shall stand.

If a market (pre-match or live) has been settled before the official announcement or confirmation of the replay or rollback, and the corresponding part of the game (match) is subsequently declared annulled, such settlements shall be canceled and bets on affected markets shall be voided.

The start and end of an annulled period shall be determined based on official tournament logs, protocols, or data provider records (e.g., round ID, timestamps).

In the event of discrepancies between sources, the Sportsbook shall apply the narrowest time interval clearly confirmed by the official data source.

Example:

Score rollback from 10–10 → 5–5:​ Bet placed at 6–6 → voided​ Bet placed at 2–2 → stands

1.13. If a map starts with fewer players than the number required under the official tournament regulations, all bets on that map or match will be voided. The required number of players shall be determined in accordance with the respective tournament’s rules or regulations.

1.14. If a match is determined to be pre-recorded, the sportsbook reserves the right to void all bets placed on markets involving the relevant match. A match may be deemed pre-recorded based on official confirmation from a recognized esports integrity body (e.g. ESIC), credible broadcast or data discrepancies, or verified technical evidence.

1.15. If an official match broadcast, in-game data feed, or tournament stream is interrupted, corrupted, or unavailable, the Sportsbook will attempt to verify the final result using tournament records provided by the Tournament Organizer. If the result cannot be verified within 24 hours of the scheduled match end, bets on all affected markets will be void. This rule covers interruptions caused by server crashes, data-feed failures, or other verified technical malfunctions.

1.16. All eSports markets offered by the Sportsbook are based on the official rules, formats, and terminology established by the respective game developers and Tournament Organizers. The Sportsbook does not restate, reinterpret, or redefine these in-game rules or mechanics. Any references to specific game elements are

used solely within the context of the official game structure and shall be understood according to the definitions and rules provided by the game itself.

All in-game events and outcomes, including but not limited to First Blood, Double Kill, and similar occurrences, are determined exclusively by the in-game logs and systems of the respective title. The Sportsbook has no control over, and bears no responsibility for, how such events are defined, triggered, or recorded within the game.

1.17. If a specific in-game event or condition forming the basis of a betting market does not occur during the applicable map, match, or series, all bets on that market will be void.

1.18. Certain esports market titles contain gameplay elements, terminology, and objectives that may include references to violence, weapons, or acts of conflict. Such content forms part of the official game rules and structure established by the game developers and Tournament Organizers and is used solely for the purpose of identifying in-game roles, objectives, and results within the esports environment.

The Sportsbook does not endorse, promote, or condone any form of real-world violence, terrorism, or unlawful activity. References to such terms within betting markets are purely descriptive of the in-game context and do not represent the views or values of the Sportsbook.

### 2.​ Rules applicable to esports outrights

2.1. If a team or participant listed in the outright market does not take part in the tournament, all bets placed on markets involving that team/participant will be void.

If a team or player competes in at least one official match, all bets on the relevant markets will stand.

2.2. If the start of the tournament is postponed, the Sportsbook reserves the right, at its sole discretion, to either void bets on all affected markets or allow such bets to stand, depending on the circumstances. If the tournament is rescheduled and completed within 7 days of the original start date, bets on the affected markets will stand; otherwise, bets on the respective markets will be voided.

2.3. If the tournament is cancelled, all bets on the markets involving that tournament will be voided.

2.4. If a team uses one or more officially approved stand-in or substitute players during a tournament, bets on all outright markets involving that team will stand, provided the team remains an officially recognized participant in the event.

If more than 50% of a team’s registered starting roster (as confirmed by the Tournament Organizer before the event) is replaced by stand-ins or substitutes at any point during the tournament, bets on all outright markets involving that team will be void.

2.5. In the event there is more than one winner, the dead-heat rule will apply. Payouts will be divided proportionally based on the number of declared winners.

2.6. If the tournament format is changed by the Tournament Organizer after markets are offered (e.g., from double elimination to single elimination), the Sportsbook reserves the right to void bets on all affected outright markets.

2.7. If a player is replaced or removed from competition before playing any official match, bets on all markets involving that player that have not yet been settled shall be voided. Bets on markets involving the affected player that have already been settled prior to the respective replacement or removal shall remain valid.​ If the player is replaced or removed from competition after participating in at least one official match, all bets or markets on such player, whether previously settled or pending, shall stand.

General markets for esports

Winner - A bet on the winner of the match.

1x2 - Similar to the Winner result, but a draw is considered as a possible outcome. Offered in matches where a draw is possible (for example, in bo2 format matches or in bo1 format matches without overtime).

X map winner - A bet on the winner of the specified map, including overtime.

Map Handicap - A bet on whether a team wins the match after applying the stated map handicap to the final map score.

Total Maps - A bet on whether the total number of maps played in the match will be over or under the stated line.

Correct score (in maps) - A bet on the exact final map score of the match (e.g., 2–0, 2–1).

Team N wins at least one map - A bet on whether the specified team will win at least one map in the match.

Odd/even maps - A bet on whether the total number of maps played in the match will be odd or even.

Both to win a map and Team N to win a match - A bet on whether each team will win at least one map in the match and Team N will win the whole match.

Both to win a map - A bet on whether each team will win at least one map in the match.

Leading after 2 maps - A bet on whether Team 1, Team 2, or neither (X – draw) will be leading in maps after the first two maps have been completed.

Match winner & total maps - A bet on whether a specified team will win the match and whether the total number of maps played in the match being over or under the stated number.

X map - round handicap - A bet on whether a team wins the specified map after applying the stated round handicap to the final round score, including overtime.

X map - total rounds - A bet on whether the total number of rounds played in the specified map will be over or under the stated number, including overtime.

Total rounds - A bet on whether the total number of rounds played across all maps in the match will be over or under the stated number, including overtime.

Rounds handicap - A bet on whether a team wins the match after applying the stated round handicap to the total number of rounds won across all maps, including overtime.

X map - will there be overtime - A bet on whether the specified map will require overtime to determine the winner.

X map - odd/even rounds - A bet on whether the total number of rounds played in the specified map will be odd or even, including overtime.

X map - correct score - A bet on the exact final round score of the specified map, excluding overtime.

X map - first pistol round winner - A bet on whether Team 1 or Team 2 wins the first pistol round of the specified map.

X map - second pistol round winner - A bet on whether Team 1 or Team 2 wins the second pistol round of the specified map.

X map - winner & total rounds - A bet on whether a specified team will win the chosen map and whether the total number of rounds played in that map will be over or under the stated line.

X map - pistol rounds correct score - A bet on the exact score of the pistol rounds in the specified map.

X map - winner & 1st pistol round winner - A bet on whether a specified team will win the chosen map and also win the 1st pistol round of that map.

X map - Team N total rounds - A bet on whether Team N will win over or under the stated number of rounds in the specified map.

X map - winning margin - A bet on the margin of victory in rounds for the specified map.

X map - to be scored 1:1 - A bet on whether the score in the specified map will reach 1:1 at any point.

X map - race to N rounds - A bet on whether a specified team will be the first to win N rounds in the chosen map.

X map - 1st half round handicap - A bet on whether a specified team will win the 1st half of the chosen map after applying the stated round handicap to the half-time round score.

X map - winner & 1st half - 1x2 - A bet on whether a specified team will win the chosen map and on whether Team 1 , Team 2 , or neither (X – draw) will win the 1st half of that map.

X map round N - winner - A bet on whether Team 1 or Team 2 will win a specific round (Round N) of the specified map.

X map - race to N kills - A bet on which team will be the first to reach the stated number of kills in the specified map, as recorded in the official match statistics published by the Tournament Organizer . If neither team reaches the stated number of kills, all bets on this market shall be void.

X map - first blood - A bet on which team will achieve the first kill (First Blood) in the specified map. The first kill is determined according to the official in-game statistics or logs. Only kills officially credited to an opposing team/player count toward this market. Kills or deaths caused solely by neutral elements, structures, or environmental effects do not count, unless officially credited to a player or team. If the first kill is not recorded or cannot be verified in the official game data, all bets on this market will be void.

X map - Player N total headshots - A bet on whether Player N will finish the specified map with over or under the stated number of headshots that resulted in a kill. All bets on this market will be settled according to official and publicly recognized game data sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

If a player is substituted before completing the full map, bets on all undecided markets on the chosen player shall be voided.

If a player disconnects and the team chooses to continue playing 4v5, game specific rules regarding player disconnects apply.

X map - Player to get (nr.)+ kills - A bet on whether a specified player will achieve at least the stated number of kills in the specified map. All bets on this market will be settled according to official sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

If a player is substituted before completing the full map, bets on all undecided markets on the affected player shall be voided.

If a player disconnects and the team chooses to continue playing 4v5, game specific rules regarding player disconnects apply.

X map - kill handicap - A bet on whether a team denoted in the market will get more kills in the specified map after applying the handicap stated in the market, as recorded in the official match statistics published by the Tournament Organizer.

X map - winner & map duration - A bet on whether a specified team will win the chosen map and on whether the total duration of that map will be over or under the stated time line (e.g., 00:00–35:59 minutes or 36:00 minutes and above) according to the official in-game timer.

X map - winner & total kills - A bet on whether a specified team will win the chosen map and on whether the total number of kills in that map will be over or under the stated number as recorded in the official match statistics published by the Tournament Organizer.

X map - match winner & map winner - A bet on whether a specified team will win both the match and the specified map.

Draw no bet - A bet on which team will win the match. If the match ends in a draw, all bets on this market shall be voided.

X map - kills draw no bet - A bet on which team will record more kills in the specified map according to the official post-match statistics. If both teams finish with the same number of kills, all bets on this market shall be voided.

Kills draw no bet - A bet on which team will record more kills across all maps, according to the official post-match statistics. If both teams finish with the same number of kills, all bets on this market shall be voided.

X map - Team N total kills - A bet on whether Team N will record over or under the stated number of kills in the specified map according to the official post-match statistics.

Team N total kills - A bet on whether Team N will record over or under the stated number of kills across all maps according to the official post-match statistics.

X map - Team N kill range - A bet on whether the total number of kills recorded by Team N in the specified map will fall within the stated range according to the official post-match statistics.

X map - kill range - A bet on whether the total number of kills recorded by both teams in the specified map will fall within the stated range according to the official post-match statistics.

Total kills - A bet on whether the total number of kills recorded by both teams across all maps in the match will be over or under the stated number according to the official post-match statistics.

Kills 1x2 - A bet on whether Team 1, Team 2, or neither (X – draw) will record more kills across all maps in the match according to the official post-match statistics.

X map - kill handicap within 15 minutes - A bet on whether a team will lead on the number of kills in the specified map at 15:00 of in-game time once the stated handicap is applied.

X map 1st half - 1x2 - A bet on whether Team 1 , Team 2 , or neither (X – draw) will win the 1st half of the specified map.

X map 2nd half - 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will win the 2nd half of the specified map.

X map - who will make kill № N - A bet on which team will be credited with the Nth kill in the specified map (e.g., 5th kill, 10th kill) as defined by the official post-match statistics.

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X map - duration - A bet on whether the duration of the specified map will be under or over the stated time line (e.g., 00:00–35:59 minutes or 36:00 minutes and above) according to the official in-game timer.

X map - total kills - A bet on whether the total number of kills recorded by both teams in the specified map will be over or under the stated number according to the official post-match statistics. Bets on this market will be settled according to official sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

X map - kills odd/even - A bet on whether the total number of kills recorded by both teams in the specified map will be an odd or even number according to the official post-match statistics.

Double chance - A bet on whether the outcome of the match will be either of two specified results: Team 1 to win or Draw, Team 2 to win or Draw, or Team 1 to win or Team 2 to win.

X map - kills 1x2 - A bet on whether Team 1, Team 2, or neither (X – draw) will record more kills in the specified map according to the official post-match statistics.

X map - most kills Player 1 vs Player 2 - A bet on whether Player 1 or Player 2 will achieve the most kills in the specified map. If both players finish with the same number of kills, all bets on this market will be voided. If either player is substituted before completing the full map, all bets on this market shall be voided.

If a player disconnects and the team chooses to continue playing 4v5, game specific rules regarding player disconnects apply. All bets on this market will be settled

according to official sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

X map - Player N total kills - A bet on whether Player N will finish the specified map with over or under the stated number of kills. All bets on this market will be settled according to official sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

If a player is substituted before completing the full map, bets on all undecided markets involving the chosen player shall be voided.

If a player disconnects and the team chooses to continue playing 4v5, game specific rules regarding player disconnects apply.

Kills handicap - A bet on whether a team will get more kills across all maps after applying the stated handicap according to the official post-match statistics.

X map - 1x2 (excl. overtime) - A bet on whether Team 1 wins, the map ends in a draw (X), or Team 2 wins at the end of regulation time only. For the purposes of this market overtime does not count.

X map - Team N to win both pistol rounds & win the map - A bet on whether Team N will win both pistol rounds (Round 1 in both halves) and also win the

specified map. If the specified team loses at least one of the pistols, or loses the map, the bet on this market will be settled as “Lost”.

General outright markets

Winner - A bet on whether a specified team will win the tournament. Bets are settled according to the official results declared by the Tournament Organizer.

To Reach Final - A bet on whether a specified team will qualify for the final of the tournament. Bets on this market are settled according to the official results declared by the Tournament Organizer.

Not To Win The Tournament - A bet on whether a specified team will not win the tournament. Bets on this market are settled according to the official results declared by the Tournament Organizer.

Not To Reach The Final - A bet on whether a specified team will not qualify for the final of the tournament. Bets on this market are settled according to the official results declared by the Tournament Organizer.

Group X Winner - A bet on whether a specified team will finish first in its respective group (X). Bets on this market are settled according to the official standings published by the Tournament Organizer including any applicable tiebreakers.

Highest Placement - Team 1 vs Team 2 - A bet on which of the two specified teams will achieve the higher final placement in the tournament. Bets on this market are settled according to the official standings published by the Tournament Organizer. If both teams are eliminated at the same stage, all bets on this market will be void.

Total Number of 2-Map Series in Playoffs - A bet on whether the total number of playoff series ending with a 2–0 scoreline will be over or under the stated number. Bets on this market are settled according to the official results declared by the Tournament Organizer.

Total Playoff Maps - A bet on whether the total number of maps played across all playoff matches will be over or under the stated number. Bets on this market are settled according to the official results declared by the Tournament Organizer.

Most Picked Hero - A bet on which hero will be picked the most times across all maps in the tournament according to the official tournament statistics. If two or more heroes finish with the same highest number of picks, dead-heat rules apply.

Most Banned Hero - A bet on which hero will be banned the most times across all maps in the tournament according to the official tournament statistics. If two or more heroes finish with the same highest number of bans, dead-heat rules apply.

Most Popular Hero (Picks + Bans) - A bet on which hero will have the highest combined total of picks and bans across all maps in the tournament according to the official tournament statistics. If two or more heroes finish with the same highest total, dead-heat rules apply.

Total Heroes Not Picked or Banned - A bet on whether the total number of heroes that are neither picked nor banned across all maps in the tournament will be over or under the stated number according to the official tournament statistics.

Region of Winner - A bet on which region of the world the overall tournament winner will come from according to the official final standings of the tournament. Regions are defined by the Tournament Organizers.

MVP - A bet on which player will be named the Most Valuable Player (MVP) of the tournament according to the official announcement by the Tournament Organizer.

Winners Group - A bet on which group the overall tournament winner will come from according to the official final standings of the tournament.

Top 3 Finish - A bet on whether a specified player or team will finish in the top three positions in the tournament according to the official final standings.

### 3.​ Esports game specific rules

3.1. Counter-Strike 2 rules:

3.1.1. If one of the players disconnects and is unable to reconnect or be replaced, and if both teams still decide to continue 4v5, and if the teams play at least 3 full

rounds with 4v5 configuration, and if the 5th player does not return during 3 rounds, then bets on all affected markets on that map, match and match side markets will be voided.

For the avoidance of doubt, the three-round count begins with the first round that starts as 4v5; any round in which the disconnection occurs after the round has already started shall not be counted toward this limit.

Bets on disconnected player-specific markets already determined before the disconnect of the respective player will stand; however, if the disconnect occurs and the disconnected player does not return within 3 full 4v5 rounds, bets on any unsettled player-specific markets for the disconnected player will be voided.

3.1.2. If a round is restarted by the Tournament Organizer before it is completed, all bets on markets related to the respective round will stand. Bets on all affected markets shall be settled based on the official score.

3.1.3. Matches in Counter-Strike 2 may be played in various formats (e.g., MR12, MR8, and others). The information about the format applied to a match is determined by the official tournament rules and data. All markets offered in the betting line take into account the format used in a specific match and are based on the official tournament data.

3.1.5. Counter-Strike 2 Duels (Berserk League) specific rules:

3.1.5.1. Wrong Odds/Players: If bets are placed on markets with incorrect odds/players, all affected bets shall be voided.

3.1.5.2. Stream Issues: the official stream refers to the primary broadcast of the match available to End Users, as designated by the Tournament Organizer or the official broadcaster. If the official stream is unavailable for the entire duration of a match, bets on all markets for that match shall be voided. If the official stream is interrupted during a Key Event, bets on all markets settled prior to the interruption shall stand, while bets on all unsettled markets shall be voided. Verification of a stream interruption shall be based on the official recording (VOD) of the match, which serves as the decisive evidence of when and for how long the stream was unavailable. This rule applies to all bets on including pre-match and live markets.

3.1.5.3. Game Crashes: In case of a Game Crash, Bets on the markets settled before the Game Crash shall stand, bets on unsettled markets shall be voided.

3.1.5.4. Round Restarts: In case of a round restart, bets on the markets of the respective round shall stand and shall be settled based on the official in-game score of the replayed round.

3.1.5.5. Player is Absent: In case a player is absent bets on all markets of the affected match will be voided.

3.1.5.6. Internet issues: This rule applies to situations where a player, a team, or a tournament studio experiences connectivity or network problems that interrupt gameplay. If such an issue occurs and no Key/Significant Event has taken place in

the respective game, and odds remain unchanged, the game may be restarted and all bets on the relevant markets will stand.

If a Key Event or Significant Event in the respective game has occurred, bets on all unsettled markets shall be voided, while bets on markets settled before the Internet issue occurred will stand.

Counter-Strike 2 markets:

X map - zeus x27 kill - A bet on whether a kill will be made using the Zeus x27 taser during the map. Bets on this market shall be settled according to the final statistics provided by HLTV. Kills resulting from team-inflicted (teamkill) damage won’t be considered valid, and won't count towards the market being settled as "Win".​

X map - will be killed by knife - A bet on whether a knife kill will occur during the map. Bets on this market shall be settled according to the final statistics provided by HLTV. Kills resulting from team-inflicted (teamkill) damage won’t be considered valid and won't count towards the market being settled as "Win"..

X map - will be killed by Molotov - a bet on whether a kill will be made using a Molotov cocktail or incendiary grenade during the map. Bets on this market shall be settled according to the final statistics provided by HLTV. Kills caused by the grenade impact itself will be considered valid and will result in bets on the market being settled as "Won". Kills resulting from self-inflicted (suicide) or team-inflicted (teamkill)

damage won’t be considered valid and won't count towards the market being settled as "Win".

X map - will be killed by HE grenade - a bet on whether a kill will be made with a high-explosive (HE) grenade during the map. Bets on this market shall be settled according to the final statistics provided by HLTV. Kills caused by the grenade impact itself will be considered valid and will result in bets on the market being settled as "Won". Kills resulting from self-inflicted (suicide) or team-inflicted (teamkill) damage won’t be considered valid and won't count towards the market being settled as "Win".

X map - total rounds ending with bomb defusing - A bet on the total number of rounds in the specified map that end with the bomb being defused by the Counter-Terrorists.

X map - total rounds ending with bomb detonation - A bet on the total number of rounds in the specified map that end with a successful bomb explosion planted by the Terrorists.

X map - total AWP kills - A bet on whether the total number of kills made with the AWP in the specified map will be over or under the stated number. All bets on this market will be settled according to official game data sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

X map - total headshots - A bet on whether the total number of headshot kills recorded in the specified map will be over or under the stated number. All bets on this market will be settled according to official game data sources and tournament statistics. If data is corrupted, unavailable or missing, all bets on this market will be settled on the basis of the video stream.

Team with the Highest HLTV Rating - A bet on which team will finish the tournament with the highest average HLTV rating across all official maps played, as published by HLTV.org - The home of competitive Counter-Strike . Bets on this market shall be settled according to the final statistics provided by HLTV.

Player with the Highest HLTV Rating - A bet on which player will finish the tournament with the highest average HLTV rating across all official maps played, as published by HLTV.org - The home of competitive Counter-Strike . Bets on this market shall be settled according to the final statistics provided by HLTV.

HLTV MVP - A bet on whether a specified player will be awarded the HLTV MVP (Most Valuable Player) title for the tournament. Bets on this market shall be settled according to the official announcement published by HLTV.org - The home of competitive Counter-Strike .

Most Played Map - A bet on which map will be played the most times during the tournament. Bets on this market are settled according to the official match data published by the Tournament Organizer. In the event of a tie between two or more maps, dead-heat rules apply.

Map with Highest T Win % - A bet on which map will record the highest percentage of rounds won by the Terrorist side during the tournament. Bets on this market are settled according to the final statistics provided by HLTV.

Map with Highest CT Win % - A bet on which map will record the highest percentage of rounds won by the Counter-Terrorist side during the tournament. Bets on this market are settled according to the final statistics provided by HLTV.

3.2. Dota 2 rules:

3.2.1. If a map starts with fewer than 10 competitors, all bets on markets involving the map (and associated match markets) will be voided.

3.2.2. If one of the players disconnects within the first 10 minutes of in-game time and is unable to reconnect or be replaced within 4 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 10th minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.2.3. If a walkover or win by Tournament Organizer decision is given in the first 10 minutes of in-game time (i.e., from 00:00 up to 9:59) of a map, all bets on markets involving the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 10th minute of in-game time of the map being played, the bets on the markets involving the respective map will be settled according to the official result.

3.2.4. Dota 2 Duels (Berserk League) specific rules:

3.2.4.1. Wrong Odds/Players: If bets are placed on markets with incorrect odds/players, all bets on the affected markets shall be voided.

3.2.4.2. Stream Issues: the official stream refers to the primary broadcast of the match available to End Users, as designated by the Tournament Organizer or official broadcaster. If the official stream is unavailable for the entire duration of a match, bets on all markets for that match shall be voided. If the official stream is interrupted during a Key Event, bets on all markets settled prior to the interruption shall stand, while bets on all unsettled markets shall be voided. Verification of a stream interruption shall be based on the official recording (VOD) of the match, which serves as the decisive evidence of when and for how long the stream was unavailable. This rule applies to all relevant bets including pre-match and live markets.

3.2.4.3. Game Crashes: In case of a Game Crash, bets on markets settled before the game crash stand, bets on unsettled markets shall be voided.

3.2.4.4. Neutral Creep Kills: For the purposes of bet settlement Neutral Creep Kills are counted as kills by the opposing team.

3.2.4.5. Internet Issues: Where a player, team, or tournament studio experiences connectivity or network problems that interrupt gameplay and no Key/Significant

Event in the game has taken place, and odds remain unchanged, the game may be restarted and all bets placed on markets related to this game will stand.

If a Key Event or Significant Event has occurred in the game, bets on all unsettled markets shall be voided, while bets on already settled markets will stand.

3.2.4.6. Simultaneous Deaths: In case of simultaneous death, the winner is determined by who of the competitors in the game was alive longer or who killed their opponent first, according to the official game log.

3.2.4.7. Incorrect Heroes Selected: If incorrect heroes are selected prior to the beginning of the match and a Significant iEvent occurs (e.g., a kill or substantial tower damage), all bets on markets related to this match will be void. If no Significant Event occurred, the fixture will be restarted with correct heroes and the bets on markets to this fixture will stand.

Dota 2 markets

X map - Nth aegis - A bet on which team will claim the stated (Nth) Aegis of the Immortal in the specified map. If the stated (Nth) Aegis is not claimed, all bets on this market are voided.

X map - Nth barracks - A bet on which team will destroy the stated (Nth) barracks in the specified map. If a team destroys its own barracks, it counts in favor of the opposing team. If the stated (Nth) barracks are not destroyed, all bets on this market are voided.

X map - Nth tower - A bet on which team will destroy the stated (Nth) tower in the specified map. If a team destroys its own Nth tower, it counts in favor of the opposing team.If the stated (Nth) tower is not destroyed, all bets on this market are voided.

X map - First Roshan - A bet on which team will kill the first Roshan in the specified map. If a Roshan is not killed in the respective map, all bets on this market are voided.

X map - who will make kill № N - A bet on which team will be credited with the Nth kill in the specified map (e.g., 5th kill, 10th kill), as defined by the official post-match statistics.

X map - mega creeps - a bet on whether one team will destroy all enemy barracks, causing mega creeps to spawn in the specified map. Bets on this market will be settled as won if all barracks of the opponent team are destroyed, even if the game ends before the first mega creep wave appears.

X map - ultra kill - a bet on whether an Ultra Kill (4 consecutive kills by the same hero) will occur in the specified map. Only streaks confirmed by the in-game system are considered for the purpose of settlement of this market.

X map - beyond godlike - a bet on whether a player will achieve a Beyond Godlike streak (10 or more consecutive kills without death of the player) in the specified map.

Only streaks confirmed by the in-game system are considered for the purpose of settlement of this market.

X map - rampage - a bet on whether a Rampage (5 consecutive kills by the same hero) will occur in the specified map. Only streaks confirmed by the in-game system are considered for the purpose of settlement of this market.

X map - total Roshans - A bet on whether the total number of Roshans killed by both teams in the specified map will be over or under the stated number.

X map - Team N total Roshans - A bet on whether Team N will kill over or under the stated number of Roshans in the specified map.

X map - Roshans handicap - A bet on whether a team will kill more Roshans in the specified map after applying the stated handicap.

X map - Roshans 1x2 - A bet on whether Team 1 , Team 2, or neither (X – draw) will kill more Roshans in the specified map. If both teams kill the same number of Roshans, the result is a draw.

X map - Roshan range - A bet on whether the total number of Roshans killed by both teams in the specified map will fall within the stated range.

X map - Team N Roshan range - A bet on whether the total number of Roshans killed by Team N in the specified map will fall within the stated range.

X map - total towers - A bet on whether the total number of towers destroyed by both teams in the specified map will be over or under the stated number.

X map - Team N total towers - A bet on whether Team N will destroy over or under the stated number of towers in the specified map. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - towers handicap - A bet on whether a team will destroy more towers in the specified map after applying the stated handicap. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - total Roshans - A bet on whether the total number of Roshans killed by both teams in the specified map will be over or under the stated number.

X map - Team N total Roshans - A bet on whether Team N will kill over or under the stated number of Roshans in the specified map.

X map - Roshans handicap - A bet on whether a team will kill more Roshans in the specified map after applying the stated handicap.

X map - Roshans 1x2 - A bet on whether Team 1 , Team 2, or neither (X – draw) will kill more Roshans in the specified map. If both teams kill the same number of Roshans, the result is a draw.

X map - Roshan range - A bet on whether the total number of Roshans killed by both teams in the specified map will fall within the stated range.

X map - Team N Roshan range - A bet on whether the total number of Roshans killed by Team N in the specified map will fall within the stated range.

X map - total towers - A bet on whether the total number of towers destroyed by both teams in the specified map will be over or under the stated number.

X map - Team N total towers - A bet on whether Team N will destroy over or under the stated number of towers in the specified map. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - towers handicap - A bet on whether a team will destroy more towers in the specified map after applying the stated handicap. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - Team N tower range - A bet on whether the total number of towers destroyed by Team N in the specified map will fall within the stated range. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - towers draw no bet - A bet on which team will destroy more towers in the specified map. If a team destroys its own tower, it shall be counted in favor of the opposing team. If both teams destroy the same number of towers, all bets on this market shall be voided.

X map - towers 1x2 - A bet on whether Team 1 , Team 2 , or neither (X – draw) will destroy more towers in the specified map. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - tower range - A bet on whether the total number of towers destroyed in the specified map will fall within the stated range. If a team destroys its own tower, it shall be counted in favor of the opposing team.

Towers total - A bet on whether the total number of towers destroyed by both teams across all maps in the match will be over or under the stated line. If a team destroys its own tower, it shall be counted in favor of the opposing team.

Towers handicap - A bet on whether a team will destroy more towers than the opposing team across all maps in the match after applying the stated handicap. If a team destroys its own tower, it shall be counted in favor of the opposing team.

Towers 1x2 - A bet on whether Team 1 , Team 2 , or neither (X – draw) will destroy more towers across all maps in the match. If a team destroys its own tower, it shall be counted in favor of the opposing team.

Towers draw no bet - A bet on which team will destroy more towers across all maps in the match. If both teams destroy the same number of towers, all bets on this market shall be voided. If a team destroys its own tower, it shall be counted in favor of the opposing team.

X map - total barracks - A bet on whether the total number of barracks destroyed by both teams in the specified map will be over or under the stated number. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - barracks handicap - A bet on whether a team will destroy more barracks in the specified map after applying the stated handicap. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - barracks draw no bet - A bet on which team will destroy more barracks in the specified map. If both teams destroy the same number of barracks, all bets on this market shall be voided. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - barracks 1x2 - A bet on whether Team 1 , Team 2 , or neither (X – draw) will destroy more barracks in the specified map. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - Team N total barracks - A bet on whether Team N will destroy over or under the stated number of barracks in the specified map. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - barrack range - A bet on whether the total number of barracks destroyed in the specified map will fall within the stated range. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - Team N barrack range - A bet on whether the total number of barracks destroyed by Team N in the specified map will fall within the stated range. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

Barracks handicap - A bet on whether a team will destroy more barracks across all maps in the match after applying the stated handicap. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

Barracks 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will destroy more barracks across all maps in the match. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

Barracks draw no bet - A bet on which team will destroy more barracks across all maps in the match. If a team destroys its own barracks, it shall be counted in favor of the opposing team. If both teams destroy the same number of barracks, all bets on this market shall be voided.

Team N total barracks - A bet on whether Team N will destroy over or under the stated number of barracks across all maps in the match. If a team destroys its own barracks, it shall be counted in favor of the opposing team.

X map - total intelligence heroes picked - A bet on the total number of heroes with Intelligence as their primary attribute picked by both teams on the specified map.

X map - role of first picked hero - A bet on whether the first picked hero on the specified map fulfills a core or support role.

X map - melee hero will be picked first - A bet on whether the first picked hero during the draft will be a melee hero on the specified map.

X map - draw first blood within N minutes - A bet on whether the First Blood in the specified map will occur within the specified number (N) of minutes. First Blood is awarded only when the kill is credited to an enemy hero. If a hero is damaged by an enemy hero and then dies to a tower, neutral creep, or allied unit, the kill is still credited to the enemy hero and counts as First Blood. Deaths caused solely by neutral creeps and towers, for example, do not count. For the avoidance of doubt, whether the situation of First Blood took place or not will be determined based on the game statistics.

X map - total Melee heroes picked by Radiant side- A bet on the number of melee heroes picked by the Radiant side on the specified map.

X map - primary attribute of last picked hero - A bet on the primary attribute of the hero last picked on the specified map: Strength, Agility, Intelligence, or Universal.

X map - support role will be killed first - A bet on whether the first death on the specified map will be a hero that fulfills a support role. In case the game statistics did not award the support role to anyone in the specified map, bets on this market shall be voided.

X map - support role to draw First Blood - A bet on whether the First Blood will be awarded to a hero assigned a support role on the specified map. First Blood is awarded only when the kill is credited to an enemy hero. If a hero is damaged by an enemy hero and then dies to a tower, neutral creep or allied unit, the kill is still credited to the enemy hero and counts as First Blood. Deaths caused solely by neutral creeps and towers, for example, do not count.

X map - First Black King Bar - A bet on which team’ player will assemble the first Black King Bar (BKB) on the specified map at the moment the item is fully assembled regardless of its location (inventory, courier, or base stash). In case the Black King Bar (BKB) was not assembled on the specified map the bets on this market will be voided.

X map - total range heroes picked by Dire side - A bet on the total number of ranged heroes picked by the Dire side on the specified map.

X map - acquired most Bounty Rune - A bet on which team will collect more Bounty Runes on the specified map.

X map - occurrence time of 10th kill - A bet on whether the 10th kill in the specified map will occur during daytime or nighttime. The day cycle can be seen just above the in-game timer and is determined by the game algorithm.

3.3. Valorant rules:

3.3.1. If one of the players disconnects and is unable to reconnect or be replaced, and if both teams still decide to continue 4v5, and if the teams play at least 3 full rounds with 4v5 configuration, and if the 5th player does not return during 3 rounds, then all affected bets on that map, match and match side markets will be voided.

For the avoidance of doubt, the three-round count begins with the first round that starts as 4v5; any round in which the disconnection occurs after the round has already started shall not be counted toward this limit.

Bets on disconnected player-specific markets already determined before the disconnect of the respective player will stand; however, if the disconnect occurs and the disconnected player does not return within 3 full 4v5 rounds, bets on any unsettled player-specific markets for the disconnected player will be voided.

3.3.2. Round Restarts: In case of a round restart, bets on the markets of the respective round shall stand and shall be settled based on the official in-game score of the replayed round.

3.3.3. Matches in Valorant may be played in various formats (e.g., MR12, MR8, and others). The information about the format applied to a match is determined by the official tournament rules and data. All markets offered in the betting line take into account the format used in a specific match and are based on the official tournament data.

3.4. League of Legends rules:

3.4.1. If a map starts with fewer than 10 competitors, all bets on markets related to that map will be voided.

3.4.2. If one of the players disconnects within the first 10 minutes of in-game time and is unable to reconnect or be replaced within 3 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 10th minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.4.3. If a walkover or win by Tournament Organizer decision is given in the first 10 minutes of in-game time (i.e., from 00:00 up to 9:59) of a map, all bets on markets related to the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 10th minute of in-game time of the map being played, the bets on the relevant markets will be settled according to the official result.

3.4.5. League of Legends markets:

X map - Nth baron - A bet on which team will kill the number specified Baron Nashor on the specified map.

X map - Nth inhibitor - A bet on which team will destroy the number specified inhibitor on the specified map. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - quadra kill - A bet on whether an ultra kill (4 consecutive kills by the same hero) will occur on a specified map. Only streaks confirmed by the in-game system are considered for settlement of this market.

X map - penta kill - A bet on whether a Rampage (5 consecutive kills by the same hero) will occur on a specified map. Only streaks confirmed by the in-game system are considered for settlement of this market.

X map - total turrets - A bet on whether the total number of turrets destroyed by both teams in the specified map will be over or under the stated number. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - will (type) dragon be slain? - A bet on whether the stated type of Elemental Dragon (Infernal, Mountain, Ocean, Cloud, Hextech, or Chemtech) will be slain in the specified map. If the stated dragon type is slain during the specified map,

bets predicting it will be slain are settled as winning, and bets predicting it will not be slain are settled as losing. If the stated dragon type does not appear or is not slain during the specified map, bets predicting it will not be slain are settled as winning, and bets predicting it will be slain are settled as losing.

X map - Nth dragon type - A bet on which Elemental Dragon type (Infernal, Mountain, Ocean, Cloud, Hextech, or Chemtech) will be the Nth dragon to spawn in the specified map.

X map - dragon soul type - A bet on which Elemental Dragon type (Infernal, Mountain, Ocean, Cloud, Hextech, or Chemtech) will be granted as the Dragon Soul in the specified map. If the Dragon Soul is not achieved during the map, all bets on this market will be void.

X map - total barons - A bet on whether the total number of Barons killed by both teams in the specified map will be over or under the stated number.

X map - total dragons - A bet on whether the total number of Dragons killed by both teams in the specified map will be over or under the stated number. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - Nth dragon - A bet on which team will slay the number specified dragon on the specified map. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - total inhibitors - A bet on whether the total number of inhibitors destroyed by both teams in the specified map will be over or under the stated number. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - both teams to slay a dragon - A bet on whether both teams will slay at least one dragon each in the specified map. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - both teams to slay a baron - A bet on whether both teams will slay at least one baron each in the specified map.

X map - both teams to destroy an inhibitor - A bet on whether both teams will destroy at least one inhibitor each in the specified map. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

Which team to score a quadra kill - A bet on whether the specified team will get an ultra kill (4 consecutive kills by the same hero) across all maps. Only streaks confirmed by the in-game system are considered for settlement of this market.

Which team to score a penta kill - A bet on whether the specified team will get a rampage (5 consecutive kills by the same hero) across all maps. Only streaks confirmed by the in-game system are considered for settlement of this market.

X map - Team N total barons - A bet on whether Team N will slay over or under the stated number of Baron Nashors in the specified map.

X map - Team N total turrets - A bet on whether Team N will destroy over or under the stated number of turrets in the specified map. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Team N total dragons - A bet on whether Team N will slay over or under the stated number of dragons in the specified map. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - Team N total inhibitors - A bet on whether Team N will destroy over or under the stated number of inhibitors in the specified map. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

Team N total barons - A bet on whether Team N will slay over or under the stated number of Baron Nashors across all maps.

Team N total turrets - A bet on whether Team N will destroy over or under the stated number of turrets across all maps. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

Team N total dragons - A bet on whether Team N will slay over or under the stated number of dragons across all maps. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

Team N total inhibitors - A bet on whether Team N will destroy over or under the stated number of inhibitors across all maps. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

Turrets total - A bet on whether the total number of turrets destroyed by both teams across all maps will be over or under the stated number. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

Turrets handicap - A bet on whether a team will destroy more turrets across all maps in the match after applying the stated handicap. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

Turrets draw no bet - A bet on which team will destroy more turrets across all maps in the match. If both teams destroy the same number of turrets, all bets on this market shall be void. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

Turrets 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will destroy more turrets across all maps in the match. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Nth turret - A bet on which team will destroy the specified turret on the specified map. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Turrets handicap - A bet on whether a team will destroy more turrets on a specified map after applying the stated handicap. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Turrets draw no bet - A bet on which team will destroy more turrets on a specified map. If both teams destroy the same number of turrets, all bets on this market shall be void. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Turrets 1x2 - A bet on whether Team 1, Team 2, or neither (X – draw) will destroy more turrets on a specified map. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

Dragons handicap - A bet on whether a team will slay more dragons across all maps in the match after applying the stated handicap. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

Dragons draw no bet - A bet on which team will slay more dragons across all maps in the match. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included. If both teams slay the same number of dragons, all bets on this market shall be void.

Dragons 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will slay more dragons across all maps in the match. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - Dragons handicap - A bet on whether a team will slay more dragons on a specified map after applying the stated handicap. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - Dragons draw no bet - A bet on which team will slay more dragons on a specified map. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included. If both teams slay the same number of dragons on the specified map, all bets on this market shall be void.

X map - Dragons 1x2 - A bet on whether Team 1, Team 2, or neither (X – draw) will slay more dragons on a specified map. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

Inhibitors handicap - A bet on whether a team will destroy more inhibitors across all maps in the match after applying the stated handicap. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

Inhibitors draw no bet - A bet on which team will destroy more inhibitors across all maps in the match. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns. If both teams destroy the same number of inhibitors, all bets on this market shall be void.

Inhibitors 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will destroy more inhibitors across all maps in the match. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - Inhibitors handicap - A bet on whether a team will destroy more inhibitors on a specified map after applying the stated handicap. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - Inhibitors draw no bet - A bet on which team will destroy more inhibitors on a specified map. Each inhibitor destruction counts individually, including repeated

destructions of the same inhibitor after it respawns. If both teams destroy the same number of inhibitors, all bets on this market shall be void.

X map - Inhibitors 1x2 - A bet on whether Team 1, Team 2 , or neither (X – draw) will destroy more inhibitors on a specified map. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - dragon range - A bet on whether the total number of dragons slayed in the specified map will fall within the stated range. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - inhibitor range - A bet on whether the total number of inhibitors destroyed in the specified map will fall within the stated range. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - baron range - A bet on whether the total number of barons slayed in the specified map will fall within the stated range.

X map - kill range - A bet on whether the total number of kills recorded by both teams in the specified map will fall within the stated range, according to the official post-match statistics.

X map - turret range - A bet on whether the total number of turrets destroyed in the specified map will fall within the stated range. Only standard map turrets (outer,

inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

X map - Team N dragon range - A bet on whether the total number of dragons slayed by Team N in the specified map will fall within the stated range. For the purpose of settlement of this market both - Elemental Dragons and the Elder Dragon are included.

X map - Team N inhibitor range - A bet on whether the total number of inhibitors destroyed by Team N in the specified map will fall within the stated range. Each inhibitor destruction counts individually, including repeated destructions of the same inhibitor after it respawns.

X map - Team N baron range - A bet on whether the total number of barons slayed by Team N in the specified map will fall within the stated range.

X map - Team N kill range - A bet on whether the total number of kills recorded by Team N in the specified map will fall within the stated range, according to the official post-match statistics.

X map - Team N turret range - A bet on whether the total number of turrets destroyed by Team N in the specified map will fall within the stated range. Only standard map turrets (outer, inner, inhibitor, and nexus turrets) are included. Each tower destruction counts individually, including repeated destructions of the same tower after it respawns.

3.5. King of Glory (Honor of Kings and Arena of Valor):

3.5.1. If a map starts with fewer than 10 competitors, all bets on markets of that map (and associated match markets) will be voided.

3.5.2. If one of the players disconnects within the first 6 minutes of in-game time and is unable to reconnect or be replaced within 2 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 6th minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.5.3. If a walkover or win by Tournament Organizer decision is given in the first 6 minutes of in-game time (i.e., from 00:00 up to 5:59) of a map, all bets on markets involving the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 6th minute of in-game time of the map being played, the bets on the relevant markets will be settled according to the official results.

3.6. Mobile Legends:Bang Bang:

3.6.1. If a map starts with fewer than 10 competitors, all bets placed on markets involving the map (and associated match markets) will be voided.

3.6.2. If one of the players disconnects within the first 6 minutes of in-game time and is unable to reconnect or be replaced within 2 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 6th minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.6.3. If a walkover or win by Tournament Organizer decision is given in the first 6 minutes of in-game time (i.e., from 00:00 up to 5:59) of a map, all bets on markets involving the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 6th minute of in-game time of the map being played, the bets on the relevant markets will be settled according to the official results.

3.7. Wild Rift:

3.7.1. If a map starts with fewer than 10 competitors, all bets placed on markets involving the map (and associated match markets) will be voided.

3.7.2. If one of the players disconnects within the first 6 minutes of in-game time and is unable to reconnect or be replaced within 2 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 6th minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.7.3. If a walkover or win by Tournament Organizer decision is given in the first 6 minutes of in-game time (i.e., from 00:00 up to 5:59) of a map, all bets placed on markets involving the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 6th minute of in-game time of the map being played, the bets on the relevant markets will be settled according to the official results.

3.8. Free Fire & PUBG & PUBG Mobile & Fortnite & Apex Legends & Call of Duty: Warzone (Battle Royale Esports):

3.8.1. The round winner is determined based on the last player or team remaining alive (as per applicable game logic). A “round” is considered one map played.

3.8.2 If the specified round is not completed, all bets on markets involving that round shall be void.

3.8.3. The tournament winner is determined based on the official final standings after all scheduled rounds of the tournament are completed. Bets on the relevant markets are settled according to the official results provided by the Tournament Organizer.

3.8.4. Round Markets:

Round X winner - A bet on which team or player will win the specified round.

Top 3 Finish in Round X - A bet on whether a specified player or team will finish in the top three positions in the stated round.

3.9. Deadlock:

3.9.1. If a map starts with fewer than 10 competitors, all bets on markets involving the map (and associated match markets) will be voided.

3.9.2. If one of the players disconnects in the first 8 minutes and is unable to reconnect or be replaced within 2 minutes of the in-game time from the moment of disconnection, bets on all affected markets related to that map and match will be voided. If a competitor disconnects or quits after the 8th minute of the map being played, the bets on the relevant markets will be settled according to the official results.

3.9.3. If a walkover or win by Tournament Organizer decision is given in the first 10 minutes of in-game time (i.e., from 00:00 up to 9:59) of a map, all bets on the markets involving the map will be voided. If a win by Tournament Organizer decision is awarded at or after the 10th minute of in-game time of the map being played, the bets on the relevant markets will be settled according to the official results.

3.10. Rainbow Six: Siege:

3.10.1. If one of the players disconnects and is unable to reconnect or be replaced, and if both teams still decide to continue 4v5, and if the teams play at least 2 full

rounds with 4v5 configuration, and if the 5th player does not return during 2 rounds, then all affected bets on that map, match and match side markets will be voided.

For the avoidance of doubt, the two-round count begins with the first round that starts as 4v5; any round in which the disconnection occurs after the round has already started shall not be counted toward this limit.

Bets on disconnected player-specific markets already determined before the disconnect of the respective player will stand; however, if the disconnect occurs and the disconnected player does not return within 2 full 4v5 rounds, bets on any unsettled player-specific markets for the disconnected player will be voided.

3.10.2. In the case of a round restart, bets on all relevant markets shall stand. All affected markets shall be settled based on the official in-game score of the replayed round.

3.11. GeoGuessr rules:

3.11.1. All bets on Geoguessr matches will be settled based on the official results as determined by the Tournament Organizer on the official website: GeoGuessr - Let's explore the world! . This includes any in-game decisions or modifications made by the Tournament Organizer during the match.

3.12. Call of Duty & Call of Duty Mobile rules:

3.12.1. These rules do not apply to Call of Duty: Warzone. Terms of settlement of markets of Call of Duty: Warzone are covered by the Battle Royale Esports rules.

3.12.2. A match may be played in different formats depending on the title or tournament rules (e.g., 4v4 in Call of Duty League, 5v5 in Call of Duty Mobile, or historical 5v5 in past CDL titles). Bets on the relevant markets are settled according to the official tournament results, regardless of the team format used.

3.12.5. Call of Duty & Call of Duty Mobile markets:

X map - round handicap - A bet on whether a team wins the specified map after applying the stated round handicap to the final round score, including overtime. This market is only available on round-based modes (e.g., Search & Destroy, Control). If the scheduled map is changed to a mode that does not use rounds (e.g., Hardpoint), all bets on this market are void.

3.13. Marvel Rivals:

3.13.1. If one of the players disconnects within the first 2 minutes of in-game time and is unable to reconnect or be replaced within 4 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 2nd minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.14. Crossfire & Crossfire Mobile:

3.14.1. If one of the players disconnects and is unable to reconnect or be replaced, and if both teams still decide to continue 4v5, and if the teams play at least 2 full rounds with 4v5 configuration, and if the 5th player does not return during 2 rounds, then all affected bets on that map, match and match side markets will be voided.

For the avoidance of doubt, the two-round count begins with the first round that starts as 4v5; any round in which the disconnection occurs after the round has already started shall not be counted toward this limit.

Bets on disconnected player-specific markets already determined before the disconnect of the respective player will stand; however, if the disconnect occurs and the disconnected player does not return within 2 full 4v5 rounds, bets on any unsettled player-specific markets for the disconnected player will be voided.

3.14.2. In the case of a round restart, bets on all relevant markets shall stand. All affected markets shall be settled based on the official in-game score of the replayed round.

3.14.3. Matches in Crossfire may be played in various formats (e.g., MR9, MR8, and others). The information about the format applied to a match is determined by the official tournament rules and data. All markets offered take into account the format used in a specific match and are based on the official tournament data.

3.15. Tekken:

3.15.3. Tekken markets:

Winner - A bet on which player will win the match. A match is equivalent to a set in Tekken terms.

X map winner - A bet on which player will win the specified map in the series. A map is equivalent to a game in Tekken terms. A map is won by the player who first achieves 3 KOs (knock-outs) in that map (game).

Map Handicap - A bet on which player will win the match (set) after applying the stated map (game) handicap to the final score. The handicap is applied to the number of maps (games) won by each player.

Total Maps - A bet on the total number of maps (games) played in the match, settled as over or under the stated number.

Correct score (in maps) - A bet on the exact final score of maps (games) won in the match (set). The winner is determined by the first player to reach the required number of map (game) wins (e.g., 2 in Bo3, 3 in Bo5).

3.16. Street Fighter:

3.16.4. Street Fighter markets:

Winner - A bet on which player will win the match. A match is equivalent to a set in Street Fighter terms.

X map winner - A bet on which player will win the specified map in the series. A map is equivalent to a game in Street Fighter terms. A map is won by the player who first achieves 2 KOs (knock-outs) in that map (game).

Map Handicap - A bet on which player will win the match (set) after applying the stated map (game) handicap to the final score. The handicap is applied to the number of maps (games) won by each player.

Total Maps - A bet on the total number of maps (games) played in the match, settled as over or under the stated number.

Correct score (in maps) - A bet on the exact final score of maps (games) won in the match (set). The winner is determined by the first player to reach the required number of map (game) wins (e.g., 2 in Bo3, 3 in Bo5).

3.17. Overwatch 2:

3.17.1. If one of the players disconnects within the first 2 minutes of in-game time and is unable to reconnect or be replaced within 4 minutes of the in-game time from the moment of disconnection, bets on all affected markets involving that map and match will be voided. If one of the players disconnects or quits after the 2nd minute of in-game time, bets on the relevant markets will be settled according to the official results.

3.18. Rocket League:

3.18.1. If a game (map) or match is abandoned or awarded by Tournament Organizer decision within the first 2 minutes of in-game time (i.e. from 00:00 up to 1:59), all bets on all markets involving that map and match shall be void. If the abandonment or awarding occurs at the 2nd minute or later, all bets on markets affected by that map or match shall be settled according to the official result.

3.18.2. Rocket League markets:

Winner - A bet on the winner of the match. A match is equivalent to a series in Rocket League terms.

X map winner - A bet on the winner of the specified map. A map is equivalent to a game in Rocket League terms.

Map Handicap - A bet on whether a team wins the match (series) after applying the stated map (game) handicap to the final map (game) score.

Total Maps - A bet on whether the total number of maps (games) played in the match (series) will be over or under the stated number.

Correct score (in maps) - A bet on the exact final map (game) score of the match (series) (e.g., 2–0, 2–1).

3.19. Age of Empires & Starcraft 2 & Starcraft: Brood War & Warcraft III:

3.19.1. If a match or map is abandoned or awarded by Tournament Organizer’s decision within the first 10 minutes of in-game time (i.e., from 00:00 up to 9:59), all bets on all markets involving that map and match shall be void. If the abandonment or awarding occurs at the 10th minute or later, all bets on markets affected by that map or match shall be settled according to the official result.

3.20. Standoff 2:

3.20.1. If one of the players disconnects and is unable to reconnect or be replaced, and if both teams still decide to continue 4v5, and if the teams play at least 3 full rounds with 4v5 configuration, and if the 5th player does not return during 3 rounds, then all affected bets on that map, match and match side markets will be voided.

For the avoidance of doubt, the three-round count begins with the first round that starts as 4v5; any round in which the disconnection occurs after the round has already started shall not be counted toward this limit.

Bets on disconnected player-specific markets already determined before the disconnect of the respective player will stand; however, if the disconnect occurs and the disconnected player does not return within 3 full 4v5 rounds, bets on any unsettled player-specific markets for the disconnected player will be voided.

3.20.2. In the case of a round restart, bets on all relevant markets shall stand. All affected markets shall be settled based on the official in-game score of the replayed round.

3.21. FC 26 specific rules:

3.21.1. All Markets will be settled as set out in accordance with the General Sportsbook Rules and Soccer Market Rules.

3.21.2. Matches in this category may be played using different football simulation titles, irrespective of game developer, e.g. including EA Sports FC or eFootball (formerly PES). Additionally, different game versions may be used (for example, FC 24, FC 25, etc.). Such differences are purely informational and do not constitute grounds for voiding bets.

3.21.3. The stated match duration (e.g. 2x4 or 2x5 minutes) refers to in-game time settings and is informative only. Variations in these settings do not constitute grounds for bet voiding.

3.21.4. Wrong Odds/Players/Teams: If bets are placed on markets with incorrect odds/players/teams, all affected bets shall be voided.

3.21.5. Camera Failure: If a player’s camera feed fails and cannot be restored within a reasonable timeframe relative to the expected duration of the match or map, all settled markets will stand, while bets on unsettled markets affected by the interruption will be void. This rule also applies if the camera feed fails during a Key Event and the outcome of that event cannot be verified through official sources.

3.21.7. Stream Issues: the official stream refers to the primary broadcast of the match available to End Users, as designated by the Tournament Organizer or official broadcaster. If the official stream is unavailable for the entire duration of a match, bets on all markets for that match shall be void. If the official stream is interrupted during a Key Event, bets on all markets settled prior to the interruption shall stand, while bets on all unsettled markets shall be void. Verification of a stream interruption shall be based on the official recording (VOD) of the match, which serves as the decisive evidence of when and for how long the stream was unavailable. This rule applies to all bets, including pre-match and live markets.

3.21.8.Critical Malfunctions: This rule applies to verified technical disruptions that prevent normal gameplay, including but not limited to game-breaking bugs, game crashes, or internet/network outages affecting a player, team, or tournament studio.

If such a malfunction occurs and no Key or Significant Event has taken place, and odds remain unchanged, the game may be restarted and bets on all relevant markets will stand.

If the malfunction occurs after a Key or Significant Event, or if the timing of the disruption cannot be clearly determined, bets on all unsettled markets shall be void, while bets on all settled markets will stand.

If the timing of the malfunction can be clearly identified, bets on markets determined up to that point will stand and be settled accordingly, while bets on the remaining unsettled markets shall be void.

3.21.9. Nameplate/Gamepad Color Issues: Such issues do not warrant any bet voiding.

3.22. NBA 2K26 specific rules:

3.22.1. All Markets will be settled as set out in the General and Basketball Market Rules.

3.22.2. Matches in this category may be played using different game versions, including NBA 2K24, NBA 2K25, or NBA 2K26. Such differences are purely informational and do not constitute grounds for voiding bets.

3.22.3. The stated match duration (e.g. 4x5 minutes) refers to in-game time settings and is informative only. Variations in these settings do not constitute grounds for bet voiding.

3.22.4. Wrong Odds/Players: If bets are placed on markets with incorrect odds/players, all affected bets shall be voided.

3.22.5. Wrong Teams/Players: If the game is stopped early and there has been no Significant Event (such as a basket), the match may be restarted. If a Significant Event has already occurred, bets on all affected markets will be void.

3.22.6. Camera Failure: If a player’s camera feed fails and cannot be restored within a reasonable timeframe relative to the expected duration of the match or map, bets on all settled markets will stand, while bets on unsettled markets affected by the interruption will be void. This rule also applies if the camera feed fails during a Key Event and the outcome of that event cannot be verified through official sources.

3.22.7. Stream Issues: the official stream refers to the primary broadcast of the match available to users, as designated by the Tournament Organizer or official broadcaster. If the official stream is unavailable for the entire duration of a match, bets on all markets for that match shall be void. If the official stream is interrupted during a Key Event, bets on all markets settled prior to the interruption shall stand, while bets on all unsettled markets shall be void. Verification of a stream interruption shall be based on the official recording (VOD) of the match, which serves as the decisive evidence of when and for how long the stream was unavailable. This rule applies to all bets on including pre-match and live markets.

3.22.8. Critical Malfunctions: This rule applies to verified technical disruptions that prevent normal gameplay, including but not limited to game-breaking bugs, Game Crashes, or internet/network outages affecting a player, team, or tournament studio.

If such a malfunction occurs during a match and no Key or Significant Event has taken place yet, and odds remain unchanged, the game may be restarted and all bets on the relevant markets will stand.

If the malfunction occurs during a match after a Key or Significant Event, or if the timing of the disruption cannot be clearly determined, bets on all unsettled markets shall be void, while bets on the settled markets will stand.

If the timing of the malfunction can be clearly identified, bets on markets determined up to that point will stand and be settled accordingly, while bets on the remaining unsettled markets shall be void.

3.22.9. Nameplate/Gamepad Color Issues: Such issues do not warrant any bet voiding.

3.23. Cricket 24 specific rules:

3.23.1. Bets on all Markets will be settled as set out in the General and Cricket Market Rules.

3.23.2. Matches in this category are generally played in a 5-over format (each side bats for a maximum of 5 overs). The stated format refers to in-game settings and is informative only. Variations in these settings do not constitute grounds for bet voiding.

3.23.3. Matches may be played using different game versions, including Cricket 23 or Cricket 24. Such differences are purely informational and do not constitute grounds for voiding bets.

3.23.4. Wrong Odds/Players: If bets are placed on markets with incorrect odds/players, bets on all affected markets shall be voided.

3.23.5. Wrong Teams/Players: If the game is stopped early and there has been no Significant Event (such as a basket), the match may be restarted. If a Significant Event has already occurred, all bets will be void.

3.23.6. Camera Failure: If a player’s camera feed fails and cannot be restored within a reasonable timeframe relative to the expected duration of the match or map, bets on all already settled markets will stand, while bets on unsettled markets affected by the interruption will be void. This rule also applies if the camera feed fails during a Key Event and the outcome of that event cannot be verified through official sources.

3.23.7. Stream Issues: the official stream refers to the primary broadcast of the match available to users, as designated by the Tournament Organizer or official broadcaster. If the official stream is unavailable for the entire duration of a match, bets on all markets for that match shall be void. If the official stream is interrupted during a Key Event, bets on all markets settled prior to the interruption shall stand, while bets on all unsettled markets shall be void. Verification of a stream interruption shall be based on the official recording (VOD) of the match, which serves as the decisive evidence of when and for how long the stream was unavailable. This rule applies to all bets, including pre-match and live markets.

3.23.8. Critical Malfunctions: This rule applies to verified technical disruptions that prevent normal gameplay, including but not limited to game-breaking bugs, game crashes, or internet/network outages affecting a player, team, or tournament studio.

If such a malfunction occurs in a match and no Key or Significant Event has taken place yet, odds remain unchanged and the game may be restarted and bets on all markets related will stand.

If the malfunction occurs in a match after a Key or Significant Event, or if the timing of the disruption cannot be clearly determined, bets on markets unsettled after the disruption or malfunction shall be void, while bets on markets already settled will stand.

If the timing of the malfunction can be clearly identified, bets on markets determined up to that point will stand and be settled accordingly, while the bets on remaining unsettled markets shall be void.

3.23.9. Nameplate/Gamepad Color Issues: Such issues do not warrant any bet voiding.

\
IV. Esports solution betting rules
----------------------------------

### 1. General Rules

1.1 General Provisions

​ 1.1.1. The Sportsbook reserves the right to cancel any Bet placed on a Market with incorrect Odds (including but not limited to typographical errors, technical/back-office errors, or obvious pricing mistakes), as well as Bets placed after the Event has started, or during technical malfunctions.

1.1.2. All Bets will be settled once the outcome of the relevant Market has been unconditionally determined.

1.1.3. The availability of video streaming or archive is not guaranteed.

1.1.4. Terms of Section III do not apply to Esports mentioned in this section IV.

1.2 Market Definitions

1.2.1 Match (1X2)

A Market where it is possible to bet on the outcome of a match or event.

* 1 — Home team or the team listed on the left
* X — Draw (if applicable)
* 2 — Away team or the team listed on the right

1.2.2 Correct Score

A Market where it is possible to bet on the exact score (partial or final) of a match or event.

1.2.3 Over/Under (Totals)

A Market where it is possible to bet on whether the total number of predefined occurrences (e.g., goals, points, corners, rebounds, penalty minutes, etc.) will be over or under the Line specified in the Market description.

If the total number of occurrences equals the betting Line specified in the Market description, Bet on that Market will be Void.

Example: If the Line is 128.0 points and the match ends 64–64 (total 128), all affected Bets are Void.

1.2.4 Odd/Even

A Market where it is possible to bet on whether the total number of predefined occurrences is:

* Odd — 1, 3, 5, etc.
* Even — 0, 2, 4, etc.

Zero is considered an even number.

1.2.5 Half Time / Full Time

A Market where it is possible to bet on the result at halftime and the final result.

Example: If the halftime score is 1–0 and the final score is 1–1, the winning outcome is 1/X.

If the match format differs from the structure described in the Market (e.g., not played in two halves), all affected Bets will be Void.

1.2.6 Period Betting

A Market where it is possible to bet on the outcome of a specific period within a match/event.

1.2.7 Draw No Bet (DNB)

A Market where it is possible to bet on either “1” or “2” only.

If the match ends in a draw, the Bet on this Market will be Void.

1.2.8 Handicap

A Market where the listed handicap is added to or subtracted from the final score for settlement purposes.

If the adjusted result equals the handicap Line mentioned in the Market description, all affected Bets will be Void.

1.2.9 Asian Handicap

Example: Home Team (-1.75) vs Away Team (+1.75).

The stake is split equally into two Bets:

* (-1.5) and (-2.0) for the favorite
* (+1.5) and (+2.0) for the underdog

Settlement example:

* Win by 3+ goals → Full win
* Win by exactly 2 goals → Half win (one part wins, one part refunded)
* Win by 1 goal or less / draw / loss → Full loss

1.2.10 Double Chance

A Market where it is possible to bet on two outcomes simultaneously:

* 1X — Home win or draw
* 12 — Home win or away win
* X2 — Draw or away win

1.2.11 Team to Score First and Win

The selected team must score the first goal and win the match.

If no goals are scored, Bets on all affected Markets will be Void.

1.2.12 Quarter / Half / Period X (Score During Period)

Refers strictly to events occurring within the specified period only.​ Does not include results from other periods.

If the match format differs from the listed format, Bets on affected Markets will be Void.

1.2.13 Result at End of Quarter / Half / Period X

Refers to the cumulative result at the end of the specified timeframe, including all previous periods.

1.2.14 Race to X Points / Goals

Refers to the team or participant who first reaches the specified number.

If the listed total is not reached within the stipulated timeframe (if applicable), Bets on all affected Markets will be Void, unless otherwise stated.

1.2.15 Winner of Point X / Goal X

Refers to the participant who scores the specified point/goal.

If the event does not occur within the stipulated timeframe (if applicable), Bets on all affected Markets will be Void, unless otherwise stated.

1.2.16 Team to Win All Halves/Periods

The listed team must score more goals/points than the opponent in each specified half/period.

### 2. eSports Rules

2.1 eSoccer

Match Format

Two halves of:

* 2×3 minutes
* 2×4 minutes
* 2×6 minutes
* 2×15 minutes

Includes injury time.​ Excludes Overtime and penalties, unless otherwise stated.

Settlement

Bets on all Markets are settled according to the General Rules.

Under the gP (Gaming Pulse) market rules points are calculated based on in-game performance: scoring a Goal awards +1.0 point, while a Shot awards +0.2 points.

Result Page:​ Betby Games Almanac

2.2 eSoccer: Volta

Match Format

Two halves of 3 minutes each.​ Includes injury time and Overtime.​ Excludes penalty shootouts.

Settlement

Markets do not consider Overtime, unless otherwise stated.

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.3 eSoccer: Penalty

Match Format

5 penalty shots per team.​ If tied after 5 shots each — sudden death applies.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.4 eSoccer: X-Battle FC

Match Format

Two halves of 30 seconds each.​ Overtime is not included.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.5 eBasketball

Match Format

4 quarters of 6 minutes each.​ Overtime is not included, unless otherwise stated.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.6 eBasketball: Blitz

Match Format

1 quarter of 1 minute.​ Overtime is not included.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.7 eFighting

Applies to:

* Injustice — Betby Games Almanac
* Mortal Kombat — Betby Games Almanac

2.7.1 Match Outcome Markets

Winner​ Bet on the character who wins the overall fight.

2.7.2 Market Definitions

Health Bar​ Each fighter has two (2) health bars. The second health bar becomes active only after the first health bar has been fully depleted.

First Damage​ Bet on the first successful attack landed during the match.

Clash​ A special in-fight mechanic where both fighters engage in a challenge to recover health. The outcome of a Clash may be:

* Won by Fighter A
* Won by Fighter B
* End in a draw

Supermove​ A rare and powerful move unique to each character, executed under specific in-game conditions.

Will There Be Mercy​ Refers to whether the “Mercy” mechanic is performed — a situation where one fighter intentionally spares the opponent instead of immediately finishing the fight.

Finish Him Method​ Refers to the method by which the opponent is defeated. This may include, but is not limited to:

* Fatality
* Brutality
* Regular hit
* Other officially recognized finishing mechanics

Winner HP Left​ Refers to the amount of remaining health of the winning character at the end of the match.

Settlement

Bets on all Markets are settled according to official in-game results and General Rules.

2.8 eCricket

Match Format

2 innings (5 overs per innings, 6 deliveries per over).

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.9 eCricket: Super Over

Match Format

1 over per team.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.10 eCricket: X-Battle Bats

Match Format

10 rounds (1 hit per round).​ No extra innings.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.11 eShooter: CS2 (MR15)

Match Format

First team to reach 8 rounds wins.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.12 eShooter: CS2 (BO3)

Match Format

Best of 3 maps (first to 2 wins).

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.13 eHorse Racing

Match Format

8–24 runners.​ Distance: 800–3200 meters.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.14 eTennis

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.15 eVolleyball

Match Format

1 set to 25 points.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.16 eBoxing

Match Format

1 round of 2 minutes.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.17 eKabaddi

Match Format

2 halves of 5 minutes each.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.18 eVaquejada

Match Format

4 rounds (4 attempts each).

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.19 eMMA

Match Format

1 round.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.20 eAmerican Football

Match Format

4 quarters of 2 minutes each.​ Overtime is not included, unless otherwise stated.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.21 eFootvolley

Match Format

Best of 3 sets (first to 2 sets), each set to 11 points.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.22 eTeqball

Match Format

Best of 3 sets (first to 2 sets), each set to 12 points.

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

2.23 eIce Hockey

Match Format

3 periods of 3 minutes each.​ Overtime is not included unless otherwise stated.

Settlement

Bets on all Markets are settled according to the General Rules.

Under the gP (Gaming Pulse) market rules points are calculated based on in-game performance: scoring a Goal awards +1.0 point, while a Shot awards +0.2 points.

Result Page:​ Betby Games Almanac

2.24 eTable Tennis

Formats

* Best of 5 sets (first to 3), 11 points per set (with balance)
* Best of 7 sets (first to 4), 7 points per set (no balance)

Settlement

Bets on all Markets are settled according to the General Rules.

Result Page:​ Betby Games Almanac

## V. Greyhound, Horse and Harness Racing rules

### 1. General

1.1 All bets shall be settled based on the official declaration of the result of the race as made by the relevant racing authority on the day of the race.

1.2 In the event of a Dead Heat, the bet will be paid out at face value divided by the number of Dead Heating winners of the event.

1.3 Whilst the sportsbook strives to provide the most up to date and accurate data, the sportsbook shall not liable for any errors regarding the Horses, Greyhound or Harness racing data.

### 2. Market Specific Rules

2.1. To the market “Win Betting” Dead heat rules apply.

2.2. To the market “Place Betting” the following rules apply:

2.2.1. Where there are 8 or more runners in a race, a place shall be paid on first, second and third places. If a bet is placed when the field has 8 or more runners and the field later reduced to 7 or less runners, first, second and third places will be paid, however deductions shall apply. See Deductions Table in clause 3.3.5.

2.2.2. Dead heat rules apply

2.3. To the market “Top 2 Betting’ the following rules apply:

2.3.1. Pays on runners to come 1st or 2nd in the race.

2.3.2. Bets are only valid on races with 5 or more runners. Any bets placed on a race with less than 5 runners will be voided.

2.3.3. Dead heat rules apply.

### 3. Settlement & Cancellation rules

3.1. Scratchings

3.1.1. If a runner is scratched, the stake will be refunded.

3.2. Abandoned, Postponed and Transferred Races

3.2.1. If a race is abandoned or transferred to another venue/track (including transferring to a different track at the same venue) or postponed to another date, single bets shall be void. Affected Combo Bets will be recalculated excluding that Event.

3.2.2. Where a race is postponed and rescheduled to take place at the same venue within 48 hours of the original scheduled start time of the race, all bets shall stand as if the race was not postponed.

3.2.3. If scratchings are reinstated due to a postponed race at the same venue then all bets shall be void.

3.3. Deductions

3.3.1. Any bet may be subject to deduction after the placement of the bet. These deductions are applied to the face value (expected winnings) of the bet.

3.3.2. In the case of scratchings after the declaration of the final field, and after the bet has been placed, deductions will apply to the face value of the winning bets as per Deductions table - See Deductions Table in clause 3.3.5.

3.3.3. Deduction calculations are specified as a percentage deducted from the amount of the stake’s winnings.

3.3.4. In the event that multiple runners are scratched from a race, a combined deduction rate will be calculated by summing the total of each of the scratched runners deduction rate as per Deductions table. See Deductions Table in clause 3.3.5

3.3.5. Deductions Table

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FoCkhHOJH0u37OKMmCBIA%2Fimage.png?alt=media&amp;token=1bbb2b08-d803-4160-9657-d4903d9e7235" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FcsNxCtXi8vU7xXYuMPTe%2Fimage.png?alt=media&amp;token=d2ca9919-d504-44ef-b5b0-96305558f5f6" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FlFkdDsSI6wE1L6z6alaZ%2Fimage.png?alt=media&amp;token=c2ceb8f6-e4bf-4e2f-af18-6b0c8620754b" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2F51n9lkqRtT6b5HJfOJkX%2Fimage.png?alt=media&amp;token=daa9df24-7c9b-48f6-bbb4-9b3209156709" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1674802131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgOAYRlnZDzvlIreHj7gD%2Fuploads%2FJK1MIvtlfmz6f6MnyAJo%2Fimage.png?alt=media&amp;token=dc72173f-a9c3-431b-8e66-75f03442a424" alt=""><figcaption></figcaption></figure>

\*The column provides amount of deduction of the face value of the winnings of the respective bet.

3.4. Errors

3.4.1. If the sportsbook publishes, posts or quotes any incorrect betting information for any horse racing, greyhound or harness racing Event, including, but not limited to posting wrong odds, then regardless of the cause of the source of such error sportsbook reserves the right to void any respective bet.

3.5. Acceptance of Bets after Race Start Time

3.5.1. If a single bet is inadvertently accepted after the official start time of the Event, the bet shall be voided and will be refunded to the End User.

3.5.2. If a bet was accepted after the official start time of the Event as part of a Combo bet then that Event shall be deemed void, and the remaining leg(s) of the Combo bet will stand.

3.6. Other

3.6.1. In the event of a horse or a greyhound being withdrawn late by order of the stewards, all bets will be paid taking into account the stewards decision regarding the status of the horse or greyhound (as applicable), including deductions on remaining runners. See deductions table in clause 3.5.5.

3.6.2. Bets will be settled as per the official decision of stewards on race day. Where a horse/dog is later disqualified or placings amended at a later date, for any reason, the official result as declared by stewards on the day of the race will stand for the purposes of bet settlement.

​

## VI. Predictions

### 1.​ General Rules

1.1. Scope of Predictions: The "Predictions" section covers betting markets on various events, including but not limited to Politics, Arts, Entertainment, Science, and specialized Sporting milestones.

1.2. Specific Market Rules (Tooltips): Due to the unique nature of each "Predictions" market, the specific criteria for settlement, winning conditions, and definitive timeframes are provided directly within the information tooltips (marked with the "i" symbol) located next to each market.

By placing a bet on a "Predictions" market, the End User confirms they have read and accepted the specific settlement rules provided in the respective tooltip.

* In the event of any conflict between the General Sportsbook Rules and the information contained in the market tooltip, the tooltip information shall prevail.

1.3. Sources and Settlement: The official sources (websites, government records, or official announcements) used to verify the outcome of a "Predictions" market will be specified in the market's information tooltip.

* If a specified source becomes unavailable or provides ambiguous data, the Sportsbook reserves the right to use other publicly recognized and reputable sources to determine the result.

1.4. Postponement and Cancellations: Unless otherwise specified in the tooltip, if an event within the "Predictions" category is cancelled, is indefinitely postponed or will never happen due to objective or force majeure circumstances for a period longer than 1 (one) year from the expected deadline, all unsettled bets will be declared Void (Refunded). If a specific deadline for the outcome is mentioned in the tooltip, the bet will be settled based on the situation at that exact deadline.


# CRYPTO LOANS

Review the Terms & Conditions about repayment terms, fees, and security measures for crypto loans.

These Terms of Use are entered into between you, hereinafter referred to as “you” or “your” and betfury.io/betfury.com (hereinafter referred to as “BetFury”) as defined below. References to “you” and/or “your” are references to any person using, accessing, or attempting to use Crypto Loans. Please read the terms carefully as they govern your use of Crypto Loans.

Crypto Loans are provided by Universe B Games B.V., a company incorporated under the laws of Curacao, registration no 155126 and license # GLH-OCCHKТW0712232020 in partnership with the Service Provider company DIGITALRIDE SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ incorporated under the laws of the Republic of Poland, number in the Register of Virtual Currency activities RDWW-737, dated May 4, 2023

By making use of Crypto Loans, you acknowledge, agree, and confirm that:

* As with any asset, the value of Digital Currencies, as defined below, may fluctuate significantly, and there is a substantial risk of economic losses when purchasing, selling, holding, or investing in Digital Currencies and their derivatives or during the time such assets are in the collateral.
* You shall assume all risks related to Crypto Loans and transactions of digital currencies and their derivatives;
* BetFury should not be held liable for any such risks or adverse outcomes;
* You voluntarily use Crypto Loans;
* You understand the mechanism and algorithm of Crypto Loans in total capacity.
* You confirm your understanding that Crypto Loans is not a financial instrument. Crypto Loans is a product that is designed to attract new audiences to the Betfury platform.
* You confirm your understanding that Crypto Loans is not an activity covered by our gaming license and is offered by Betfury separately from the main activity.
* You expressly agree that you assume all risks in connection with your access and use of the services. You further expressly waive and release us from any and all liability, claims, causes of action, or damages arising from or in any way relating to your use of the Crypto Loans.
* You represent that you are at least the age of majority in your jurisdiction and have the full right, power, and authority to enter into and comply with the terms and conditions of this Agreement on behalf of yourself.

By assessing, using, or attempting to use Crypto Loans in any capacity, you acknowledge that you accept and agree to be bound by these Terms. If you do not agree, do not access Crypto Loans. You automatically agree to comply with these rules by using Crypto Loans.

## General Provisions

### 1. Changes to these Terms

BetFury reserves the right to change or amend these Terms at its sole discretion. BetFury will notify about such changes by updating the terms on its website and modifying the “last revised” date displayed in the header of the document. All the changes to these Terms will become effective upon publication on the website or release to users. Hence, your continued use of the Crypto Loans service implies your automatic acceptance of the modified Terms.

If you do not agree to any changes to these Terms, you must refrain from using Crypto Loans service immediately. BetFury highly recommends you to frequently review these terms to ensure your understanding of the Terms that apply to your use of our loan programs.

### 2. Obligations and Warranties

By using the Crypto Loans, you hereby undertake to:

* Use only ONE Betfury account;
* Use the Betfury Account, the Betfury Platform, and the Crypto Loans in good faith;
* Not violate or breach any terms of these Terms, and other platform documents, or any Applicable Law in any relevant jurisdiction;
* Not commit, conduct, or perform any misrepresentation, fraud, malicious act, or criminal activities;
* Not provide false, inaccurate, incomplete, out-of-date, or misleading information;
* Not interfere, intercept, or expropriate our network, system, data, or information;
* Not transmit or upload any virus or other malicious software or program or try to gain unauthorized access to other users’ accounts, websites, network, or systems concerning the Crypto Loan;
* Not decompile, reverse engineer, or disassemble any of our programs, systems, or products, or in any way infringe the Intellectual Property rights and/or such of our partners;
* Not cause or launch any programs or scripts for the purpose of scraping, indexing, surveying, or otherwise data mining any portion of any of our programs, systems or products or unduly burdening or hindering the operation and/or functionality of any aspect of the Betfury Crypto Loan;
* Keep the data required for using the BetFury Account unavailable for third parties;
* You shall be responsible, and you assume and shall bear all risk of loss for all conduct relating to the Crypto Loan. BetFury does not take any responsibility for any loss or damage incurred as a result of your access to and use of the Crypto Loan.&#x20;
* Comply with these Terms and other BetFury Platform Terms.

The list of obligations defined in this section is not exhaustive. If other obligations arise from the mechanics of using Crypto Loans or from other provisions of these Terms, the User is obliged to fulfill them.

### 3. Limitation of Liability

The Crypto Loans and any related products or services are offered on a strictly “as-is” and “where-available” basis, and BetFury expressly disclaims, and you waive, all warranties of any kind, whether express or implied. Without limiting the generality of the foregoing, the Crypto Loans and any related products or services are offered without any warranty regarding merchantability or fitness for any particular purpose.

You acknowledge and agree that using the Crypto Loans is at your own risk. To the maximum extent allowed by law, Betfury, its affiliates and subsidiaries, its licensors, and their respective employees, contractors, agents, suppliers, and vendors shall have no liability or responsibility whatsoever for any damages or loss - whether direct or indirect, consequential, incidental, punitive or otherwise - arising in connection with Crypto Loans or any data or values relating thereto, whether arising out of negligence or otherwise. Without limiting any of the foregoing, in no event shall Betfury have any liability for any lost profits or indirect, punitive, special, or consequential damages or losses, even if notified of the possibility thereof.

BetFury does not bear any responsibility in the case of loss of funds, which occurred because of illegal actions of third parties, in particular, but not exclusively in the case of hacker attacks, DDOS attacks, and other actions of third parties, which are aimed at acquiring funds.

We assume no liability or responsibility for any (a) errors, mistakes, or inaccuracies of content and/or software or services proposed by BetFury;(b) interruption or cessation of function related to the software and Crypto Loans services;(c) bugs, viruses, trojan horses, or the like that may be transmitted to or through the website;(d) errors or omissions in, or loss or damage incurred as a result of the use of any services from the BetFury website.

### 5. Taxation

The User shall be responsible for payment of all applicable taxes, if any, to which the Loans might be subject and any and all other taxes that may apply to the User. Betfury makes no representations in this regard. The User agrees to indemnify and hold Betfury harmless against any taxes, including penalties, duties, and interest levied by any government on the Loans.

BetFury shall not be required to compensate you for your tax obligations or advise you in relation to your tax issues. The uncertainty in tax legislation relating to Digital Assets may expose you to any currently unknown or future tax consequences associated with your holding of Digital Assets and the use of the Crypto Loans, for which BetFury shall not be held liable. You shall hold BetFury harmless from any expenses and losses resulting from the above uncertainty.

### 6. Anti-Money Laundering and Suspension&#x20;

The Digital Assets, which you have topped up or will top up into your BetFury account, or the funds, which you have used or will use for the purchase of the Digital Assets to be topped up into your BetFury account and which you will use in Crypto Loan and pledged are not derived from money laundering, terrorist financing, fraud or any other illegal or criminal activity under any Law in the respective jurisdiction.

We may be forced to suspend, discontinue, or change aspects of the BetFury Crypto Loan in any jurisdiction without notice if demanded by the regulators or Applicable Law, or for whatever other reason. In this case, the Digital Assets in your BetFury Account may be frozen for an indefinite period of time until the matter is resolved.

BetFury reserves the right, without explaining the reason, to ask you for confirmation of the origin of the funds that you have topped up or will top up into your BetFury account or the funds that you have used or will use for the purchase of the Digital Assets to be topped up into your BetFury account and pledged. Betfury reserves the right to freeze your funds until you confirm the origin of these funds.

BetFury reserves the right to restrict, suspend, or terminate access to BetFury Crypto Loan without notice where:

* We reasonably suspect that you or your BetFury Account and/or BetFury Crypto Loan and/or money on it is or has been associated with or poses a high risk of money laundering, financing of terrorism, fraud, or any other financial crime;
* You use multiple accounts to bypass the AML policy or to abuse the system.
* Your BetFury Account and/or BetFury Crypto Loan is the subject of any legal, regulatory, or government process, and/or we, in our sole discretion, consider there to be a heightened risk of legal or regulatory non-compliance;

Suspicious accounts can also be considered accounts that have no activity on the platform and/or perform the same type of operations for a certain period of time.

BetFury reserves the right to require the user to withdraw funds to the same wallet from which the deposit was made.

BetFury also reserves the right, in the event of suspicion of a violation of the AML policy, to require you to undergo a KYC at any stage of interaction, both at the stage of depositing funds and during their withdrawal. This requirement is mandatory for all users of the Betfury platform.

We may suspend or discontinue the availability of the Crypto Loan in relation to any Digital Asset and/or in relation to users located in any jurisdiction, in whole or in part, at any time and for any reason, and in such circumstances, we may, without liability to you, reduce, cancel, closeout or vary any Loan. If we do so, we shall provide notice to you except in circumstances where we may be required to discontinue the availability of the Crypto Loan Services in relation to a particular Digital Asset to comply with our understanding of Applicable Law in any jurisdiction or to comply with an order or request from any competent regulatory, governmental or law enforcement authority, or as required by our internal policies, in which case such suspension or discontinuance may take effect immediately.&#x20;

Crypto Loans is subject to all AML requirements defined by the Betfury platform Terms and Conditions.

### 7. Restrictions

You represent that you are not (a) the subject of economic or trade sanctions administered or enforced by of United Nations, European Union, and United States of America or otherwise designated on any list of prohibited or restricted parties by any governmental authority or (b) a citizen, resident, or organized from the country or territory which is a subject of economic or trade sanctions enforced by of United Nations, European Union, and United States of America.

You are not permitted to access or use Crypto Loans in any jurisdiction or country if it would be contrary to the law or regulation of that jurisdiction or if it would subject us to the laws of, or any registration requirement with, such jurisdiction. We reserve the right to limit the availability of Betfury to any person, geographic area, or jurisdiction at any time and at our sole and absolute discretion.

Access to Crypto Loans is prohibited to wallets and persons who are citizens and/or residents of the United States of America. Access to Betfury Crypto Loan is prohibited to wallets and persons located in, established in, or a resident of Belarus, Myanmar (Burma), Côte D'Ivoire (Ivory Coast), Cuba, Crimea and Sevastopol, the so-called Donetsk People’s Republic, Democratic Republic of Congo, Iran, Iraq,Gaza, Libya, the so-called Luhansk People’s Republic, Mali, Nicaragua, Democratic People’s Republic of Korea (North Korea), Russia, Somalia, Sudan, Syria, Yemen, Zimbabwe. The use of software to change the IP address by citizens or residents of the countries defined in this clause will be considered a gross violation of these Terms and will give Betfury the right to confiscate the deposited funds and block access to such a person. Confiscated funds may be returned subject to confirmation of the legality of the origin of such funds and full-person verification.

YOU ARE RESPONSIBLE FOR DETERMINING WHETHER THE USE OF THE BETFURY CRYPTO Loan IS LEGAL IN YOUR JURISDICTION AND YOU SHALL NOT USE IT SHOULD SUCH USE BE ILLEGAL IN YOUR JURISDICTION. IF YOU ARE UNCERTAIN, PLEASE SEEK INDEPENDENT LEGAL ADVICE.

### 8. Service Availability

While we will do everything we can to provide continuous operations, Betfury does not provide any warranty or guarantee in relation to the availability of the Crypto Loans. Without limiting the generality of the foregoing, we do not guarantee continuous access to the BetFury or to the Crypto Loans and make no representation that the Betfury and/or the Crypto Loans offered therein will be available without interruption or that there will be no delays, failures, errors, omissions or loss of transmitted information.

### 9. Crypto Loans

When you borrow Digital Assets under these Crypto Loan Service Terms, you are entering into a Loan as a borrower where BetFury is the lender. You agree and acknowledge that Betfury shall have the right under these Terms to enforce the terms of the Loan against you.&#x20;

To use the Crypto Loan, you shall deposit and maintain in the BetFury Account Digital Assets which can be Eligible Collateral in such form and amounts, as required by the Butfury platform for granting a loan.

A list of Eligible Collateral will be prescribed by BetFury and certain Digital Assets may only be valued as Collateral on a discounted basis. BetFury may (but shall not be obliged to) notify you of any changes to the list of Eligible Collateral. Eligible Collateral in these Terms means Digital Assets that can be used as collateral for loans. It can be XRP, LTC, DOGE, USDC, MATIC, SHIB, ADA, AVAX, SOL, BCH, LINK, USDT, BTC, ETH, TRX and BNB.

The value of any Collateral shall be as determined by BetFur in its sole and absolute discretion.&#x20;

BetFury may establish collateral requirements in respect of the Crypto Loan, including by setting LTV levels that are required to be maintained by you (the “Collateral Requirements”). BetFury may, in its sole and absolute discretion, with or without notice to you, vary the Collateral Requirements at any time and by any amount and may also stipulate that such Collateral Requirements shall apply to existing Loans as well as new Loans. You acknowledge and confirm that BetFury may, in certain market conditions, effect an immediate change in Collateral Requirements and/or require additional Collateral to be deposited immediately or within a specified period of time, which may be less than 24 hours, and you waive any right to object on the grounds that such requirement is unreasonable. No previous Collateral Requirements shall set a precedent or bind BetFury.&#x20;

If BetFury determines that additional Collateral is required, you shall deposit with BetFury such additional Collateral immediately upon demand, provided that, notwithstanding any such demand for additional Collateral, BetFury may at any time exercise its rights under these Terms. In making such determination in respect of the Collateral provided for any Loan, BetFury shall not be required to take into consideration Collateral held by BetFury in respect of any other Loan.&#x20;

You acknowledge that Collateral may be held and used by BetFury to secure the performance of your obligations under these Terms. All Collateral shall be held by BetFury, notwithstanding any provision or Instructions to the contrary, as continuing security and shall be subject to a general right of set off in favor of BetFury for any and all of your obligations, liabilities, monies, or other amounts whatsoever at any time now or hereafter owing, due, incurred or payable by you to BetFury under these Terms or otherwise, whether present or future, actual or contingent, solely or jointly or whether as principal or surety (the “Secured Obligations”), and BetFury may appropriate or realize any Collateral as provided for in these Terms.  For the avoidance of doubt, notwithstanding any provision of the Terms, you shall have no right to submit any Instructions to request a withdrawal of any Digital Assets that constitute Collateral.

You shall, at your own cost and at BetFury’s request, execute and do all such deeds, acts, and things (including, without limitation, the performance of such further acts or the execution and delivery of any additional instruments or documents) as BetFury may require for the purposes of these Terms, including but not limited to perfecting BetFury\`s rights to the Collateral provided by you.&#x20;

BetFury shall be entitled to deposit, pledge, rehypothecate, invest, loan, stake on chain and generally deal with and transfer any Collateral in its sole discretion and shall not be under any obligation to notify you of the same nor account to you for any interest, Loan rewards, income or benefit that may be derived therefrom. No interest shall be paid to you on any Collateral unless expressly set out on the platform, and you acknowledge and agree that any interest, income, or benefit earned on Collateral (if any) under these Terms may be retained by BetFury for its own account and benefit. BetFury shall not be liable to you for the loss of any Collateral resulting directly or indirectly from a closure, bankruptcy, insolvency, liquidation, receivership, hack, security breach, technical malfunction or other event of a similar nature affecting any supplier, intermediate broker, agent, principal custodian, sub-custodian, dealer, exchange, Loan platform, liquidity pool, bridge provider, market maker, clearing house or regulatory organization.

#### 9.1. Loan

To use Crypto Loan, the user can only use his own funds, which are on the user's balance. Receiving crypto loans for bonus funds is prohibited.

When applying for a Loan, you shall specify the Digital Asset you wish to borrow and the Digital Asset you wish to provide as Collateral for the Loan. You shall also elect the term of the Loan (the “Term”). It can be 7, 14, 30, 90, 180, or 365 days.&#x20;

BetFury, in its sole discretion, and if you have sufficient Eligible Collateral available in your BetFury Account, you may apply for, and BetFury may grant you, a loan of Digital Assets (the “Loan”). If BetFury agrees to grant you a Loan, the proceeds of the Loan (the “Loaned Assets”) will be transferred to your BetFury Account, and you may use the Loaned Assets at your own discretion.

BetFury may attach conditions to using any particular Loanable Asset or Eligible Collateral, including, but not limited to, minimum and maximum amounts available for a Loan of a particular Digital Asset.&#x20;

Loanable assets are those tokens that can be borrowed. It can be USDT, BTC, ETH, TRX, and BNB.

A user can borrow $200,000 for one loan currency, which is defined above. That is, if we have 5 currencies available for a loan, then in total one user can take loans for $1,000,000.00, $200,000.00 for each currency.

BetFury may determine which Digital Assets constitute Loanable Assets and Eligible Collateral from time to time in its sole discretion. If BetFury determines that a Digital Asset that constitutes Collateral or Loaned Assets in respect of an outstanding Loan no longer qualifies as Eligible Collateral or Loanable Assets, as the case may be, we may terminate all relevant Loans without liability to you prior to the Maturity Time.&#x20;

You shall repay the Loan and any accrued Interest and other fees at the time on the last day of the Term specified in respect of the relevant Loan on the Platform (the “Maturity Time”). Early Redemption is not prohibited.

You may repay a Loan by (i) returning the Loan to Betfury with the Interest, or (ii) by instructing BetFury to repay the Loan using Collateral, converted into the Loaned Assets in such manner and at such rate as BetFury may, in its sole discretion, determine. Once the Loan has been repaid in full, all remaining Collateral corresponding to that Loan will be returned to your BetFury account.

You may repay a Loan in whole or in part at any time prior to the Maturity Time without incurring any additional fees or penalties for such early repayment of the Loan.

If you fail to repay the Loan at or before the Maturity Time, we may grant you a Grace Period for repayment that will vary in length in accordance with the Terms of the relevant Loan. During the Grace Period Interest will accrue at three times the Interest Rate that applied to the Loan prior to the Maturity Time.

If you fail to repay the Loan by the end of the Grace Period, your Collateral will immediately be subject to Liquidation, and you will be liable to pay the Liquidation Fee, in addition to your Loan Balance and any additional fees and costs associated with the Liquidation.

All repayments shall be allocated first to our fees (if any), then to Interest and last to the principal amount of the Loan.

#### 9.2. Collateral

You shall at all times maintain a Collateral Balance sufficient to satisfy any Collateral Requirements BetFury may specify from time to time.&#x20;

If at any time the LTV in respect of a Loan fails to meet the Collateral Requirements, as prescribed by BetFury, you agree to transfer additional Eligible Collateral, whether or not a Margin Call to satisfy such Collateral Requirements.

You acknowledge and agree that if the LTV in respect of a Loan is equal to or below the Liquidation LTV, BetFury may, and shall be fully entitled (but shall not be obliged) to, sell or dispose of any or all Collateral in order to satisfy the LTV prescribed by  BetFury in its sole discretion, whether or not a Margin Call has been made (“Liquidation”), and BetFury is not required to provide notice to you before commencing Liquidation.&#x20;

You give BetFury the authority and discretion to sell or dispose of any or all Collateral in such manner as BetFury, in its sole discretion, sees fit.

In respect of any Liquidation, you will be liable for a liquidation fee, calculated as a percentage of the value of the assets liquidated (the “Liquidation Fee”), as determined by BetFury in its sole discretion. The rate at which the LIquidation Fee is charged (the “Liquidation Fee Rate”) is 2%. Betfury reserves the right to change the Liquidation Fee Rate and the method by which such rate is determined at any time in its sole discretion.&#x20;

You acknowledge and agree that (i) you shall be liable for all trading fees and transaction costs relating to the Liquidation, (ii) you shall be liable for any losses resulting from the Liquidation, and (iii) BetFury shall not be liable for any losses resulting from the Liquidation should BetFury exercise any or all of its rights under these Terms

Failure of BetFury to exercise any or all of its rights under these Terms shall not constitute a waiver of its rights to do so at any time thereafter, nor shall BetFury be subject to any liability to you for its acts or its failure to so act.

You acknowledge and agree that it is your sole responsibility to monitor the Collateral Requirements for your Loans. Your Collateral Balance and Loan Balance shall be marked-to-market every hour, or at such other intervals as BetFury may determine in its sole and absolute discretion.&#x20;

You acknowledge and agree that if the Liquidation proceeds are insufficient to repay your loan balance, you shall be liable for any shortfall and such amount shall be immediately due and payable from you to BetFury.

You acknowledge and agree that, as Digital Asset markets are open 24 hours a day, 7 days a week, Margin Calls and Liquidations may occur at any time, including outside of normal business hours. You further agree and acknowledge that the prices of Digital Assets are volatile and thus may decline speedily in value.&#x20;

#### 9.3. Interest&#x20;

Simple interest shall accrue in respect of any Loan on an hourly basis at the top of each hour, starting at the top of the hour preceding the time a Loan is entered into at the daily interest rate specified on the Crypto Loan Page on Betfury (the “Interest Rate”) at the time the Loan is granted.&#x20;

BetFury reserves the right from time to time, in its sole and absolute discretion, to vary the rates of fees, interest, commissions, and charges or impose other fees, commissions, and charges.

#### 9.4. Default and Termination

“Default” shall be deemed to occur if:

1. any payment in connection with any Loan becomes overdue;
2. the Collateral Balance falls below the Collateral Requirements as prescribed by BetFury;
3. any representation, warranty, agreement, or undertaking made by you to BetFury  or any other material statement made by you in or in connection with the same being untrue, inaccurate, incomplete, or misleading in any respect at the time when made by you or thereafter at any time becomes untrue, inaccurate, incomplete or misleading in any respect;&#x20;
4. you have failed to comply with or perform any of your obligations hereunder or in respect of any Loan or under these  Terms, the General BetFury Terms (including without limitation your failure to make, when due, any payment  required to be made by you under these Terms or the General BetFury Terms) or you have breached or are being investigated by relevant authorities for breaching any Applicable Law;&#x20;
5. you refuse to pass the KYC and/or refuse to provide documents confirming the origin of the funds.
6. you shall become deceased, bankrupt, of unsound mind or insane, commit an act of bankruptcy, or have action to place you in bankruptcy commenced against you;&#x20;
7. any investigation, claim, action or proceeding of any nature is commenced against you (including without limitation investigation into suspected market abuse, manipulation or other criminal conduct), or steps are taken by any person to enforce any security against you;&#x20;
8. BetFury has reasonable concerns in relation to your creditworthiness, financial status or verification of your identity;
9. A credible allegation of fraud, misconduct, embezzlement, money laundering, insider trading, market manipulation abuse or other material illegality, breach of regulation or impropriety;
10. You attempt to defraud Betfury or cause Betfury financial damage in any way.

If a Default occurs, BetFury may (but is not obliged to) immediately or any time thereafter, while such Default is continuing, do any one or more of the following:

1. . suspend (indefinitely or otherwise), cancel or terminate any BetFury Account or BetFury’s relationship with you or prohibit you from using BetFury Platform at all or/and accelerate any and all of your liabilities to BetFury (including any and all of your Loans, fees, interests, and charges owed by you to BetFury) so that they shall become immediately due and payable;&#x20;
2. liquidate, accelerate, and/or close out any outstanding position;&#x20;
3. at such times and manner as BetFury may reasonably determine based on, but not limited to, market conditions, sell or otherwise transfer any Collateral or any other Digital Assets or other property which may be credited to your BetFury Account or which has been pledged to BetFury by you and apply the proceeds to the discharge of your obligations, and BetFury may set-off and net any of its obligations to you against any obligations of you to BetFury;&#x20;
4. exercise such other authority and powers that may have been conferred upon BetFury by these  Loan Terms and/or the General BetFury Terms.

To the extent permitted under Applicable Law, you will be responsible for the reasonable costs and expenses of collecting any unpaid deficiency in respect of any Loan Balance including, but not limited to, legal counsel’s fees incurred and payable or paid by you.&#x20;

### 10. Final Provisions

This document may have been translated and published in different languages. In the event of any inconsistency, misstatements, omissions, or errors appearing in any translated version, the English version shall prevail.

You confirm that you are familiar with these Terms and that you fully understand them. These Terms are mandatory for everyone using Crypto Loans. By using it, you accept these Terms and undertake to comply with them. These Terms are binding on all users, without exception. By using Crypto Loan, you automatically agree to these Terms and undertake to comply with them.

This Document, together with the Betfury Terms and Conditions, the Privacy Policy, and other BetFury platform rules, represents the entire agreement between you and BetFury in relation to the use of the Crypto Loan.


